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I am currently on the trial working through the tutorials with five more days to decide if I want to sub. One of the things I have read consistently is that although skill points make a difference in what you can do, it is possible to specialize in a small area and be competitive in that area relatively quickly and that being new doesn't mean that you will automatically lose to every vet.
Right now on the official forum there are a lot of rumors about selling skill points and a lot of people beating their chests saying they will quit the game if it happens. That they could never tolerate anyone new buying skill points and being competitive with them. I know the rumors have been debunked and there won't be skill points sold, but it raised the question in my mind about how much of a disadvantage it will really be to be new and not have the points. Is it that the points really aren't that important because you can specialize in a small area, or is it such a huge thing that there is no point in starting? If it is not such a big deal then why are there so many threads on the official forums filled with people threatening to quit over others getting skill points? Why would someone care one way or the other if the main thing was how you fit your ship and flew it?
Again I am not advocating the sale of SP, I don't really care since i haven't decided on the game yet, just that it raised a lot of questions for me about how big of a disadvantage it would be.
Comments
It has nothing to do with an advantage or disadvantage.
Its simple really. There are highly specialized ship in eve that require a great deal of training time.
People who waited those skills out are voicing their opinion right now because they feel its unfair that there could be a possiblity of CCP selling Skill points (I doubt they do that though).
It has nothing to do with being competitive.
You can run a cruiser with 1-2 million Sp and be competitive in a small gang, you could be a day or so old and be a tackler or get into a thrasher and help out.
It has nothing to do with an actual advantage and more to do with "I waited forever and I dont think newer pilots should just buy skills instanly while i waited patiently".
Noone is crying over a lost advantage because the truth is if you buy your way into any ship be it through SP, Isk or both and come up against someone with years of pvp experience in that ship. you will find yourself in a pod faster than you could say "what did I just get myself into".
Playing: Rift, LotRO
Waiting on: GW2, BP
WTF? Make up stuff much?
There is one troll thread on the Gen Discussion that just hit 2 pages of replies. Hardly, the amount of talk you're talking about.
Even so, you have been able to buy characters for quite a few years now. Same thing. Buy GTCs, sell them in game, then buy a char who already has SP.
You will never be able to buy anything in game or out, to increase the rate at which your character trains, as far as straight up buying it. I'm not talking about Implants and Learning Skills.
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Its a rumor because CCP has the ability through a new feature to hand pools of skill points out to players. this would suggest that the feature is put in place to sell skill points through a cash shop/micro transaction.
I think its bullshit but you know how people like to get all doom and gloom about everything.
Playing: Rift, LotRO
Waiting on: GW2, BP
Really? Any links on it? This is the first I've heard of it.
I don't really hang out on their forums much. EVE forums are just a congregation of the worst people in the EVE community.
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Yeah, you don't buy skillpoints. There is just a legal method of character trade using in-game money. (As said above, buy GTC, sell for ISK, buy a character)
Really, this doesn't matter. No new player will be able to buy an account and understand enough about the game to make it worth his while. If you went out and bought a 50 mil SP character, you wouldn't understand anything about that character's ships, fittings, etc.. and would likely lose more money in the process.
I've heard several stories of new players buying accounts, and losing a 5 bil ship their first day.
EVE is better, IMO, if you just play it from the start, and learn as you go. You'll learn more about your role in the game. SP don't matter that much. If you can fly a single ship well enough, you can be competitive and have fun.
Also, LOL.
Ok, so this must be what brought this stupid rumor up.
Since the downtime lasted so long while CCP was moving their servers, they offered to give all players a bit of XP to make up for it. They said they'll release a devblog in a couple days telling how to retrieve your XP.
That is ALL they've said.
Geez, people let rumors fly without using their heads. Just knowing CCP and their history, I wouldn't think in a million years that they would just let people buy SP outright.
They also got the ability to finally gracefully solve the learning skill problem. Just saying.
It doesn't surprise me that people are going completely apeshit over this. People are just really, really dumb..
If there is only one thread, then the others have either fallen off the front page or been combined/locked, however the forum is moderated. I would have just asked how important the skill points really were on one of those threads but trial accounts can't post on the forums.
