WOW is great for role playing. You can pretend you are not a 13 year old virgin who never has and never will see a girl naked.
You can pretend you have real life friends....and no skin problems. You can roleplay that you are not a chronic masterbator... and that you are not a loser.
Great role playing fun.
I think it is a good thing that 13 year olds are virgins,
and second, people who use those kinds of arguments are immature themselves in my opinion.
Roleplaying is an aspect of a game you can attend to, just like PVP or PVE...
WOW is great for role playing. You can pretend you are not a 13 year old virgin who never has and never will see a girl naked.
You can pretend you have real life friends....and no skin problems. You can roleplay that you are not a chronic masterbator... and that you are not a loser.
Great role playing fun.
You should try roleplaying a person that is not a moron and I will try to roleplay I care about you.
JthX, role-playing is make believe (see how I spelled that?). What do you think it is? Of course it is make believe. It is playing pretend in an imaginary world. Of course, as you say, it is the art of telling a story, which is somewhat more advanced that what most children do, but it is still playing pretend.
What whpsh says is a pretty accurate assessment of role-playing as well. That is the easiest and best way to begin role-playing for a new person. In fact, I usually have a character that is the essentially the same in every game. Dubhlaith. She is not me, but she is damn close in most ways. She is usually a rogue or ranger type character, and while I am not an expert archer or a stealthy assassin, I assimilate aspects of myself into a character that is those things. Dubh, she would throw a few daggers or shoot something at the zombies. If that didn't work, she would probably be looking for a way out of the situation that did not involve her becoming zombie food. That is roleplaying, even if it is not a deep story, as you seem to enjoy.
Explaining a long and involved story would have been difficult and would not have helped Adam understand the concepts involved. I think whpsh did a good job explaining the basics of role-playing in a concise way. You may not like that it is not a complex story, but I have dealt with rpers like you. You have a too-serious, self-important story to tell, and if it does not go the way you want it to, you are upset. That is not role-playing. To RP is to take on the personality of another person and exist in the world in which you are playing. I pretend to be that rogue, or a pompous mage as I sometimes do, or a wicked warlock or necromancer, but I take on that role, and then I exist in the world. I am not trying to tell some grand story, because that is not how the world works. I exist, and things happen to me. That is the story, and that is what makes it beautiful.
Adam, as a note for you, when I play an evil character, such as my wicked warlock, I do not go around advertising that I am a warlock and/or that I am evil and like to kill things. For more characters in the world, as for most people in the real world, that is a one-way ticket to being hated. There are evil guilds, of course, and evil people, but most evil characters to not let people see how evil they are, at least at first. When the second thing out of your mouth is that you ate your own father, expect to be shunned. But if you act mostly normal, except for when you seem to talk to someone that isn't there, or even if you declare that there is a goblin nearby that no one can see, people will be intrigued by your character, and want to chat. Think about your experience with the person in SW who freaked when you said you ate your father. They were interested and engaging in conversation until you dropped that bomb.
"Gamers will no longer buy the argument that every MMO requires a subscription fee to offset server and bandwidth costs. It's not true you know it, and they know it." Jeff Strain, co-founder of ArenaNet, 2007
WOW is great for role playing. You can pretend you are not a 13 year old virgin who never has and never will see a girl naked.
You can pretend you have real life friends....and no skin problems. You can roleplay that you are not a chronic masterbator... and that you are not a loser.
Great role playing fun.
You should try roleplaying a person that is not a moron and I will try to roleplay I care about you.
I am searching deep in my heart to care wether you approve of me or not..........Nope...I am not that good of a role player.
Your Mom is calling you to bring her your dirty laundry.....hope she doesn't find those crusty socks..........heheh
It's better to lurk in forums and be thought a fool...than to endlessly "Quote" and remove all doubts.
Originally posted by Horusra Originally posted by lttexxan WOW is great for role playing. You can pretend you are not a 13 year old virgin who never has and never will see a girl naked. You can pretend you have real life friends....and no skin problems. You can roleplay that you are not a chronic masterbator... and that you are not a loser. Great role playing fun.
You should try roleplaying a person that is not a moron and I will try to roleplay I care about you.
This is funny, and while typically, I would ignore a troll like this outright, I have to comment on this one.
Firstly, I think it is a good thing that 13-year-olds are not having sex. That is way too young. I am thinking 17 is the lower-end of the spectrum for when that should happen, maybe 16.
