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Rift: Planes of Telara: E3 Hands On With Rift

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Comments

  • earthhawkearthhawk Member Posts: 247

    This game is being sued by Palladium Books for copyright infringement. No Im not trolling, just getting information to those who may be curious. Feel free to go to Palladium Books website, and read the section "Weekly Updates/ current Events".

  • x3r0hx3r0h Member Posts: 186

    This article really, really, really makes me want to play this game....!!!!

    __________________________________________________________________________________________
    "Your pride, good sir, far exceeds your worth." -x3r0h

    Oldest mmorpg.com member with the least amount of post counts. That counts for something, right?

  • KhalathwyrKhalathwyr Member UncommonPosts: 3,133

    Originally posted by earthhawk

    This game is being sued by Palladium Books for copyright infringement. No Im not trolling, just getting information to those who may be curious. Feel free to go to Palladium Books website, and read the section "Weekly Updates/ current Events".

    Judge threw out the case 5 days ago. Course, I could understand why you wouldn't see that posted on the Palldium Books website. If you check the Rift:PoT forums as well as the corresponding Michigan State site you'll see different.

    "Many nights, my friend... Many nights I've put a blade to your throat while you were sleeping. Glad I never killed you, Steve. You're alright..."

    Chavez y Chavez

  • ScotScot Member LegendaryPosts: 24,455

    The tree power/skill system is similar to the one in AC2 (which was the best I have ever seen) WoW’s and AoC’s. They don’t have to make it better or special in some way, just do one as good as you find in the games I mentioned and that’s a solid gameplay device.

  • jayartejayarte Member UncommonPosts: 450

    Originally posted by Cherise

    Nice writeup.  Sounds like there can be some really fun and unique class combinations.

    But I always worry about those fun classes being nerfed in PvE due to PvP complaints.

    My thoughts exactly.  It's a difficult one, this; trying to keep pvp balanced whilst leaving classes more open and less "cookie-cutter".  I can quite understand that some players enjoy pvp (as I do occasionally, although not open gankfest style), and that therefore there simply has to be some element of class balance, it's just a shame that it feels so limiting at times.

    I vaguely wondered if it would be possible to have pve servers where the classes could be as originally intended, and pvp servers where classes were tweaked according to player feedback (read complaints). 

    Don't suppose that would be possible, but still, a gal can dream, eh?

  • SasamiSasami Member Posts: 326

    I think this was pretty rubbish article(or more like advertisement). Seriously 1/3 was all about coming stuff that wasn't even showed. Only really informative thing was that it looks like AAA class game. Other than that it looks like average, highly traditional MMORPG. I actually couldn't pick up what combat really was, using specials with autoattack or direct push attack style?

    I know it is hard to come up much material from 15min playing but having bit own critique would be nice. You don't need to candy coat everything or act like every graphical trick is like OMG I never seen that before.

  • MariouzMariouz Member Posts: 186

    Ah yes the good old PVP vs. PVE balancing, kind of ruined it for me when they started doing this in WoW to please one croud or the other. The whole problem with having a PVP and a PVE only server is that they would have 2 different games, one would be all about PVP and the other PVE so they would have to push different class balancing patches one for PVE one for PVP which would not work. So we get stuck with one patch balancing PVP and then next patch balancing PVE since they screwed it up witht he PVP patch. Kind of makes more work than its worth imho but I guess you have to please both sides of the coin or you lose subs which brings a potential good game to its knees and those that are fans end up being screwed since the game shuts down after a few years of play. But lots of competition out there in the various MMO's so maybe they will come up with something good to keep us entertained.

     

    Oh and that whole coming back as a soul then going down to the world sounds familiar to what they did in Mabigoni(SP) which I played for like 30 minutes and then I got tired of it. Hope its good I am itching to play something.

  • FreedomBladeFreedomBlade Member UncommonPosts: 281

    OMG another WOW clone that is offering nothing new to the MMO genre... How sad.

    How many point and click shitty combat games can we put up with? Endless it seems. Very very sad.

