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Lord of the Rings Online: Free to Play Interview

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Comments

  • WraithoneWraithone Member RarePosts: 3,806

    Originally posted by Athcear

    As much as Turbine might claim they're not going to go in the "Pay to Win" direction, I've never seen a F2P that didn't, and that includes DDO.  The biggest difference here is that LotRO is known for a higher calibur of difficulty and of player ability.  It has a larger distance to fall than DDO did.  Once again, proof that MMOs will no longer be made for serious players.  This move is likely the final nail in the coffin of serious raiding.

    Do you realize what percentage of the player base are serious raiders? I suspect that they looked at the statistics, applied it to the existing demographics, and came to the conclusion that they stand to gain more than they lose.  Corporations do that all the time. Why should game corps be any different in that regard?

    "If you can't kill it, don't make it mad."
  • royalartsroyalarts Member Posts: 1

    Originally posted by Regomar



    They just lost this current subscriber.  I dont play Pay to Win games.


     

    There saying its not a PAY TO WIN game. Read before you comment.

    I'll give the game another try since I can play forever not just for 14 days.

  • MMO_DoubterMMO_Doubter Member Posts: 5,056

    Originally posted by royalarts

    There saying its not a PAY TO WIN game. Read before you comment.

    They always say it's not a pay to win game.

    "" Voice acting isn't an RPG element....it's just a production value." - grumpymel2

  • WraithoneWraithone Member RarePosts: 3,806

    Originally posted by HawaiiMike

    Well I"m shocked because I always thought Lotro was a healthy MMO.  There have never been server mergers and when I"m on there are always plenty of people playing.  I felt when they did it with DDO that the subscriber base was probably low enough that F2P made good sense.  However, doing it with Lotro makes me wonder how bad off the subscription base is for the game.

    I suspect its about maximizing their potential profits.  Now that they are owned by WB, the corporate bean counters no doubt looked at how well DDO is doing, and ran the numbers on LOTRO.  It would appear that they think they can make more this way, than the traditional sub approach. Only time will tell if they are correct.

    "If you can't kill it, don't make it mad."
  • crockopoopoocrockopoopoo Member Posts: 119

    Originally posted by MMO_Doubter

    Originally posted by royalarts



    There saying its not a PAY TO WIN game. Read before you comment.

    They always say it's not a pay to win game.

    Indeed.  What PR talking head in their right mind would ever admit that their game is pay to win?  LotRo may or may not be, time will tell, but gosh, try not to believe everything you hear just because a dev said it.  In fact, you'd be better off disbelieving it until conclusively proven otherwise.

  • MrbloodworthMrbloodworth Member Posts: 5,615

    Originally posted by Amathe

    But then they say that you will come across a quest (that may have gear as a reward) and you have to pay to be able to do that quest, and thereby be able to get that reward.

    You pay to unlock zones.

    ----------
    "Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me

    "No, your wrong.." - Random user #123

    "Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.

    How are you?" -Me

  • MMO_DoubterMMO_Doubter Member Posts: 5,056

    Originally posted by crockopoopoo

    In fact, you'd be better off disbelieving it until conclusively proven otherwise.

    Exactly right.

    These are multi-million dollar projects. MMO devs shouldn't be trusted any farther than the typical used-car salesman. Sorry - pre-owned.

    "" Voice acting isn't an RPG element....it's just a production value." - grumpymel2

  • junzo316junzo316 Member UncommonPosts: 1,712

    Originally posted by Mopar63

    Originally posted by jamigre

    For every 15 buck sub they lose they'll let 2-4 new players who will spend collectively 2-3x as much a month. Turbine have a great business model with their f2p, premium, and vip subscrition types.

    Great for them! And I wouldn't be surprised to see more games employing a similar hybrid business model in the future.

    Yey for innovation!

     I agree this model is growing and in fairness if you START this way then I do not have an issue with it. However to have players literally pump hundred of dollars into the game and then tell them, hey we are gonna make the system for pay different now is lame.

    As I said above life time subscribers should be given total access with the exception of paid expansions. They should get everything in the Turbine Store for free, they are have already paid for it. To do less is basically a bait and switch.

    Players that have been paying for YEARS should get a nice turbine point bonus when the game goes F2P to say thank you for supporting the game.

    Failure to do this shows Turbine is just like every other MMO company, all about the money.

     

    I noticed that you play STO.  Does STO give it's Lifetime subscribers everything in it's store for free?  Does STO even give lifetime subscribers free "bucks" every month to spend in the store?  Expecting this out of one game, while not expecting it out of the game you currently play seems to have a bit of hypocrisy about it.

  • icehawkeicehawke Member UncommonPosts: 52

    Originally posted by Nesrie

    Originally posted by icehawke

    Oh yes. The sky is falling, the world is ending, and the antichrist walks among us.

     There is no need to be condescending; yours is not the only valid viewpoint here.


     

     My point is not to be condescending, but to say that the people preaching doom have not fully looked into what is going to happen.

     

    And I should say NONE of us knows how it will play out until launch (or beta).

