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TERA vs. RIFT vs. FFXIV

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  • ZookzZookz Member Posts: 244

    Originally posted by Boredmad

    Originally posted by Zookz

    Of the three, I am most interested in Tera. Hopefully the game is properly westernized and not just translated then ported over. Out of this wave of upcoming MMO's the only two I can get remotely excited about are Tera and TSW. I have my fingers crossed they turn out well, and if they don't I will give up on this genre. 

    Remember what happened with Aion before considering Tera. Its being produced by the same individuals and for the same market Asia. Remember the server problems with Aion I'd bet Tera will have the same problem depending on where you live.

    Sorry, what? 

     

    What happened with Aion is they didn't do what they said, which was to westernize it. Had they done a better job then they would have more players now. The Aion team here has zero developmental control over their product. I fail to see how that will be similar to Tera. Aion has stable servers, it has a crappy engine for an MMO. To each their own I suppose, but before you completely dismiss a game it would help if you learned something about it first. 

  • BoredmadBoredmad Member Posts: 43

    Originally posted by Zookz

    Originally posted by Boredmad


    Originally posted by Zookz

    Of the three, I am most interested in Tera. Hopefully the game is properly westernized and not just translated then ported over. Out of this wave of upcoming MMO's the only two I can get remotely excited about are Tera and TSW. I have my fingers crossed they turn out well, and if they don't I will give up on this genre. 

    Remember what happened with Aion before considering Tera. Its being produced by the same individuals and for the same market Asia. Remember the server problems with Aion I'd bet Tera will have the same problem depending on where you live.

    Sorry, what? 

     

    What happened with Aion is they didn't do what they said, which was to westernize it. Had they done a better job then they would have more players now. The Aion team here has zero developmental control over their product. I fail to see how that will be similar to Tera. Aion has stable servers, it has a crappy engine for an MMO. To each their own I suppose, but before you completely dismiss a game it would help if you learned something about it first. 

    I looked more into it and I have to say I have no idea what some individuals are so anxious to see Tera launch. Aion was an eastern tastes MMO they had no plans to change it. I may of played longer without server problems. I don't know when you began playing, but when I left its servers were terrible. Tera is going to be the same a MMO made for eastern tastes and I'd bet it will have many of the same problems.

  • katasteelkatasteel Member UncommonPosts: 30

    Rift all the way for me, second would be The Secret World, then FFXIV.

  • WickedjellyWickedjelly Member, Newbie CommonPosts: 4,990

    Rift is the one out of those three that interests me the most.

    1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

    2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

    3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  • eripmav08eripmav08 Member Posts: 65

    this is interesting batlle.. :)

    HuNd3Rz

  • MargulisMargulis Member CommonPosts: 1,614

    Rift looks like the first true high fantasy game since Vanguard not based on a previously established  IP, very much looking forward to it.  Final Fantasy XIV seems too much like Final Fantasy XI version 2 for my taste, and TERA is just going to be Aion part 2 as far as I'm concerned, another overhyped ultimately crap mmo.  Could be wrong, but I doubt it.

  • MargulisMargulis Member CommonPosts: 1,614

    Originally posted by Mannish

    Tera for me. Looking forward to the real time combat system and political system.

    Dude, you need to tone down that signature, or they better be paying you for advertising.

  • illorionillorion Member Posts: 467

    Tera... im sick and tired of the same old click to highlight enemy and then mash hotkeys formula. The only realtime combat games on the market right now suck at it so im looking forward to one that gets it right.

    "Don't mistake a fun game for a good game... Checkers is fun to play but its not exactly the highest point of gaming design... and definatly not worth $60 plus $15 a month"

  • bastionixbastionix Member Posts: 547

    Originally posted by illorion

    Tera... im sick and tired of the same old click to highlight enemy and then mash hotkeys formula. The only realtime combat games on the market right now suck at it so im looking forward to one that gets it right.

    That just means it's action based like a console game. From their site:

    "TERA will support game controllers at launch, enabling players to take TERA to their living room for a console experience"

     

    So you won't be clicking, but you'll have a simplified game I think. Fact is, to designate complicated actions, you need a mouse + keyboard, which means clicking, you can't get around that.

  • DrachasorDrachasor Member Posts: 2,678

    FFXIV for me.  Fully interchangeable classes (unlike Rifts), customizable difficulty, tactics/positioning based combat, and great story is a pretty good combo.

    I'm particularly not interested in Terra because of the politics.  Real life politics sucks enough, but it is a lot worse on virtual worlds.  Takes too much time, can suck fun out of the game, ruin in-game friendships, etc, etc.  I play a game to have fun, not to have it become a job.

