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Standard preorder bonus item (goggles) vs. collector's (helm).

MargulisMargulis Member CommonPosts: 1,614

So which item do you think is better?  Here are the facts -

1.  You can only have one or the other.  NOT BOTH!!  This is taken straight from the website:  Note: You cannot receive both the "Collector's Edition Pre-Order Bonus" item AND the "Standard Edition Pre-Order Bonus" item. It's one or the other.

2.  Collector's preorder bonus - onion helm - reduces death penalty.

3.  Standard preorder bonus - garlond goggles - increases the speed of skill progression.

 

Seems to me the standard preorder bonus is better than the collector's.  You will always benefit from the goggles, where as you only benefit from the helm if you die.  Hell, it's conceivable that if someone played extremely well and didn't die much, or at all really, there would be no benefit of the helm whatsoever.  Now it's tough, I would rather have the goggles, but I also would want the early access to the game which only comes with collector edition.

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Comments

  • natuxatunatuxatu Member UncommonPosts: 1,364

    I would take the googles ... and just try not to die.

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  • eburneburn Member Posts: 740

    Good choices, rather have seen them give and either or choice than that.

    I kill other players because they're smarter than AI, sometimes.

  • svannsvann Member RarePosts: 2,230

    Might be different in FF but all the mmo's ive played before its fairly trivial to cap your skills.  Even eq1 when it was hardcore.

  • weirdtimesweirdtimes Member Posts: 52

    Originally posted by svann

    Might be different in FF but all the mmo's ive played before its fairly trivial to cap your skills.  Even eq1 when it was hardcore.

    Leveling is based on your skills your class is only the level your weapon skill is, say you put on a great katana then your a samurai, your samurai level is based on he skill you have with the weapon in this game so the goggles are like extremely better but i want the CE too :( what to do

    image

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  • ChexxChexx Member Posts: 41

    leave it to SE to give u a psychological ultimatum googles or 8 days early beta (only way to win is get both the box sets and steal the code and give the game to a friend *without the googles*) But then u still lose out on the $$ so what to do ?!?

  • itchmonitchmon Member RarePosts: 1,999

    the CE has the authenticator

     

    i dont think the normal does

     

    so i'll be getting the CE heeh

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  • SergenSergen Member Posts: 48

    If I was able to pick one i'd probably grab the goggles (but im getting the hat).

     

    However I don't really think any of these items that you get from anything outside of the game will have much of an impact on anything. I ordered the CE anyway so that is that lol... kind of like the idea of the all-in-one package (authenticator + week headstart)

  • heartlessheartless Member UncommonPosts: 4,993

    Are there actual stats for these items? Because if the bonuses are negligible, I'd get the goggles because they look cooler.

    image

  • elsdragonelsdragon Member UncommonPosts: 28

    oh man this one is a tricky one.

    id have to get the goggles and by the authenticator anouther time. little pricey but hell i would rather lvl my toon with more skill then have a reduces death pen.

    as it is there's a hidden lawl to gaming. by lvl 10 you should know ur character, the game, and the mechanic's well enouth to have a 1/60 chance of death. by lvl 30 your character shouldn't die to anything unless it was the many upon many act's of stupid actions of a group.

  • svannsvann Member RarePosts: 2,230

    Originally posted by elsdragon

    oh man this one is a tricky one.

    id have to get the goggles and by the authenticator anouther time. little pricey but hell i would rather lvl my toon with more skill then have a reduces death pen.

    as it is there's a hidden lawl to gaming. by lvl 10 you should know ur character, the game, and the mechanic's well enouth to have a 1/60 chance of death. by lvl 30 your character shouldn't die to anything unless it was the many upon many act's of stupid actions of a group.

    Im confused as to your point.  You shouldnt ever die unless you group, and if you group you will die alot?  Its an mmo!  If you arent dieing then you arent taking any chances.

  • elsdragonelsdragon Member UncommonPosts: 28

    sorry still  venting about my horrable wow experience.

    it was any group i got in for a raid or just a basic dung run, somehow one person would (in my eyes) would do anything in there power to screw it up.

    don't AOE the mob's here crowd control is being used.  "how do i single target?"

    don't stand in the purple mark on the ground it hurt's you. "it's the priest soul purpose to heal me. the tank doesn't need it"

    raid invites on this day. "why wasn't i invited? i didn't get an invite?" (your invite got deleted by you it was there for the 5 day's before hand. no one else can delete or remove the invite.....)

    just heard alot and im QQing.

     

    and for the not dieing part its how people learn there characters i guess. just to me endgame shouldn't have any death's unless the gm or admin spawns some super creature on you.