  • junzo316junzo316 Member UncommonPosts: 1,712

    From what I understand, from reading the FAQ and various forum posts, is that the updates will still be free to the lifetimers and to those that are paying the monthly sub (VIPs).  It's only the expansions that you will still need to buy (just as before).  If you have enough points saved up (500/month for VIPs) then you can just pay for the expansion that way.  If you are a subber now and continue to sub, you loose nothing that you have now.  If for some reason you need a few months off the game, and unsub, then return a few months later (resub)  you will have lost nothing that you had (except your house maybe in escrow).  Your gold, bags and bank will all still be there, just as before. 

     

    And to those commenting on the xp pots, I already get bonus xp.  It's called rested xp (which you can also buy with destiny points).  So, I don't see a need to buy the potions.  If I get more XP than that I will outlevel my current zone without finishing most of the quests (as it is my quests are green).  I'm not in a race to get to max level. I'm enjoying the story.  If they fail to deliver on that portion (the story) in the future then I'll have a problem, but as it stands now, I loose nothing.

     

    Nothing is really changing for those of us who are subbed or have lifetimes, except a chance to maybe buy some extra shared storage and such with our "allowance" every month.

  • MMO_DoubterMMO_Doubter Member Posts: 5,056

    Originally posted by junzo316

    I noticed that you play STO.  Does STO give it's Lifetime subscribers everything in it's store for free?  Does STO even give lifetime subscribers free "bucks" every month to spend in the store?  Expecting this out of one game, while not expecting it out of the game you currently play seems to have a bit of hypocrisy about it.

    It was clear since well before release that STO would have a cash shop. It wasn't sprung on people after they paid for their lifetime sub.

    "" Voice acting isn't an RPG element....it's just a production value." - grumpymel2

  • junzo316junzo316 Member UncommonPosts: 1,712

    Originally posted by MMO_Doubter

    Originally posted by junzo316

    I noticed that you play STO.  Does STO give it's Lifetime subscribers everything in it's store for free?  Does STO even give lifetime subscribers free "bucks" every month to spend in the store?  Expecting this out of one game, while not expecting it out of the game you currently play seems to have a bit of hypocrisy about it.

    It was clear since well before release that STO would have a cash shop. It wasn't sprung on people after they paid for their lifetime sub.

    That doesn't negate the fact that lifetimers don't get everything free.  At least Turbine is giving a monthly stipend to their lifetimers to spend in the store, which, I may add, they didn't have to do.  They could have been just as stingy as Cryptic.  Maybe other games that offer lifetime subs + microtransactions should follow suit.

  • WickedjellyWickedjelly Member, Newbie CommonPosts: 4,990

    Originally posted by junzo316

    And to those commenting on the xp pots, I already get bonus xp.  It's called rested xp (which you can also buy with destiny points).  So, I don't see a need to buy the potions.  If I get more XP than that I will outlevel my current zone without finishing most of the quests (as it is my quests are green).  I'm not in a race to get to max level. I'm enjoying the story.  If they fail to deliver on that portion (the story) in the future then I'll have a problem, but as it stands now, I loose nothing.

     I know it's offtopic but why in the hell would anyone need xp potions for this game anyways?  Since they eased the leveling curve in this game it's ridiculous how fast you level.  You level so goddamn fast anymore you can outlevel entire freaking zones at this point.

    Games such as this and WoW really went overkill with how quickly they allow you to level anymore..

    1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

    2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

    3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  • AmatheAmathe Member LegendaryPosts: 7,630

    Originally posted by Mrbloodworth

    Originally posted by Amathe

    But then they say that you will come across a quest (that may have gear as a reward) and you have to pay to be able to do that quest, and thereby be able to get that reward.

    You pay to unlock zones.

     What the article says is:

    "....quest givers featuring quests peripheral to the main storyline will require a purchasable unlock as players progress through the game’s later areas, starting around level 20-25, beginning with the Lone-lands. The locked quest givers will be denoted with a lock icon above their heads, and players can unlock them by simply talking to them and being given the option to purchase the content right then and there."

    EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests

  • junzo316junzo316 Member UncommonPosts: 1,712

    Originally posted by Wickedjelly

    Originally posted by junzo316

    And to those commenting on the xp pots, I already get bonus xp.  It's called rested xp (which you can also buy with destiny points).  So, I don't see a need to buy the potions.  If I get more XP than that I will outlevel my current zone without finishing most of the quests (as it is my quests are green).  I'm not in a race to get to max level. I'm enjoying the story.  If they fail to deliver on that portion (the story) in the future then I'll have a problem, but as it stands now, I loose nothing.

     I know it's offtopic but why int hell would anyone need xp potions for this game anyways?  Since they eased the leveling curve in this game it's ridiculous how fast you level.  You level so goddamn fast anymore you can outlevel entire freaking zones a t this point.

    Games such as this and WoW really went overkill with how quickly they allow you to level anymore..

    I just had to "lol", when I read your reply, because I was thinking the same thing.  I gain xp way too quickly already.

