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If you are like me and think the advertised Order v Destruction is a bad idea that will harm Warhammer 40k Dark Millenium Online.
Sign an online petition to tell vigil games, we dont want 40k going the way of WAR. Say NO to 2 Faction system.
http://www.petitiononline.com/WH40kDM/petition.html
This petition was started on a 40k online website, excellent fan site for 40k online info and general Warhammer information.
Comments
I really don't see the big deal people keep raising on 3 factions vs 2. All it does is split the playerbase out further and still stands to have an unfair advantage on one side. Hell, Wurm Online has 3 factions, and since one had a good run back in the day, they scooped up most of the players and steamroll the other two - no matter if they ally against them or not. 70% of the PvP server plays that one faction, and why?... because they are winning, and newcomers see this and immediately want in on the victor's side.
It changes nothing in the dynamic, even if you can ally against the greater force - because there WILL BE that greater force, regardless.
If you really want it to be more fair, then have around 11 factions that can ally with others based on who is winning. Then those smaller groups stand a chance to unite into something more 50-50. it's impossible without a large number of smaller groups to consider. 3 won't do it.
Writer / Musician / Game Designer
Now Playing: Skyrim, Wurm Online, Tropico 4
Waiting On: GW2, TSW, Archeage, The Rapture
For me....faction conflict is why I would play a game.I think two factions makes more sense than more than two.
lol you all are complaining about the number of factions, yet do not even know if the game is Instanced or not.
Philosophy of MMO Game Design
Im assuming you not a warhammer 40k fan. The root lore of the game is everyone hates everyone even in the Imperium its not unusual for space marines to fight the imperial guard. In the past factions have worked together when there is overwhelming odds. As soon as the threat passed the space marines slaughter their once allies on the spot. This is the base fundamental lore you are talking about breaking. Order v Destruction does not fit in the lore nor should it. Do i need to remind you of what happend to WAR when they chose the 2 faction system, at least in that game at a stretch they could get away with it, but even then there was uproar.
You have NO idea what they are doing or what will come about. There is about another two or so years of development ahead and anything could happen. Good work for jumping the gun on a FEW written words and a 1min video. I do hope they get this game right but I will at least wait for at least more information than the few crumbs that has been presented before I spout off polls and crap.
Do you guys know that they table top game has more then 2 factions? Do you guys know anything about the game? You can not have warhammer 40k with out factions. If you take away the factions then you do not have warhammer 40k. It should be called somthing diffrent then.
Also on a diffent note Worlds of Warcraft stold the idea for there game from warhammer table top game.
So if there was no Warhammer you would never have WoW.
If you want to know more about warhammer 40k go to there website. Im sure it will give you all the info you will ever need about warhammer 40k. Im sure they will follow the table top game very close.
http://www.games-workshop.com/gws/content/article.jsp?categoryId=cat210004&aId=9300005
Try this website Arradien
http://www.darkmillenniumonline.com/
hmm read much? Probably not, try game info on this official website join the forces of order or vile host of destruction. If you dont have an informed opinion leave it for your kids bedtime story.
No this is the correct way of doing it. Whats the point of waiting till it's too late to voice our opinions.
After playing Dark Age of Camelot, and Warhammer online, Ill have to say NO to 2 factions too. A 3rd faction just adds so much the the imerrsion and depth of the game world. And there is just no way to justify having any faction in warhammer 40k allied with another permenantly in a game. Each faction is already heavily developed enough to stand on it's own in the tabletop game, why not capatilize on that, its not as if they have to come up with new units to flesh out each faction.
I honestly don't think the lack of a 3rd faction is the majority reason why WAR sucks. In fact, I think it's hard to even come across that argument past all the other dumb stuff in that game (poor PvE, universal cooldowns, etc). WAR was just "meh", and a 3rd faction wouldn't fix that.
DAoC and WAR are different in more ways that just the # of factions you know... and it's easier to overlook the faults of an older game. Not a new one.
Writer / Musician / Game Designer
Now Playing: Skyrim, Wurm Online, Tropico 4
Waiting On: GW2, TSW, Archeage, The Rapture
I think if every lore based faction was more like a guild, where they could ally each other and war each other, back stab ect. Would make for a much better game than if they do the 2 factions completely divided from each other.