  • KyleranKyleran Member LegendaryPosts: 44,069

    Originally posted by Margulis

    So which item do you think is better?  Here are the facts -

    1.  You can only have one or the other.  NOT BOTH!!  This is taken straight from the website:  Note: You cannot receive both the "Collector's Edition Pre-Order Bonus" item AND the "Standard Edition Pre-Order Bonus" item. It's one or the other.

    2.  Collector's preorder bonus - onion helm - reduces death penalty.

    3.  Standard preorder bonus - garlond goggles - increases the speed of skill progression.

     

    Seems to me the standard preorder bonus is better than the collector's.  You will always benefit from the goggles, where as you only benefit from the helm if you die.  Hell, it's conceivable that if someone played extremely well and didn't die much, or at all really, there would be no benefit of the helm whatsoever.  Now it's tough, I would rather have the goggles, but I also would want the early access to the game which only comes with collector edition.

    Don't do it, don't hand over money in pre-orders to get trival items. Time to stop rewarding developers for bad marketing practices.

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  • heartlessheartless Member UncommonPosts: 4,993

    Originally posted by Kyleran

    Originally posted by Margulis

    So which item do you think is better?  Here are the facts -

    1.  You can only have one or the other.  NOT BOTH!!  This is taken straight from the website:  Note: You cannot receive both the "Collector's Edition Pre-Order Bonus" item AND the "Standard Edition Pre-Order Bonus" item. It's one or the other.

    2.  Collector's preorder bonus - onion helm - reduces death penalty.

    3.  Standard preorder bonus - garlond goggles - increases the speed of skill progression.

     

    Seems to me the standard preorder bonus is better than the collector's.  You will always benefit from the goggles, where as you only benefit from the helm if you die.  Hell, it's conceivable that if someone played extremely well and didn't die much, or at all really, there would be no benefit of the helm whatsoever.  Now it's tough, I would rather have the goggles, but I also would want the early access to the game which only comes with collector edition.

    Don't do it, don't hand over money in pre-orders to get trival items. Time to stop rewarding developers for bad marketing practices.

    I wouldn't buy the CE anyway. Besides the fact that it's an obvious money grab to allow people who buy it a 6 day head start (when other guys allow early access to all pre-orders), chances are, the first week will be plagued with server issues anyway.

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  • bingo69bingo69 Member UncommonPosts: 195

    I find it funny how in Square Enix MMO you can only have 1 playable character. And if you want more, you need to pay 3$+ each month lol..

  • KyrocKyroc Member Posts: 70

    Originally posted by bingo69

    I find it funny how in Square Enix MMO you can only have 1 playable character. And if you want more, you need to pay 3$+ each month lol..

    Why do you find it funny?

     

    You do know you can be all classes on one character right? So whats the point of having an alt? not for storage, because they are giving you a free retainer for that. Im not quite sure what you are getting at

     

    Plus the monthly fee is less than your average mmo

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  • bingo69bingo69 Member UncommonPosts: 195

    Yeah, being one toon and maxing every class sure seem like fun, retainer as storage is good to, but  do you have enough place to have a suit for every class once you max them all? and if you amx them all, how can you play with lower lvl?

     

    Anyhow, I wonder if FFXIV is worth getting right now, amazing graphic, no doubt, game play seem fine as well but the combat seem so boring.

     

    From what I heard, Google will make ppl "lvle" their class faster? Hmm.. Might just go for the normal one If I decide to try it. Waiting for open beta to decide if it worth it.

  • elsdragonelsdragon Member UncommonPosts: 28

    Originally posted by bingo69

    I find it funny how in Square Enix MMO you can only have 1 playable character. And if you want more, you need to pay 3$+ each month lol..

    ok i missed something important there only one toon? 3.00$ MORE per extra toon?

  • popinjaypopinjay Member Posts: 6,539

    I'd take the helm.


    Since I plan on playing FFXIV for many years anyways, it doesn't matter how fast I speed up my skill progression. The time that I'm on would be plenty as I would spend it exploring and such, without regards to a counter. Doubt I'd notice that my skills aren't were I want them if I was able to properly kill mobs; which Even Con mobs were simple to do. Some Tough mobs were easily beatable as well even when you didn't have every skill maxed.

    Additionally, I farm quite a bit in games so skill goes up easily.

    Too many games in the last couple years have been placing huge emphasis on fast leveling to "get people into the flow" or something.


    Considering a person will probably die quite a bit especially early on, I'd take the reduced death penalty.

  • popinjaypopinjay Member Posts: 6,539


    Originally posted by elsdragon

    Originally posted by bingo69
    I find it funny how in Square Enix MMO you can only have 1 playable character. And if you want more, you need to pay 3$+ each month lol..
    ok i missed something important there only one toon? 3.00$ MORE per extra toon?

