They just lost this current subscriber. I dont play Pay to Win games.
Did you read the interview? I asked them explicitly about the "Pay to Win" scenario, and it's part and parcel of their strategy to ensure that players are not able to "Pay to Win," this was made painfully clear by Turbine's Craig Alexander during our panel at PAX East as well.
I will also point out that these are the same folks who told us and I quote. "F2P will not be comming to lotro" in the lotro forms several times.
So when I see them saying this will not happen, I have to question it. I am sorry but I don't trust turbine. Once again being caught in a lie, and here I thought it was just stefell, but it apears to be status quo for them.
Exactly. Why should we believe them now when they outright lied to us on numerous occasions promising us the game would NEVER be free to play, selling us lifetime subs, then dumping this heaping pile of... on us... You REALLY expect us to believe the words of people already proven to be liars?
Do you happen to have a link to those statements? I'd like to see exactly what was said, because in my experience game developers never say "never". They usually say something like "no plans AT THIS TIME", etc.
You do realize that you people who pay the monthly sub wont need to "pay to win"
your given points each month to spend on these hypotheitcal res pots and xp pots.
Not an infinite supply.
Well yeah, figure that some of it is tradeable and they don't want you handing stuff out to the whole server. Plus, wouldn't you just get an infinite supply of xp potions and maxout n' get bored, or maybe sell the stuff for in-game cash (rinse-repeat). I don't see how you could even ask for such a thing without considering this.
Kinda just speaks to me of an entitlement problem you have, and since I'm well versed in your post history, I have to vouch for that.
Writer / Musician / Game Designer
Now Playing: Skyrim, Wurm Online, Tropico 4 Waiting On: GW2, TSW, Archeage, The Rapture
* The people who were already willing to spend $15 a month are angry because that does not make them feel special anymore...and all the stuff they 'earned' through long hours of play just got devalued
* The people who were unwilling to spend $15 a month are happy...and those who have more $$$s than time are also happy
The MMO social order just got leveled and the' have nots' are dancing and the elites are upset.
Good for Turbine because from a business standpoint - the have nots outnumber the elites by multiple orders of magnitude. i am already paying to subs elsewhere, but AM WILLING to spend $5 to $10 a month to play a little LotRO...and I know many others who feel the same. The game will thrive and grow as many more players will join.
You do realize that you people who pay the monthly sub wont need to "pay to win"
your given points each month to spend on these hypotheitcal res pots and xp pots.
Not an infinite supply.
Well yeah, figure that some of it is tradeable and they don't want you handing stuff out to the whole server. Plus, wouldn't you just get an infinite supply of xp potions and maxout n' get bored, or maybe sell the stuff for in-game cash (rinse-repeat). I don't see how you could even ask for such a thing without considering this.
Kinda just speaks to me of an entitlement problem you have, and since I'm well versed in your post history, I have to vouch for that.
I do not know of any DDO store item that is tradable. They are either character or account bound. With enough cash you could buy as many as you want, but you can not sell them for in game cash. WHo in their right mind would spend real money in game and hand it out to the whole server?
DDO store sells stuff you can not get in game, in DDO this really is a non issue since it has no real PvP to speak of and PVE is cooperative only ATM.
I have no doubt that lots of accounts are being created daily but how many people do actually stay with this game and for how long? Player retention rates - this is what matters.
Of course its unfair - if you want to play past level 10...it is a pay-to-play model. Duh? It' a business. F2P is beginning to mid free-to-play not free-for-all.
And players are staying. If you would have played, you would have seen there are many more players at ALL levels. Their sub rates are UP signifigantly because of the F2P model.
They are expanding their market and it is successful. The whole doom and gloom is wrong - the majority fo teh asian market (including WOW) is already on a F2P model...buying hourly increments of playtime is a version a F2P model - it is NOT the classic western monthly usb model.
You do realize that you people who pay the monthly sub wont need to "pay to win"
your given points each month to spend on these hypotheitcal res pots and xp pots.
People have been trying to explain that since the beginning, you can't explain that to those who do not listen.
There will always be people who will pay hundreds of dollars a month in ftp games that buy their way to the top. I will not be a part of that. Get it through your thick skulls. It's an excruciatingly simple concept. You obviously dont get it so I dont know why you keep responding to me. IN THIS SYSTEM YOU CAN PAY FOR ADVANTAGE. I. DO. NOT. LIKE. THAT. PERIOD. End of discussion. Nothing you can say will change my mind on this concept so you might as well just stop trying.
You do realize that you people who pay the monthly sub wont need to "pay to win"
your given points each month to spend on these hypotheitcal res pots and xp pots.