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  • shantidevashantideva Member UncommonPosts: 186

    +2

    "Train by day, Joe Rogan podcast by night, all day!"

  • DataDayDataDay Member UncommonPosts: 1,538

    Originally posted by FreedomBlade

    OMG another WOW clone that is offering nothing new to the MMO genre... How sad.

    How many point and click shitty combat games can we put up with? Endless it seems. Very very sad.

    ...uh... you havent done your homework have you?  Rift:Planes of Telara would be the first AAA mmorpg to offer a dynamic PvE world. That in itself is huge. Their class system allows players to mix and match classes, skills and "souls" there fore resulting in unrestrictive and yet complex forms of character progression. In other words, they are actively trying to make sure the whole cookie cutter arche type system isnt repeated. Point and Click? are you referring to the fact that it is not twitch based as point and click? The chief creative officer is promising the game will have thousands of events which will occur throughout the game world, merging both story and gameplay. The design blurs the realms between life and death, the gameplay will reflect that lore and concept. No more cheesy "oh i died but im back again" for no reason. NPC Armies will come through rifts and not just fight eachother but the try to conquer the land from their individual realms while players also fight eachother based on faction and lore.

    This game will redefine the genre. Trion is already shaping up to be the next big studio. I might be assuming too much, but everything I have seen, both at E3 and from my research says otherwise.

  • ForceQuitForceQuit Member Posts: 350

    Originally posted by FreedomBlade

    OMG another WOW clone that is offering nothing new to the MMO genre... How sad.

    How many point and click shitty combat games can we put up with? Endless it seems. Very very sad.

    This is not the MMO for you.  Trion will be releasing an action-adventure sci-fi MMO a bit later, perhaps that will be more to your liking.

  • AnubisanAnubisan Member UncommonPosts: 1,798

    Definitely looks cool.

    I would like to hear a little more about aspects like PvP, etc. though...

  • MurlockDanceMurlockDance Member Posts: 1,223

    Sounds like a very interesting game! I like the idea of the rifts, and I like the idea of so much customisation possible for any given character. Graphics are secondary to me, though it's cool this one looks like it will be a graphically beautiful game. Maybe my future will consist of this game and SW:ToR: one for my fantasy kick, the other for my sci-fi kick.

    From the way I read how the customisation is set up, it will be more expansive and complex than WoW's three talent trees/class.

    To the guy who said it is a point-and-click, it's not. It will be a 'button masher'. Point-and-click is a game like Battle of the Immortals or Diablo 2.

    Playing MUDs and MMOs since 1994.

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  • ThamorisThamoris Member UncommonPosts: 686

    I'm sick of the "WoW clone" comparisons. Wow is a clone of many games before it! hello?!

    I wonder when Toyota, or Nissan, or Chrysler all came out with their first cars if people said " oh great, it has seats, an engine, and 4 round tires...another Ford clone"?!? .." how boring, at least use square tires and be different or something".

     

    This game is going to be freakin awesome! I can't wait to play it!

  • MurlockDanceMurlockDance Member Posts: 1,223

    Originally posted by Thamoris

    I'm sick of the "WoW clone" comparisons. Wow is a clone of many games before it! hello?!

    I wonder when Toyota, or Nissan, or Chrysler all came out with their first cars if people said " oh great, it has seats, an engine, and 4 round tires...another Ford clone"?!? .." how boring, at least use square tires and be different or something".

     

    This game is going to be freakin awesome! I can't wait to play it!

    I wager it's because a lot of people don't know what they're talking about and enjoy dismissing something by branding it as something it's not. Rift does not strike me as a WoW clone at all, so not sure why people are jumping on the bandwagon here as it being a WoW clone.

    The classes sound like they're being done completely differently through class customisation. There are no dynamic mob spawns in WoW that fit the description of the ones in Rift, and the artwork isn't in the same vein/atmosphere.

    The description of the Nightblade does sound a lot like WoW's Rogue but there are also similarities with the DAoC Nightshade, so it is a bit of a hybrid between two games' classes.

