It looks like you're new here. If you want to get involved, click one of these buttons!
I came across this thread on the main forums this afteroon. I love the sense of entitlement shown by the testers. Select quotes below. Current votes show about a 60-40 split for people that feel beta testers deserve an edge at launch. Anyone really interested in starting MO as a crafter (or just a PvPer who needs good gear) that dreams of being competitive should take note:
http://www.mortalonline.com/forums/42049-request-fair-launch.html
Without those guilds spending the hours testing those recipes, SV wouldn't even have recipes of worth to release. We somewhat owe it to the hardcore for making the game the way it is now.
it is normal that beta testers have "an edge" over those who start on release
All these people who've got their guilds together and tested this sucker to destruction have earned that edge.
I see it as a reward to those who spent their time testing and testing the crafting system in beta for SV to work with.
take it as a payment for the work that betatesters do to make this game playable
Plus they put in the time to learn it all and in the process helped test them so they deserve it in a sense
Knowledge is power, beta testers got it. Play game more and unlock yourself that knowledge or be sheep at launch.
you had an opportunity to participate in the open beta, but obviously you decided to play something else.
Just because u were too lazy to get off ur arse, log in and have a go you want all existing testers who put in time and effort to gain nothing from it?
i think its fair to the beta testers to have that knowledge because they earned
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
Comments
the only "edge" beta testers should get in a game, is in the form of a temp low level starting item, titles, free pet showing thanks, etc.
mortal (fail) online is a game designed for few, and supported by few. if they want to keep the game going, its up to them to do it. people who actually played beta, and provided decent beta feedback, should be thanks, but not be given anything to make them better than anyone else. the game probably wouldnt of survived without the beta community, they should be thankful the game is actually still there lol. its their duty to do that as beta testers anyhow.
You see these kind of forum polls in most MMO who are in Beta stage, nothing new, was even a poll in UO beta forums back in the days.
If it's not broken, you are not innovating.
Knowing every recipe in the book isnt going to matter unless they fix the dupes.
I win!!! LOL@U
Did they turn it back on?
I win!!! LOL@U
What did you expect from Mortal online?? those who dont like it just dont play it..not many people will..nothing lost here...keep it going.
U enjoy u play..dont like it dont play...nobody forcing anyone.
People who use the term entitlement then proceed to whine about things not being fair are my new pet peeve.
Heck, anybody who uses the term entitlement at all for that matter. Time to open up the thesaurus and pick something new to beat into the dirt.
This is a chuckler -- people worrying about keeping crafting recipies a secret to get some 'advantage' over one another, when the reality is that they should be more worried about the game even making it to launch.
It is ironic but funny all the same.
a massive edge is what happens when Oprah dons a dress...if she crated it herself.....
It's better to lurk in forums and be thought a fool...than to endlessly "Quote" and remove all doubts.
In their defense, crafting is one of the few features that work. But obviously learning recipes isn't pleasant (grind) or they wouldn't be crying about it. Nothing like a game feature/mechanic you can't stomach to repeat. Fail!
I win!!! LOL@U
I hate to say it but I fail to see the point of this thread. (and the point of the original thread on the official forums)
This "massive edge" basically just refers to knowledge aboout how the game works. The same applies for ALL MMOs. The only difference is that in other MMOs people have learned where things aree, which weapons are most effective, and the fastest way to get to level 10.
Also, it's not as if the information is hard to come by. Just google mortal online and granum (the base type of stone) and you find http://www.mortalwiki.org/wiki/Granum_Rock. Once you're there just click on recipes and you'll see almost all of these "massive edge" secrets.
Agree completely here. Beta players usually have a leg up over other players because they know how the game works.
In MO's case, the beta players are the only ones that will be playing it at launch so I really don't see the big deal.
The beta testers who played the game regularly already DO have an advantage. They'll be able to race into the game on launch while everyone else spends 20 minutes wondering what the hell they're looking at, gets bored and uninstalls the game.
Actually the poll was
"Should SV shuffle recipies at launch?"
"Yes - Everyone should start launch day on even footing"
"No- I think existing players and guilds should have an edge on launch day"
I voted No to the poll question and in doing so was forced to be counted as someone who thinks beta testers should have an edge. When I dont think knowing something that is mostly listed on the games wiki is really an edge.
Anyone that reads the poll can see that its total trash.
"In MO, even the haters are hardcore!" - ltank
Hi and welcome to the forums! Always good to see new people around. Hope to see you back again after launch!
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
No reason to shuffle recipies when the information is available on the wikis, and when it will become known over-time.
If someone is worried about another individual having an edge, they were probably already in the beta.
Thanks Slapshot! I will try to get back over here.
LiguidWolf - Exactly! And that was the 'edge' that this thread/poll was about.
"In MO, even the haters are hardcore!" - ltank
Well, if you do not preorder, your not hardcore enough to get an edge
Any edge in the crafting system can simply be read off the wiki or googled.
heh. you guys are funny and lame at the same time, pissing in the soup here over something insignificant. Entitlement? So now every beta tester should have a lobotomy because of their familiarity with game-play following beta testing. Right-on bro. Sounds like you have the makings of a little cottage industru with the gaming genre.
Well, you know, that or participate in the beta while it was free or use google to look it up http://www.mortalwiki.org/wiki/Ore_Extraction
To prevent beta testers from having the benefit of prior knowledge, a designer would have to change all the systems in the game and even change the map. Essentially they'd have to release a different game from the one that they put into beta testing. Is that what you are advocating?
No.. simply put.. all it would require is mixing up the ingredients.
Otherwise.. why make people experiment? Why not just show the forumulas in game? Does it make it more hardcore to go look up the recipies on a wiki?
Also.. the best recipies are NOT published but are closely guarded secrets from beta guilds that pooled resources to research them.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
There is no guarded secrets ingame when it comes to recipes. There is a recipe called Oghmium or something, that a few guilds have the recipe for. Even with the knowledge I highly doubt they will try to make this material due to its process being extremely difficult and not worth it for a 1% advantage. Ontop of this, the whole argument is moot on advantage for 2 reasons. 1 being that there is a wiki with information for ALL to use. 2 That thers is TONS of materials not ingame yet. Some of the best materials are not ingame.
Which.. as I posted above.. completely invalidates the concept of NOT putting the requirement for the recipies right in game.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
But that is not Hardcore. You fail to see mentality(and insanity) of MO people, they want to accomplish simple things by doing it hard. Look whispering friends, instead of making it in game they use ICQ or MSN to accomplish same thing, BUT hey that's HARDCORE!
Whispering is in game , its just not turned on for the characters only the GMs. Also guild stones work for guild chat, so your point is incorrect. The reasons they do not put the recipes in game is the choice of SV and no one can answer why. My only guess is that they have other recipes that will need to be found/experimented with and to simply put an @ lvl 80 you learn X recipe just doesn't work for that equation.