  • WickedjellyWickedjelly Member, Newbie CommonPosts: 4,990

    Originally posted by Amathe.

     What the article says is:

    "....quest givers featuring quests peripheral to the main storyline will require a purchasable unlock as players progress through the game’s later areas, starting around level 20-25, beginning with the Lone-lands. The locked quest givers will be denoted with a lock icon above their heads, and players can unlock them by simply talking to them and being given the option to purchase the content right then and there."

     If you read more of the article it does say that the purchase will unlock quest givers for that entire zone.  In fact, the one Turbine rep comments on it directly.

    EDIT: Oh come on, I just reread over that and it even makes this distinction in the very next sentence after what you quoted.  You're telling me you didn't see that?

    @junzo: Hehe

    1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

    2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

    3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  • MMO_DoubterMMO_Doubter Member Posts: 5,056

    Originally posted by junzo316

    That doesn't negate the fact that lifetimers don't get everything free.  At least Turbine is giving a monthly stipend to their lifetimers to spend in the store, which, I may add, they didn't have to do. 

    That's right. They didn't have to do it. Why do you think they did it?

    "" Voice acting isn't an RPG element....it's just a production value." - grumpymel2

  • MMO_DoubterMMO_Doubter Member Posts: 5,056

    Originally posted by junzo316

    I just had to "lol", when I read your reply, because I was thinking the same thing.  I gain xp way too quickly already.

    They aren't selling xp potions yet.

    Nothing is easier to change in an MMO than xp rates.

    "" Voice acting isn't an RPG element....it's just a production value." - grumpymel2

  • negentropynegentropy Member Posts: 241

    Originally posted by Hermes_Zum

    Well "stop" no wonder "stop" that you dont understand "final stop"

    Well, lookee there, you made a funny. I'll mail you a gold star you can stick on the front of your shiny new protective helmet.

    A fanatic is one who can't change his mind and won't change the subject. -Winston Churchill
  • PapadamPapadam Member Posts: 2,102

    Originally posted by MMO_Doubter

    Originally posted by junzo316

    I just had to "lol", when I read your reply, because I was thinking the same thing.  I gain xp way too quickly already.

    They aren't selling xp potions yet.

    Nothing is easier to change in an MMO than xp rates.

    Free players wont get rested xp and cant use destiny points to buy it.

    I bet you there will be xp potions in the cash shop, and it is where I will spend my 500 tp/month :)

    If WoW = The Beatles
    and WAR = Led Zeppelin
    Then LotrO = Pink Floyd

  • WraithoneWraithone Member RarePosts: 3,806

    Originally posted by MMO_Doubter

    Originally posted by junzo316

    That doesn't negate the fact that lifetimers don't get everything free.  At least Turbine is giving a monthly stipend to their lifetimers to spend in the store, which, I may add, they didn't have to do. 

    That's right. They didn't have to do it. Why do you think they did it?

    To cut down on potential PR problems?  Now people can point to the difference... Basic PR tactics.  Those that think that they are doing it out of the goodness of their hearts, likely believe in the tooth fairy as well... ^^

    "If you can't kill it, don't make it mad."
  • adam_noxadam_nox Member UncommonPosts: 2,148

    No mmo goes f2p unless their current model is failing, and LOTRO's was.  I know there's lots of people that love it to death, but their subs were in the dumps.  Let's start with a little realism and not so much fantasy when we analyze mmo news.

    Why does the article say that you won't pay to win, yet you do?  I don't get it.  In both games Turbine has you can take a crap without paying them some money.  You can't level, you can't quest, it's more a demo than an actual game.

  • MrbloodworthMrbloodworth Member Posts: 5,615

    Originally posted by Terikan3

    No mmo goes f2p unless their current model is failing, and LOTRO's was.  I know there's lots of people that love it to death, but their subs were in the dumps.  Let's start with a little realism and not so much fantasy when we analyze mmo news.

    Why does the article say that you won't pay to win, yet you do?  I don't get it.  In both games Turbine has you can take a crap without paying them some money.  You can't level, you can't quest, it's more a demo than an actual game.

    You sir are wrong, please stop being wrong. There is nothing to "WIN", thats just retarded to even say.

     

    "MT: That's right, Dungeons & Dragons Online right now is about eight percent of the market, LOTRO  is number eight in the marketplace with five percent. Combined, thirteen percent of MMO gamers are playing Turbine games. That positions Warner Bros. right away in MMOs, and that's clearly a direction we're headed in the future."

    ----------
    "Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me

    "No, your wrong.." - Random user #123

    "Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.

    How are you?" -Me

  • nYfenYfe Member UncommonPosts: 29

    After reading over the chart linked in a previous post, there are a couple things I don't completely agree with.

    I think that "premium" players should be able to get more than they currently are able to. For example, they should be able to do monster play, get rested experience, and should definitely be able to spend destiny points. That's just my personal opinion, though.

  • DexterGrifDexterGrif Member Posts: 35

    Although I haven't played Lotro in a while, this is not likely to bring me back. I do, however, hope this is success.

This discussion has been closed.