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Bioware / Mythic

I am a fread from all i have read, seen the last year. That SWTOR will end up been a flop, as warhammer did all becuse that the dev. team are tryinging alone to to something that they are not fit for. Bioware a mmorpg / thats more a rpg, and mythic warhammer as a wow look alike.

They should have, been something like:

SWTOR - game history, MYTHIC - rvr, class ballance.

+ Alot of Base game ideas from all other MMORPGs on the marked.

I will say 3 mounth, full severs. 5 mounth 50% lost of actic acc, and 1 year emty severs ( but fanatics ).

Comments

  • catlanacatlana Member Posts: 1,677

    Umm, you do realize the most successful MMO was made by a company that had no MMO experience right? Blizzard and Bioware are known for producing quality games. Bioware has produced an incredible string of hits btw (Mass effect, Dragon Age, Kotor, Baldur's Gate, Jade Empire, etc.). I have alot more faith in them than some random internet poster that does not run spell check. 

  • demonic87demonic87 Member UncommonPosts: 438

    Ummm, you do realize that the company that made the biggest mmo ever made the worst mmo ever for like a year? WoW wasn't a 800lb from the start folks, it takes a time to eat that many bananas to get a gorrilla that big.

  • ArzhAngelArzhAngel Member Posts: 427

    Keep my post.. and wait and see.

  • General-ZodGeneral-Zod Member UncommonPosts: 868

    Originally posted by ArzhAngel

    Keep my post.. and wait and see.

     What if your wrong, what would I do with your post?

    image
  • AzerinAzerin Member Posts: 170

    Thank you for your insightful prediction on SWTOR, oh great sufferer of horrible grammatical skills!!! I shall shelve it with the other 34,557,899 predictions for SWTOR from people who seem to have a greater insight into an unreleased game's future than the rest of the general population.

    You're not Miss Cleo by chance, are you?

  • gorthoxgorthox Member Posts: 27

    Originally posted by Azerin

    Thank you for your insightful prediction on SWTOR, oh great sufferer of horrible grammatical skills!!! I shall shelve it with the other 34,557,899 predictions for SWTOR from people who seem to have a greater insight into an unreleased game's future than the rest of the general population.

    You're not Miss Cleo by chance, are you?

     

    I bet you don't say this to people who predict this game will be amazing.

  • gorthoxgorthox Member Posts: 27

    Originally posted by demonic87

    Ummm, you do realize that the company that made the biggest mmo ever made the worst mmo ever for like a year? WoW wasn't a 800lb from the start folks, it takes a time to eat that many bananas to get a gorrilla that big.

    Umm, wrong.  WoW right off the bat was one of the most popular MMOs.  Everquest (which is the king of MMOs in the west) only had about 400k subscribers.  Although it took a while to get 12 million subs, WoW certainly surpassed other MMOs in the first month alone.

     

    Also, WoW's core design is basically Diablo II.  When the game first launched I said that it felt like Diablo III more than like Everquest.  To say that they had no experience designing multiplayer games (especially diablo-esque ones) is a bit off.

  • gotanksgotanks Member UncommonPosts: 16

    Originally posted by demonic87

    Ummm, you do realize that the company that made the biggest mmo ever made the worst mmo ever for like a year? WoW wasn't a 800lb from the start folks, it takes a time to eat that many bananas to get a gorrilla that big.

    Actually that is completely false, the worst MMO ever for a year? WoW is hailed all over the internet and magazines as being one of the most stable and polished MMOs when it was released. The servers didnt have severe crashes, and the game didnt release with severe bugs. This is expected from a great dev like Blizzard. Before the first year anniversary of WoW was up, they already had 5 million subscribers, look up the facts.

  • AzerinAzerin Member Posts: 170

    Originally posted by gorthox

    Originally posted by Azerin

    Thank you for your insightful prediction on SWTOR, oh great sufferer of horrible grammatical skills!!! I shall shelve it with the other 34,557,899 predictions for SWTOR from people who seem to have a greater insight into an unreleased game's future than the rest of the general population.

    You're not Miss Cleo by chance, are you?