    Rifts looks alright, but how the events work and what their exact effects are seem a bit vague from what I've seen.  I also fear it is just going to be the standard overspecialized Holy Trinity game where you have the tank largely just take damage, dps who deal all the damage, and healers who just spam heals.  Not sure about that, but that doesn't appeal to me at all.

    That said, SW:TOR and GW2 are probably higher on my list.

  • BoredmadBoredmad Member Posts: 43

    Originally posted by Drachasor

    FFXIV for me.  Fully interchangeable classes (unlike Rifts), customizable difficulty, tactics/positioning based combat, and great story is a pretty good combo.

    I'm particularly not interested in Terra because of the politics.  Real life politics sucks enough, but it is a lot worse on virtual worlds.  Takes too much time, can suck fun out of the game, ruin in-game friendships, etc, etc.  I play a game to have fun, not to have it become a job.

    Rifts looks alright, but how the events work and what their exact effects are seem a bit vague from what I've seen.  I also fear it is just going to be the standard overspecialized Holy Trinity game where you have the tank largely just take damage, dps who deal all the damage, and healers who just spam heals.  Not sure about that, but that doesn't appeal to me at all.

    That said, SW:TOR and GW2 are probably higher on my list.

    Rift's system allows players to be any class within the archetype thats quite enough. Multi-class systems have problems that developers often aren't able to fully predict Rift's system evolved out of an attempt to make it work.

    If you have any questions about Rift's gameplay go to the official forums everything we know from developer interviews, E3, and general rumor is found there. Rift isn't a WoW clone don't dismiss it based on that, when more is out have a second look at it.

  • DrachasorDrachasor Member Posts: 2,678

    Originally posted by Boredmad

    Originally posted by Drachasor

    FFXIV for me.  Fully interchangeable classes (unlike Rifts), customizable difficulty, tactics/positioning based combat, and great story is a pretty good combo.

    I'm particularly not interested in Terra because of the politics.  Real life politics sucks enough, but it is a lot worse on virtual worlds.  Takes too much time, can suck fun out of the game, ruin in-game friendships, etc, etc.  I play a game to have fun, not to have it become a job.

    Rifts looks alright, but how the events work and what their exact effects are seem a bit vague from what I've seen.  I also fear it is just going to be the standard overspecialized Holy Trinity game where you have the tank largely just take damage, dps who deal all the damage, and healers who just spam heals.  Not sure about that, but that doesn't appeal to me at all.

    That said, SW:TOR and GW2 are probably higher on my list.

    Rift's system allows players to be any class within the archetype thats quite enough. Multi-class systems have problems that developers often aren't able to fully predict Rift's system evolved out of an attempt to make it work.

    If you have any questions about Rift's gameplay go to the official forums everything we know from developer interviews, E3, and general rumor is found there. Rift isn't a WoW clone don't dismiss it based on that, when more is out have a second look at it.

    FFXIV certainly provides more freedom in creating a character.  That was my point.

    Looking at how they divide class roles and the classes they've shown, it LOOKS like Holy Trinity combat.  I'll grant they haven't talked about it, but if you go by history that usually means they aren't doing something creative in terms of group roles (since that would be part of the design from the get-go and something different is something they'd shout about).  Problem with Holy Trinity combat is that it makes lots of class options end up being very few class options as all your resources have to be spent min-maxing for the one particular role if you want to excel in any remotely serious group content.  A system that isn't overly specialized encourages more flexibility and that opens up a lot more possibilities.  

    Now maybe Rift won't be that way, and if they decide to do something different I'll take a look when they announce that fact.  However, I'm not going to get excited by the promises of a new company that seems to be run by people I've never heard of.  SE is one of the gaming companies I generally trust, even if I've had some problems with their game endings.  Generally they deliver on their promises, so what they say means more to me than what the Trion people say.

  • BoredmadBoredmad Member Posts: 43

    Originally posted by Drachasor

    Originally posted by Boredmad


    Originally posted by Drachasor

    FFXIV for me.  Fully interchangeable classes (unlike Rifts), customizable difficulty, tactics/positioning based combat, and great story is a pretty good combo.

    I'm particularly not interested in Terra because of the politics.  Real life politics sucks enough, but it is a lot worse on virtual worlds.  Takes too much time, can suck fun out of the game, ruin in-game friendships, etc, etc.  I play a game to have fun, not to have it become a job.

