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TERA vs. RIFT vs. FFXIV

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  • aleosaleos Member UncommonPosts: 1,943

    My game, your game, their game. I win every time.

  • IllyssiaIllyssia Member UncommonPosts: 1,507
    Originally posted by Drachasor


    Originally posted by tank017

    If you can look passed the clueless person controlling the character,the combat looks like a complete snore fest..

    You can't look past that person.  Give any clueless person a character in any game and combat will look like a snorefest.

     

    I think it just sign of the times that as XIV moves into beta it will get some mindless trolling against it.
  • AthcearAthcear Member Posts: 420

    I'm interested in trying all three of these.  It'll be good to have some real titles amongst all this Pay to Win nonsense.

    Important facts:
    1. Free to Play games are poorly made.
    2. Casuals are not all idiots, but idiots call themselves casuals.
    3. Great solo and group content are not mutually exclusive, but they suffer when one is shoved into the mold of the other. The same is true of PvP and PvE.
    4. Community is more important than you think.

  • HyanmenHyanmen Member UncommonPosts: 5,357


    Originally posted by Drachasor 

    You can't look past that person.  Give any clueless person a character in any game and combat will look like a snorefest.

    I'll go even further and say that watching someone play an MMO is almost always boring. WoW, Aion, EVE, LOTRO, whatever... 

    Once you get to play the game yourself, it changes though. At least the first time. If you've played WoW once, Aion, LOTRO, WH combat feels more and more boring even from the start.

    Using LOL is like saying "my argument sucks but I still want to disagree".
  • biplexbiplex Member Posts: 268

    Tera is absolutely amazing. Playing in Koream Beta and FGT tests i fell in love with it.
    Rift might come out as decent MMO, but we have to see, there is still not enough info on it.
    FF - fights look so BOOOOORING. Yeah the only interesting thing about it is the name on the box, but that's not enouh.

    image
    http://www.teraonline.info.pl Polski Poradnik Gry Tera Online

  • BoredmadBoredmad Member Posts: 43

    Originally posted by Hyanmen

    Originally posted by Boredmad

    Of what I know in at least one video the individual playing the game was confused

    Now we could argue if this is something to be concerned or rather be hopeful about. 

    What fun is a game if you can just jump in to play a high level character first time and know exactly what you're doing? That's definitely the case for most MMO's out there... but when playing it's more like "I've experienced this all before... oh wait yeah, I played WoW for 2 years!" 

    Learning curve nowadays is nonexistant. Being confused can be seen as a good thing, as long as the confusion doesn't come from poor game mechanics but rather from having to deal with new game mechanics that you're not familiar with.

    Then again, people seem to want something new but when they actually have to learn to play they start whining.

    I'd hope that an idividual playing a high level character without previous knowledge would have a hard time playing the character correctly. I enjoy a learning curve within any game and its sad that the learning curve is either very short or unexistent in a few MMOs all to please casual gamers.

    It could still be a point to worry over though. It depends was the player merely confused or the game in rough condition. I'd hope its that the individual was merely confused. I wasn't dissing the game itself merely pointing out that stating flat out that the game is better than it appears in videos from E3 is rather fanboyish. I merely give an example I new that was meant to be taken in favor of the game.

  • HyanmenHyanmen Member UncommonPosts: 5,357

    Originally posted by Boredmad

    I'd hope that an idividual playing a high level character without previous knowledge would have a hard time playing the character correctly. I enjoy a learning curve within any game and its sad that the learning curve is either very short or unexistent in a few MMOs all to please casual gamers.

    It could still be a point to worry over though. It depends was the player merely confused or the game in rough condition. I'd hope its that the individual was merely confused. I wasn't dissing the game itself merely pointing out that stating flat out that the game is better than it appears in videos from E3 is rather fanboyish. I merely give an example I new that was meant to be taken in favor of the game.