     

    I bet you don't say this to people who predict this game will be amazing.

    My comment applies to any type of prediction, be it positive or negative. In my opinion, it is pointless to make these "matter-of-fact" predictions on what SWTOR will end up like. Either you're looking forward to the game or not, but let the chips fall where they may, and then the voices and opinions of the people actually playing the game can set the success/failure of the game.

    I'm just getting tired of all the extreme complaints or praises of a game that hasn't been released yet. People are putting too much stake in YouTube videos, screenshots, developer comments, recent EA acquistions (ie. Mythic) and then making over-the-top assumptions and predictions about the game. It's ok to be excited or hyped, but let the game speak for itself when it's released. 

  • TarkaTarka Member Posts: 1,662

    Originally posted by gotanks

    Originally posted by demonic87

    Ummm, you do realize that the company that made the biggest mmo ever made the worst mmo ever for like a year? WoW wasn't a 800lb from the start folks, it takes a time to eat that many bananas to get a gorrilla that big.

    Actually that is completely false, the worst MMO ever for a year? WoW is hailed all over the internet and magazines as being one of the most stable and polished MMOs when it was released. The servers didnt have severe crashes, and the game didnt release with severe bugs. This is expected from a great dev like Blizzard. Before the first year anniversary of WoW was up, they already had 5 million subscribers, look up the facts.

     As much as I recognise WoWs success and enjoy the game, I have to point out that you are in fact wrong with regards to the servers.  I've played WoW since Beta.  MANY of WoW's original servers (in the EU, don't know about US) had inital problems after launch.  In fact one original server in particular (Earthen Ring) was reknowned for always being one of the last (if not THE last) one to come back online after the servers went down.  WoW had quite a number of stability issues in the first 6 months and some servers suffered even after that.

    However, this didn't stop the game from becoming popular.  Partly because it translated Warcraft 3 into a 3 dimensional virtual world and partly because its main competition at the time (EQ2) had major performance issues and soloablity issues of its own.

    So in essence, Bioware are following the same path as Blizzard:  take their own IP and translate it as much as possible into a 3 dimensional and entertaining virtual world.  They've certainly got more of a chance than others have had recently. I'm playing War3 again, and its quite amazing the lengths which Blizzard went to get as much of War3 into WoW as was possible (even Timmy from Stratholme is in War3).  And if Bioware do that with TOR, then their fans are gunna love that.

    Of course, that doesn't mean for one minute that they can't mess it up anyhow.

  • RedecRedec Member UncommonPosts: 43

    Please tell me English is not your first language. If so,  you need to go back to your school and demand a refund.

  • DrakynnDrakynn Member Posts: 2,030

    Originally posted by Tarka

    Originally posted by gotanks


    Originally posted by demonic87

    Ummm, you do realize that the company that made the biggest mmo ever made the worst mmo ever for like a year? WoW wasn't a 800lb from the start folks, it takes a time to eat that many bananas to get a gorrilla that big.

    Actually that is completely false, the worst MMO ever for a year? WoW is hailed all over the internet and magazines as being one of the most stable and polished MMOs when it was released. The servers didnt have severe crashes, and the game didnt release with severe bugs. This is expected from a great dev like Blizzard. Before the first year anniversary of WoW was up, they already had 5 million subscribers, look up the facts.

     As much as I recognise WoWs success and enjoy the game, I have to point out that you are in fact wrong with regards to the servers.  I've played WoW since Beta.  MANY of WoW's original servers (in the EU, don't know about US) had inital problems after launch.  In fact one original server in particular (Earthen Ring) was reknowned for always being one of the last (if not THE last) one to come back online after the servers went down.  WoW had quite a number of stability issues in the first 6 months and some servers suffered even after that.

    However, this didn't stop the game from becoming popular.  Partly because it translated Warcraft 3 into a 3 dimensional virtual world and partly because its main competition at the time (EQ2) had major performance issues and soloablity issues of its own.

    So in essence, Bioware are following the same path as Blizzard:  take their own IP and translate it as much as possible into a 3 dimensional and entertaining virtual world.  They've certainly got more of a chance than others have had recently. I'm playing War3 again, and its quite amazing the lengths which Blizzard went to get as much of War3 into WoW as possible.  And if Bioware do that with TOR, then their fans are gunna love that.

