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(Tank/Healer/Dps) vs (Zerg Fest) King of PvE show down

MMOExposedMMOExposed Member RarePosts: 7,400

which do you prefer?

 

Tank/Healer/Dps format

 

or the Zerg fest

 

for large scale PvE?

Philosophy of MMO Game Design

Comments

  • TLoZDarkLinkTLoZDarkLink Member Posts: 66

    Originally posted by MMOExposed

    which do you prefer?

     

    Tank/Healer/Dps format

     

    or the Zerg fest

     

    for large scale PvE?

    Edit: Zerg. Why? Easy. Healer/Tank/Dps format is too old and should either die or get more creative weapons. :/

    (I actually prefer both, but I rather see something new for once.)

    Edit 2: I think it really depends on the game genre though if I was to pick.

  • AkureiiAkureii Member Posts: 31

    Zerg.

     

    I play videogames with a  bunch of bloodthirdty 20 yr old dudes. You think we're actually gonna sit there and tank-dps-heal? xD

  • IhmoteppIhmotepp Member Posts: 14,495

    I think WoW feels like a zerg fest until you get to raiding, compared to other MMORPGs which use the Trinity. That's pretty much what you get when you design an uber solo friendly game.

    How could it be anything else?

    image

  • bastionixbastionix Member Posts: 547

    I hate zerging, it's so stupid. RPG are supposed to be about tact and strategy. If you want zerg go play GTAIV please ><.

  • MMOExposedMMOExposed Member RarePosts: 7,400

    Originally posted by Ihmotepp

    I think WoW feels like a zerg fest until you get to raiding, compared to other MMORPGs which use the Trinity. That's pretty much what you get when you design an uber solo friendly game.

    How could it be anything else?

    WoW Zergs now? Since when? I havnt played in a while, but did Blizzard scrap the need foe tanks for endgame?

    Philosophy of MMO Game Design

  • AntipathyAntipathy Member UncommonPosts: 1,362

    Originally posted by MMOExposed

    WoW Zergs now? Since when? I havnt played in a while, but did Blizzard scrap the need foe tanks for endgame?

     

    No, but they made the endgame heroics so easy and they are so heavily outgeared by most groups, that healers spend half their time dpsing, dps don't care about overaggroing. and no one gives a damn about tactics.

  • TLoZDarkLinkTLoZDarkLink Member Posts: 66

    Originally posted by Antipathy

    Originally posted by MMOExposed



    WoW Zergs now? Since when? I havnt played in a while, but did Blizzard scrap the need foe tanks for endgame?

     

    No, but they made the endgame heroics so easy and they are so heavily outgeared by most groups, that healers spend half their time dpsing, dps don't care about overaggroing. and no one gives a damn about tactics.

    *glads he quit WoW before deciding to pay 2 play.*

  • ReklawReklaw Member UncommonPosts: 6,495

    I prefer freedom of play with random type of classes, the Trinity makes it far to easy and less tactical as you only need to know your role and the challenge will be very limited.

  • HolgarHolgar Member Posts: 10

    My favorite thing about EQ was the teamwork that resulted from everyone in a group having a different and important role. The satisfaction of getting through a tough situation created great teamwork that isn't created by an everyone-do-their-own-thing approach, which is like playing basketball where everyone tries to play center. I loved being the healer or the tank in hairy situations where the situation is barely hanging together but you do it anyways--a great feeling of satisfaction for me in good teamwork.

  • WarbandWarband Member UncommonPosts: 723

    Wow because the topic title isn't biased at all....... No trinity doesn't mean no roles it just means... different types of roles. I mean seriously the specialised roles in high end gw1 pvp require far far, more strategy and tactics than your average holy trinity it's not even funny. It's like the difference between sky and land. You actually have to pre-empt your oponents moves, out think and out maneuver them through team co-ordination and fulfilling your specialised roles. There's also a far greater variety in the roles you can take and thus the tactics implemented.

    Calling all games that don't have holy trinity a zerg fest means you don't quite understand  the mechanics or you simply sucked at the game.

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