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Any F2P Open-world hc PvP?

pasza123pasza123 Member Posts: 17

I'm searching for a good MMORPG with low restrictions in PvP combat.

- open-world PvP (and no: WoW doesn't got it, Aion doesn't got it and so on) - kill anyone, anywhere - but not Runes of Magic style - that you can kill one person and gotta wait 3h to enter the city, lols

- preferably chance to drop loot at death

- mostly skill-based PvP, not item-based or level-based (I mean mainly, ofc it has to influence it somehow - I mean that if I'm let's say lv50, I still got chance to slay lv60 if I play good)

- F2P if possible...

- enough PvE content to be busy

- teamplay gotta be important

- more-less balanced

- better than 10-years-old graphics ??

- not really buggy, I don't care if it's beta or not

- NOT WEB-BASED, gosh who the hell is playing such games

- better if not anime/manga/pokemon style - btw, @mod, nice censorship, like I said anything offensive lolz

- preferably fantasy/realworld/near future setting

- preferably 2.5D or 3D

Don't mention Darkfall, Runescape and EVE, please. Some other. similar to UO maybe. It may be FPP, doesn't matter. I've tried Battle of the Immortals, kinda can be, waiting for Open Beta. Been thinking about trying Lineage 2.

[Mod Edit]

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Comments

  • maltosmaltos Member Posts: 94

    While I read this, up until the last sentence I would suggest Lineage 2, however you have already thought this. It would be your best bet for a while, as a decent portion of players are big on full-loot PvP, which seems like what you are looking for. Even if you don't want full-looting that type of world is what you are aiming for. Lineage 2 is my suggestion. That style of play is a niche group as I personally do not wish to spend time earning and gaining gear only to have someone gank-me and steal it. However never personally trying that style of game my opinion may be skewed a tad.

    In summary lineage 2. :)

    -Maltos-

  • pasza123pasza123 Member Posts: 17

    Mmmm okay thanks, after you get ganked, you can gank back and get 10 times more than you lost ;] or just gank before getting ganked

    Btw, noone ever mentions it, but in 99% of MMORPGs, characters can walk-through each other, what is - in my opinion damn stupid. Wondering if there are any MMORPGs where characters collide with each other? You know, like Warcraft 3 units or players in Counter-Strike :p

  • MoriteMorite Member UncommonPosts: 36

    Originally posted by pasza123

    Btw, noone ever mentions it, but in 99% of MMORPGs, characters can walk-through each other, what is - in my opinion damn stupid. Wondering if there are any MMORPGs where characters collide with each other?

    The answer on this as well the game the OP is looking for is Darkfall. Too bad its not populated enough.

  • LudipeLudipe Member UncommonPosts: 109

    It´s too grindy and i didn´t like the community but Archlord would be what you are asking for, there was also a special server where you drop everything (Or many things, not sure) in PvP.

  • drbaltazardrbaltazar Member UncommonPosts: 7,856

    basicly you removed all fair game with your selection .and the game left arent popular enough to even fin a group in any situation !

    try dofus !

  • seigardseigard Member UncommonPosts: 286

    Originally posted by pasza123

    Mmmm okay thanks, after you get ganked, you can gank back and get 10 times more than you lost ;] or just gank before getting ganked

    Btw, noone ever mentions it, but in 99% of MMORPGs, characters can walk-through each other, what is - in my opinion damn stupid. Wondering if there are any MMORPGs where characters collide with each other? You know, like Warcraft 3 units or players in Counter-Strike :p

    What youw ant is definately warhammer but it is not open world it has big areas in all the map parts that people fight to siege or gain pvp levels and people always drop things ,gears and points that you can waste on buying new gear or stuff.About colliding thing in warhammer yuo collide to each other in combat but if not in combar you pass through each other.

    WAR is not dead, and it never will be till the 40k mmo

  • GidSlackGidSlack Member Posts: 173

    You could try Regnum Online indie f2p with 3 realm RvR pvp.  It hits most of the points on your list.

    Graphics were just updated, gear only makes a marginal difference in pvp, skillful play far outweighs other factors, and you can be effective in pvp situations around level 30 (level 50 is cap).  No instances (open world RvR) and in the RvR combat, good teamplay is the deciding factor.

    But:  no loot, classes are balanced for team play not individual pvp, quests are good, but last 5 levels to cap are straight PvE mob grind.

