I will put myself into the maybe cathegory. In other words I think that the game will maybe survive. However the game will never, ever be a success. And by that I count more than 50.000 sustained subscriber base, which is quite low but none the less a success for an indy company.
It will most likely hover around 10.000 subs, game is simply not better than that.
Btw, kudos for the excellent post OP, alot of info there.
the thing is mortal online is still the best game on the market, it has fps style movements in a mmorpg with leveling up like the elder scrolls game and i has better graphics then darkfall,xyson and also most thins said about the developers is no different from other developers who only release infomation.
you lot do not even play the game, you just play it while it was in open beta, and some of you may have bought the game but from the sounds of it alot of you havent so how do you know of its current status if all you do is compare an outdated client with other games.
seriously its not like xyson will actually be a success with only terraforming, at least darkfall changed their game and are working on changing the system completety "darkfall 2010"
First of all, do not dare compare a masterpiece like The Elder Scrolls with MO. I have (coincidence) reinstalled Oblivion (published March 2006) and the graphics are still mind-blowing. DO NOT GO THERE infidel!
"While it was open beta", "outdated client".. are you kidding me? That wasn't happening 2-3 months ago, it was a week ago! We're talking about days!
Sure, compared to Xyson, MO looks better (I just googled Xyson, the screenshots look like a game from the 90'). The problem is there are no games of the genre right now, so MO is just about the only hope for people that love the sandbox concept.
I don't care if elder scrolls is a masterpeiece or not and in the end of the day its a single player rpg and i can compare the level system and combat system because they are familar, stop trolling in that sense.
its open beta, was a open development type, so we got to test the game while it was developing and the developers do not need to show features that do not need to be worked on for release and only showned us features that need working on and tested and balanced also it was a outdated client in terms of being a outdated engine and outdated network code and also they have just finished upgrading the engine and the network code which came from epic china which was the cause of the desync btw which has been fixed because the server was unable to track all the packets and now they have better tracking so desync will not be a ploblem anymore, the reason the server goes down alot is because its in beta and currently its going down alot due to the new server code having to be tweaked to work with the server and thats the reason it s going down alot and also if you have played the game today for example you can see that all features that was once disabled are working fine now and the only ploblem i see is AI pathfinding which is a small issue when compared to the other big issue of deysnc they had which is now finally fixed and so they can move on and work on those small issues that half the thread seems to be flaming because sv need to release the game as fast as possible to keep the flame burning due to them running out of funds due to them BEING A NICHE COMPANY who can surivive on a few thousand subs and still be running due to that being a success and i do agree with you mortal online is the only hope because it has yet to see features such as farming,food system,cooking and many other features uo had but the beta was pvp oriented and once that gets polished they can finally expand the non pvp side after release in terms of expansions/patches like ccp and if anyone is saying you see what you get then here is some features i will list down: banner carriers,siege equipment, trolls, tindrem,blain fortess, epic one time mobs, updated lore.
also about the AI call this a idea, but from watching alpah footage it looks like the AI are much more advanced and currently the one showned in beta and now is just a basic AI which they will soon work on due to the converstions i have had with the developers in irc which i was talking with henrik about the AI and how they will improve and he told me many things which i believe and also they have stated they have plans for the AI and so everyone i believe the game will be a success because what is holding it back lol?
a little AI issue? looool? that would be the best reason for a game to fail because of AI pathfinding which takes 1 day to fix or not even 1 day an hour.
Sorry guys, but as a player who PAYED 60 USD for the game and got nothing in return but excuses from the company and a no refund policy, I despise this game and company with every ounce of my being.
My polite requests for a refund didn't even get past a level 1 support tech. Hundreds of US players have been ripped off beyond belief. If there's ever an excuse to go to war, this is it. We should demand that the company be exiled from their country immediately. This is ROBBERY, blatant robbery.
And yet these poor dumb bastards continue to buy the game, not knowing until later that they still have to pay even more money and are forced to continue paying it. It's disgusting.
Giving someone money doesn't count as robbery... you really wanna go to war because you made the mistake of paying for a product that you knew didn't exist yet?
