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Is it too late to start?

Played many a mmo..Ultima Online when it launched all the way to Darkfall, which I am currently playing and enjoying.  Every now and then though I hear so much about the lore and stories that unfold from doing instances and raids in WoW.  If a new guy comes in, and wants to see everything they possibly can (other than solo to 80..blah)...is it still possible?  I mainly want to get started as early as possible in order to learn the games group mechanics and get my character used to using their skills in a group environment as opposed to a solo environment.

So what is the typical path to take for this? 

I read a previous post thats hot right now, having to do with knowing the fights before you get picked up.  Is WoW at that stage where a new person can't really learn on the fly and get involved in serious stuff?  If so thats ok.  I was just curious. I love grouping ever since EQ1's hayday.  Is Ventrilo/Team Speak a must have?

Thanks

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Comments

  • SuperXero89SuperXero89 Member UncommonPosts: 2,551

    There isn't much raiding outside of endgame raids, so the vanilla WoW and BC raid content is left up to the random pick up groups that sometimes run them for achievements and special loot; however, since the dungeon finder was released, you can at least experience every 5-man dungeon as it was intended.  In terms of raiding, if you start fresh, depending on how hard you work, you could get to 80 in at least two months, which would be good because the Cataclysm launch is a good time to get into the raid game as you'll be working through it at the same time as everyone else.  For those of us who have recently turned 80, most everyone is currently working their way through ICC, and it's difficult (though not impossible) to catch up when so few people are willing to run Ulduar and ToC.

    In terms of learning fights. Yes, see my comments in the thread on that, but I will say that there's a wealth of information out there which can get you up to speed pretty fast.  As far as heroics go, I believe part of the tank's job is to make sure every player stays alive, and that sometimes includes informing players what to avoid and when to avoid it as that's usually the extent of the difficulty of a heroic or normal dungeon.  Most of the time, players bum rush through every dungeon because all they want is the rewards, and the faster they get through, the better.  Whatever your chosen class is, get used to being called by your class name and not your character's name as, again, you're not much more than a statistic to most people you group with.  There are good dungeon groups and fun people though, so it's not all a disaster.  Each time you enter a new dungeon, I suggest you inform players that it's your first time, though I do not generally do that myself out of principle.  As I said, I believe tanks and group leaders should concern themselves with that regardless of whether or not someone is new.

    Ventrillo/TS is really only a must have for most raiding guilds and the occasional raiding PUG, but a lot of guilds use it when they're just chatting with each other.  I would say Vent usage in WoW isn't anymore widespread than it is in any other MMORPG right now.

    Overall, I recommend you at least give it a shot.  If you decide to do so, shoot me a PM and I can set you up with a server and guild.

  • Panther2103Panther2103 Member EpicPosts: 5,779

    It is never too late to start wow, you just have to get through not being able to get groups as easy as when an expansion comes out. With the dungeon finder it isn't hard at all to get groups for all of the lowbie instances up to 80, so that will be a good way to group up there.

  • delete5230delete5230 Member EpicPosts: 7,081

    some fast hints :

    Play on a server that is recommended " new player ".  It will be the most populated, with new, and vet players. It's important to know that if you take a few months off, the population will out level you, and you could find that you have to play solo.

    Don't play a tank. Others will expect you to lead them, experienced mmo player or not, you must know the WoW dungeons.

    Play a Horde....Most all will agree that Horde out number Alliance by a lot. ( I'm on a server that has 16% Alliance. ).

     

    Good fun starting classes :

    Hunter- High dps, and solo friendly. med group friendly............Good class to start.

    Warlock- Very fun class, High dps, solo friendly, very group friendly...............Good class to start.

    Priest- Hard to solo, has manna problems, but very group friendly.

    Rogue- fun, very pvp friendly, not group friendly.

    Mage- easy class to learn, very group friendly, can be boring............Good class to start.

    Shaman- can be frustrating, with having to drop totems for aoe  on every fight.

    Paladin- fun class, strong for solo, but like the warrior, groups could expect a lot from you.

    Druids- good class, can solo, groups can expect a lot from you, can heal, tank or dps, I have no experience in playing this class.

  • helthroshelthros Member UncommonPosts: 1,449

    Every expansion is the perfect time to start. WoW is so in depth that there are various websites with detailed HD videos explaining how to down boss events. A pick-up-group might dump you if you don't know crucial fights (depending on the leader), or they might just give you a run-down before each fight (common depending on the server I suppose).

     

    You have a while to go before you worry about any of that. Once again, the start ofa new expansion is the best time to joni. Everyone will be discovering the 85 stuff together, and the gear gap won't be so monumental (especially if you like PvP).

     

    As for grouping, it's great, the dungeon finder made things kind of impersonal, but it works. There are cross-server dungeon finders so even if people in your server aren't looking for a group for that lvl 40 dungeon, cross-server finder means you'll always find a group (tanks-healers will find one almost instantly most of the time).