  • RocketeerRocketeer Member UncommonPosts: 1,303

    Originally posted by seigard

    Originally posted by pasza123

    Mmmm okay thanks, after you get ganked, you can gank back and get 10 times more than you lost ;] or just gank before getting ganked

    Btw, noone ever mentions it, but in 99% of MMORPGs, characters can walk-through each other, what is - in my opinion damn stupid. Wondering if there are any MMORPGs where characters collide with each other? You know, like Warcraft 3 units or players in Counter-Strike :p

    What youw ant is definately warhammer but it is not open world it has big areas in all the map parts that people fight to siege or gain pvp levels and people always drop things ,gears and points that you can waste on buying new gear or stuff.About colliding thing in warhammer yuo collide to each other in combat but if not in combar you pass through each other.

    WAR is not dead, and it never will be till the 40k mmo

    This. I went through your list twice and Warhammer is the closest thing imho. It has open world PvP, just not exclusively. But most importantly you can find a fight in the open world pretty much always, its groupbased, and while its PvE content isnt exactly stellar or bountiful it still has a fair amount of content. Now that they address Tier 4 city sieges i can finally recommend this game without feeling dirty :D.

    I mean yeah, the game crashed pretty hard, but lets not forget where it started, even in its current "failed" form it has a pretty large following. Just dont ... give them your CC details :D.

  • JazqaJazqa Member Posts: 465

    ehh... well, Age of Conan? It's p2p but the pvp in pvp server is pretty much free for all. No loot drops though :/

    +AoC has the best charater collision system ever imo. Characters collide with each other but if you use crouch you can go through others but you take 100% more pvp damage.

  • suizendosuizendo Member UncommonPosts: 67

    Age of Conan

     

    seriously, get the free trial and check it out.

    after level 20 and you leave the tutorial island, the world opens up - 

    full PvP, great classes, great graphics, day/night cycle that affects stealth, on and on.

    this game has come MILES since release, and after the next expansion will be even better.

    jump in

  • SovrathSovrath Member LegendaryPosts: 32,969

    Originally posted by pasza123



    I'm searching for a good MMORPG with low restrictions in PvP combat.

    - open-world PvP (and no: WoW doesn't got it, Aion doesn't got it and so on) - kill anyone, anywhere - but not Runes of Magic style - that you can kill one person and gotta wait 3h to enter the city, lols

    - preferably chance to drop loot at death

    - mostly skill-based PvP, not item-based or level-based (I mean mainly, ofc it has to influence it somehow - I mean that if I'm let's say lv50, I still got chance to slay lv60 if I play good)

    - F2P if possible...

    - enough PvE content to be busy

    - teamplay gotta be important

    - more-less balanced

    - better than 10-years-old graphics ??

    - not really buggy, I don't care if it's beta or not

    - NOT WEB-BASED, gosh who the hell is playing such games

    - better if not anime/manga/pokemon style - btw, @mod, nice censorship, like I said anything offensive lolz

    - preferably fantasy/realworld/near future setting

    - preferably 2.5D or 3D

    Don't mention Darkfall, Runescape and EVE, please. Some other. similar to UO maybe. It may be FPP, doesn't matter. I've tried Battle of the Immortals, kinda can be, waiting for Open Beta. Been thinking about trying Lineage 2.

    [Mod Edit]

    I would say archlord for the f2p part and Lineage 2 for p2p.

    Warhammer is also a possiblity but not open world

    Conan could be a good contender once you get through the starter area at lvl 20.

    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

    Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


    Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547

    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
  • RocketeerRocketeer Member UncommonPosts: 1,303

    Originally posted by Jazqa

    ehh... well, Age of Conan? It's p2p but the pvp in pvp server is pretty much free for all. No loot drops though :/

    +AoC has the best charater collision system ever imo. Characters collide with each other but if you use crouch you can go through others but you take 100% more pvp damage.

    Not dissing your choice of AoC, would probably be a good game to try for the op, but thats the crappiest excuse for a collision system i ever heard about :D. The only thing that would make it more hilarious would be if your char bends over while crouching. It makes about as much sense as the A-Mode.

  • suizendosuizendo Member UncommonPosts: 67

    HAve you played AoC?

    the collision system is great. You can actually use your friends to block chokepoints, then rain arrows from above.

    The crouch mechanic is mainly for in PvE raids, so people can get in a tight ball, which is important for some boss strats.

  • JazqaJazqa Member Posts: 465

    Originally posted by Rocketeer

    Originally posted by Jazqa

    ehh... well, Age of Conan? It's p2p but the pvp in pvp server is pretty much free for all. No loot drops though :/

    +AoC has the best charater collision system ever imo. Characters collide with each other but if you use crouch you can go through others but you take 100% more pvp damage.