    It could be a bit of both, really. Some testers chose to play the game with a controller, which is obviously something completely different from keyboard/mouse combo, but it would have worked fine had the testers been familiar with the control scheme.

    On the other hand the mouse controls aren't nearly as good as they could be, which is why for example the mmorpg.com tester had some trouble adapting.

    If the controls are in poor condition right now, you can be sure the beta testers will report it so the developers are going to be aware of the problem. At that point, it's up to them to see if they can 'fix' it. 

    Using LOL is like saying "my argument sucks but I still want to disagree".
  • BallistaBallista Member UncommonPosts: 120

    TERA and Rift. In that order. FFXIV combat is for my grandparents, slow and dopey.

  • BoredmadBoredmad Member Posts: 43

    Originally posted by biplex

    Tera is absolutely amazing. Playing in Koream Beta and FGT tests i fell in love with it.

    Rift might come out as decent MMO, but we have to see, there is still not enough info on it.

    FF - fights look so BOOOOORING. Yeah the only interesting thing about it is the name on the box, but that's not enouh.

    I still doubt Tera will be overly successful in the western market being a eastern tastes MMO, which is something that doesn't appeal to a large number of individuals including myself. If it gets a few good reviews, has few bugs, is polished enough, and has no server problems like Aion when I played it even though every bone in my body tells me not to I may try it.

    Rift needs a few bits of information like crafting to be revealed, but from what has been revealed I see it being successful as long as it launches as a polished finished product. Compared to many western MMOs it offers more verity and freedom in play style than any in a long while, which along with its new server technology its the first MMO to truly give dynamic content.  I'm going to try and get into the beta mainly because I've bought too many MMOs lately and they end up being wastes of money. It seems highly promising at the moment, so I'd recommend looking into it again once more is out.

  • eLdritchZeLdritchZ Member Posts: 83

    Rift. I like the art, the story (the bits we've seen), the class system... let's hope they can deliver on the dynamic content front ;)

     

    FF - nah... never really got into FF because of the turn based combat... I know it's not turn based this time but for someone who doesn't already nerdgasm when it says FF on the box it looks weird and bland...

     

    TERA - well... it's a grinder... ^^ "westernizing" has NEVER meant "this game is going to be revamped for the western market to be like any western title of the last 10 years" it always just means that there's going to be some quests and the exp needed per level will be reduced by about half (which still means 10 times the exp per level than f.e. WoW)... Expecting anything else is unrealistic... the big money for Asian MMO makers lies in the Asian Market... there's potentially tens of millions of players there who are all happy to pay per hour.... us western folks we are an afterthought... because we are too picky with P2P//F2P and scamming item malls ^^

    If you like Grinders, hell go for it... but if you didn't like Aion, Lineage, RF Online, etc.... be aware this might not be your thing... just don't be too disappointed if I'm right ;)

    <S.T.E.A.L.T.H>
    An Agency that kicks so much ass it has to be written in all capital letters... divided by dots!
    www.stealth-industries.de

  • EdliEdli Member Posts: 941

    Originally posted by eLdritchZ

     

     TERA - well... it's a grinder... ^^

     

    but how do you know it. I'm not saying that it isn't but you're stating it like a fact. We know little about it right now.

  • dreldrel Member Posts: 918

    seeing to poll results so far, it seems Rift and Tera stand out from FFXIV. Interesting.

  • IllyssiaIllyssia Member UncommonPosts: 1,507
    Originally posted by Edli


    Originally posted by eLdritchZ

     
     TERA - well... it's a grinder... ^^

     

    but how do you know it. I'm not saying that it isn't but you're stating it like a fact. We know little about it right now.

     

    Well, I think given it uses the UE3 you are talking about MM FPS style of game play, and you have to also bear in mind that Tera has a Korean developer so the game will suit the PCbang culture there. Combine the two and we are talking grind at some points in the gameplay. After Aion I'd have thought players here might be more circumspect before hyping up that type of game again.
  • HyanmenHyanmen Member UncommonPosts: 5,357

    Originally posted by drel

    seeing to poll results so far, it seems Rift and Tera stand out from FFXIV. Interesting.

