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Star Wars: The Old Republic: Sith Warriors, Clone Wars and Companions, Oh My!

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Comments

  • DreamQueenDreamQueen Member UncommonPosts: 48

    I wonder what the actual required subscription numbers are... any game shouldn't require 1 million minimum subs, that is just way to high to expect, people want instant gratification and get bored almost as fast as gnats...

    Even though the stories may be old, there are people who have never gotten to be part of the story ever (who didn't play any of the games - as hard as that is to believe), or those of us who still love the story and want to be a part of it, in a way that none of the games has ever provided before. 

    I enjoyed Star Wars Galaxies, and if the game is 5 times better than it, with amazing graphics, that's enough to get me playing and paying...

    Who needs a new story, when you're a fan of the current one?

    Just give me progression skill trees, new reasons to keep playing, continious progression that is without a max cap to support a main char, and I'd be happy...

  • MilitantMilitant Member Posts: 48

    Originally posted by eyeswideopen

    Just a small correction: ToR needs 2 million initial subs to break even.

    I agree with you though.


     

    Well... if they are saying that its a $150million game.. then not only do they need 2 million subscribers to purchase the game @ $50 a pop =  $100million ($50 still in the hole)..  they still need subscribers to pay for 3 months to turn a profit :P

  • eyeswideopeneyeswideopen Member Posts: 2,414

    Originally posted by Militant

    Originally posted by eyeswideopen

    Just a small correction: ToR needs 2 million initial subs to break even.

    I agree with you though.


     

    Well... if they are saying that its a $150million game.. then not only do they need 2 million subscribers to purchase the game @ $50 a pop =  $100million ($50 still in the hole)..  they still need subscribers to pay for 3 months to turn a profit :P

    No doubt. But 2 million is the figure Bioware threw out, so can only go with that I suppose. Wouldn't count on that $50 price when they've gotten too used to charging closer to $60 for their singleplayer games. I don't believe they've actually said what the sub fee would be yet, either. Wouldn't surprise me a bit to see them try for $20 a month or more. I'd laugh my ass off, but it wouldn't surprise me.

    -Letting Derek Smart work on your game is like letting Osama bin Laden work in the White House. Something will burn.-
    -And on the 8th day, man created God.-

  • StonefalconStonefalcon Member Posts: 37

    The price of the game depends entirely on location purchased. You might pay $50 per copy in the states but down under were paying $100 per copy and the european and asian nations are probably paying something different again.

    "Not meaning to anger anyone with this thread, though I know in these forums its quite impossible. You can say "I enjoy vanilla ice cream" and still have 50 posts of angry, hot-tempered people who have nothing better to do than argue with you." - Dirkzen

  • LukekiniLukekini Member UncommonPosts: 75

    Why is it that MMORPG keeps making articles about something they were thinking about when it comes to SWTOR? I am a long time member, dont get me wrong, I love the site.

    GW2 comes out will mass information and there is an article for each one of those.

    Yet SWTOR comes out with a blurb about companions and it sets off several articles. On top of this there are already a few articles about nothing but assumptions and guessing of what could happen in the game.

    Please be careful not to over hype it just yet. I am really looking forward to the game alone with GW2.

    - ya I'm here

  • Moaky07Moaky07 Member Posts: 2,096

    Originally posted by eyeswideopen

    Originally posted by Militant

    Originally posted by eyeswideopen

    Just a small correction: ToR needs 2 million initial subs to break even.

    I agree with you though.


     

    Well... if they are saying that its a $150million game.. then not only do they need 2 million subscribers to purchase the game @ $50 a pop =  $100million ($50 still in the hole)..  they still need subscribers to pay for 3 months to turn a profit :P

    No doubt. But 2 million is the figure Bioware threw out, so can only go with that I suppose. Wouldn't count on that $50 price when they've gotten too used to charging closer to $60 for their singleplayer games. I don't believe they've actually said what the sub fee would be yet, either. Wouldn't surprise me a bit to see them try for $20 a month or more. I'd laugh my ass off, but it wouldn't surprise me.