    Rifts looks alright, but how the events work and what their exact effects are seem a bit vague from what I've seen.  I also fear it is just going to be the standard overspecialized Holy Trinity game where you have the tank largely just take damage, dps who deal all the damage, and healers who just spam heals.  Not sure about that, but that doesn't appeal to me at all.

    That said, SW:TOR and GW2 are probably higher on my list.

    Rift's system allows players to be any class within the archetype thats quite enough. Multi-class systems have problems that developers often aren't able to fully predict Rift's system evolved out of an attempt to make it work.

    If you have any questions about Rift's gameplay go to the official forums everything we know from developer interviews, E3, and general rumor is found there. Rift isn't a WoW clone don't dismiss it based on that, when more is out have a second look at it.

    FFXIV certainly provides more freedom in creating a character.  That was my point.

    Looking at how they divide class roles and the classes they've shown, it LOOKS like Holy Trinity combat.  I'll grant they haven't talked about it, but if you go by history that usually means they aren't doing something creative in terms of group roles (since that would be part of the design from the get-go and something different is something they'd shout about).  Problem with Holy Trinity combat is that it makes lots of class options end up being very few class options as all your resources have to be spent min-maxing for the one particular role if you want to excel in any remotely serious group content.  A system that isn't overly specialized encourages more flexibility and that opens up a lot more possibilities.  

    Now maybe Rift won't be that way, and if they decide to do something different I'll take a look when they announce that fact.  However, I'm not going to get excited by the promises of a new company that seems to be run by people I've never heard of.  SE is one of the gaming companies I generally trust, even if I've had some problems with their game endings.  Generally they deliver on their promises, so what they say means more to me than what the Trion people say.

    I really don't think that FFXIV will provide more freedom when it comes to character creation or gameplay. At most FFXIV sticks with the concept of allowing players to experience all archetypes, when Rift abandoned this leaving its current class system, though it is promised to contain less traditional classes like spell casting warriors and melee magi. Its multi-classing if you want to call it merely more controled than FFXIV and it needs to be. I may be wrong, but I doubt that FFXIV will have some of the same issues with multi-class system within its gameplay as Rift would of because of PvP.

    I wouldn't say they are going for the Holy Trinity combat, though I don't doubt many will try to play that way. Rift's gameplay promises to move back to some older group formats bringing back other group roles from before WoW's over simplified group combat. Many different roles outside the Holy Trinity are going to be capable play styles.

    Trion Worlds is a new company, but the individuals working on the game aren't new to MMO's or gaming. It all depends on whether or not they ship a finished polished product, which if they do I could see Rift becoming successful. Not saying FFXIV won't if only because of the eastern market or other factors, but Rift is the most promising western MMO I've seen in years.

  • MikehaMikeha Member EpicPosts: 9,196

    Originally posted by Margulis

    Originally posted by Mannish

    Tera for me. Looking forward to the real time combat system and political system.

    Dude, you need to tone down that signature, or they better be paying you for advertising.

     I like me.image

  • RaythorRaythor Member Posts: 134

    Rift seems to be pulling away from the pack. But, if you were to redo this poll closer to their respective release dates, I'm sure that the closest to said date would rule the day.

     

    Mmo gamers are a fickled lot!

  • MikehaMikeha Member EpicPosts: 9,196

    Originally posted by Raythor

    Rift seems to be pulling away from the pack. But, if you were to redo this poll closer to their respective release dates, I'm sure that the closest to said date would rule the day.

     

    Mmo gamers are a fickled lot!

     

     

    With Rift I see Age Of Conan, Warhammer, Mortal Online, Darkfall and Chronicles Of Spellborn happening all over again.

    LOL, just kidding but it seems like its a popular thing to say.

  • ariestearieste Member UncommonPosts: 3,309

    My level of interest is as follows:

    RIFT:  read a bunch on it, know the history of many developers involved, interested in dynamic content.  expect it to be a disappointing EQ2 clone  but hope that dynamic content will make it interesting.

    FF:  the last FF MMO is one of the most horrible experiences I've had in my 30+ MMOs and i'm not touching this with a 10ft pole.

    TERA:  never heard of it except mentioned in passing on these forums.  might google it at some point.  (edit:  looked at wiki.  "target through crosshairs", "developed in korea".  no plans to look again unless i hear some amazing things)

     

    So i voted for RIFT.  

    "I’d rather work on something with great potential than on fulfilling a promise of mediocrity."

