Farmville already posted a major loss for the last quarter, showing that even those crazed facebook people can realize something is crap and not want to deal with it anymore.
Farmville is owned by Zynga. Zynga is a privately held company. If you have the financials for Q1 2010, I would love to see them.
Can you link them please?
Google is your friend. (Ok, actually it's not. But let's not get paranoid.)
I don't know why they are called "Social Games". There isn't anything social about them! Either way, I think they are a fleeting fashion of the month thing and in a few years we will sit together and laugh about it over a cup of tea.
Thanks for finding that, I was about to go look it up for him (since clearly he wouldn't want to believe something that could be directly contrary to his article).
BTW - Twitter, Facebook and Myspace are not the internet...in fact they are just a very minuscule blip on it. According to statistics only 7% of internet subscribers between the age of 18-35 actually use any kind of social network online in the US. Just like Youtube.
"If all you can say is... "It's awful, it's not innovative, it's ugly, it's blah.." Then you're an unimaginative and unpolished excuse for human life" -eburn
Farmville already posted a major loss for the last quarter, showing that even those crazed facebook people can realize something is crap and not want to deal with it anymore.
Farmville is owned by Zynga. Zynga is a privately held company. If you have the financials for Q1 2010, I would love to see them.
Can you link them please?
Google is your friend. (Ok, actually it's not. But let's not get paranoid.)
I don't know why they are called "Social Games". There isn't anything social about them! Either way, I think they are a fleeting fashion of the month thing and in a few years we will sit together and laugh about it over a cup of tea.
Thanks for finding that, I was about to go look it up for him (since clearly he wouldn't want to believe something that could be directly contrary to his article).
Those aren't financial reports, those are active monthly users.
That data shows that Farmville, went from 82 million unique users per month to 78 million.
However, the #3 game that month (Texas Hold 'Em) increased their unique users per month. While a new game (Treasure Isle) entered the chart at #5 with 25 million unique users per month.
Alos note that that chart doesn't mention revenues at all, and therefore your statement that Farmville made a "major loss last quarter" is still unsubstantiated -- it just had 4 million less visitors.
Don't have a Facebook account. Don't want one, don't need one. Facebook is not the internet, it's just a modern BBS.
I have no desire to see other people puking their guts out or flashing their surgically enhanced assets. I don't need to post pictures of myself for others' approval.
^^ This
I have no Facebook, no Twitter, etc. Complete waste of time, IMHO.
Besides, they are nothing more than mental masturbation for attention whores. No thank you.
A fanatic is one who can't change his mind and won't change the subject. -Winston Churchill
BTW - Twitter, Facebook and Myspace are not the internet...in fact they are just a very minuscule blip on it. According to statistics only 7% of internet subscribers between the age of 18-35 actually use any kind of social network online in the US. Just like Youtube.
BTW - Twitter, Facebook and Myspace are not the internet...in fact they are just a very minuscule blip on it. According to statistics only 7% of internet subscribers between the age of 18-35 actually use any kind of social network online in the US. Just like Youtube.
BTW - Twitter, Facebook and Myspace are not the internet...in fact they are just a very minuscule blip on it. According to statistics only 7% of internet subscribers between the age of 18-35 actually use any kind of social network online in the US. Just like Youtube.
BTW - Twitter, Facebook and Myspace are not the internet...in fact they are just a very minuscule blip on it. According to statistics only 7% of internet subscribers between the age of 18-35 actually use any kind of social network online in the US. Just like Youtube.
That's significantly more than the "miniscule blip" you mention.
My bad, I was mistaken, only 7% do Twitter ( article ) and only 30% of Facebook users are from US.
30% out of 400 million is quite a few people, actually around 40% of the total US population, or a bit under a half of those who can read and write.
Not all of that 400 million have the internet.
400m FB users, 30% (120m) in the US which has a population of ~300m, giving 40% of the total population on FB. And those 40%/120m probably have internet access...
I enjoy browser games. They're cute. They're simple, and they're a nice diversion. I have yet to pay for one though. I do pay for full fledged games. I am just saying I don't have this instant bias against browser games, but I don't see enough value in them to pay for it, yet.
parrotpholk-Because we all know the miracle patch fairy shows up the night before release and sprinkles magic dust on the server to make it allllll better.