Wow, what a euphemism!
Starvault sold the pre-orders, summer 2009, and hinted that it would be likely that you wouldnt be able to play the game, which was to be released Q3 2009, unless you pre-ordered. They knew damn well that the game would not be released in Q3 but released that ridicilous statement later.
Then when the game was not released Q3 and even Q4 people tried to get refunds but Starvault refused that. That is quite uncommon as pre-orders most often are refundable, I have done that myself on many games that were delayed (such as Starcraft, Sins of Solar Empire, Everquest 2 and others). Yet Starvault kept our money and kept pushing forward the release date.
So the only misstake we customers did was to trust Starvault.
Sorry guys, but as a player who PAYED 60 USD for the game and got nothing in return but excuses from the company and a no refund policy, I despise this game and company with every ounce of my being.
My polite requests for a refund didn't even get past a level 1 support tech. Hundreds of US players have been ripped off beyond belief. If there's ever an excuse to go to war, this is it. We should demand that the company be exiled from their country immediately. This is ROBBERY, blatant robbery.
And yet these poor dumb bastards continue to buy the game, not knowing until later that they still have to pay even more money and are forced to continue paying it. It's disgusting.
Giving someone money doesn't count as robbery... you really wanna go to war because you made the mistake of paying for a product that you knew didn't exist yet?
Wow, what a euphemism!
Starvault sold the pre-orders, summer 2009, and hinted that it would be likely that you wouldnt be able to play the game, which was to be released Q3 2009, unless you pre-ordered. They knew damn well that the game would not be released in Q3 but released that ridicilous statement later.
Then when the game was not released Q3 and even Q4 people tried to get refunds but Starvault refused that. That is quite uncommon as pre-orders most often are refundable, I have done that myself on many games that were delayed (such as Starcraft, Sins of Solar Empire, Everquest 2 and others). Yet Starvault kept our money and kept pushing forward the release date.
So the only misstake we customers did was to trust Starvault.
its not about trust its about funds, and people are fools if they think they can pre order a game from a niche company and expect their money back, just look at darkfall it does the same, i can't get my money back for buying it, but i do not complain because its a niche company.
your funds will go towards keeping the game alive so i thank you for your donations towards keeping mortal online alive but remember the game has not released and you likeed the features and thats why you bought the game right? well if its just issues with the engine and network code, can't they be fixed like the game hasnt even released yet and im sure the game will get better and so before you go flaming about paying for a game and not getting your money back when indeed it has a no refund policy like alot of other companys for example you buy a game from amazon you open, you play it, you can't refund the game so you can't blame SV for trust when they have stated that they have a no refund policy.
buying mortal online before release was not sv fault but your fault for not waiting to see how the game develop and then crying because you want your money back but was foolish to read the eula and policy which states a no refund policy.
its the same even with a big company like microsoft, you buy something of xbox live, you do not get refunds either.
what so did people lose there trust in mircosoft because they are unable to get refunds and poeple should not trust mircosfot either now?
seriously get other it, its not uncommon for no refunds when it comes to niche companies.
And another thing I have on my mind.. the people that pre-ordered the game should blame themselves first. Why would you pay for something you don't know if/how it works? Sure, the SV has a fraudulent policy.. but you guys are to blame.
Hopefully, you learned your lesson, and won't preorder again, not before you at least you test what you pay for.
And another thing I have on my mind.. the people that pre-ordered the game should blame themselves first. Why would you pay for something you don't know if/how it works? Sure, the SV has a fraudulent policy.. but you guys are to blame.
Hopefully, you learned your lesson, and won't preorder again, not before you at least you test what you pay for.
its only fraudelent if they did not state they had a no refund policy but they did so its not fraudulent.
I guess u cant pvp when there is no one to kill ? lol.
of course, but there are players in mortal online so there will be killing and its playerbase is quite big and i as a player of mortal online find no trouble in pvping other players as they come to me aswell as i go to them.
Well, I guess i about 10 day's we'll find out whether or not this game starts to live up to its promise, or becomes yet another footnote in MMORPG history.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
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"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
I pre-ordered the game and have had more than my moneys worth playing the beta and just following the game being developed.