    - Raph Koster

    Tried: AO,EQ,EQ2,DAoC,SWG,AA,SB,HZ,CoX,PS,GA,TR,IV,GnH,EVE, PP,DnL,WAR,MxO,SWG,FE,VG,AoC,DDO,LoTRO,Rift,TOR,Aion,Tera,TSW,GW2,DCUO,CO,STO
    Favourites: AO,SWG,EVE,TR,LoTRO,TSW,EQ2, Firefall
    Currently Playing: ESO

  • PilnkplonkPilnkplonk Member Posts: 1,532

    GW2 then Rift

    For some reason Tera does not appeal to me (can't put a finger on why exactly) and FFXIV is right out of consideration because of no PvP.

    And why GW2 isn't on the list? It definitely fits into this group of upcoming mmos... Fantasy style, due out in a year, AAA production...

  • HedeonHedeon Member UncommonPosts: 997

    Originally posted by arieste

    My level of interest is as follows:

    RIFT:  read a bunch on it, know the history of many developers involved, interested in dynamic content.  expect it to be a disappointing EQ2 clone  but hope that dynamic content will make it interesting.

    FF:  the last FF MMO is one of the most horrible experiences I've had in my 30+ MMOs and i'm not touching this with a 10ft pole.

    TERA:  never heard of it except mentioned in passing on these forums.  might google it at some point.  (edit:  looked at wiki.  "target through crosshairs", "developed in korea".  no plans to look again unless i hear some amazing things)

     

    So i voted for RIFT.  

    read MMORPG.com´s or massively.com´s hands on of TERA....they dont talk much about it as a MMO, but atleast sounds they like the way combat works.

    besides TERA got an American developer team as I understand it - the game itself being pretty much the same, but with some configurations....2 things he mentioned mainly were that they are working on adding achievements and make the lvling progression abit diffrent.

  • marcuslmmarcuslm Member UncommonPosts: 263

    I voted Rift, but I am very interested in TERA as well. Rift and TERA are both really nice graphically but,  Rift got the edge because of it's dynamic nature. One of the videos I watched said that even the instances are dynamic...they are different based on what level you are when you enter. Not just a difficulty difference but different storyline, enemies, etc. Sounds like it would keep me interested for a long time.

     

    Final Fantasy XIV just hasn't gotten my attention yet. Nothing I have seen  about it really makes me want to play it. Maybe I just don;t know enough about it yet.

  • IllyssiaIllyssia Member UncommonPosts: 1,507
    Originally posted by Raythor

    Rift seems to be pulling away from the pack. But, if you were to redo this poll closer to their respective release dates, I'm sure that the closest to said date would rule the day.
     
    Mmo gamers are a fickled lot!

     

    The problem with Rift is that it is a long long way from release and is being made by a startup backed by venture capital, I.e. It may get a lot of hype here, but never make it to release. I think XIV the best mmo at E3, but I think some won't get it at all, so are best just looking elsewhere.
  • StrieferStriefer Member UncommonPosts: 62

    The only one I am even remotely interested in is FFXIV. The others feel like another copy paste in mmos.

  • bastionixbastionix Member Posts: 547

    Originally posted by Striefer

    The only one I am even remotely interested in is FFXIV. The others feel like another copy paste in mmos.

    That's pretty weird, I would say FFXIV is a copy and another element of their franchise. Riven and Tera are completely new games.

  • bastionixbastionix Member Posts: 547

    Originally posted by Illyssia

     

    The problem with Rift is that it is a long long way from release and is being made by a startup backed by venture capital, I.e. It may get a lot of hype here, but never make it to release. I think XIV the best mmo at E3, but I think some won't get it at all, so are best just looking elsewhere.

    RIFT isn't a start up at all really. Many of their designers are from EQ / EQ2 and other MMO studios. If you watch the gametrailers videos you'll see one of the *I think* producers has worked for SoE for years.

  • xSagaixSagai Member CommonPosts: 94

    Originally posted by Illyssia

    Originally posted by Raythor

    Rift seems to be pulling away from the pack. But, if you were to redo this poll closer to their respective release dates, I'm sure that the closest to said date would rule the day.

     

    Mmo gamers are a fickled lot!

     

    The problem with Rift is that it is a long long way from release and is being made by a startup backed by venture capital, I.e. It may get a lot of hype here, but never make it to release. I think XIV the best mmo at E3, but I think some won't get it at all, so are best just looking elsewhere.

    Not sure where you got a long way away from release. The devs at E3 are quoted as saying Q1 2011, how is that any different from Tera? A start-up backed by venture capital it may be but the producer of the game is the same responsible for EQII so it isn't like this is anyones first game there. You seem to be making a lot of assumptions without all the facts

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