People have been trying to explain that since the beginning, you can't explain that to those who do not listen.
There will always be people who will pay hundreds of dollars a month in ftp games that buy their way to the top. I will not be a part of that. Get it through your thick skulls. It's an excruciatingly simple concept. You obviously dont get it so I dont know why you keep responding to me. IN THIS SYSTEM YOU CAN PAY FOR ADVANTAGE. I. DO. NOT. LIKE. THAT. PERIOD. End of discussion. Nothing you can say will change my mind on this concept so you might as well just stop trying.
I am not trying to convince you, you keep playing your p2p games with the 25 dollars to switch servers, change genders, change sides and those 10 dollar pets that do nothing. That is always so much better anyways since you seem to be able to afford it. I don't care if you don't like it, it is no loss to us you can't play a game without having to pay to be the best.
* The people who were already willing to spend $15 a month are angry because that does not make them feel special anymore...and all the stuff they 'earned' through long hours of play just got devalued
* The people who were unwilling to spend $15 a month are happy...and those who have more $$$s than time are also happy
The MMO social order just got leveled and the' have nots' are dancing and the elites are upset.
Good for Turbine because from a business standpoint - the have nots outnumber the elites by multiple orders of magnitude. i am already paying to subs elsewhere, but AM WILLING to spend $5 to $10 a month to play a little LotRO...and I know many others who feel the same. The game will thrive and grow as many more players will join.
For the elites leaving...can I have your stuff?
Way to make a 10 dollar a month subscription into a classist argument. Silly troll. If you cant afford 10 dollars for a month's entertainment, you have more to worry about that whether you can play a game for free or not.
* The people who were already willing to spend $15 a month are angry because that does not make them feel special anymore...and all the stuff they 'earned' through long hours of play just got devalued
* The people who were unwilling to spend $15 a month are happy...and those who have more $$$s than time are also happy
The MMO social order just got leveled and the' have nots' are dancing and the elites are upset.
Good for Turbine because from a business standpoint - the have nots outnumber the elites by multiple orders of magnitude. i am already paying to subs elsewhere, but AM WILLING to spend $5 to $10 a month to play a little LotRO...and I know many others who feel the same. The game will thrive and grow as many more players will join.
For the elites leaving...can I have your stuff?
Way to make a 10 dollar a month subscription into a classist argument. Silly troll. If you cant afford 10 dollars for a month's entertainment, you have more to worry about that whether you can play a game for free or not.
Ahhh the great elitist minds at work "You can't afford 10 dollars for entertainment" please, I rather spend that 10 dollars on FOOD for a day than a game I might not even play as much. Stop trolling, it is getting really sad. You are no better than anyone else here, you just throw your money away.
Well, this was my secondary game that i went to play for 4-5 months or so at a time after playign WoW (was the only game i found that had any worthiness about it), guess that will be scrapped as F2P games cost alot more than a monthly subscribed game as you will be eventually forced to use the item shop to progress which always ends up costing alot more.
What about the current characters, will they be removed, servers wiped and you start over? Doubt i will be back anyways as like quiet a few people have said, they dont play F2P marked games with a hidden cost and the bringing in of a certain player type.
Awww well. Didnt think Lotro was doign that badly either with its subs, but see'ing this move, it really must have declined quiet significantly.
Of course it was going poorly. With 2/3 of your playerbase being already lifetimers, your 150k playerbase suddently turns into 50k actual paying customers.
For every 15 buck sub they lose they'll let 2-4 new players who will spend collectively 2-3x as much a month. Turbine have a great business model with their f2p, premium, and vip subscrition types.
Great for them! And I wouldn't be surprised to see more games employing a similar hybrid business model in the future.
Yey for innovation!
I, for one, welcome this move. In fact, I wish more MMOs would adopt the model.
I am sick and tired of the "$15 per month and I'm entitled to the world" crowd.
A fanatic is one who can't change his mind and won't change the subject. -Winston Churchill
Wow, it seems there is quite a bit if illiteracy in this thread.
1) The people who are ALREADY paying to play lose nothing. There will CONTINUE to be a monthly sub option, and you will get everything you have now AND MORE.
2) The people who are current LT subs likewise lose nothing. You will automatically have access to the premium content(aka the full game, just like you do now) for free, without having to pay per month like non-LT players.
On top of all that, you will have more people trying the game than ever before, and at least some of them will turn into paid members. The end result is there will be more players, more revenue, and more content being developed from that revenue. The "free" version is basically just a glorified demo.
Nice to see another voice of reason here.
In America I have bad teeth. If I lived in England my teeth would be perfect.
