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A new dev diary describing the Allods Online team's day to day process aptly titled "What does the Allods Team do?" is now available on the official Allods Online website. In addition to describing the team's daily process, the diary also clarifies the difference between Gala-Net who are the publishers of Allods Online, and Astrum Nival who are the actual developers of the game.
Read below for a short excerpt:
First, Gala-Net is not the developer of Allods Online. Allods Online was developed by the top game developer studio in Russia, Astrum Nival. In short, Astrum Nival focuses on the general game direction which includes subjects like: major updates, expansions, balancing game mechanics, art – and yes – all of those bugs and feature requests that you submit.
What about the Allods Team here? What exactly are our responsibilities? As the publisher we focus on making sure that Allods Online is ready to roll in the North American region! This includes: localization, QA, marketing, running GM sponsored events, technical and customer support, polishing upcoming versions, community engagement, and hearing user feedback and giving it to Astrum Nival so that they can act on it accordingly.
We don’t fix bugs, we report them. We don’t program and work on new in-game features, we hear what you have to say, tally it up, and communicate to Astrum Nival the feedback that makes sense for the game in our region.
The full dev diary can be viewed here.
Comments
Wait. So does this mean when there's a problem with syntax or word choice you send the complaint to the Russian Team, who may not know what you're talking about when you say there's a problem with the text? Or is that part of localization?
Yeah, a lot of people think gpotato are develoeprs but they are only publishers as with most MMOs that have developers from out of the country. Most of changes, + or - come from developers.