I hate not being able to chat to the other side, and multiple factions always leads to balance issues.
With the factions as more of a guild like setup, the usual 1 strong faction could be dealt with by all the other factions teaming up on it, making a sandbox faction system.
People would have to be able to betray and go to another faction though.
And everyone would have to be able to communicate with each other, regardless of affiliation.
Im so sick of killing complete strangers in mmorpgs, let me be able to hunt down and gank Mr "global chat jackass". Or be able to ask what just killed me to the person responsible for my death.
Even if every other aspect of the game was flawless, it would still have had the same major balance issues that they've spent it's entire release life trying to compensate for. If you can't see how having 3 factions would have helped, you never played DAoC or Planetside to see how it was correctly done.
But that being said, if this game is nothing but instanced PvP, it won't matter about the factions because it'll be a much bigger blow for me personally and I'll be passing it up all together.
Thats a very sound idea Crunchy, but id assume they would be too far down the faction route to implement something like this.
if its one thing you learn from SWTOR
its that GAMEPLAY should ALWAYS come over STORY
Philosophy of MMO Game Design
I hope there will be more than two factions to keep the pvp fun, dynamic, and more balanced. I also hope there will be more than two factions to stick closer to the Warhammer 40k lore. I have signed the petition already! It is best to press the issue now so the devs hear the core of their fans and have time to choose wisely.
Yea we have no idea what they are doing, but if this game atm is being developed as a 2 faction system we need to say our opinions early in order for them to turn it into a 3 faction system.
Do you know how long it would take to put in a third faction? they need to know what we want in early development, not 6 months from release cause then its not time to change anything, just bug fixes and polishing then.
If this game is allrdy being developed with 3 factions, well then no harm done really. we wasted abit of internet space but there is loads so np's!
Better be safe then... (damn. how does that saying go again?
Currently Playing Path of Exile
The game is nearly 3 and a half years out from release, so I sincerely doubt it is too late for them to change their minds and add a third faction.
"Everything we do is with their cooperation and approval. Pretty much anything that gets added into the 40k universe in our MMO will get added to the canon, part of the war, and will receive the blessing of Games Workshop."
This sound pretty good, if everything in the MMO will be considered canon then it sounds unlikely there will be 2 factions with the differnt races teaming up with eachother.
If WoW = The Beatles
and WAR = Led Zeppelin
Then LotrO = Pink Floyd
another idiotic thread from an OP who doesnt have a fucking clue what hes talking about
3 factions can be just as unbalanced as 2, and in more ways.
WAR40K needs anti zerg measures, not splitting the playerbase into 1 billion factions. with anti zerg measures 2 factions is the best way for a MMO to handle pvp.
+1
Thanks for the laugh.
"There is as yet insufficient data for a meaningful answer."
I really hope that they go with more than two factions, but i wish people would stop citing the two faction system as the reason WAR failed.
That certainly wasn't the reason why anyone i knew was disheartened by the game, the obvious ones were:
- Engine couldn't support the sole component and pinnacle of the (end)game
- Balance rendered many classes useless, and produced a repetitive narrow spectrum of pvp tactics
- World design was horrible and discouraged natural encounters
- Imbalanced faction numbers
Only one problem is relevant to the number of factions, and likely would have existed regardless of their being three factions.
W40ks large conflicts have ALWAYS been 2 factions, either get over it or dont p-lay, its as simple as that, not every game ever created is made for you belive it or not.
Apparently stating the truth in my sig is "trolling"
Sig typo fixed thanks to an observant stragen001.
Well as long as they make the 40K faction system like it is in the table-top game - ie, The Imperium vs. uhm, everyone ,) - then I don't care if there are 1, 2 or 17 factions. As long as they don't end up with Lore-breaking crap like Eldar fighting alongside Slaanesh marines, it's all good.
WTF? Seriously WTF?!?!
The game gets slighty exposed/revealed less than a week ago, there's barely any info out there regarding the game and you are already starting a petition?!
Why don't you just let Vigil do their job?! I am sure they know what they are doing. Petitions like these, the whinning before you even saw anything, is EXACTLY what ruins games like these. Just leave it be. Be patient, they know what they are doing.
~Awesome Tr!x