     

    Vent/TS is usually required for raiding, maybe not some of the entry level stuff. Heroics used to require vent, but not anymore. :|

     

    As for classes Hunters are GREAT for solo. Warlocks are GREAT for solo. Paladins and Druids are solid all around (Tank/Heal/Dps capable). Warrior will be fairly difficult (esp if it's your first time). Each class plays different. Pick what you enjoy. Don't worry about being the latest OP because chances are it will be nerfed by the time you hit 80.

     

    If you really enjoy grouping obviously tanking/healing will get you more play. Tanking is in most demand when it comes to dungeons/heroics, you'll get instant queues almost every time. You can even make some money selling queues later on when people want to get their daily out of the way fast. The demand for tanks dies down a little when it comes to raiding. Healing will get you fairly fast queues and almost guaranteed raiding spot.

     

    The best part about the advances in WoW have been the dual spec system. This allows a tank/healer to have one spec for tanking/healing, and another for DPS. This is a godsend when it comes to soloing, questing, pvping and such.

     

    Have fun with the game. I wish I could be joining WoW for the first time to get that immersion going again. I've tried just about every other MMO on the market and nothing has provided that 'WoW' factor.

  • expressoexpresso Member UncommonPosts: 2,218

    Wait a few months for cataclsym - a very high percentage of server population will be rerolling or atleast putting a lot of time into an alt to experience the new 1-60 contents, the new races and new race/class combos.  As long as you ride the leveling wave you'll have a blast and never be short of players to group and dungeon with, probably easier to find a guild too.

    BTW you dont need buy cataclysm to play the new 1-60 content (unless you want to play 1 of the 2 new races), a vanillia box is enough.

  • GrakelGrakel Member Posts: 92

    Your experience in WoW at this point will completely depend on your guild. Most likely to get leveled up you'll end up in a large guild that doesn't raid much, has vent but isn't used much. Best thing to do is stick with them til 80, learn what you got to learn then move on to a raiding guild you like. It might take a bit to find the right group of people. If you're going to give it a shot now is the time. If you enjoy it you may want to level up another character after Cat hits and having BOA items will help tremendously. My advice, if you want to try horde anyway and want a large player base, go to Arthas. Solid, large community and a guild like Twisted Fate is a good place to start. Pretty active leveling guild that will get you to where you want to be and run by a fairly mature lady. If you played UO when I did you're probably about my age and want to have fun but not deal with the regular bs you'll find a lot of in other guilds. When you hit that 80 point get to a raiding guild that will teach you the fights or raid with the 80's we have running around til you do. Even if you don't hit that guild Arthas is a solid server, either side really, but Alliance side is a little sparse when it comes to good guilds. But don't wait, if you like the game and want to experience other classes it'd be good to know old world before the new one hits and at least be in range of getting decent BOA gear when Cat does hit. Good luck.

    Played in some form:
    UO til tram, AC, EQ, AO, WW2O, PS, SB, CoH, AC2, Hor, LoTRO, DDO, AoC, Aion, CO, STO
    Playing: WoW (for gf), WAR
    Waiting For: SWTOR, FFXVI
    Hoping For: DCUO, Secret World, Earthrise
    -S- (UO Sonoma)


  • Originally posted by Grakel

    Your experience in WoW at this point will completely depend on your guild. Most likely to get leveled up you'll end up in a large guild that doesn't raid much, has vent but isn't used much. Best thing to do is stick with them til 80, learn what you got to learn then move on to a raiding guild you like. It might take a bit to find the right group of people. If you're going to give it a shot now is the time. If you enjoy it you may want to level up another character after Cat hits and having BOA items will help tremendously. My advice, if you want to try horde anyway and want a large player base, go to Arthas. Solid, large community and a guild like Twisted Fate is a good place to start. Pretty active leveling guild that will get you to where you want to be and run by a fairly mature lady. If you played UO when I did you're probably about my age and want to have fun but not deal with the regular bs you'll find a lot of in other guilds. When you hit that 80 point get to a raiding guild that will teach you the fights or raid with the 80's we have running around til you do. Even if you don't hit that guild Arthas is a solid server, either side really, but Alliance side is a little sparse when it comes to good guilds. But don't wait, if you like the game and want to experience other classes it'd be good to know old world before the new one hits and at least be in range of getting decent BOA gear when Cat does hit. Good luck.

    Yeah I installed last night and rolled a mage.  I was looking for a toon that is group friendly but isn't a healer or tank..I've done enough healing the last 12 years of playing these games lol.  And tanking seems like a lot of responsibility for a newb to handle (letting creatures get away and getting squish players killed, thus getting cussed at lol)

    So I rolled mage, currently in..Westfall I believe...the first place to the right of the human capital city..sorry getting used to names still. 