I don't know the numbers, all I know is that it's all going down man. The whole fucking system is coming apart and the apple cart has done been upsot.
I'm serious, everything's going tits up and the majority of the population is humming along with the band as the boat is sinking.
We knew there'd one day be a big brother, we knew one day computers would take over the world, but little did we know that 'one day' was today and 'Big Brother' was Facebook. This has 'Bad Thing' written on it in dayglow orange letters you can see from space.
Guess we all have to start looking forward to being robots. 001000100101
I grew up in the era where someone finding out you played that evil D&D game could get you blacklisted from many community activities - this has caused me to continue to feel a near-paranoid distrust of sharing information about my gaming hobbies outside a close circle of friends.
Unfortunately, online identity is trending to become like a credit rating, a database of one's habits and gulabilities with potentially massive impact on your real life assembled behind the scenes. Personally, I'm just not ready for it. I don't want it. I've boot-kicked facebook after feeling like I was constantly fighting against its business model, but is that database entry ever really going to go away? Will my MMO accounts still end up linked to it behind the scenes and be shared with employers and others who may make arbitrary life-impacting judgements of me because of it?
LOL you too? once people found out that I play D&D I would get stares when i went to church.
Farmville already posted a major loss for the last quarter, showing that even those crazed facebook people can realize something is crap and not want to deal with it anymore.
Farmville is owned by Zynga. Zynga is a privately held company. If you have the financials for Q1 2010, I would love to see them.
Can you link them please?
Google is your friend. (Ok, actually it's not. But let's not get paranoid.)
I don't know why they are called "Social Games". There isn't anything social about them! Either way, I think they are a fleeting fashion of the month thing and in a few years we will sit together and laugh about it over a cup of tea.
Thanks for finding that, I was about to go look it up for him (since clearly he wouldn't want to believe something that could be directly contrary to his article).
Those aren't financial reports, those are active monthly users.
That data shows that Farmville, went from 82 million unique users per month to 78 million.
However, the #3 game that month (Texas Hold 'Em) increased their unique users per month. While a new game (Treasure Isle) entered the chart at #5 with 25 million unique users per month.
Alos note that that chart doesn't mention revenues at all, and therefore your statement that Farmville made a "major loss last quarter" is still unsubstantiated -- it just had 4 million less visitors.
You're right, I'm now remembering all those different company reports over the years where they say they lost 4 million users but increased their profits at the same time. Ah the beauty of hiding behind "Well they didn't specifically say that" and ignoring extremely easy corrolations.
Silly me, I have seen the light and I'm off to make a company that increases profits while losing customers. And then a perpetual motion machine, here comes the money.
There's NOTHING I have to say to someone else, or they have to say to me, that can't be done with the phone (invented in 1876 - yeah, that's 135 yars ago), an answering machine (1935), voicemail (1975, for first commercial application), email (an approximately 30 year old technology), or, on VERY RARE occasions a text message (1992)
And I REALLY, really do not need to know what ANYONE is doing on a minute-by-minue basis. If I wanted that granularity of information on a perso, I'd have gotten a job at Mission Control with NASA.
You're right, I'm now remembering all those different company reports over the years where they say they lost 4 million users but increased their profits at the same time. Ah the beauty of hiding behind "Well they didn't specifically say that" and ignoring extremely easy corrolations.
Silly me, I have seen the light and I'm off to make a company that increases profits while losing customers. And then a perpetual motion machine, here comes the money.
To be fair the majority of Farmville users don't pay a cent to play. They could very easily lose 4 million players and not see $1 less in revenue.
I remember in school when people were saying this new thing Amazon was going to take over the world too.
I remember when people were saying MySpace was going to be what everyone was using.
I remember over a decade ago when electric cars we're the immediate future, then so was ethanol, then hydrogen based cars, and let's not forget those flying cars everyone was always told about.
People like to image that the future is going to radically change, but change happens a lot slower then people seem to realize. The reason is that someone has to invent/change something, and then it has to TAKE HOLD. That keep part takes a long time and doesn't always happen. Remember those tiny CDs that were going to replace CDs? Whoops mp3s destroyed that plan.
Facebook is sad and pathetic, and it consists mostly of people making posts like "Trying to find my car in the parking lot" or "Mmmm spaghetti for dinner". Enough people will get bored of it and move on, facebook isn't going to rule the world. Farmville already posted a major loss for the last quarter, showing that even those crazed facebook people can realize something is crap and not want to deal with it anymore.