    Of course, that doesn't mean for one minute that they can't mess it up anyhow.

    My expereince of WOW's launch was very different from yours...it wa sone of the better MMO launches by far,yes there were issues and stability problems,but these were due to the unprecedented number of people who joined at launch.Something no one predicted and certianly Blizzard never expected.They reckoned on something around EQ level numbers and got way more thna that and scrambled to catch up in the first few months.

    I'm in no way saying the game was perfect at launch...there were content gaps.bugs and exploits a plenty.But the content gaps were smaller than we've seen in most games released since and they came through with content fixes and end game content pretty fast compared to subsequently released MMOS who have promised much but not actually deleivered.

    I'm no longe rpalying WoW becuase it went in directions with the expansions that I didn't like and to be frank I'd had my fill of WoW anyway.aAter having palyed for several years I fel tit was time to move on and do something else(not neceassrily another MMO).Unlike many here though I do not have a seething hatred for WoW or Blizzard,It's does what it does very well and with unprecedented polish...it's just no longer for me.Plus I'd never waste my time hating on game...I'll just play sometihng else.

     

    Back on topic though...OP is welcome to his opinion as is anyone else but I will judge the game at release or open beta hopefully after trying it.If companies never made games outisde of the genre of the original game they produced then we'd of missed out on a lot of classics over the years and the industry would be much poorer.

  • TarkaTarka Member Posts: 1,662
  • NateArcadeNateArcade Member UncommonPosts: 83

    he no speaka de english

  • DraneanDranean Member Posts: 77

    Could someone please translate the OP's first post so I can understand what he is talking about ?

  • Die_ScreamDie_Scream Member Posts: 1,785

    Originally posted by Dranean

    Could someone please translate the OP's first post so I can understand what he is talking about ?

    Sure.

    "STO is going to fail like WAR did. Mark my words."

    That's my guess anyway.

  • DraneanDranean Member Posts: 77

    Originally posted by Die_Scream

    Originally posted by Dranean

    Could someone please translate the OP's first post so I can understand what he is talking about ?

    Sure.

    "STO is going to fail like WAR did. Mark my words."

    That's my guess anyway.

     Ah, Star Trek Online... No wonder ! Yep, that game was not much of a success from what I heard from friends. I am sure that Star Wars The Old Republic will do better :)

    ps. Might want to move this thread to the appropiate forums then :)

  • MMO.MaverickMMO.Maverick Member CommonPosts: 7,619

    Lol. image

    The ACTUAL size of MMORPG worlds: a comparison list between MMO's

    The ease with which predictions are made on these forums:
    Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."

  • vmopedvmoped Member Posts: 1,708

    Originally posted by Dranean

    Originally posted by Die_Scream

    Originally posted by Dranean

    Could someone please translate the OP's first post so I can understand what he is talking about ?

    Sure.

    "STO is going to fail like WAR did. Mark my words."

    That's my guess anyway.

     Ah, Star Trek Online... No wonder ! Yep, that game was not much of a success from what I heard from friends. I am sure that Star Wars The Old Republic will do better :)

    ps. Might want to move this thread to the appropiate forums then :)

     You know everyone keeps claiming CO and STO were flops for Cryptic, but it sure is funny that they continue to develop and produce new games. If they were failures they would not have the capitol, nor be able to acquire the capitol to produce and develop. Investors do not continue to pour money into sinking ships, especially after two so called failures. If by failure you mean in your opinion, then ok, but financially, they seem pretty stable, and that is what counts in the end to a business.

    To the OP, thank you for your opinion, but unfortunately all the other Interweb Psychics have already been down this road for nearly two years. Welcome to 2008 mate.

    Cheers!