    Guess which game we know the least about?

    People fill the blanks with their imagination :D

    Using LOL is like saying "my argument sucks but I still want to disagree".
  • dreldrel Member Posts: 918

    Originally posted by Hyanmen

    Originally posted by drel

    seeing to poll results so far, it seems Rift and Tera stand out from FFXIV. Interesting.

    Guess which game we know the least about?

    People fill the blanks with their imagination :D

     What you say is true. I was just looking at the web sites for these three games. They all kinda look alike with visuals to attract your attention. I don't see allot of difference between them.

  • cyranacyrana Member UncommonPosts: 197


    Originally posted by twrule
    It's possible I missed some info on the game, so I'll offer to retract my statements on RIFT if someone can show me an article talking about how the whole world will change.  So far, all I've seen is the rift system - which from what I understand just creates a randomly spawned portal that generates a series of mobs, ending with a boss mob.  Otherwise the rest of the world and game are "your standard mmorpg" as the devs themselves have described it.  If you can show me something that talks about how the game world is dramatically changed by these random rifts, or that they do something other than spawn a few mobs, I've be very interested to read it.

    This is as good as I can get:

    Scott talking about dynamic stuff:

    at 1:20+ and around 3:00

    http://www.gametrailers.com/video/new-generation-rift-planes/65123
    at around 1:30+, 2:15 (permanent changes), and 2:23 (servers being different)

    Also in IRC this vague statement was uttered:
    Q: <@Ciovala>; Can you answer, though, if some of the original HoT ideas around a dynamic world are still in? I know it was planned for if you wiped out a bunch of bandits, goblins or someone else might move in
    A:<+Gersh_E3> Ciovala, not something I know about personally but I do know I've seen things as I've played that are similar to what you describe you'll have to trap one of our content designers for a real answer tho
    (edit: Sorry for the no URLs, mmorpg.com seems to be stripping them when I use url tags.)

    Ningen wa ningen da.
    ----
    http://twitter.com/Ciovala

  • stayontargetstayontarget Member RarePosts: 6,519

    Quote:

    So far, all I've seen is the rift system - which from what I understand just creates a randomly spawned portal that generates a series of mobs, ending with a boss mob.

    If you don't kill all the mobs in the rift area then that area will change and mobs will get stronger.  It sounds ok but I don't think it's that much of a big deal.

    They said Aion would have random portals that would open up so you could go through and pvp on the other side.  There was nothing random about it and it got boring and old real fast. 

    Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...

  • BoredmadBoredmad Member Posts: 43

    Originally posted by stayontarget

    Quote:

    So far, all I've seen is the rift system - which from what I understand just creates a randomly spawned portal that generates a series of mobs, ending with a boss mob.

    If you don't kill all the mobs in the rift area then that area will change and mobs will get stronger.  It sounds ok but I don't think it's that much of a big deal.

    They said Aion would have random portals that would open up so you could go through and pvp on the other side.  There was nothing random about it and it got boring and old real fast. 

    No MMO before has truly been able to accomplish what Rift: Planes of Telara is promising to do with Trion Worlds' new server technology. The developers of Rift are capable of giving true dynamic content as well as update and alter it without patches using new server technology. The capabilities of what Trion's is promising isn't something other MMO's before where capable of though at first sight one of the game mechanics utilizing the new technology isn't completely new merely unique.

    Rifts alter the world around them, open up randomly any where including cities, scale to the number of individuals trying to shut them down, if left alone the altered environment and mobs spread even attacking near by areas like a town, and are completely randomized no rift be it from the plane of death, life, earth, fire, air, or water is going to be exactly like any other. Its far more interesting than similar ideas in other games.