The only accurate part is MMOs will no longer be giant download clients, and likely a lot of them will play right in the browser. It's not like there haven't been browser based MMOs for a decade now already. But there is still consoles as well. Let's not forget that there are more console gamers then PC gamers now, which would in turn mean that the biggest push is to get the first major MMOs on console and make a fortune. But there will definetly be a push for streaming MMOs on PCs.
Thx for the article I feel somewhat more intelligent then I did. I"ve never seen someone use the word public so well or in that way before. Kind of the word person(s), in terms of law. We're human damnit. Unless your an alien. Okay, back to Starcraft2 .
Why do we have an article about Facepalm? That’s what I call them anyway. Is this in a move to make MMORG.com the only IT forum on the internet? Will MMORG.com be laying fibre optic cable at a home near you soon?
Seriously, I understand the interest in what has been termed ‘social gaming’ and I can see why this site would keep an eye on that. Even though the games are rubbish the huge number of players alone makes it deserve notice. But Facepalm and Gobble (sorry there I go again) are not fronting MMO’s. Maybe one day they will, but they are not Big Brother MMO just yet.
I agree with Snarlingwolf, if you think the future is going to be the buzz happening now, you are likely to get it wrong.
Oh and Angela gets my vote, it is good to see we have staff writers with such excellent taste.
I was recently wondering why the hell CCP decided their new space book clone designed for eve (and dust) was an opt out thing and would be implemented by default. They also decided it should show some sensitive information (contact lists) to everyone your friendly with.
I've heard stories of people going on the test server to test this thing and finding private information of their enemies before they had a chance to change it. What your saying might come to MMO's is a lot closer than you think.
I grew up in the era where someone finding out you played that evil D&D game could get you blacklisted from many community activities - this has caused me to continue to feel a near-paranoid distrust of sharing information about my gaming hobbies outside a close circle of friends.
Unfortunately, online identity is trending to become like a credit rating, a database of one's habits and gulabilities with potentially massive impact on your real life assembled behind the scenes. Personally, I'm just not ready for it. I don't want it. I've boot-kicked facebook after feeling like I was constantly fighting against its business model, but is that database entry ever really going to go away? Will my MMO accounts still end up linked to it behind the scenes and be shared with employers and others who may make arbitrary life-impacting judgements of me because of it?
This reminds me of my kind hearted Christian grandmother. She absolutely insisted that I was practicing the devils magic when I told her I played D&D. I tried explaining it was more like a story you participated in instead of a book you read, but once someones corrupted by falsehoods in the Christian community it's hard to break that faith.
Our spirit was here long before you
Long before us
And long will it be after your pride brings you to your end
Comments
Personally I keep my money in the bank of Nikolai. It's very safe. Very safe. Link to my bank:
http://www.youtube.com/watch?v=8m9inopXKB4
Thanks for finding that, I was about to go look it up for him (since clearly he wouldn't want to believe something that could be directly contrary to his article).
Please share your statistics.
Mine say that two thirds of the world's internet population visit social networking sites.
And that, in the US, 78 percent of teens; 77 percent of those 18 to 24; 65 percent of those 25 to 34; half of those 35 to 44 (51%) have social-network profiles. Overall, 48% of Americans over the age of 12 have profiles.
That's significantly more than the "miniscule blip" you mention.
Facebook currency... *shudders*
"If all you can say is... "It's awful, it's not innovative, it's ugly, it's blah.." Then you're an unimaginative and unpolished excuse for human life" -eburn
I have a couple of friends I could trade in...
Those aren't financial reports, those are active monthly users.
That data shows that Farmville, went from 82 million unique users per month to 78 million.
However, the #3 game that month (Texas Hold 'Em) increased their unique users per month. While a new game (Treasure Isle) entered the chart at #5 with 25 million unique users per month.
Alos note that that chart doesn't mention revenues at all, and therefore your statement that Farmville made a "major loss last quarter" is still unsubstantiated -- it just had 4 million less visitors.
^^ This
I have no Facebook, no Twitter, etc. Complete waste of time, IMHO.
Besides, they are nothing more than mental masturbation for attention whores. No thank you.
My bad, I was mistaken, only 7% do Twitter ( article ) and only 30% of Facebook users are from US.