    I remember in EQ there used to be a guild I was in (I was in several..Syndicate, etc.) and they used to devote a couple days a week called 'catch up' days, where they would help run younger levels through older content just to be up to speed on what's going on in the world and be able attain 'knowledge of the game'.  It was fun, both being in those older raids and helping run them for new guys/gals.  WoW SCREAMS for a guild like this, because there apparently is so much good content out there that gathers dust because the newest dungeons.  In other words, no one wants TO GO BACK.  That's the one problem I see with a gear-centric game. 

    But I will admit, the atmosphere is fun so far and the art is a pleasure to look at, especially with all the video options maxed out.

    This mage is just a trial run..once I get my bearings I may reroll in search for that perfect realm and guild.  One that's welcoming to new players and allows them to experience things.  Don't think I can stomach speed leveling to 80 just to get in the newest dungeons/groups. 

    Bottom line, I basically just want to be able to say "oh yeah? that boss? I remember facing him...that was a nasty dungeon.." and being able to wax intellecual with other WoW players.  I'm an 'enjoy the journey' type player.

  • GrakelGrakel Member Posts: 92

    It must be the age group but I'm the same kind of player. My girlfriend dragged me back to WoW a few months ago and I agreed as long as we started fresh on a new server and ran the content instead of just a speed run. Enjoying it so far, as a mage too. And yeah I think you nailed the biggest problem with WoW and games like it, no one wants to run the old content unless they need points for gear by running heroics. But at least the journey, for us anyway, has been fun so far. Honestly the best part of WoW for me is the addons so you might want to look into that. I'm not a big fan of the stat tracking one's but the UI changes are great and I don't think anything besides my character window is the same as what Blizz supplied. Good luck, hope you enjoy the trip.

    One thing I forgot, the dungeons may be a bit of a disappointment to you. They definitely aren't EQ or UO rated. More often then not it's a tank pulling too many trash mobs that'll get you killed than a tough boss because the boss fights, at least at lower and mid levels, aren't very challenging. It's kind of a let down. I killed all those guys to take him out? Really? But if you get into the lore and enjoy the story it's still worthwhile.

    Played in some form:
    UO til tram, AC, EQ, AO, WW2O, PS, SB, CoH, AC2, Hor, LoTRO, DDO, AoC, Aion, CO, STO
    Playing: WoW (for gf), WAR
    Waiting For: SWTOR, FFXVI
    Hoping For: DCUO, Secret World, Earthrise
    -S- (UO Sonoma)

  • VolkmarVolkmar Member UncommonPosts: 2,501

    I have started alts a countless number of times (yes, I am an altaholic and proud of it) and was never in danger of being in a desert without other people if I wanted. Contrary to many other MMorpg where when the grwoth is over the only thing left are max level chars, WoW is VERY alt-friendly so you get people re-rolling ALL the time.

    With the random dungeon generator getting a dungeon group has never been easier but a word of warning here, your experience MAY vary and people assume you will know your role at least if not the dungeon.

    Playing DPS is the easiest route, little responsabilities and even if you do not know where to go, chances are the tank or the healer do. The problem is it is gonna take you some time in queue to get in one because there is always lack of tanks and healers and always overabundance of dps.

    If you want to proceed at your own pace, you may want to join a good guild, that may be difficult to find with all the ones around but I can tell you that many guilds will organize "catch up" events of sort in which they will run this or that classic instance. With the level to 80 it is now effectively possible to 5-man (or even 3-man) vanilla raid instances, so you can very well do that.

    As for gear and the current game, well the system is structured so that once you hit 80 and start running heroic dungeons, you will get emblems for Tier 9 stuff (Totc equivalent) and 2 emblems a day for the current tier (tier 10, ICC). So with some effort and running of heroic dungeons, you will have enough gear to get into raiding no problemo. The system will always been like this. With each new raiding dungeon release, the Tiers granted by heroic dungeons will be raised by 1 so that you can always get the previous Tier stuff and are ready for the latest content.

    Nothing stops you from trying to do the progression the hard way, though, especially when Cataclysm hit and 10-men and 25-men raids will be equalized.

    "If you give a man a fish, you feed him for a day, if you teach him how to fish, you feed him for a lifetime"



  • vala2008vala2008 Member Posts: 229

    nice post and something i was thining about as i tried a 10 day trial and all i saw in the LFG was people asking for raider who were pretty well dam geared, experienced and i just wonder how easy it is to start from scatch. 

     

    I used to play wow, got BC, so thinking of coming back and was thinking of doing it when catalyst comes out...rolling a golin and starting from first base but will i also need to purchase WOTRK in order to play the catalyst? if this is the case the initial start up for this game would be fairly high, sub free+ 2 expansions (have the basic and bc).

