End game is a natural side effect of exponential power growth.
To remove the problem of End Game, you have to remove exponential power growth.
End game will ALWAYS exist in those games. This is because as time moves forward, players will reach level cap. Then they will want something to do. Old stuff becomes stale, or obsolete for them. So you have to do something to keep them interested and subscribing. Expansions will be pointed towards your majority player base, which over time, will be those at end game.
To avoid the problem of "end game" you have to either get rid of leveling all together, or make it so that leveling doesn't actually mean much in terms of gameplay ability.
End game is a natural side effect of exponential power growth.
To remove the problem of End Game, you have to remove exponential power growth.
You could exponentially increase the level requirements up to the point where it would take 100 years of playing 24/7 to get a level... then you don't have to worry about max level content... only top end level content.
You could exponentially increase the level requirements up to the point where it would take 100 years of playing 24/7 to get a level... then you don't have to worry about max level content... only top end level content.
That would suck.
Playing | GW2 Wanting | Pantheon Watching | Crowfall Retired | WAR, Cabal, MO, CO, SHK, WoW, FFXIV: ARR
Here is another solution - allow players to restart their characters at level 1 but with +1 to any stat and +1 to final cap on that stat. Players will replay through all the lower levels so that they can ultimately have a stronger character in end game.
Here is another solution - allow players to restart their characters at level 1 but with +1 to any stat and +1 to final cap on stats. Players will replay through all the lower levels so that they can ultimately have a stronger character in end game.
There's some F2P'S that have already done this. I forget the game, but after you get to max level you can restart at level 1 and do a heroic level grind or something like that.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Comments
Personally, I don't find end-game fun at all, the path to the end *IS* the fun part.
Played: UO, EQ, WoW, DDO, SWG, AO, CoH, EvE, TR, AoC, GW, GA, Aion, Allods, lots more
Relatively Recently (Re)Played: HL2 (all), Halo (PC, all), Batman:AA; AC, ME, BS, DA, FO3, DS, Doom (all), LFD1&2, KOTOR, Portal 1&2, Blink, Elder Scrolls (all), lots more
Now Playing: None
Hope: None
End game is a natural side effect of exponential power growth.
To remove the problem of End Game, you have to remove exponential power growth.
End game will ALWAYS exist in those games. This is because as time moves forward, players will reach level cap. Then they will want something to do. Old stuff becomes stale, or obsolete for them. So you have to do something to keep them interested and subscribing. Expansions will be pointed towards your majority player base, which over time, will be those at end game.
To avoid the problem of "end game" you have to either get rid of leveling all together, or make it so that leveling doesn't actually mean much in terms of gameplay ability.
So long, and thanks for all the fish!
You could exponentially increase the level requirements up to the point where it would take 100 years of playing 24/7 to get a level... then you don't have to worry about max level content... only top end level content.
That would suck.
Playing | GW2
Wanting | Pantheon
Watching | Crowfall
Retired | WAR, Cabal, MO, CO, SHK, WoW, FFXIV: ARR
Here is another solution - allow players to restart their characters at level 1 but with +1 to any stat and +1 to final cap on that stat. Players will replay through all the lower levels so that they can ultimately have a stronger character in end game.
There's some F2P'S that have already done this. I forget the game, but after you get to max level you can restart at level 1 and do a heroic level grind or something like that.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
All anyone would make of it is a WoW-clone with a cowboy skin.
"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2