     BW will sell close to 2M boxes within 6 months...if not more. Their name and the SW IP alone will accomplish this. For all the doom sayers, there are still plenty of us fans....some liking both SW & BW. Not to mention if it turns out to be a good MMO game, it could sell 3 or 4M boxes for the SP aspect.

     

    Like all MMOs, a number of those initial box sales will leave...but after EA has made their capital back.

     

    I think it is rather ignorant they didnt target consoles(both PS3 and 360). With the SP portion encompassing so much gaming hrs, they could of left the SP portion FTP with an initial box purchase and really tore up on retail sales(5 or more million on great SP console titles these days). Throw in subs for those wanting the MMO portion, and continuing updates for the SP side and you are talking mega money.

     

    Anways I think all the doom sayers are flat jealous their game style(lot of sand box whiners it seems) isnt getting the same  initial investment. To think EA wont make money off of BW, on this project, is comical at best. The box sales alone will do it....subs will be bonus. It may not be WoW NA numbers, but will be healthy just the same.

     

    Asking Devs to make AAA sandbox titles is like trying to get fine dining on a McDonalds dollar menu budget.

  • kaiser3282kaiser3282 Member UncommonPosts: 2,759

    Originally posted by Lukekini

    Why is it that MMORPG keeps making articles about something they were thinking about when it comes to SWTOR? I am a long time member, dont get me wrong, I love the site.

    GW2 comes out will mass information and there is an article for each one of those.

    Yet SWTOR comes out with a blurb about companions and it sets off several articles. On top of this there are already a few articles about nothing but assumptions and guessing of what could happen in the game.

    Please be careful not to over hype it just yet. I am really looking forward to the game alone with GW2.

     Because it's Star Wars... you know.. the one that whenever it comes out with a new movie has hordes of people with nothing better to do camped outside the theatres for a week or 2 as if not being the 1st person to see it will somehow change the movie.

    Just like with those movies, any game, book, show, toy, etc just has to be talked about over and over and over again. That's one of the problems with using an existing IP, especially one like Star Wars, it is loaded with fans of something else (such as the movies, or a several years old game that was just 1 of about a dozen) who insist that anything even remotely related to it = best thing ever, no matter how flawed it is.

  • BzrkBzrk Member Posts: 163

    There can NEVER be enough Star Wars. C'mon, it's Star Wars. Even when it's bad it's ok :)

    TOR is a completely different and elaborate game. Clone Wars Adventures is based on the FreeRealms game, which attracts a totally different audience.

  • ScotScot Member LegendaryPosts: 24,459

    Bioware needs to be careful as to the amount of hype that they are creating, lest they suffer a Duke Nukem Paradox, (meaning that they hype around this game has become so blown out of proportion, it would have to be no less than the messiah of games to live up to its current expectations.)”


     


    Well the extraordinary, allmost daily new article we get about STOR on this website is certainly not adding to the Duke Nukem Paradox!


     


    Brzk you are a Stormtrooper, the more Rebels you get to shoot the better, nuff said. :)

  • ThedrizzleThedrizzle Member Posts: 322

    Funny all the people who said they never would play WoW are the same people who played it forever.

    I guarantee if SWTOR is a hit  the same nay sayers will be all over it like flies on sH#t

  • vonslashavonslasha Member Posts: 31

    three words for this hunk of crap, stupid stupid stupid

  • SethronSethron Member Posts: 12

    i was looking forward to this game but now im not so sure

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  • LukekiniLukekini Member UncommonPosts: 75

    Dont get me wrong. I love StarWars. Its just that the attention here that is put onto the minor details most of which is just random twitters from devs or forum posts with nothing backing it up.

    Its great to examine information, but after that try to offer up something new about it.

    Also, cant just use hype to hate a game. It sounds very interesting on paper I will say that much. Lets just hope it pans out...sooner than later....

    Hopefully sooner...............

    - ya I'm here

  • ObraikObraik Member, Newbie CommonPosts: 7,261

    Personally, I'm still waiting for Bioware/LA to reveal something about TOR that actually strikes my interest.  Right now, I don't see alot to it that will keep me playing it beyond giving it a go.