Secondly, your generalizations of people that play WoW is ridiculous. In fact, most of the people that fit your description would be more likely to: A) Play a more "hardcore game," such as Darkfall. Not really play any game, and simply complain about them all. C) Troll on forums and make fun of people that play games they do not like.
Thirdly, chronic masturbation is not a bad thing. While I date casually, and sleep with men on occasion, when I am attracted to one, and while I have had serious, long-term, extremely sexually active relationships in the past, I masturbate on a very regular basis. I know what I like, and I can do it just right. I have a large vibrator, and that is always a good thing. I can do it when I want, for as long as I want, and I do not need to go out, or dress up, or pretend to be interested in what some guy has to say. (Side note, guys, many women are interested in the same thing men are, getting some.) It just works for me, and I feel better afterwards.
"Gamers will no longer buy the argument that every MMO requires a subscription fee to offset server and bandwidth costs. It's not true you know it, and they know it." Jeff Strain, co-founder of ArenaNet, 2007
I'd like to know as well. This sparked my interest in starting up a Forsaken Death Knight/Warlock onto a rp server. I've always loved the forsaken, and loved hanging around in the undercity. And on occasion, had dreams about being a Sylvanas bodyguard =p.
"Gamers will no longer buy the argument that every MMO requires a subscription fee to offset server and bandwidth costs. It's not true you know it, and they know it." Jeff Strain, co-founder of ArenaNet, 2007
I think the divergence in what defines roleplaying is based on the medium. To me, a MMORPG is more of a canvas for-- yes it's true-- make believe. For the most part, there really isn't a classic roleplaying system in the game, so you're left with having to play out a character in what amounts to an interactive fiction that you and the other players write. It's disorganized and messy, and leads to all sorts of problems with god moding and meta-gaming if the participants don't know what they're doing. It's based on a trust and assumption that they do.
Classic roleplaying is derived from the pen and paper style, where a character is defined by a list of attributes and can only act in a way that those attributes define. A Dungeon Master serves as both a facilitator to the game and a referee of sorts to make sure the players don't go "off script" and do something their stats would not allow.
I think this distinction needs to be made, because unless you've got people willing to play a MMO like a PnP RPG, complete with dice rolls and someone taking the role of DM, all you're really going to be left with is off the cuff storytelling as described in the first paragraph. Unless a game is specifically tailored to the PnP style of play, you can't really expect that players will treat it as such.
"You'll never win an argument with an idiot because he is too stupid to recognize his own defeat." ~Anonymous
Comments
I think it is a good thing that 13 year olds are virgins,
and second, people who use those kinds of arguments are immature themselves in my opinion.
Roleplaying is an aspect of a game you can attend to, just like PVP or PVE...
You should try roleplaying a person that is not a moron and I will try to roleplay I care about you.
JthX, role-playing is make believe (see how I spelled that?). What do you think it is? Of course it is make believe. It is playing pretend in an imaginary world. Of course, as you say, it is the art of telling a story, which is somewhat more advanced that what most children do, but it is still playing pretend.
What whpsh says is a pretty accurate assessment of role-playing as well. That is the easiest and best way to begin role-playing for a new person. In fact, I usually have a character that is the essentially the same in every game. Dubhlaith. She is not me, but she is damn close in most ways. She is usually a rogue or ranger type character, and while I am not an expert archer or a stealthy assassin, I assimilate aspects of myself into a character that is those things. Dubh, she would throw a few daggers or shoot something at the zombies. If that didn't work, she would probably be looking for a way out of the situation that did not involve her becoming zombie food. That is roleplaying, even if it is not a deep story, as you seem to enjoy.
Explaining a long and involved story would have been difficult and would not have helped Adam understand the concepts involved. I think whpsh did a good job explaining the basics of role-playing in a concise way. You may not like that it is not a complex story, but I have dealt with rpers like you. You have a too-serious, self-important story to tell, and if it does not go the way you want it to, you are upset. That is not role-playing. To RP is to take on the personality of another person and exist in the world in which you are playing. I pretend to be that rogue, or a pompous mage as I sometimes do, or a wicked warlock or necromancer, but I take on that role, and then I exist in the world. I am not trying to tell some grand story, because that is not how the world works. I exist, and things happen to me. That is the story, and that is what makes it beautiful.