The developer said they weren't going to sell points so it isn't going to happen. I just wanted to know how much of a handicap it would be not to have them since it seemed to make more of a difference than I had expected,
On tuesday next week all accounts that were active during the 24+ hour downtime will be recieveing a 24 hours worth of skill points that could be redeemed and given to a character of the account owners choosing.
CCP has the ability to do this now through a new feature that they were planning to release at a latter date. But considering the situation with downtime felt it was the perfect time to unveil it.
Its all in the dev blog section of the main site.
One has to ask though. Why create such a feature? Does CCP plan on having downtime issues furthur down the road? Do they plan on giving skill pools away for other things? Is this a hint at a possible cash shop[ feature?
It leaves alot to speculate on since CCP hasnt gone to deep in explaining why they even created the feature.
Playing: Rift, LotRO
Waiting on: GW2, BP
This is how the downtime reward for players was decided, FYI.
http://keithneilson.co.uk/the-csm-summit-june-2010-thursday/
When I read about the feature in the devblog about the downtime, it seemed to indicate the feature was being developed already (previous to the outage). I just assumed it was being developed as a support tool to help with lost training time petitions and such.
That said, batolemaeus jogged my memory of people bitching about learning skills, so maybe it is just step one in the removal of learning skills. I hadn't really given them much thought after training them early on, so not really up to date on the talking points of that one.
-mklinic
"Do something right, no one remembers.
Do something wrong, no one forgets"
-from No One Remembers by In Strict Confidence
I think you've hit the nail on the head with this question: What is the purpose of this new skill point system? How will it be implemented? How will additional skill points be earned?
I guess we'll have to wait and see.
Hell hath no fury like an MMORPG player scorned.
CCP stated that they regarded learnings as a mistake. They're also trying very hard to acquire new customers since their customer retention rate is getting worse.
Combine that with the fact that many new players are put off by the arbitrary wall of learning skills, and you have an economically perfectly viable reason to try and remove learning skills.
The microtransaction speculation however is bullshit. They know as well as everyone else that this could be a potential marketing desaster far worse than t20.
I'm obviously speculating as much as everyone else, but I can find a lot of sensible reasons why my speculation is better than that of others.
I dont get it. If they regard training skills as a "mistake" why dont they just do everyone a favor and eliminate them and jack up base attributes as if everyone trained the learning skills already.
Is it that difficult?
Playing: Rift, LotRO
Waiting on: GW2, BP
If they do that, they'd better refund the skillpoints trained into learning for people who had trained the skills. I'd hate to see my all level 5 learning (except level 4 in the rank 3 charisma) skillpoints disappear.
Well with this feature they would be able to refund skills spent on learning through "skill pools" right?
Playing: Rift, LotRO
Waiting on: GW2, BP
You always have to put the economical side into perspective. If they perceive it as more of an issue now, they will throw manhours at it.
Besides, this is CCP we're talking about. They still haven't managed to correct the rocket stat bug, which would take one guy 10 minutes to fix by adjusting two variables.
Do you gents think this will be an additional system added to the game, or a complete replacement for the current skill learning system to a skill point accrual system, a la Perpetuum?
Hell hath no fury like an MMORPG player scorned.
I only read part of it, but I was surprised it took so long for this topic to come here with all the speculative garbage going on and on about it over on the EVE forums. CCP is going to credit SP for the extended downtime, which they should not do - but is a separate issue. But no, it turns into EVE having a cash shop and DOOM, DOOM, DOOM. It is some pretty sad trolling of ignorance over there. With the 5 minute waits on posts, would have thought it would have hit here sooner...
...such fail at life, some people.
I miss the MMORPG genre. Will a developer ever make one again?
Explorer: 87%, Killer: 67%, Achiever: 27%, Socializer: 20%
My wound: you rubbed salt in it.
Give me liberty or give me lasers
It is a shame, in a sense, if you look at how many things that CCP has actually abandoned - things like this, nifty ideas, etc. Always working toward the new and nifty...
edit: Yes, I'm one of those Incarna may look spiffy and all, but how about taking a moment to fix some of these other things people.
I miss the MMORPG genre. Will a developer ever make one again?
Explorer: 87%, Killer: 67%, Achiever: 27%, Socializer: 20%
This is just so well said, and just too add to it : ) If you can fly one ship well you're doing better than half the player base atleast. Learning to fly ships well is not easy and if you can, you don't care about SP. If you can't, well it's just one more thing to compain about.