Of course it was going poorly. With 2/3 of your playerbase being already lifetimers, your 150k playerbase suddently turns into 50k actual paying customers.
Yeah, you might want to prove that statement.
In America I have bad teeth. If I lived in England my teeth would be perfect.
* The people who were already willing to spend $15 a month are angry because that does not make them feel special anymore...and all the stuff they 'earned' through long hours of play just got devalued
* The people who were unwilling to spend $15 a month are happy...and those who have more $$$s than time are also happy
The MMO social order just got leveled and the' have nots' are dancing and the elites are upset.
Good for Turbine because from a business standpoint - the have nots outnumber the elites by multiple orders of magnitude. i am already paying to subs elsewhere, but AM WILLING to spend $5 to $10 a month to play a little LotRO...and I know many others who feel the same. The game will thrive and grow as many more players will join.
For the elites leaving...can I have your stuff?
Very well put.
Think about the development of the game, more profit = more content! Larger playerbase = much more content (since the voice of the masses 'we are bored' is clearly heard).
Oh, to quote someeone in this thread ''Nothing you can say will change my mind on this concept so you might as well just stop trying'' - people like that shouldn't spend the time on the forums etc. what's the point of discussion if only one side is listening and the other is just so thick and stubborn? If they don't want to even listen ... well they say 'ignorance is bliss' ... and I say Ignorance is just an excuse (for whatever reason you have).
There is nothing "free" about the f2p model. People get a taste fo the game but in the end will being paying more to access the whole. It is, in my opinion, very dishonest for companies to push this so-called f2p model.
With that being said, I am a Life time subscriber. I don't intend to just walk away from the game....at least not yet. I will wait around and see what shakes out. If Turbine/WB start charging me to do quests or offering things that I normally was able to earn in game, then I will walk away. If the community that has been pretty good in LOTRO starts to head south I may also just stop playing. One thing I will no longer do is recruit people to LOTRO.
I am happy to see this because I have wanted to play LotRO for a long time. I have never played this game, but one of my buddies says it is a quality game and very fun. I currently play EQ1 and Vanguard, but I am excited to play LotRO and try out all the classes. Turbines free to play gamble is going to pay off big time in my opinion. I can`t wait.
BS! I saw a link on the right hand side of this interview that read, "Asheron's Call 2: Free to play interview." I was excited, until I read this shit.
Lord of the Rings... Pssh. Shouldn't even bought that IP after failing with DnD. I mean really, if you can't make a decent MMO with an IP like DnD, you should stop shitting out any gaming content!
The funny things is all they are doing is making it free to play. Until you fix the problems that chased of 50% of your player base in MOM, how do you expect it to get any better.
All this does is to suck in new players while taking a dump on what is left of your veteran players.
So it is clear that turbine is interested in one thing only, a cash revenue stream from folks who have never tried it before.
The fact that Turbine points don't cross over is BS. Asian publishers have had universal currency for the games under their respective umbrellas (a la gpotato) can't be too hard for Turbine to follow suit.
Turbine can't do this no matter how much they'd like to because, unlike most F2P games, DDO and LotRO both license the intellectual properties on which they're based. Mix up the Turbine Points between the two, and you've got an accounting nightmare when it comes time to pay royalties to the rightsholders for Lord of the Rings and D&D.
They just lost this current subscriber. I dont play Pay to Win games.
Did you read the interview? I asked them explicitly about the "Pay to Win" scenario, and it's part and parcel of their strategy to ensure that players are not able to "Pay to Win," this was made painfully clear by Turbine's Craig Alexander during our panel at PAX East as well.
The comparison chart (http://www.lotro.com/betasignup/vipchart.html) on their site does say that trait slots will be limited and can be purchased, gold cap is limited, storage is limited, destiny point usage is limited, and crafting guilds are limited. These are all things you can buy that seriously affect the win. There is more to buying the win or being gimped by no purchase than gear and stats on items.
I think it's a gross oversimplification to say that since a game doesn't sell gear or stat items in the shop that they aren't making purchases that drastically affect the game play. The way Turbine is setting this up is just that; seriously limiting game play without buying them. There is a pretty big difference between Turbine's cash stores and the way EQ2 and WoW have set them up. The stuff in those stores really isn't needed to play the game to its fullest. Turbine's cash model is the opposite.
I have to agree 100%. Looking at that chart - I'm screwed unless I pay to play. Destiny points? I have 4k...you cannot spend them unless you pay. Crafting guilds? I'm fully crafting guild playable right now - something I EARNED through an honor/crafting grind. I will be limited unless I pay. Gold?? I have 20g right now. Are they going to TAKE 18g away from me when this goes pay to play unless I pay real money to keep it? Storage bags. I have 4 bags in my vault - all full of items I've made and/or found. Do I lose them if I don't pay to play?'