Adam, as a note for you, when I play an evil character, such as my wicked warlock, I do not go around advertising that I am a warlock and/or that I am evil and like to kill things. For more characters in the world, as for most people in the real world, that is a one-way ticket to being hated. There are evil guilds, of course, and evil people, but most evil characters to not let people see how evil they are, at least at first. When the second thing out of your mouth is that you ate your own father, expect to be shunned. But if you act mostly normal, except for when you seem to talk to someone that isn't there, or even if you declare that there is a goblin nearby that no one can see, people will be intrigued by your character, and want to chat. Think about your experience with the person in SW who freaked when you said you ate your father. They were interested and engaging in conversation until you dropped that bomb.
"Gamers will no longer buy the argument that every MMO requires a subscription fee to offset server and bandwidth costs. It's not true you know it, and they know it." Jeff Strain, co-founder of ArenaNet, 2007
WTF? No subscription fee?
I am searching deep in my heart to care wether you approve of me or not..........Nope...I am not that good of a role player.
Your Mom is calling you to bring her your dirty laundry.....hope she doesn't find those crusty socks..........heheh
It's better to lurk in forums and be thought a fool...than to endlessly "Quote" and remove all doubts.
This is funny, and while typically, I would ignore a troll like this outright, I have to comment on this one.
Firstly, I think it is a good thing that 13-year-olds are not having sex. That is way too young. I am thinking 17 is the lower-end of the spectrum for when that should happen, maybe 16.
Secondly, your generalizations of people that play WoW is ridiculous. In fact, most of the people that fit your description would be more likely to:
A) Play a more "hardcore game," such as Darkfall.
Not really play any game, and simply complain about them all.
C) Troll on forums and make fun of people that play games they do not like.
Thirdly, chronic masturbation is not a bad thing. While I date casually, and sleep with men on occasion, when I am attracted to one, and while I have had serious, long-term, extremely sexually active relationships in the past, I masturbate on a very regular basis. I know what I like, and I can do it just right. I have a large vibrator, and that is always a good thing. I can do it when I want, for as long as I want, and I do not need to go out, or dress up, or pretend to be interested in what some guy has to say. (Side note, guys, many women are interested in the same thing men are, getting some.) It just works for me, and I feel better afterwards.
"Gamers will no longer buy the argument that every MMO requires a subscription fee to offset server and bandwidth costs. It's not true you know it, and they know it." Jeff Strain, co-founder of ArenaNet, 2007
WTF? No subscription fee?
And the thread takes a turn.
*Make that thread in the poll*
So what is a good WoW server to roleplay on?
I'd like to know as well. This sparked my interest in starting up a Forsaken Death Knight/Warlock onto a rp server. I've always loved the forsaken, and loved hanging around in the undercity. And on occasion, had dreams about being a Sylvanas bodyguard =p.
Looks like whatever one Dubhlaith is on. I almost resubbed when I read her post.
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
I just did lol
I do not think I understand...
"Gamers will no longer buy the argument that every MMO requires a subscription fee to offset server and bandwidth costs. It's not true you know it, and they know it." Jeff Strain, co-founder of ArenaNet, 2007
WTF? No subscription fee?
Argent Dawn used to be great for RP. I think it still is alright at least in RP guilds, it is a European server I should point out.
I think the divergence in what defines roleplaying is based on the medium. To me, a MMORPG is more of a canvas for-- yes it's true-- make believe. For the most part, there really isn't a classic roleplaying system in the game, so you're left with having to play out a character in what amounts to an interactive fiction that you and the other players write. It's disorganized and messy, and leads to all sorts of problems with god moding and meta-gaming if the participants don't know what they're doing. It's based on a trust and assumption that they do.
Classic roleplaying is derived from the pen and paper style, where a character is defined by a list of attributes and can only act in a way that those attributes define. A Dungeon Master serves as both a facilitator to the game and a referee of sorts to make sure the players don't go "off script" and do something their stats would not allow.
I think this distinction needs to be made, because unless you've got people willing to play a MMO like a PnP RPG, complete with dice rolls and someone taking the role of DM, all you're really going to be left with is off the cuff storytelling as described in the first paragraph. Unless a game is specifically tailored to the PnP style of play, you can't really expect that players will treat it as such.
"You'll never win an argument with an idiot because he is too stupid to recognize his own defeat." ~Anonymous
How did this ever make it past an editor and into published form?
Jim H. Moreno