    Since your toon can change jobs pretty easily and be pretty much whatever your party needs, you don't really need more than one toon.

    I'd gather they are anticipating a huge subscription base and are trying to head of certain things regarding storage toons (which were used heavily in FFXI). I think it probably has more to do with not tying up additional space resources on their servers maybe?

    If so, that's pretty reasonable. I had two mules and a main during FFXI loaded down with all kinds of crap that I never bothered to level up.


    If they get 1 million subs the first couple months, which I think they'll do easily, that's potentially a ton of mules runnng around holding names and data clogging.


    Besides.. it's three dollars. /shrug

  • GTwanderGTwander Member UncommonPosts: 6,035

    Originally posted by popinjay

     




    Originally posted by elsdragon





    Originally posted by bingo69

    I find it funny how in Square Enix MMO you can only have 1 playable character. And if you want more, you need to pay 3$+ each month lol..






    ok i missed something important there only one toon? 3.00$ MORE per extra toon?



    Since your toon can change jobs pretty easily and be pretty much whatever your party needs, you don't really need more than one toon.

     

    I'd gather they are anticipating a huge subscription base and are trying to head of certain things regarding storage toons (which were used heavily in FFXI). I think it probably has more to do with not tying up additional space resources on their servers maybe?

     

    If so, that's pretty reasonable. I had two mules and a main during FFXI loaded down with all kinds of crap that I never bothered to level up.

     



    If they get 1 million subs the first couple months, which I think they'll do easily, that's potentially a ton of mules runnng around holding names and data clogging.

     



    Besides.. it's three dollars. /shrug

     

    I think there is a base theory that "giving X amount of alts" = "using all of the slots".

    I know that I am one of the people in that statistic, because the first thing I do is grab every single name I am going to want, and the only thing determining how many I make is the limit of alts they give me in the first place. To me, this is SE saying "we know how you are, and we encourage you to play ONE char". It also could prevent burnout with players who are altoholics that can't get anywhere without bringing every other character up alongside their main. It really hurts nobody that wasn't planning on hurting themselves in this way in the first place.

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  • elsdragonelsdragon Member UncommonPosts: 28

    well i guess that make's sence.

    guess it will be an interesting change.  might be able to even get some of my names ive always been late in getting

  • IllyssiaIllyssia Member UncommonPosts: 1,507
    Originally posted by popinjay

    I'd take the helm.
    Since I plan on playing FFXIV for many years anyways, it doesn't matter how fast I speed up my skill progression. The time that I'm on would be plenty as I would spend it exploring and such, without regards to a counter. Doubt I'd notice that my skills aren't were I want them if I was able to properly kill mobs; which Even Con mobs were simple to do. Some Tough mobs were easily beatable as well even when you didn't have every skill maxed. Additionally, I farm quite a bit in games so skill goes up easily. Too many games in the last couple years have been placing huge emphasis on fast leveling to "get people into the flow" or something.
    Considering a person will probably die quite a bit especially early on, I'd take the reduced death penalty.

     

    I don't think it will really matter much which item you go for as I sorta doubt SE will load either with game breaking stats, so I am thinking googles for style on my character. Probably irrelevant to think about long term use with these things as much better itemisation probably available anyway in game.
  • merkelsmerkels Member Posts: 26

    These will only be low level items that you won't use for very long at all, because you'll be missing out on stats you could get from higher level items if you wear one of these for a prolonged period of time.

     

    That being said the goggles would still be the superior item since they'll get you out of the early levels quicker.  But with all the other bonuses included with the collector's edition such as the 8 day early start, the collector's edition is easily much more desirable to me.  In those 8 days you will more than make up for any tiny bonus to skill ups a standard edition gets.

  • GTwanderGTwander Member UncommonPosts: 6,035

    Originally posted by merkels

    These will only be low level items that you won't use for very long at all, because you'll be missing out on stats you could get from higher level items if you wear one of these for a prolonged period of time.

    True, but you can bet your ass that I'd swap to the goggle before a boss dies, or the helm if I was bound to die.

    Anyone who played FFXI will remember the haunting sound of "LvL down", and I would basically do anything I can to never hear it again.

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  • elsdragonelsdragon Member UncommonPosts: 28

    Originally posted by GTwander

    Originally posted by merkels

    These will only be low level items that you won't use for very long at all, because you'll be missing out on stats you could get from higher level items if you wear one of these for a prolonged period of time.

    True, but you can bet your ass that I'd swap to the goggle before a boss dies, or the helm if I was bound to die.

    Anyone who played FFXI will remember the haunting sound of "LvL down", and I would basically do anything I can to never hear it again.

    that sound makes babys and grown men cry

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