"WIN" may be a subjective word in an MMORPG. But, I'd say that if I have to pay real money to keep all those things - that is clearly 'pay to win' in my book.
I have to agree 100%. Looking at that chart - I'm screwed unless I pay to play. Destiny points? I have 4k...you cannot spend them unless you pay. Crafting guilds? I'm fully crafting guild playable right now - something I EARNED through an honor/crafting grind. I will be limited unless I pay. Gold?? I have 20g right now. Are they going to TAKE 18g away from me when this goes pay to play unless I pay real money to keep it? Storage bags. I have 4 bags in my vault - all full of items I've made and/or found. Do I lose them if I don't pay to play?'
"WIN" may be a subjective word in an MMORPG. But, I'd say that if I have to pay real money to keep all those things - that is clearly 'pay to win' in my book.
Okay. Let's put it this way: are you paying for your subscription right now? Then you are paying for all of that already. You should not expect that, just because they are going to offer a very limited portion of the game for free, that you should now get it all for free just because you paid at some point in the past. If you paid for lifetime, then you will still get all the same stuff you already get for nothing more per month, plus they will be giving you a few extras.
And something you said really got my attention: "Gold?? I have 20g right now. Are they going to TAKE 18g away from me when this goes pay to play unless I pay real money to keep it?"
So you're telling us that you are not paying real money for it already? What are you using to pay with? Monopoly money? And if you are a lifetimer, then you already paid with real money. No difference.
Comments
Do you happen to have a link to those statements? I'd like to see exactly what was said, because in my experience game developers never say "never". They usually say something like "no plans AT THIS TIME", etc.
Not an infinite supply.
"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2
Well yeah, figure that some of it is tradeable and they don't want you handing stuff out to the whole server. Plus, wouldn't you just get an infinite supply of xp potions and maxout n' get bored, or maybe sell the stuff for in-game cash (rinse-repeat). I don't see how you could even ask for such a thing without considering this.
Kinda just speaks to me of an entitlement problem you have, and since I'm well versed in your post history, I have to vouch for that.
Writer / Musician / Game Designer
Now Playing: Skyrim, Wurm Online, Tropico 4
Waiting On: GW2, TSW, Archeage, The Rapture
fucking awesome!!!!! thank you god!!!
Wow...summary of the above posts is:
* The people who were already willing to spend $15 a month are angry because that does not make them feel special anymore...and all the stuff they 'earned' through long hours of play just got devalued
* The people who were unwilling to spend $15 a month are happy...and those who have more $$$s than time are also happy
The MMO social order just got leveled and the' have nots' are dancing and the elites are upset.
Good for Turbine because from a business standpoint - the have nots outnumber the elites by multiple orders of magnitude. i am already paying to subs elsewhere, but AM WILLING to spend $5 to $10 a month to play a little LotRO...and I know many others who feel the same. The game will thrive and grow as many more players will join.
For the elites leaving...can I have your stuff?
I do not know of any DDO store item that is tradable. They are either character or account bound. With enough cash you could buy as many as you want, but you can not sell them for in game cash. WHo in their right mind would spend real money in game and hand it out to the whole server?
DDO store sells stuff you can not get in game, in DDO this really is a non issue since it has no real PvP to speak of and PVE is cooperative only ATM.
Of course its unfair - if you want to play past level 10...it is a pay-to-play model. Duh? It' a business. F2P is beginning to mid free-to-play not free-for-all.
And players are staying. If you would have played, you would have seen there are many more players at ALL levels. Their sub rates are UP signifigantly because of the F2P model.
They are expanding their market and it is successful. The whole doom and gloom is wrong - the majority fo teh asian market (including WOW) is already on a F2P model...buying hourly increments of playtime is a version a F2P model - it is NOT the classic western monthly usb model.
There will always be people who will pay hundreds of dollars a month in ftp games that buy their way to the top. I will not be a part of that. Get it through your thick skulls. It's an excruciatingly simple concept. You obviously dont get it so I dont know why you keep responding to me. IN THIS SYSTEM YOU CAN PAY FOR ADVANTAGE. I. DO. NOT. LIKE. THAT. PERIOD. End of discussion. Nothing you can say will change my mind on this concept so you might as well just stop trying.
I am not trying to convince you, you keep playing your p2p games with the 25 dollars to switch servers, change genders, change sides and those 10 dollar pets that do nothing. That is always so much better anyways since you seem to be able to afford it. I don't care if you don't like it, it is no loss to us you can't play a game without having to pay to be the best.