I am still LOLing at all the retards that posted here talking about a June release when it had been moved by to September LOL.
This post was made to poke fun at MO but has ended up poking fun at you back.
Sad boys now go back and play whatever ghey game you were playing.
Can you post a link to the new September release? So far you seem to be the only person talking about it, so a link to your info would be much appreciated!
I pre-ordered the game and have had more than my moneys worth playing the beta and just following the game being developed.
I am still LOLing at all the retards that posted here talking about a June release when it had been moved by to September LOL.
This post was made to poke fun at MO but has ended up poking fun at you back.
Sad boys now go back and play whatever ghey game you were playing.
Can you post a link to the new September release? So far you seem to be the only person talking about it, so a link to your info would be much appreciated!
i guess i know why september....
06/09/2010 - D/M/Y ! i made the same mistake when i first saw the date... here in my country this is the setup.
I pre-ordered the game and have had more than my moneys worth playing the beta and just following the game being developed.
I am still LOLing at all the retards that posted here talking about a June release when it had been moved by to September LOL.
This post was made to poke fun at MO but has ended up poking fun at you back.
Sad boys now go back and play whatever ghey game you were playing.
Can you post a link to the new September release? So far you seem to be the only person talking about it, so a link to your info would be much appreciated!
Think hes confused on what forum hes in or talking about the original September release from last year.
I pre-ordered the game and have had more than my moneys worth playing the beta and just following the game being developed.
I am still LOLing at all the retards that posted here talking about a June release when it had been moved by to September LOL.
This post was made to poke fun at MO but has ended up poking fun at you back.
Sad boys now go back and play whatever ghey game you were playing.
Can you post a link to the new September release? So far you seem to be the only person talking about it, so a link to your info would be much appreciated!
i guess i know why september....
06/09/2010 - D/M/Y ! i made the same mistake when i first saw the date... here in my country this is the setup.
Shouldnt the count down timer with days left and SV spelling out JUNE a number of times prevent any confusion?
I pre-ordered the game and have had more than my moneys worth playing the beta and just following the game being developed.
I am still LOLing at all the retards that posted here talking about a June release when it had been moved by to September LOL.
This post was made to poke fun at MO but has ended up poking fun at you back.
Sad boys now go back and play whatever ghey game you were playing.
Can you post a link to the new September release? So far you seem to be the only person talking about it, so a link to your info would be much appreciated!
i guess i know why september....
06/09/2010 - D/M/Y ! i made the same mistake when i first saw the date... here in my country this is the setup.
Shouldnt the count down timer with days left and SV spelling out JUNE a number of times prevent any confusion?
first time i saw the release date there was no count down.... maybe the guy didn't read the OP.
And another thing I have on my mind.. the people that pre-ordered the game should blame themselves first. Why would you pay for something you don't know if/how it works? Sure, the SV has a fraudulent policy.. but you guys are to blame.
Hopefully, you learned your lesson, and won't preorder again, not before you at least you test what you pay for.
its only fraudelent if they did not state they had a no refund policy but they did so its not fraudulent.
There is a difference between cancelling an order for a product you have not recieved and getting a refund for something. Since the game has not released you should be able to cancel a pre-order. If you ordered and played for a week and hated it . . sure too bad. . no refunds.
Some would argue that you were given beta access as part of the deal but SV has continually stated that it was not a "paid" beta and that you didn't pay anything for beta etc.
And another thing I have on my mind.. the people that pre-ordered the game should blame themselves first. Why would you pay for something you don't know if/how it works? Sure, the SV has a fraudulent policy.. but you guys are to blame.
Hopefully, you learned your lesson, and won't preorder again, not before you at least you test what you pay for.
its only fraudelent if they did not state they had a no refund policy but they did so its not fraudulent.
There is a difference between cancelling an order for a product you have not recieved and getting a refund for something. Since the game has not released you should be able to cancel a pre-order. If you ordered and played for a week and hated it . . sure too bad. . no refunds.