    As for the Clone Wars game, it's a casual game and I'm sure I'll play it here and there.  I see it as a bit like an arcade iPhone game actually. I enjoy the arcade like games I can get on my iPhone and often find myself taking a break from what I'm doing  for 20mins or so playing whichever I'm addicted to at the time (Angry Birds ftw!).   This new Clone Wars game will likely be a bit the same - something I play for short bursts of focused fun.

    Overall though, I don't see my main choice of Star Wars gaming changing any time soon.  I'm still hooked on Star Wars Galaxies even after almost 7 years of playing it now and I don't see that changing anytime soon.  Doomsayers will continue to give the game a death date however with SOE's further involvement with LA (they now have 3 games with them, SWG, the Star Wars TCG and Clone Wars), I think it'd have to be some very special circumstances for SWG to cease to exist anytime soon.

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  • mikejm78mikejm78 Member Posts: 22

    I’m just like most SW fan when it comes to TOR, I can hardly wait.


    I loved the first KOTOR and the 2nd was ok. But what I have yet to understand is why call it a MMO? It is mostly a solo, NPC centered game that at one point will have an ending to the story until the next “chapter” will be released. Than as we all wait for the story to continue (we have no idea how long between each update) we will pay for a monthly service. All this news about classes and companions is great but what I really want to know is what happens when the main story stops? Are we to stand around and hang out at the spaceport, are we going to be able to do terminal missions of some kind, maybe instances or will it be player created story arcs? If any of these are what is in store the game should be called SW Galaxies 2. (wow, I didn’t even mean for that to be a point when typing) I would like to know why call TOR a MMO outside being able to talk to a buddy during a slow point in the game. Because it sounds to me to be SWG's Legacy Quest on drugs. (now fire away on my comparison of TOR to SWG)


     
  • KyngBillsKyngBills Member UncommonPosts: 452

    Originally posted by alextodo

    The Clone Wars MMO is nothing more then a little Social Hub with Mini-Games attached to it , like Railshooters and Tower Defense. TFU2 is a Single Player Hack-n-Slash ... so I doubt any of them will have any impact on SWTOR.

    Exactly...

    The target audience is simply not the same...And a lot more Kids will end up playing TOR anyway cause that's what their Parents and older siblings will be playing...

    Trying to put this CW thing in the same breath as the biggest Gaming Project known to mankind is kinda dumb...The only thing that can hurt SWTOR is SWTOR...image

  • MaelkorMaelkor Member UncommonPosts: 459

    While I currently have no real interest in playing SWTOR the more I hear about it the more it makes me think Single player game in a a multiplayer skin. This doubles down on my disinterest in the game as a whole. I am personally tired of games that call themselves MMO then focus all of their mechanics on making sure players can absolutely minimize their social contact with other players in the game. The companions is simply the latest example of this in SWTOR. I think there will also be heavily instanced personal storylines and other things of this nature.

    I could be wrong as it it still pretty early in the public knowledge cycle of this game but every tidbit that gets released seems to reinforce this aspect of the game.

  • BadMedicineBadMedicine Member Posts: 86

    Originally posted by Oyjord



    "Do you feel that the overabundance of Star Wars related games will have a negative or positive impact on The Old Republic?"

     

    Yes.  The Star Wars IP is so bloated, outdated, and just plain tired, that I won't get near any games under it's umbrella anymore.  How about game companies, omg, how about game companies actually CREATE new content, new universes, and new stories instead of obviously, greedily milk old IPs for every red cent they can get?


     

     Like, I don't know, the massive worlds of Dragon Age and Mass Effect, maybe? You can't say Bioware are with IPs. Star Wars, especially the Old Republic era, is the perfect ground for an MMO.

    The Edge... there is no honest way to explain it because the only people who really know where it is are the ones who have gone over.