  • IllyssiaIllyssia Member UncommonPosts: 1,507
    Originally posted by stayontarget

    Quote:
    So far, all I've seen is the rift system - which from what I understand just creates a randomly spawned portal that generates a series of mobs, ending with a boss mob.
    If you don't kill all the mobs in the rift area then that area will change and mobs will get stronger.  It sounds ok but I don't think it's that much of a big deal.
    They said Aion would have random portals that would open up so you could go through and pvp on the other side.  There was nothing random about it and it got boring and old real fast. 

     

    I think that reads a bit RNG type of gameplay, would get real annoying fast, though.
  • lynxielynxie Member Posts: 103

    FFXIV.

    I don't like fast combat.

    MMORPG I play to relax and talk with people and have fun together. I am not a real grinder, I don't need to be max level to enjoy myself. I enjoy group leveling for the fun and chatting and role playing, that I gain levels on the same time is nice, but I don't care so much about it.

    The class system is interesting (How you can create your own 'class') and I am excited about the stat points. It gives me the feeling of the freedom of UO skill and stat system, and I do hope to get the same freedom.

    I watched the other MMORPG's, but I can't get excited by it.

    I think most MMORPG's should just be called MMOG's. Role playing isn't something you see much in today's MMORPG's. People don't even want the RPG, they just want fast combat, and fast leveling and flashy skills/spells.

    If FFXIV isn't what I think it is, then I probably leave the MMORPG world.

     

     

     

    image

  • LocienLocien Member Posts: 87

    Originally posted by Hyanmen

    TERA would be good but it's made in Korea so yeah, say good bye to depth..

    Rift I don't know much about, visuals don't look that impressive but that doesn't really say anything.

    XIV is more of a cooperative adventure game rather than a competitive action game so how do you compare the three? I wouldn't judge anything based on the placeholder than is the Alpha version though, we'll get better view at it in few months.

    And you're basing your assumption that TERA won't have any depth just because it's made in Korea? Do you assume that every black man you meet will try to rob you? Do you assume that every white person is a racist? It's the same kind of preconceived notion.

     

    I can actually agree with you on the fact that FFXIV will probably have a bit more depth in story telling than TERA will have, but TERA isn't a dull game right now, and it won't be either. But in terms of innovation TERA will have much more interesting features than FFXIV which is basically an improved version of FFXI with a slightly changed progression system and better graphics.

     

    Personally I voted for TERA because I think it's the only one out of these three MMOs that really stands out. It has superb graphics, an innovative combat system which plays in real time instead of just sitting back on your ass and watching your character do all the work, it puts emphasis on skill, it will have a sandbox feel with the political system, it's a seamless world, it will have PvP with player-made factions rather than predetermined factions and it's a new fresh IP(Rift is too howerever).

     

    I think Rift looks intriguing as well and it has some very nifty features, I'd like to see more of it and see what it develops into but right now I can't just jump into it and become a believer.

     

    I'm not very hyped for FFXIV at the moment as I didn't like FFXI at all and FFXIV is basically just a revamp of it. The combat in FFXIV also seems just as boring in FFXI and if anything, the combat in FFXI lacks depth, much more so than any generic WoW-style combat system, and much much much more than TERA's combat system which is somewhat of its pivotal selling point.

  • HyanmenHyanmen Member UncommonPosts: 5,357

    Originally posted by Locien

    Originally posted by Hyanmen

    TERA would be good but it's made in Korea so yeah, say good bye to depth..

    Rift I don't know much about, visuals don't look that impressive but that doesn't really say anything.

    XIV is more of a cooperative adventure game rather than a competitive action game so how do you compare the three? I wouldn't judge anything based on the placeholder than is the Alpha version though, we'll get better view at it in few months.

    And you're basing your assumption that TERA won't have any depth just because it's made in Korea? Do you assume that every black man you meet will try to rob you? Do you assume that every white person is a racist? It's the same kind of preconceived notion.