Some would argue that you were given beta access as part of the deal but SV has continually stated that it was not a "paid" beta and that you didn't pay anything for beta etc.
how is it fraudelent if they state there is no refund policy?
also darkfall has a no refund policy and im sure xyson does 2 and this is normal for the niche world, what do you want them to do? give you iou's?
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
And another thing I have on my mind.. the people that pre-ordered the game should blame themselves first. Why would you pay for something you don't know if/how it works? Sure, the SV has a fraudulent policy.. but you guys are to blame.
Hopefully, you learned your lesson, and won't preorder again, not before you at least you test what you pay for.
its only fraudelent if they did not state they had a no refund policy but they did so its not fraudulent.
There is a difference between cancelling an order for a product you have not recieved and getting a refund for something. Since the game has not released you should be able to cancel a pre-order. If you ordered and played for a week and hated it . . sure too bad. . no refunds.
Some would argue that you were given beta access as part of the deal but SV has continually stated that it was not a "paid" beta and that you didn't pay anything for beta etc.
how is it fraudelent if they state there is no refund policy?
also darkfall has a no refund policy and im sure xyson does 2 and this is normal for the niche world, what do you want them to do? give you iou's?
Well from a legal perspective someone (in most countries) has a certain amount of days after purchasing something to change their mind. Even is a store has a no return policy or says something is a "final sale" doesn't make that legally binding as it violates an existing law/right.
My point was not that it was fraudulent - but that it was not common practice. . "it is normal in the niche world" doesn't matter. If you are going to change something that is common practice in the retail market you need to say it clearly and up front. . not burried on some TOS. There is a reason they stamp reciepts with a "final sale" stamp and tell you.
Not sure what you mean. . give you ious. They need to refund your money if you cancel an order for something you have not recieved. Stating a bad policy that violates most peoples rights doesn't make it okay - even if it was common practice which you have admitted it is not. And again the "niche" thing is not an excuse. If that were the case they need to put the word "niche" on the web page to warn people if it is such a common thing with "niche" games.
DF, by the way, states the no refund right on the order page.
OK hording up that much negative information about MO borders on the edge between true dedication or creepiness.
Does the game have problems? Most definitely, but a lot of what you showed has been significantly improved. The St Judas thing was over months ago, and the MMORPG.com VS MO is rather old as well.
Will the game fail? Quite frankly I give it a 50/50 shot. Since I preordered it of course I have some vested interest in seeing it succeed. If it's a little buggy at launch but most of the larger issues are resolved I'll stick with it. If it's bugged to the point of immersion breaking I'm cancelling and getting the hell out of there. I'm not going to waste my money on the hope that one day I may possibly enjoy the game.
Do you have waaaaay too much time on your hands? Yea bro...um...yea. :-)
Our spirit was here long before you
Long before us
And long will it be after your pride brings you to your end
I've supported the proposed design of MO, and I certainly hope SV pulls a hat trick in a few days. But reeally, anyone who sent these guys money with the thought of it being anything more than a donation needs to be declared legally incompetent.
Like a lot of people I'll be taking a close look at how things are at release, and make a decision then. But my best guess right now is, is that MO is a game I might be playing a couple of years from now (much like EVE or Anarchy Online were for me, for example).
And another thing I have on my mind.. the people that pre-ordered the game should blame themselves first. Why would you pay for something you don't know if/how it works? Sure, the SV has a fraudulent policy.. but you guys are to blame.
Hopefully, you learned your lesson, and won't preorder again, not before you at least you test what you pay for.
its only fraudelent if they did not state they had a no refund policy but they did so its not fraudulent.
I do not remember seeing any such statement when pre-ordering the game. They stated this after when people started to demand refunds.
If it was stated before then it was most likely buried under houndreds of lines of legal text. Not fradulent but clearly dubious behavior since refunds of pre-orders of games, not released yet, is common practice.
Just wanted to let everyone know that there is only 10 days left until the launch of Mortal Online. There is now an official launch timer that has just about 10 days left on it. I am creating this poll as I want to get everyone's reactions and comments about the launch of this indie PVP game.