     

    I would have liked to see a new class so i could have a complete new start. Reason i would go for a gobbo is cause all my old characters are alliance so it would give me a new story line and areas totally new from the very start. Used to play on aggramar although i really like pvp and a more 'mature' community...any recommendations? Also decent guilds to look out for that are pro-pvpers or raiders but not anal in their approach.

     

    I am currently playing AoC and raiding t3--all end game content but just fed up of funcom:)

  • TarkaTarka Member Posts: 1,662

    OP, welcome to WoW :)

    I think I understand we're youre coming from, starting the game at such a late stage in the games development means that potentially you'll miss out on many of the lower end groups if you are on you're on your own.

    My advice is that you should try to find a strong and healthy guild with veteran players in it.  Potentially a lot of players are waiting for Cataclysm and thus are mulling about with not much to do aside from raiding in ICC, so you may find that they have some low level alts that they play with when not raiding, which you could group up with you to show you the ropes and do group dungeons too.  The LFG finder may be useful if you don't want to find a guild, but I would suggest you join one anyhow to maximise the possibility of finding players of your level. Plus being in a guild means that you won't feel lonely and be subject to sitting in the global chat channels all the time.

    Incidentally, the Mage class may not be the most complex in the MMO industry, but its definately a blast :)


    • Frost spec for mana conservation and leveling (nice CC and AOE abilities too)

    • Fire for maximum damage (who doesn't like throwing fireballs)

    • Arcane for maximum mana conservation to damage ratio during raiding.

    Btw, visit the www.wow.com website (its not run by Blizzard, though its a site dedicated to wow obviously), and find the section dedicated to mages called Arcane Brilliance (after one of the mage spells).  It has some nice mage guide articles and leveling guides, plus the mage article writer is nuts and incredibly funny too :)

    Also, don't forget www.wowhead.com for a full database of ALL game items and talent tree builders which you can use to plan out your talent tree progression. 

    For details on gems :  http://www.wow-gem.com/gems.aspx

    For a complete list of areas and their recommended levels (in case you aren't sure): http://wow.allakhazam.com/db/levelchart.html

    Also if you're already in a guild that happens to raid, you stand a better chance on slipping in on a few than camping out in Dalaran on the off chance.  With regards to tactics for raids, theres some good sites out there that give you the run down on them and show some youtube vids too.  One of which is :  http://www.stratfu.com/

  • MuridanMuridan Member Posts: 94

    Originally posted by vala2008

    nice post and something i was thining about as i tried a 10 day trial and all i saw in the LFG was people asking for raider who were pretty well dam geared, experienced and i just wonder how easy it is to start from scatch. 

     

    I used to play wow, got BC, so thinking of coming back and was thinking of doing it when catalyst comes out...rolling a golin and starting from first base but will i also need to purchase WOTRK in order to play the catalyst? if this is the case the initial start up for this game would be fairly high, sub free+ 2 expansions (have the basic and bc).

     

    I would have liked to see a new class so i could have a complete new start. Reason i would go for a gobbo is cause all my old characters are alliance so it would give me a new story line and areas totally new from the very start. Used to play on aggramar although i really like pvp and a more 'mature' community...any recommendations? Also decent guilds to look out for that are pro-pvpers or raiders but not anal in their approach.

     

    I am currently playing AoC and raiding t3--all end game content but just fed up of funcom:)

     Spread your start up cost out over the space of a few months by getting WotLK now. This will allow you to get back into the grove of playing wow, maybe find a guild to your liking and let you play through a couple classes to see what you like.

    I recently returned a few months ago after being gone since pre-BC, and WoW has done a masterful job of making life easier on the new player (some say too easy) I found leveling to 80 to be a perfect mix between solo play, grouping through the dungeon finder (this is also a great tool for those that like to just grind xp for fast leveling) and exploration.

    Once you hit 80, its kinda like a whole other game opens up. Mainly this involves building up your character by getting better gear, gaining rep with all the different factions to reap the rewards, mount collecting, pet collecting, finishing off those hard to get achievements and raiding. You can even help out your alts by setting them up with some sweet gear that they can wear all the way to level 80. All in all very nice.


  • Originally posted by Tarka

    OP, welcome to WoW :)

    I think I understand we're youre coming from, starting the game at such a late stage in the games development means that potentially you'll miss out on many of the lower end groups if you are on you're on your own.

    My advice is that you should try to find a strong and healthy guild with veteran players in it.  Potentially a lot of players are waiting for Cataclysm and thus are mulling about with not much to do aside from raiding in ICC, so you may find that they have some low level alts that they play with when not raiding, which you could group up with you to show you the ropes and do group dungeons too.  The LFG finder may be useful if you don't want to find a guild, but I would suggest you join one anyhow to maximise the possibility of finding players of your level. Plus being in a guild means that you won't feel lonely and be subject to sitting in the global chat channels all the time.