    It seems Koreans don't have any problem with their games being the way they are. That's okay with me. 

    I don't see why they should change anything as long as it works as well as it does. Robbing is looked down upon, but Koreans like games without depth, it seems. It's not the same thing.

    From what I've seen TERA has a good combat system so far indeed.. but the game can still be shallow, you know? That doesn't really tell me much. 

    If the game can succeed because it's combat can rival single/multiplayer games, that's good. That's just not the only thing I'm looking for in an MMO.

    It is something more abstract, that you can't see just by looking at the video footage. Immersion. You don't need a fast combat system for that.

    Too bad there are many that don't know what I'm even talking about. But if the game is shallow, there is no immersion. Korean games have been like this forever now. I don't see why TERA would (or should) do things differently.

    Using LOL is like saying "my argument sucks but I still want to disagree".
  • LocienLocien Member Posts: 87

    Originally posted by Hyanmen

    Originally posted by Locien


    Originally posted by Hyanmen

    TERA would be good but it's made in Korea so yeah, say good bye to depth..

    Rift I don't know much about, visuals don't look that impressive but that doesn't really say anything.

    XIV is more of a cooperative adventure game rather than a competitive action game so how do you compare the three? I wouldn't judge anything based on the placeholder than is the Alpha version though, we'll get better view at it in few months.

    And you're basing your assumption that TERA won't have any depth just because it's made in Korea? Do you assume that every black man you meet will try to rob you? Do you assume that every white person is a racist? It's the same kind of preconceived notion.

    It seems Koreans don't have any problem with their games being the way they are. That's okay with me. 

    I don't see why they should change anything as long as it works as well as it does. Robbing is looked down upon, but Koreans like games without depth, it seems. It's not the same thing.

    From what I've seen TERA has a good combat system so far indeed.. but the game can still be shallow, you know? That doesn't really tell me much. 

    If the game can succeed because it's combat can rival single/multiplayer games, that's good. That's just not the only thing I'm looking for in an MMO.

    It is something more abstract, that you can't see just by looking at the video footage. Immersion. You don't need a fast combat system for that.

    Too bad there are many that don't know what I'm even talking about. But if the game is shallow, there is no immersion. Korean games have been like this forever now. I don't see why TERA would (or should) do things differently.

    If you put it that way, I'll accept it. I just have a very different view on the game because I've played it during two tests, I'd go indepth if the NDA would allow me but unfortunately the only thing I'm allowed to say is that I participated in the tests.

  • NovaRyuNovaRyu Member UncommonPosts: 31

    FFXI is the only one of the 3 that will have any real production value and thus any long-term player base.

    The other 2 are going the way of Aion, super hype but in the end grindy/unbalanced pieces of crap that everyone quits 3 months after release.

  • BallistaBallista Member UncommonPosts: 120

    Originally posted by NovaRyu

    FFXI is the only one of the 3 that will have any real production value and thus any long-term player base.

    The other 2 are going the way of Aion, super hype but in the end grindy/unbalanced pieces of crap that everyone quits 3 months after release.

    You have no idea what you're talking about stop posting crap.

    TERA and Rift are nothing like Aion. And the developers of TERA responsible for the western release have FULL greenlight to redesign any aspect of the game for a western audience (unlike NCSoft West did with Aion), they have already had two North American and Europe focus group tests, in addition to a demo at E3 which people loved:

    Massively - "Best Demo of E3"

    Massively's Best of E3 2010

    IGN.com's Vault Network - "Best Swag of E3"

    Winner of Best Swag at E3 2010: TERA!

    1UP - "Best MMO" (Runner-Up)

    1UP's Best Games of E3 2010

    want more: here, TONS of them: http://www.tera-online.com/forums/showthread.php?t=6343

    And Rift is made by more industry vets than you can count lol, it IS already a western game with people from successful mmos development teams (WoW, Everquest, and CoH just to name a few).

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