The last time a poll was conducted asking what players thought of the open beta, it received very bad score:
Edit... Just want to add new polls from the official MO forums:
Customers wanting StarVault to change the start date of their subscription at launch (do not want to play a broken game until it is fixed)
Moderators do not want anyone posting criticism of the release date as SV is going to release a patch that will fix all of the bugs before launch (that is 10 days from now even though most bugs have been in there for months... example - multiple spawning NPCs)
Starvault conducting Stress Tests but never telling anyone about it, until 1 day before and then saying it was a "success" even though not many people were involved with it.
StarVault planning on charging people monthly subscriptions when they had never signed up for it in the first place (still no official response to this one)
Fans saying all promised features are in the game, and it is ready to launch (even though the desync issue was still happening at the time of the person posting back in March) :
I've supported the proposed design of MO, and I certainly hope SV pulls a hat trick in a few days. But reeally, anyone who sent these guys money with the thought of it being anything more than a donation needs to be declared legally incompetent.
Like a lot of people I'll be taking a close look at how things are at release, and make a decision then. But my best guess right now is, is that MO is a game I might be playing a couple of years from now (much like EVE or Anarchy Online were for me, for example).
Right-on. I donated to Mortal Online. I am an Indie, open-world, sandboxy enthusiast. That was what...a year ago or so? I got my entertainment value from it, and it extends through mid-August without a monthly; far beyond launch. There are certainly elements that I want to see included, excluded and polished in game-play, but that's what we put up with when we roll the dice.
I also donated to Xsyon....after they blundered their launch with incompetent server stability and complete lack of content ready for commercialization, while they made an initial impression that they had their sh&^ together, when they didnt, it disappointed many also.
What are you gonna do...harass that group too because you have to endure an extended period of "Beta" for a product that's not commercially ready?
If your not an Indie Studio enthusiast for sandboxy, open-world, organic, freeform mmorpg entertainment, then you dont belong in the indie forums, let alone bitching that small indie studios that are attempting to do more for less are "out to getcha".
So, agreed, anyone that gave MO or Xsyon or even Craft of Gods for that matter, money for a pre-purchase and dont have their immediate gratification that comes with WoW, well...that game is that way ------------------->
So what are the odds that the OP could be updated so that it doesn't have outdated information on it? The vast majority of the bugs in OP have been fixed in the last few weeks.
Comments
I will put myself into the maybe cathegory. In other words I think that the game will maybe survive. However the game will never, ever be a success. And by that I count more than 50.000 sustained subscriber base, which is quite low but none the less a success for an indy company.
It will most likely hover around 10.000 subs, game is simply not better than that.
Btw, kudos for the excellent post OP, alot of info there.
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I don't care if elder scrolls is a masterpeiece or not and in the end of the day its a single player rpg and i can compare the level system and combat system because they are familar, stop trolling in that sense.
its open beta, was a open development type, so we got to test the game while it was developing and the developers do not need to show features that do not need to be worked on for release and only showned us features that need working on and tested and balanced also it was a outdated client in terms of being a outdated engine and outdated network code and also they have just finished upgrading the engine and the network code which came from epic china which was the cause of the desync btw which has been fixed because the server was unable to track all the packets and now they have better tracking so desync will not be a ploblem anymore, the reason the server goes down alot is because its in beta and currently its going down alot due to the new server code having to be tweaked to work with the server and thats the reason it s going down alot and also if you have played the game today for example you can see that all features that was once disabled are working fine now and the only ploblem i see is AI pathfinding which is a small issue when compared to the other big issue of deysnc they had which is now finally fixed and so they can move on and work on those small issues that half the thread seems to be flaming because sv need to release the game as fast as possible to keep the flame burning due to them running out of funds due to them BEING A NICHE COMPANY who can surivive on a few thousand subs and still be running due to that being a success and i do agree with you mortal online is the only hope because it has yet to see features such as farming,food system,cooking and many other features uo had but the beta was pvp oriented and once that gets polished they can finally expand the non pvp side after release in terms of expansions/patches like ccp and if anyone is saying you see what you get then here is some features i will list down: banner carriers,siege equipment, trolls, tindrem,blain fortess, epic one time mobs, updated lore.