30% out of 400 million is quite a few people, actually around 40% of the total US population, or a bit under a half of those who can read and write.
Not all of that 400 million have the internet.
400m FB users, 30% (120m) in the US which has a population of ~300m, giving 40% of the total population on FB. And those 40%/120m probably have internet access...
I enjoy browser games. They're cute. They're simple, and they're a nice diversion. I have yet to pay for one though. I do pay for full fledged games. I am just saying I don't have this instant bias against browser games, but I don't see enough value in them to pay for it, yet.
parrotpholk-Because we all know the miracle patch fairy shows up the night before release and sprinkles magic dust on the server to make it allllll better.
I don't know the numbers, all I know is that it's all going down man. The whole fucking system is coming apart and the apple cart has done been upsot.
I'm serious, everything's going tits up and the majority of the population is humming along with the band as the boat is sinking.
We knew there'd one day be a big brother, we knew one day computers would take over the world, but little did we know that 'one day' was today and 'Big Brother' was Facebook. This has 'Bad Thing' written on it in dayglow orange letters you can see from space.
Guess we all have to start looking forward to being robots. 001000100101
LOL you too? once people found out that I play D&D I would get stares when i went to church.
oh and by the " I magic Missle the Darkness"
A relative, Justin? Shameless plugs work pretty well.
You're right, I'm now remembering all those different company reports over the years where they say they lost 4 million users but increased their profits at the same time. Ah the beauty of hiding behind "Well they didn't specifically say that" and ignoring extremely easy corrolations.
Silly me, I have seen the light and I'm off to make a company that increases profits while losing customers. And then a perpetual motion machine, here comes the money.
Facebook, Twitter, Myspace, blah, blah, blah.
There's NOTHING I have to say to someone else, or they have to say to me, that can't be done with the phone (invented in 1876 - yeah, that's 135 yars ago), an answering machine (1935), voicemail (1975, for first commercial application), email (an approximately 30 year old technology), or, on VERY RARE occasions a text message (1992)
And I REALLY, really do not need to know what ANYONE is doing on a minute-by-minue basis. If I wanted that granularity of information on a perso, I'd have gotten a job at Mission Control with NASA.
To be fair the majority of Farmville users don't pay a cent to play. They could very easily lose 4 million players and not see $1 less in revenue.
I believe this to be more true than the article.
Thx for the article I feel somewhat more intelligent then I did. I"ve never seen someone use the word public so well or in that way before. Kind of the word person(s), in terms of law. We're human damnit. Unless your an alien. Okay, back to Starcraft2 .
Why do we have an article about Facepalm? That’s what I call them anyway. Is this in a move to make MMORG.com the only IT forum on the internet? Will MMORG.com be laying fibre optic cable at a home near you soon?
Seriously, I understand the interest in what has been termed ‘social gaming’ and I can see why this site would keep an eye on that. Even though the games are rubbish the huge number of players alone makes it deserve notice. But Facepalm and Gobble (sorry there I go again) are not fronting MMO’s. Maybe one day they will, but they are not Big Brother MMO just yet.
I agree with Snarlingwolf, if you think the future is going to be the buzz happening now, you are likely to get it wrong.
Oh and Angela gets my vote, it is good to see we have staff writers with such excellent taste.
I use facebook to subtely flirt with people in order to coax them into a threesome, what's so wrong with that?
That said, FACEBOOK CREDITS? AAAAAUGh... *shoots self in head*
I am playing EVE and it's alright... level V skills are a bit much.
You all need to learn to spell.
Aaahh this helps explain a lot, thx.
I was recently wondering why the hell CCP decided their new space book clone designed for eve (and dust) was an opt out thing and would be implemented by default. They also decided it should show some sensitive information (contact lists) to everyone your friendly with.
I've heard stories of people going on the test server to test this thing and finding private information of their enemies before they had a chance to change it. What your saying might come to MMO's is a lot closer than you think.
blog link
Into the breach meatbags
This reminds me of my kind hearted Christian grandmother. She absolutely insisted that I was practicing the devils magic when I told her I played D&D. I tried explaining it was more like a story you participated in instead of a book you read, but once someones corrupted by falsehoods in the Christian community it's hard to break that faith.
Our spirit was here long before you
Long before us
And long will it be after your pride brings you to your end