    Playing MUDs and MMOs since 1994.

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  • BoredmadBoredmad Member Posts: 43

    Originally posted by FreedomBlade



    OMG another WOW clone that is offering nothing new to the MMO genre... How sad.

    How many point and click shitty combat games can we put up with? Endless it seems. Very very sad.


     

    Before calling a game a WoW clone actually look up on it. Go to the official forums and read over some of our conversations. Rift isn't a WoW clone and it is adding several unique ideas to the MMO genra, which includes a unique class system allowing more unique character builds with less restriction and true dynamic content being the first MMO actually with the technology to accomplish this.

  • eyceleycel Member Posts: 1,334

    I didnt get much from that review in content wise.  Sure its written good and describes what the writer experienced but I felt like after reading all that I wanted to know more about what the rift part of the game is all about.  Still it sounds exciting I guess, as any other game can be and the atmosphere is cool.  also the ascension of past heroes is a cool idea, Iv often thought of this idea my self.  What theme of mmo is this would you say?  Fantasy or a combination of that and something else?

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  • NeoPlasmaXNeoPlasmaX Member Posts: 79

    Originally posted by Sasami

    I think this was pretty rubbish article(or more like advertisement). Seriously 1/3 was all about coming stuff that wasn't even showed. Only really informative thing was that it looks like AAA class game. Other than that it looks like average, highly traditional MMORPG. I actually couldn't pick up what combat really was, using specials with autoattack or direct push attack style?

    I know it is hard to come up much material from 15min playing but having bit own critique would be nice. You don't need to candy coat everything or act like every graphical trick is like OMG I never seen that before.

    I actually prefer traditional MMOs to a large degree.. I don't need any new types of combat when the traditional seems to be just fine...  The only thing I wanna see is a lot more content and a lot more things to do..

     

    There's nothing wrong with "traditional", imo...  Other than the fact that a lot of new games coming out just don't compare with what's already out there...  In FACT, it seems a lot of the games that have came out within the past couple years has actually been retrogressive...  If you going to take games back to their roots, at least have content to do...  A good solid content MMO is the biggest problem these days...

     

    This one seems to be taking it a bit further and I hope it succeeds cause just after a couple months, I'm bored of all the new ones that came out.. They just don't hold on to my attention... 

     

    This one seems like it could..   I want an MMO when I log on, I feel I have lots to do.. Whether complicated crafting systems... Working on guild activities, housing, events...  Instances, PvP BGs, even working on refining my char, exploration, etc...

     

    Games lately after one or two months, you are maxed out and there is nothing left to do and the worlds are too small so exploration is even boring...

     

    I'm highly looking forward to this game because it IS that traditional MMO I've been looking for that seems to take it a step or two further by adding a lot more variety and dynamic content which to me should have been sort of a staple in any MMO from the beginning.. Even if it had to be manually scripted...  So when I saw the video that they would even control certain events manually also.. That's sort of exciting... Computers can only do so much.. I always felt a DM (Dungeon Master) should still be implemented on MMOs as well to manually set certain events in action based on he sees going on with the servers...

     

    Anyway, I will definitely be picking this one up..   It's already made it's move to my #1 even over GW2... (I will probably pick up GW2 just because of the free play model as well and play both. lol)

  • NeoPlasmaXNeoPlasmaX Member Posts: 79

    Originally posted by eycel

    I didnt get much from that review in content wise.  Sure its written good and describes what the writer experienced but I felt like after reading all that I wanted to know more about what the rift part of the game is all about.  Still it sounds exciting I guess, as any other game can be and the atmosphere is cool.  also the ascension of past heroes is a cool idea, Iv often thought of this idea my self.  What theme of mmo is this would you say?  Fantasy or a combination of that and something else?

    The writup actually was good... It did give a really small few extra glimpses to what to expect...

    Everything else you are wanting to know can be found on the game's website or the wiki...

    Or even go to youtube and search "Rift E3" and watch a lot of those videos that will give you even more...

    There's even a podcast for the game...

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