also about the AI call this a idea, but from watching alpah footage it looks like the AI are much more advanced and currently the one showned in beta and now is just a basic AI which they will soon work on due to the converstions i have had with the developers in irc which i was talking with henrik about the AI and how they will improve and he told me many things which i believe and also they have stated they have plans for the AI and so everyone i believe the game will be a success because what is holding it back lol?
a little AI issue? looool? that would be the best reason for a game to fail because of AI pathfinding which takes 1 day to fix or not even 1 day an hour.
Wow, what a euphemism!
Starvault sold the pre-orders, summer 2009, and hinted that it would be likely that you wouldnt be able to play the game, which was to be released Q3 2009, unless you pre-ordered. They knew damn well that the game would not be released in Q3 but released that ridicilous statement later.
Then when the game was not released Q3 and even Q4 people tried to get refunds but Starvault refused that. That is quite uncommon as pre-orders most often are refundable, I have done that myself on many games that were delayed (such as Starcraft, Sins of Solar Empire, Everquest 2 and others). Yet Starvault kept our money and kept pushing forward the release date.
So the only misstake we customers did was to trust Starvault.
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its not about trust its about funds, and people are fools if they think they can pre order a game from a niche company and expect their money back, just look at darkfall it does the same, i can't get my money back for buying it, but i do not complain because its a niche company.
your funds will go towards keeping the game alive so i thank you for your donations towards keeping mortal online alive but remember the game has not released and you likeed the features and thats why you bought the game right? well if its just issues with the engine and network code, can't they be fixed like the game hasnt even released yet and im sure the game will get better and so before you go flaming about paying for a game and not getting your money back when indeed it has a no refund policy like alot of other companys for example you buy a game from amazon you open, you play it, you can't refund the game so you can't blame SV for trust when they have stated that they have a no refund policy.
buying mortal online before release was not sv fault but your fault for not waiting to see how the game develop and then crying because you want your money back but was foolish to read the eula and policy which states a no refund policy.
its the same even with a big company like microsoft, you buy something of xbox live, you do not get refunds either.
what so did people lose there trust in mircosoft because they are unable to get refunds and poeple should not trust mircosfot either now?
seriously get other it, its not uncommon for no refunds when it comes to niche companies.
And another thing I have on my mind.. the people that pre-ordered the game should blame themselves first. Why would you pay for something you don't know if/how it works? Sure, the SV has a fraudulent policy.. but you guys are to blame.
Hopefully, you learned your lesson, and won't preorder again, not before you at least you test what you pay for.
its only fraudelent if they did not state they had a no refund policy but they did so its not fraudulent.
of course, but there are players in mortal online so there will be killing and its playerbase is quite big and i as a player of mortal online find no trouble in pvping other players as they come to me aswell as i go to them.
Well, I guess i about 10 day's we'll find out whether or not this game starts to live up to its promise, or becomes yet another footnote in MMORPG history.
"True friends stab you in the front." | Oscar Wilde
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Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Can you post a link to the new September release? So far you seem to be the only person talking about it, so a link to your info would be much appreciated!
i guess i know why september....
06/09/2010 - D/M/Y ! i made the same mistake when i first saw the date... here in my country this is the setup.
Think hes confused on what forum hes in or talking about the original September release from last year.
SV just put this up a few days ago http://www.mortalonline.com/MO_portal.php and have made some press releases .
But I will agree the game needs to be delayed.
I win!!! LOL@U
Shouldnt the count down timer with days left and SV spelling out JUNE a number of times prevent any confusion?
I win!!! LOL@U
first time i saw the release date there was no count down.... maybe the guy didn't read the OP.
There is a difference between cancelling an order for a product you have not recieved and getting a refund for something. Since the game has not released you should be able to cancel a pre-order. If you ordered and played for a week and hated it . . sure too bad. . no refunds.
Some would argue that you were given beta access as part of the deal but SV has continually stated that it was not a "paid" beta and that you didn't pay anything for beta etc.