    Not dissing your choice of AoC, would probably be a good game to try for the op, but thats the crappiest excuse for a collision system i ever heard about :D. The only thing that would make it more hilarious would be if your char bends over while crouching. It makes about as much sense as the A-Mode.

    Well, I think the collision system is nice. Useless in pvp tbh, but he asked for collision :D

  • seigardseigard Member UncommonPosts: 286

    Originally posted by suizendo

    Age of Conan

     

    seriously, get the free trial and check it out.

    after level 20 and you leave the tutorial island, the world opens up - 

    full PvP, great classes, great graphics, day/night cycle that affects stealth, on and on.

    this game has come MILES since release, and after the next expansion will be even better.

    jump in

    Age of conan .. are you serious? it has nothing to do with pvp criterias he asked.Pvp is worthless on that game even if you play on pvp servers and get ganked by higher guys

  • suizendosuizendo Member UncommonPosts: 67

    Originally posted by seigard

    Originally posted by suizendo

    Age of Conan

     

    seriously, get the free trial and check it out.

    after level 20 and you leave the tutorial island, the world opens up - 

    full PvP, great classes, great graphics, day/night cycle that affects stealth, on and on.

    this game has come MILES since release, and after the next expansion will be even better.

    jump in

    Age of conan .. are you serious? it has nothing to do with pvp criterias he asked.Pvp is worthless on that game even if you play on pvp servers and get ganked by higher guys

    The PvP criteria he stated was:

    -Open World PvP

    -Skill based

    -Chance to drop loot (in AoC its resources / various pvp items, used for the Shrines and getting MORE pvp xp)

    -team based.

     

    AoC has ALL of  those things, so Im not sure what you are talking about...

  • RocketeerRocketeer Member UncommonPosts: 1,303

    Originally posted by suizendo

    HAve you played AoC?

    the collision system is great. You can actually use your friends to block chokepoints, then rain arrows from above.

    The crouch mechanic is mainly for in PvE raids, so people can get in a tight ball, which is important for some boss strats.

    Im not against collision detection, thats great. But being able to crouch through it seems weird and artificial. Other games have collision detection all the time, or only incombat, or only against players of the other side, all makes some sense, but what has crouching to do with collision detection? The link i gave explains what i mean i guess, it just seems like a totally counterintuitive gamemechanic. Crouching is something i associate with sneaking, hiding, or getting better aim maybe, not moving through people that have been solid a sec ago.

    No offense, just my opinion ;).

  • suizendosuizendo Member UncommonPosts: 67

    Originally posted by Rocketeer

    Originally posted by suizendo

    HAve you played AoC?

    the collision system is great. You can actually use your friends to block chokepoints, then rain arrows from above.

    The crouch mechanic is mainly for in PvE raids, so people can get in a tight ball, which is important for some boss strats.

    Im not against collision detection, thats great. But being able to crouch through it seems weird and artificial. Other games have collision detection all the time, or only incombat, or only against players of the other side, all makes some sense, but what has crouching to do with collision detection? The link i gave explains what i mean i guess, it just seems like a totally counterintuitive gamemechanic. Crouching is something i associate with sneaking, hiding, or getting better aim maybe, not moving through people that have been solid a sec ago.

    No offense, just my opinion ;).

    as i already mentioned, crouch is a very situational ability, and is only used at certain times. Not in PvP.

    Think about it, there has to be SOME way to get through other players in a full collision game, and its only used when grouping in PvE..

    I think you are more hung up on the fact that its called 'crouch'...

  • JazqaJazqa Member Posts: 465

    Originally posted by Rocketeer

    Originally posted by suizendo

    HAve you played AoC?

    the collision system is great. You can actually use your friends to block chokepoints, then rain arrows from above.

    The crouch mechanic is mainly for in PvE raids, so people can get in a tight ball, which is important for some boss strats.

    Im not against collision detection, thats great. But being able to crouch through it seems weird and artificial. Other games have collision detection all the time, or only incombat, or only against players of the other side, all makes some sense, but what has crouching to do with collision detection? The link i gave explains what i mean i guess, it just seems like a totally counterintuitive gamemechanic. Crouching is something i associate with sneaking, hiding, or getting better aim maybe, not moving through people that have been solid a sec ago.

    No offense, just my opinion ;).

    Thats true, but in AoC collision is always on with other npc's/players and there is no factions so everyone could be your enemy. City gates would be blocked by afk players if there were no crouch.

    of course aoc has different skill for sneaking/hiding.

  • RocketeerRocketeer Member UncommonPosts: 1,303

    Originally posted by suizendo

    as i already mentioned, crouch is a very situational ability, and is only used at certain times. Not in PvP.