Way to make a 10 dollar a month subscription into a classist argument. Silly troll. If you cant afford 10 dollars for a month's entertainment, you have more to worry about that whether you can play a game for free or not.
Ahhh the great elitist minds at work "You can't afford 10 dollars for entertainment" please, I rather spend that 10 dollars on FOOD for a day than a game I might not even play as much. Stop trolling, it is getting really sad. You are no better than anyone else here, you just throw your money away.
Well, this was my secondary game that i went to play for 4-5 months or so at a time after playign WoW (was the only game i found that had any worthiness about it), guess that will be scrapped as F2P games cost alot more than a monthly subscribed game as you will be eventually forced to use the item shop to progress which always ends up costing alot more.
What about the current characters, will they be removed, servers wiped and you start over? Doubt i will be back anyways as like quiet a few people have said, they dont play F2P marked games with a hidden cost and the bringing in of a certain player type.
Awww well. Didnt think Lotro was doign that badly either with its subs, but see'ing this move, it really must have declined quiet significantly.
Of course it was going poorly. With 2/3 of your playerbase being already lifetimers, your 150k playerbase suddently turns into 50k actual paying customers.
REALITY CHECK
I, for one, welcome this move. In fact, I wish more MMOs would adopt the model.
I am sick and tired of the "$15 per month and I'm entitled to the world" crowd.
Nice to see another voice of reason here.
In America I have bad teeth. If I lived in England my teeth would be perfect.
Yeah, you might want to prove that statement.
In America I have bad teeth. If I lived in England my teeth would be perfect.
Very well put.
Think about the development of the game, more profit = more content! Larger playerbase = much more content (since the voice of the masses 'we are bored' is clearly heard).
Oh, to quote someeone in this thread ''Nothing you can say will change my mind on this concept so you might as well just stop trying'' - people like that shouldn't spend the time on the forums etc. what's the point of discussion if only one side is listening and the other is just so thick and stubborn? If they don't want to even listen ... well they say 'ignorance is bliss' ... and I say Ignorance is just an excuse (for whatever reason you have).
There is nothing "free" about the f2p model. People get a taste fo the game but in the end will being paying more to access the whole. It is, in my opinion, very dishonest for companies to push this so-called f2p model.
With that being said, I am a Life time subscriber. I don't intend to just walk away from the game....at least not yet. I will wait around and see what shakes out. If Turbine/WB start charging me to do quests or offering things that I normally was able to earn in game, then I will walk away. If the community that has been pretty good in LOTRO starts to head south I may also just stop playing. One thing I will no longer do is recruit people to LOTRO.
Let's party like it is 1863!
I am happy to see this because I have wanted to play LotRO for a long time. I have never played this game, but one of my buddies says it is a quality game and very fun. I currently play EQ1 and Vanguard, but I am excited to play LotRO and try out all the classes. Turbines free to play gamble is going to pay off big time in my opinion. I can`t wait.
This game was not on my radar at all but after going free to play, I will definitely check this out now!
BS! I saw a link on the right hand side of this interview that read, "Asheron's Call 2: Free to play interview." I was excited, until I read this shit.
Lord of the Rings... Pssh. Shouldn't even bought that IP after failing with DnD. I mean really, if you can't make a decent MMO with an IP like DnD, you should stop shitting out any gaming content!
(Akiraosc)
The funny things is all they are doing is making it free to play. Until you fix the problems that chased of 50% of your player base in MOM, how do you expect it to get any better.
All this does is to suck in new players while taking a dump on what is left of your veteran players.
So it is clear that turbine is interested in one thing only, a cash revenue stream from folks who have never tried it before.
Turbine can't do this no matter how much they'd like to because, unlike most F2P games, DDO and LotRO both license the intellectual properties on which they're based. Mix up the Turbine Points between the two, and you've got an accounting nightmare when it comes time to pay royalties to the rightsholders for Lord of the Rings and D&D.
Okay. Let's put it this way: are you paying for your subscription right now? Then you are paying for all of that already. You should not expect that, just because they are going to offer a very limited portion of the game for free, that you should now get it all for free just because you paid at some point in the past. If you paid for lifetime, then you will still get all the same stuff you already get for nothing more per month, plus they will be giving you a few extras.
And something you said really got my attention: "Gold?? I have 20g right now. Are they going to TAKE 18g away from me when this goes pay to play unless I pay real money to keep it?"
So you're telling us that you are not paying real money for it already? What are you using to pay with? Monopoly money? And if you are a lifetimer, then you already paid with real money. No difference.