    Incidentally, the Mage class may not be the most complex in the MMO industry, but its definately a blast :)


    • Frost spec for mana conservation and leveling (nice CC and AOE abilities too)

    • Fire for maximum damage (who doesn't like throwing fireballs)

    • Arcane for maximum mana conservation to damage ratio during raiding.

    Btw, visit the www.wow.com website (its not run by Blizzard, though its a site dedicated to wow obviously), and find the section dedicated to mages called Arcane Brilliance (after one of the mage spells).  It has some nice mage guide articles and leveling guides, plus the mage article writer is nuts and incredibly funny too :)

    Also, don't forget www.wowhead.com for a full database of ALL game items and talent tree builders which you can use to plan out your talent tree progression. 

    For details on gems :  http://www.wow-gem.com/gems.aspx

    For a complete list of areas and their recommended levels (in case you aren't sure): http://wow.allakhazam.com/db/levelchart.html

    Also if you're already in a guild that happens to raid, you stand a better chance on slipping in on a few than camping out in Dalaran on the off chance.  With regards to tactics for raids, theres some good sites out there that give you the run down on them and show some youtube vids too.  One of which is :  http://www.stratfu.com/

    Oh trust me, I want to find a guild...I just hate finding one at the same time lol.  I wish WoW had a guild finder gui like EQ2 has where you can browse through all the guilds looking for players in game and then click on whomever is on recruit duty.  Searching for a guild is always big business it seems..and getting in one that you think is good, only to find out it's being run by Ed, Edd, and Eddie and thus looking for a polite way to get the heck out of there...always nerve racking.  

    And on the other end of the spectrum are the ones that take themselves waaaaay to seriously, requiring you to fill out an application, pray to the 9th god on St. Monico's Eve, but only when the first 4 planets are aligned, take your distributor out of your car, cuss out your garbage man, and spray paint 8 stray cats purple before you can join. 

    I like those family oriented casual guilds that try to raid but only a few times a month, while pugging together during the other times to help people gear up a little...those were the best guilds in EQ, for me but they can be hard to find...multiply that by the hundreds of servers there are and searching for that guild can be like a needle in a haystack.  But I will try!

    Having fun with the mage, I just got 16.  I'm not geared well at all so I look to be booted the first time I try the dungeon finder lol.  I'll let ya know how it goes.

  • delete5230delete5230 Member EpicPosts: 7,081

    Originally posted by SeriphinX

    Originally posted by Tarka

    OP, welcome to WoW :)

    I think I understand we're youre coming from, starting the game at such a late stage in the games development means that potentially you'll miss out on many of the lower end groups if you are on you're on your own.

    My advice is that you should try to find a strong and healthy guild with veteran players in it.  Potentially a lot of players are waiting for Cataclysm and thus are mulling about with not much to do aside from raiding in ICC, so you may find that they have some low level alts that they play with when not raiding, which you could group up with you to show you the ropes and do group dungeons too.  The LFG finder may be useful if you don't want to find a guild, but I would suggest you join one anyhow to maximise the possibility of finding players of your level. Plus being in a guild means that you won't feel lonely and be subject to sitting in the global chat channels all the time.

    Incidentally, the Mage class may not be the most complex in the MMO industry, but its definately a blast :)


    • Frost spec for mana conservation and leveling (nice CC and AOE abilities too)

    • Fire for maximum damage (who doesn't like throwing fireballs)

    • Arcane for maximum mana conservation to damage ratio during raiding.

    Btw, visit the www.wow.com website (its not run by Blizzard, though its a site dedicated to wow obviously), and find the section dedicated to mages called Arcane Brilliance (after one of the mage spells).  It has some nice mage guide articles and leveling guides, plus the mage article writer is nuts and incredibly funny too :)

    Also, don't forget www.wowhead.com for a full database of ALL game items and talent tree builders which you can use to plan out your talent tree progression. 

    For details on gems :  http://www.wow-gem.com/gems.aspx

    For a complete list of areas and their recommended levels (in case you aren't sure): http://wow.allakhazam.com/db/levelchart.html

    Also if you're already in a guild that happens to raid, you stand a better chance on slipping in on a few than camping out in Dalaran on the off chance.  With regards to tactics for raids, theres some good sites out there that give you the run down on them and show some youtube vids too.  One of which is :  http://www.stratfu.com/

    Oh trust me, I want to find a guild...I just hate finding one at the same time lol.  I wish WoW had a guild finder gui like EQ2 has where you can browse through all the guilds looking for players in game and then click on whomever is on recruit duty.  Searching for a guild is always big business it seems..and getting in one that you think is good, only to find out it's being run by Ed, Edd, and Eddie and thus looking for a polite way to get the heck out of there...always nerve racking.  

    And on the other end of the spectrum are the ones that take themselves waaaaay to seriously, requiring you to fill out an application, pray to the 9th god on St. Monico's Eve, but only when the first 4 planets are aligned, take your distributor out of your car, cuss out your garbage man, and spray paint 8 stray cats purple before you can join. 