    Think about it, there has to be SOME way to get through other players in a full collision game, and its only used when grouping in PvE..

    I think you are more hung up on the fact that its called 'crouch'...

    I do understand there has to be someway to get through players blocking a door or something. Still your crouching, and im still going to make a macro that removes my pants and screenshots you just before you pass through :D.

    In all seriousness though im usually playing on RP servers, and there its considered polite to keep your face away from other peoples crotches. Atleast in the kind of RP i do ... Might sound silly to you, but thats not the kind of immersion im looking for. And yes im still chuckling, and no i wont get over it :D.

  • pasza123pasza123 Member Posts: 17

    I haven't checked the thread for a longer time, ty for replies :P

    Ummm, when I was younger I played Tibia for some years, the freedom of actions, really few restrictions, pvp system and stuff was alright, the game was mostly based on Ultima Online. Most of stuff was destroyed by updates addressed to casuals + I got kinda bored of it and graphics style was kinda childish and wanted something that looked better than 8bit super mario. Played WoW for several months, but PvP system was so dull (I mean arenas, since open-world pvp doesn't exist and is a complete waste of time), solo-play was almost impossible, end-game content was so repeatitive and limited to 1 attempt a week (like 7h a week was enough to attend to all encounters), rest was just grind-like farming emblems on instanced that everyone has done 30 times already.... well, moreover the game is rly easy and I got bored of it aswell:P Tried Battle of Immortals but the oriental feeling annoyed me like hell, the gfx is 1999, the quest system with autorouting is TOO idiot-friendly (click name of the place -> auto-walk -> kill 10 monsters -> auto-walk -> take another quest etc....), damn, who the hell thought that may be any kind of fun. I played Runes of Magic recently, but PvP there is completely broken and gameplay seems even less complicated than WoW's one. I've considered trying Darkfall, but I've heard a lot that it's so low populated that it isn't worth trying and somehow movies on youtube didn't really convince me to that title. Lineage 2 on the other side got similar PvP system to Tibia, but the manga-style characters really get on my nerves. Seriously, is anyone going ever to create a perfect MMO, that's not based on casuals' or pokemon fanboys' dreams?

    I'm playing DotA since a few years and if anyone made MMO with mechanics/fighting/collision system like Warcraft 3 got, I'd be certainly pleased.

    I'm looking forward to Torchlight MMO, since the single player gameplay was top-notch, the mechanics were great and the perspective + graphics style suited my expectations.

    Any other suggestions?:S

    PS. Moreover in 95% of games I bet, you and everyone else is totally unknown, anonymous etc etc. There's no real community, you don't need to care about others, just mind your own business, cuz they cannot do any harm to you. That was also one of things that I liked about Tibia - on every PvP server there was a ruling guild, people in it that everyone knows, some were known for their kindness, some were known for their neutrality, some for unpredictability of actions, some were agressive, etc etc. There was no statistics for that, but everyone had some features that most of people known. The game has changed alot, but back in my days, there was no war system etc, except the basic pvp rules - you, as member of one of the sides, could be ganked in middle of night during grinding by opposing side, or while walking from one safe zone to another. The battles were cool too, based on both battlecommanders leading skill and players themselves. There was no specific systems that were used to set up battles - just verbal communication between people, the community decided about everything. Kinda cool too.

  • drbaltazardrbaltazar Member UncommonPosts: 7,856

    aoc looks like its doing better these days is it the thing you search maybe if they fixed the issue that plagued this title!

  • xmoleculexxmoleculex Member Posts: 98

    I think you should check out one of the more populated UO player run servers.

    Yeah, the graphics are old, but they are quality. If you go with a "Classic" UO time-period, then you won't be looking at stupid neon colors and such.

    UO meets every single criteria you made, except for the graphics one.

    The learning curve is pretty high, but if you spend the time the rewards are great. Full world PVP, full looting, skill based, the ability to play solo or in groups.

    Honestly, try to get past the graphic and check it out.

    PM me if you want some suggestions on where to look.

  • drbaltazardrbaltazar Member UncommonPosts: 7,856

    uo did release an expension no long ago!so no need to go on a crappy private server!

  • xmoleculexxmoleculex Member Posts: 98

    Well, UO isn't F2P, which was one of his criteria. Plus, he'd have to play on the Siege Perilous shard to get the full PVP aspect, and that shard is suffering badly for population. Most players nowadays are in the PVE part of the game, far away from the PVPers.

    And yeah, 98% of the private shards are utter shite. But there are a few standouts.

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