  • AllajhAllajh Member Posts: 1

    SW:TOR is Bioware putting its own personal spin on Blizzard's WoW formula and hoping to make enough cash to move onto their next project (or maybe finish up ME3, who knows).  Despite what has been stated earlier the soloing aspect will be extremely popular because not everyone is a serious gamer.  Blizzard didn't experience a windfall of cash because you had to grind the same dungeon for two days just to get one level with a party of introverts that can't function outside of the confines of their computer room.  Blizzard attracted numerous players that had never previously even thought about gaming because you can pick up and play by yourself and solo all the way to 80, the graphics are bright, colorful and cartoony in nature, if you got bored of dungeons and instances you could collect pets, mounts, or do any number of absurd achievements solely for bragging rights, and then to top it all off you could raid instances and experience the horror/fun of getting 10 - 25 (40 for vanilla WoW) people to work as a cohesive unit and bring down raid bosses for phat lewt, and finally unless you chose to play on a PvP server you didn't have to subject yourself to teenagers ganking you over and over again unless you chose to participate in trade chat.

    SW:TOR is attempting to replicate all the successful aspects of WoW while attempting to shove their titles in their distinct direction with their stamp on it.  Blizzard isn't known for reinventing the wheel, they're known for taking what works and milking it for every penny its worth.  Bioware is doing the same thing, apart from the lore associated with the games they create, they haven't pushed the envelope in terms of innovation and in my opinion the best games they've created were set in the D&D universe or KotOR.  You give them free reign and you end up sleeping with nerdy alien smurfs or gay elves.

    The saturation won't keep people from playing TOR or diminish its success.  When all your friends have a TOR account you'll give into the peer pressure and sign yourself up.

  • SupergohanSupergohan Member UncommonPosts: 54

    Call me a fanboy, i dont care (cause i know i'm one), but i for one cant wait for swtor. companions or not. The clone wars mmo: i couldnt care less

    You aint much, if you aint Dutch
    www.mmozone.nl
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  • MonsoonMonsoon Member Posts: 7

    I don't think this article added to much new information.

    I am looking forward to this title, even if it turns out to be KOTOR3 I would be happy...I really enjoyed those games.

    I would like to get my wife into the game as it would give us something more to share.

    Monsoon Rhayne

  • YunbeiYunbei Member Posts: 898

    How is Star Wars overused, from a MMO gamers perspective? There is SWG. Clone Wars MMO is a niche for kids and short term entertainment. The last single player RPG was sometime ago. So how can it be overused? Of what is good I want always more.

    I am just irritated how many people cling to pre defined judgements and pretend they know all already before a game is out. I rather see how things work out when I try them myself.

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  • YunbeiYunbei Member Posts: 898

    Originally posted by Bzrk

    There can NEVER be enough Star Wars. C'mon, it's Star Wars. Even when it's bad it's ok :)

    TOR is a completely different and elaborate game. Clone Wars Adventures is based on the FreeRealms game, which attracts a totally different audience.

    *high fives Bzrk* I guess they could put me in a grey box with a lightsaber in my hand and I'd still play it lol. XD

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  • MMO_DoubterMMO_Doubter Member Posts: 5,056

    Originally posted by Yunbei

    I am just irritated how many people cling to pre defined judgements and pretend they know all already before a game is out. I rather see how things work out when I try them myself.

    Then why are you on this forum?

    I think some people hang out here to have others remind them of how awesome the game will be - without much evidence for  that.

    A lot of the arguments supporting this game's awesomeness were used by certain posters prior to STO's release.

    "" Voice acting isn't an RPG element....it's just a production value." - grumpymel2

  • AldrahnAldrahn Member Posts: 3

     

     i can't understand the flamers here...you re to many to quote so i ll answer in general.First,we leave clone wars adventures out of the deal the game is gonna be obviously an online mario party w lightsabers.For SWTOR:some one said that it doesn't have the dark feeling that the kotor games had.Obviously lack of info.

      About the subs...Really???EA won't get their money??If the forums have,per say, the 10% of the player base i should inform you that the swtor forums have 700.000 subs and counting 1 YEAR before it even has a playerbase...Last , the game has a budget(which is ahuge factor for its success) that has only wow to compete with.(i m not saying that TOR will bring down WOW,but if a game has a chance to do so, it's definitely TOR).

      And,i ll be atroll on this one (but a proud one) anyone who puts SWTOR and STO in the same phrase without at least a verb describing coetus in the middle is, let me quote on this one:


     

    Originally posted by vonslasha



    three words for this hunk of crap, stupid stupid stupid


     

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