    I like those family oriented casual guilds that try to raid but only a few times a month, while pugging together during the other times to help people gear up a little...those were the best guilds in EQ, for me but they can be hard to find...multiply that by the hundreds of servers there are and searching for that guild can be like a needle in a haystack.  But I will try!

    Having fun with the mage, I just got 16.  I'm not geared well at all so I look to be booted the first time I try the dungeon finder lol.  I'll let ya know how it goes.

     At 16 your never geared good if you don't have a high level alt. with money.   Even then most just blast trru the lower levels not caring because you out level anything good.

    In my opinion, Bags are important at that level, you will need bag space when you start running dungeons. Use the auction, and don't buy any bag less than 10 slot.  EVERY TIME  your in a city, make it a point to check the auction, because you can often find someone under selling bags below cost, if their expensive walk away, and check several hours later, you will be surprised at the difference in prices.

    Shadowfang Keep will be your first real good BLUE cloth and Caster gear dungeon. I think its level 21 min.  Run it several times using the Dungeon finder, and you will be set.

  • AntipathyAntipathy Member UncommonPosts: 1,362

    At 16, you're at an ideal level to start on your first instance. Just queue for a random instance, cross your fingers, and hope that you get a mature group of players, who know what they're doing.

    A few tips:

    - The normal advice for a starting mage is to spec frost. That's because frost spec comes with a large number of survivability tricks, which will, after practice, allow you to effortlessly overcome groups of enemies. However, if you're mainly grouping rather than soloing, then survivability will be less important, and you may want to consider either fire, or arcane.

    - You may find your single target damage is quite poor at low levels. Some of the melee classes may kill stuff faster than you can. This will particularly be the case for frost spec, which tends to be on the low end for damage. You can vaguely keep up by making generous use of your aoe spells.

    - Traditionally mages have been in high demand for five mans, because of their ability to easily crowd control some enemies (polymorph) and their ability to create water. However, whilst crowd control is still an option, many groups avoid using it nowadays, since high end players are so used to brute forcing dungeons with superior gear. If you want to be popular in a group, always make some extra water, and offer it to the healer for free.

    - You may find playing a mage in a group to be a little repetitive. For example, a frost mage might spend 80+% of his time spamming frost bolt in a single target fight. Some other classes have much more complicated rotations for maximising DPS. For this reason, mages have a reputation as being a bit of an easy-mode class. However, there is still a considerable difference between the performance of good and poor mages, and mage game-play can become incredibly complex and dynamic in PvP. My advice is - if you like complex PvE rotations with lots of skills involved, then you might want to consider another class.

    - For profession choice, you should be aware that some of the crafting professions can take a lot of time and effort to level up, and give little reward at the end. It's possible to make considerable amounts of money out of a few crafting professions, but doing so typically takes game knowledge few new players possess. My advice to any new player is to take two gathering professions - e.g. skinning/mining.

  • AntipathyAntipathy Member UncommonPosts: 1,362

    Also, you are unlikely to find a guild precisely like the ones you knew in EQ - the social dynamics of the game are quite different. Entry level raiding is much easier to get into than many other games, and you will see raids organised for places like VoA (Vault of Archavon) on a regular basis.

    This means that there aren't really any "raid once every few months guilds". People who raid casually tend to just pug the entry level raids, whilst those who are more serious about raiding join a dedicated guild and tend to raid 2-5 times a week. Guilds vary a lot according to skill level, and the amount of dedication they expect from raiders.

    Here are a few guild types you may see:

    Hard core raiders - Have a minimum raid attendance. Aim for server firsts. Expect people to book their places for a raid in advance, and turn up on time, with full consumables, properly enchanted and gemmed gear, and a decent level of research into the boss being faced, and how to spec and play their character. Underskilled or undergeared players may find themselves kicked from the guild.

    Serious casual raiders - take raiding seriously, but recognise that real life exists as well. Have some of the same attitude as the hard core raiders, but tend to drop the minimum attendance requirement. They don't aim for server firsts, but will see most of the raid content.

    Casual guild - might raid seriously once a week, and do other stuff with eachother, such as five mans, or exploring old content.

    Hard core arena guild - skilled PvPers. Aiming for gladiator ranks. New players not welcome.

    PvP zerg guild - Concentrates on massed PvP. May gather together for PvP battlegrounds, or world PvP activities, such as raiding enemy cities.

    Burnout guild - ex-members of a raiding guild, who lack the time or motivation to continue raiding, and have switched to a more casual play-style. Skill level is typically quite high.

    Levelling guild - easy to get into, and with a real mix of members. May provide comfortable chat whilst off on a grind, but little more.

    Ego guild - made by kids who want to be the leader, but lack the maturity to carry it off. Rarely last more than a few weeks.