    MMO Vet since AOL Neverwinter Nights circa 1992. My MMO beat up your MMO. =S

  • BetaguyBetaguy Member UncommonPosts: 2,629

    Cool story OP

    "The King and the Pawn return to the same box at the end of the game"

  • IsaneIsane Member UncommonPosts: 2,630

    Originally posted by gorthox

    Originally posted by Azerin

    Thank you for your insightful prediction on SWTOR, oh great sufferer of horrible grammatical skills!!! I shall shelve it with the other 34,557,899 predictions for SWTOR from people who seem to have a greater insight into an unreleased game's future than the rest of the general population.

    You're not Miss Cleo by chance, are you?

     

    I bet you don't say this to people who predict this game will be amazing.

    A pointless excersise i guess you would not understand why !!! Probably better that way. A desperate  thread by the op , heed Azerins post ....

     

    yes yes a pointless thread like most of the clutching at straws post in this forumn at the moment.

    ________________________________________________________
    Sorcery must persist, the future is the Citadel 

  • SwaneaSwanea Member UncommonPosts: 2,401

    Originally posted by gotanks

    Originally posted by demonic87

    Ummm, you do realize that the company that made the biggest mmo ever made the worst mmo ever for like a year? WoW wasn't a 800lb from the start folks, it takes a time to eat that many bananas to get a gorrilla that big.

    Actually that is completely false, the worst MMO ever for a year? WoW is hailed all over the internet and magazines as being one of the most stable and polished MMOs when it was released. The servers didnt have severe crashes, and the game didnt release with severe bugs. This is expected from a great dev like Blizzard. Before the first year anniversary of WoW was up, they already had 5 million subscribers, look up the facts.

    What game were you playing? Really?  The server we were on was so queued (2000++++ all the time), caused us to move from archimonde to Azgalor.

    On both servers, the server crashed hourly.  You got loot locked (trying to pick up an item from a body that was not currently stacked in your inventory), for minutes at a time.

    The servers crashed enough to give people extra time.  I can check my battle.net account showing the 2? weeks? of extra time I got because of the extra crashes before and after.  The game had 200,000 people at launch.  Many games since then have destroyed that number.  It still had less subs then Warhammer did after one month of game time.

    The game has 6++ million asian players.  No game that is not HUGE in japan will ever touch 12+ million players thanks to that.

  • torn51torn51 Member Posts: 79

    typo........disregard....nothing to see here, sorry

  • kegtapkegtap Member Posts: 261

    Originally posted by Swanea

    Originally posted by gotanks

    Originally posted by demonic87

    Ummm, you do realize that the company that made the biggest mmo ever made the worst mmo ever for like a year? WoW wasn't a 800lb from the start folks, it takes a time to eat that many bananas to get a gorrilla that big.

    Actually that is completely false, the worst MMO ever for a year? WoW is hailed all over the internet and magazines as being one of the most stable and polished MMOs when it was released. The servers didnt have severe crashes, and the game didnt release with severe bugs. This is expected from a great dev like Blizzard. Before the first year anniversary of WoW was up, they already had 5 million subscribers, look up the facts.

    What game were you playing? Really?  The server we were on was so queued (2000++++ all the time), caused us to move from archimonde to Azgalor.

    On both servers, the server crashed hourly.  You got loot locked (trying to pick up an item from a body that was not currently stacked in your inventory), for minutes at a time.

    The servers crashed enough to give people extra time.  I can check my battle.net account showing the 2? weeks? of extra time I got because of the extra crashes before and after.  The game had 200,000 people at launch.  Many games since then have destroyed that number.  It still had less subs then Warhammer did after one month of game time.

    The game has 6++ million asian players.  No game that is not HUGE in japan will ever touch 12+ million players thanks to that.

     Started on  archimonde also horde side and that sever crashed a ton. My guild change servers. No game is without flaws!

    It was still better than EQII

    I can feel your anger. This game is defenseless. Take your weapon. Strike this game down with all of your hatred, and your journey towards towards the Dark Side will be complete.

  • supbrosupbro Member Posts: 327

    I agree with OP, this game will go down the same road as WAR. The poor star wars fanatics will be left after a year and bioware willl be left in a huge financial crisis. The game lacks innovation, engaging content, and graphically for this day and age is quite poor. A bastarddised single player game attracting a monthly fee, no thanks

    GW2 the future of MMO gaming

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