Wa min God! Se æx on min heafod is!
how is it fraudelent if they state there is no refund policy?
also darkfall has a no refund policy and im sure xyson does 2 and this is normal for the niche world, what do you want them to do? give you iou's?
What is this, some kind of Vulture poll O_o
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
Well from a legal perspective someone (in most countries) has a certain amount of days after purchasing something to change their mind. Even is a store has a no return policy or says something is a "final sale" doesn't make that legally binding as it violates an existing law/right.
My point was not that it was fraudulent - but that it was not common practice. . "it is normal in the niche world" doesn't matter. If you are going to change something that is common practice in the retail market you need to say it clearly and up front. . not burried on some TOS. There is a reason they stamp reciepts with a "final sale" stamp and tell you.
Not sure what you mean. . give you ious. They need to refund your money if you cancel an order for something you have not recieved. Stating a bad policy that violates most peoples rights doesn't make it okay - even if it was common practice which you have admitted it is not. And again the "niche" thing is not an excuse. If that were the case they need to put the word "niche" on the web page to warn people if it is such a common thing with "niche" games.
DF, by the way, states the no refund right on the order page.
Wa min God! Se æx on min heafod is!
OK hording up that much negative information about MO borders on the edge between true dedication or creepiness.
Does the game have problems? Most definitely, but a lot of what you showed has been significantly improved. The St Judas thing was over months ago, and the MMORPG.com VS MO is rather old as well.
Will the game fail? Quite frankly I give it a 50/50 shot. Since I preordered it of course I have some vested interest in seeing it succeed. If it's a little buggy at launch but most of the larger issues are resolved I'll stick with it. If it's bugged to the point of immersion breaking I'm cancelling and getting the hell out of there. I'm not going to waste my money on the hope that one day I may possibly enjoy the game.
Do you have waaaaay too much time on your hands? Yea bro...um...yea. :-)
Our spirit was here long before you
Long before us
And long will it be after your pride brings you to your end
I've supported the proposed design of MO, and I certainly hope SV pulls a hat trick in a few days. But reeally, anyone who sent these guys money with the thought of it being anything more than a donation needs to be declared legally incompetent.
Like a lot of people I'll be taking a close look at how things are at release, and make a decision then. But my best guess right now is, is that MO is a game I might be playing a couple of years from now (much like EVE or Anarchy Online were for me, for example).
I do not remember seeing any such statement when pre-ordering the game. They stated this after when people started to demand refunds.
If it was stated before then it was most likely buried under houndreds of lines of legal text. Not fradulent but clearly dubious behavior since refunds of pre-orders of games, not released yet, is common practice.
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Thanks, Simply wonderful collection. It would be funny if it wasnt so sad.
A lie which is half a truth is ever the blackest of lies.
Right-on. I donated to Mortal Online. I am an Indie, open-world, sandboxy enthusiast. That was what...a year ago or so? I got my entertainment value from it, and it extends through mid-August without a monthly; far beyond launch. There are certainly elements that I want to see included, excluded and polished in game-play, but that's what we put up with when we roll the dice.
I also donated to Xsyon....after they blundered their launch with incompetent server stability and complete lack of content ready for commercialization, while they made an initial impression that they had their sh&^ together, when they didnt, it disappointed many also.
What are you gonna do...harass that group too because you have to endure an extended period of "Beta" for a product that's not commercially ready?
If your not an Indie Studio enthusiast for sandboxy, open-world, organic, freeform mmorpg entertainment, then you dont belong in the indie forums, let alone bitching that small indie studios that are attempting to do more for less are "out to getcha".
So, agreed, anyone that gave MO or Xsyon or even Craft of Gods for that matter, money for a pre-purchase and dont have their immediate gratification that comes with WoW, well...that game is that way ------------------->
So what are the odds that the OP could be updated so that it doesn't have outdated information on it? The vast majority of the bugs in OP have been fixed in the last few weeks.
Many of the videos are just days old and still relevent to the CURRENT client.
A lie which is half a truth is ever the blackest of lies.
Most things were fixed TODAY with the June patch.