    Bank guild - making a guild gives extra bank slots that can be shared with alts, and some players take advantage of this, and make their own guild.

  • catlanacatlana Member Posts: 1,677

    Having just leveled my latest toon to 80 (Tank druid). If you are willing to run insances, you can level up extremely fast in WoW these days. Gearing up in Wow can be done in a week now once you reach 80. Good luck and have fun. 

  • I guess the reason I'm so motivated to get into lowbie instances is because..I remember back in EQ (back when Ebay had thousands of accounts for sale)..you could easily tell when someone either just bought a character, they new how to fight on the most basic level...but didn't know what buffs and spells and abilities to use in a group/raid environment because even though they were high level...it was their first time grouping up.  Same with EQ2, you could solo forever to cap then be totally lost on what to spec or how to play around others.

    I just don't want to be one of those players that doesn't know how to play in groups.  So the earlier the better for me.  I'm up to 20 now and will be trying for the Shadowfang place soon.  Still haven't found a guild yet, most of the one advertising want a 'gear score' and I still haven't even found that on my character lol.  It's getting easier to fight now that my spells have filled out a little.  I've been going down the Frost spec, going off of a build I found on WoW Wiki.  Apparently Arcane isn't needed much, from what I read, until you reach raids. Which will probably be a while for me.

    I was going to get into a dungeon today but I found out they do maintenance on Tuesdays and I'm on the east coast so I still got a while to wait.  I'm loving the lore, and the capitol cities of Iron Forge and Stormwind are awesome just to run around in.  I have a feeling though I will be in for some swift confusion when the expansion hits and I'm still trying to level and learn the old lore, just to have it get flipped upside down soon.  But I'm having a good time.  To my surprise, it DOES make you want to gear up nice..especially once you see some of these guys running into the Auction House or bank all decked out in cool looking armors and weapons.

    As for professions, I realize mana was my bread and butter...I've never been much of a crafter for profit, mainly just for self preservation.  So I went with herbs and alchemy in order to make health and mana potions...which I have used religiously.  And its nice being able to make breath potions for underwater quests. 

    My quest for a guild continues...and if it means moving shards, I will do that if needed.  I guess I need to be a Vet to understand all the changes that have provoked so many to either love or hate WoW..but to me, it has been a blast so far.  Very good product.

  • AzrileAzrile Member Posts: 2,582

    If you are a DPS ( as a mage you are).  Group dynamics are pretty easy.  I'll start with the basics

    1. Always kill the skull first ( if the tank is marking targets).  If the tank isn't marking targets, then always kill the target that already is wounded the most.  Keep an eye on your 'threat' which is a number at the top of the monsters window.  The worst thing you can do is pull a mob off of the tank.

    2.  Don't stand in fire.  As silly as this sounds, besides pulling a target off the tank, the second worse thing you can do is let yourself get damaged when it is avoidable.   If the healer has to heal you, they might have problems keeping the tank alive.  A good healer will know to let the dps die before a tank, but still, it is something they will remember if they have to keep healing you.

    3.  Don't be afraid to ask questions before a boss fight -  Simply say " this is my first time with this boss, anything special he does that I need to be aware of".   I don't normally read guides from website about bosses, so I always ask this the first time through.  I've never had anyone say anything negative about me asking the question. 

    4.  Pay attention to your spells and talents, they will usually guide you to a good 'rotation'.  If in doubt, read the forums.  While leveling in dungeons, you don't really have a dps rotation,  mostly just spamming your biggest nuke is enough.

    5.  Subpar dps is acceptable if you aren't causing wipes.   If a group is progressing through a dungeon, more than likely they won't be analyzing your dps.  Just make sure you aren't causing problems ( pulling mobs off the tank, or requiring a lot of healing).

    6.  ALWAYS!!!   when you get to 80, run the normal version of dungeons a few times each before doing the heroics.  The normal versions are much easier, and your dps won't be looked at and you will learn the boss fights

    The way things are right now.. you are at the perfect time.  You can level to 80 by using the dungeon finder and get your feet wet.  When you get to 80, there are still many people doing the normal versions of dungeons, and you will still have months to do heroics and find a guild to raid with.  When Cata comes out, you will have plenty of experience with wow bosses.

    The really good thing about Cata is there will be a total gear reset.  As soon as you hit level 81 or 82, you will be exactly the same as the hardcore raiders.

  • alkarionlogalkarionlog Member EpicPosts: 3,584

    Originally posted by SeriphinX

    Played many a mmo..Ultima Online when it launched all the way to Darkfall, which I am currently playing and enjoying.  Every now and then though I hear so much about the lore and stories that unfold from doing instances and raids in WoW.  If a new guy comes in, and wants to see everything they possibly can (other than solo to 80..blah)...is it still possible?  I mainly want to get started as early as possible in order to learn the games group mechanics and get my character used to using their skills in a group environment as opposed to a solo environment.

    So what is the typical path to take for this? 

    I read a previous post thats hot right now, having to do with knowing the fights before you get picked up.  Is WoW at that stage where a new person can't really learn on the fly and get involved in serious stuff?  If so thats ok.  I was just curious. I love grouping ever since EQ1's hayday.  Is Ventrilo/Team Speak a must have?

    Thanks

    really if you never played wow you shouldn't even bother to look on this old game anymore, just take a look again in the news and try newer games, some are far better then WoW, thus getting to lvl 80 in one weak is not really a good game IMHO

    FOR HONOR, FOR FREEDOM.... and for some money.
  • TreekodarTreekodar Member Posts: 524

    Originally posted by alkarionlog

    Originally posted by SeriphinX

    Played many a mmo..Ultima Online when it launched all the way to Darkfall, which I am currently playing and enjoying.  Every now and then though I hear so much about the lore and stories that unfold from doing instances and raids in WoW.  If a new guy comes in, and wants to see everything they possibly can (other than solo to 80..blah)...is it still possible?  I mainly want to get started as early as possible in order to learn the games group mechanics and get my character used to using their skills in a group environment as opposed to a solo environment.

    So what is the typical path to take for this? 

    I read a previous post thats hot right now, having to do with knowing the fights before you get picked up.  Is WoW at that stage where a new person can't really learn on the fly and get involved in serious stuff?  If so thats ok.  I was just curious. I love grouping ever since EQ1's hayday.  Is Ventrilo/Team Speak a must have?

    Thanks

    really if you never played wow you shouldn't even bother to look on this old game anymore, just take a look again in the news and try newer games, some are far better then WoW, thus getting to lvl 80 in one weak is not really a good game IMHO

    Yea, because MMO's are all about the grind until you're max level...

    Eleanor Rigby.

  • WickedjellyWickedjelly Member, Newbie CommonPosts: 4,990

    Not at all.

    About the only disappointment you may have is there aren't many that participate in the older raid content anymore.  So if you wanted to experience that content it might take some time.  Still, there are those that even still go through that material for achievements of for the hell of it.  Just not like it used to be for obvious reasons.

    1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

    2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

    3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  • alkarionlogalkarionlog Member EpicPosts: 3,584

    Originally posted by Treekodar

    Originally posted by alkarionlog


    Originally posted by SeriphinX

    Played many a mmo..Ultima Online when it launched all the way to Darkfall, which I am currently playing and enjoying.  Every now and then though I hear so much about the lore and stories that unfold from doing instances and raids in WoW.  If a new guy comes in, and wants to see everything they possibly can (other than solo to 80..blah)...is it still possible?  I mainly want to get started as early as possible in order to learn the games group mechanics and get my character used to using their skills in a group environment as opposed to a solo environment.

    So what is the typical path to take for this? 

    I read a previous post thats hot right now, having to do with knowing the fights before you get picked up.  Is WoW at that stage where a new person can't really learn on the fly and get involved in serious stuff?  If so thats ok.  I was just curious. I love grouping ever since EQ1's hayday.  Is Ventrilo/Team Speak a must have?

    Thanks

    really if you never played wow you shouldn't even bother to look on this old game anymore, just take a look again in the news and try newer games, some are far better then WoW, thus getting to lvl 80 in one weak is not really a good game IMHO

    Yea, because MMO's are all about the grind until you're max level...

    yes if you like that kids who want just to look uber and 1337 being in the end game the fastest you can because the journey are meanyless, if you can rush to end game in a week that would mean to me it don't have content before the end game, also can you tell me what is the diference in the grind to lvl cap to grind for uber equips in raids? please tell me

    FOR HONOR, FOR FREEDOM.... and for some money.
  • Loke666Loke666 Member EpicPosts: 21,441

    It is never to late to start any MMO (that has no date for closing it's servers) but of course you have to live with dated graphics.

    And most players are of course in the endgame, best idea if you want to try Wow or any other of the older MMOs is to start play with a few friends so you always have some people to play with. Of course Wows dungeon finder makes PUGs easier.

    Do a free trial and see if you like it.


  • Originally posted by Loke666

    It is never to late to start any MMO (that has no date for closing it's servers) but of course you have to live with dated graphics.

    And most players are of course in the endgame, best idea if you want to try Wow or any other of the older MMOs is to start play with a few friends so you always have some people to play with. Of course Wows dungeon finder makes PUGs easier.

    Do a free trial and see if you like it.

    yeah...that's my only problem..I have no friends..lol jk.  All mine are console people that refuse to pay monthly to play one game..You can explain all the benefits to them, but they simply refuse to budge to get into mmo's.  Maybe MAYBE, the Need for Speed one, but swords and sorcery and ships...not their thing.  I'm a closet mmo'r lol.  So alas, I have to go it alone.

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