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confusion about the new gear/skill system?

jabster13jabster13 Member UncommonPosts: 15

Well I played final fantasy 11 for about 3-4 years and i loved every moment of it however this new system is a bit confusing and i can't seem to find any direct information about it.. so my questions.. are..

 

We get one character just like 11 (or pay for more), is there a change job feature like 11? or do i just have 1 charater, swap all my gear and become a healer at the same level, then buy a new set a gear and become a gladiator?

 

for a confirmation, there is no "sub class" right?

 

I really liked switching jobs in 11 and starting a new class all over so i guess i'd just like to for sure whats going on i suppose?

 

also are there different federations with different missions kinda like 11? I hope they keep a lot of the story aspect from 11 in a sense with a new storyline of course but too many games these days fail on lore. so i hope 14 can repeat what they did with 11 when it comes to storyline!

Comments

  • KuatosuneKuatosune Member UncommonPosts: 219

    If you look on these boards there are several good links to answer your questions.

    image

  • SephastusSephastus Member UncommonPosts: 455

    Only one character so far, and unlimited skills in jobs.

    One adventure level in which you get experience as you do quests and kill mobs. Job levels are based on skill points you get for defeating creatures or completing quests or crafting.

    Level 30 Adventurer: 15 Gladiator, 25 Conjurer, 30 Miner.

    Your adventure level decides what quests are available to you. Then the star system will help you better decide what difficulty of quest you want to do: If you want to level your gladiator, do 1 star quests. If you are proficient and want better rewards, use your Conjurer and do a 2 star quest, or go duo with your Glad and another player. 3 Star would be for a full group , 4 star for a very well leveled and equipped full group, possibly 2 groups, and the 5 stars are raids that require 15  good players to complete.

    As for Sub Jobs, this game will play like Final Fantasy Tactics, in the sense that once you learn a particular skill in a job, you will be able to equip it on another job, with some exceptions obviously. So your combination possibilities are way beyond anything you could do in FFXI.

    Story wise, there is little information about how all the nations will be interacting with each other, but it has been stated that the nations will not be battling each other for territory the way they did in FFXI. The "missions" from FFXI are bound to make some sort of come back as they will be the main story line of the game. The new questing system though will have enough story to keep you interested for a while.

    As for "starting over", that will be a difficult thing to do, since you will only have one character, and you will constantly level your "adventurer" class. Reguardless of what Job you start, you will no longer be "level 1" in the adventure sense. Once level 30, always level 30... only your skillset will be different depending on what job you are doing. However, don't expect to get to level 50, and switch to a healer job and have all the healing skills of a level 50 healer. You will be a level 1 healer in a level 50 adventuring body... you will heal people just like a level 1 healer would, but you will have a number of other skills from your other profession that will help you out tons.

  • RobitussinRobitussin Member Posts: 1

    "As for "starting over", that will be a difficult thing to do, since you will only have one character, and you will constantly level your "adventurer" class. Reguardless of what Job you start, you will no longer be "level 1" in the adventure sense. Once level 30, always level 30... only your skillset will be different depending on what job you are doing. However, don't expect to get to level 50, and switch to a healer job and have all the healing skills of a level 50 healer. You will be a level 1 healer in a level 50 adventuring body... you will heal people just like a level 1 healer would, but you will have a number of other skills from your other profession that will help you out tons."

    Will there be a level synch option or something then that will allow a max lvl character to start new jobs without making a new character? You make it sound like once melee always melee, becuase I dont see alot of use out of a drk ability if i was to be a whm (just an example using xi jobs). I would hope that they wouldn't confine you like that but I dont understand how it works i guess

    Playing: FFXIV
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  • bartillobartillo Member UncommonPosts: 190

    Ya the system is actually MORE open the 11.. its like you can make your own class.

     

    So if you level conj and get a heal spell.. and then you change weapons and become a gladiator you can equip your heal spell on your gladiator and now your a paladin!

     

    So its like you can make your own classes pretty much with tons and tons of possibilites.

  • bartillobartillo Member UncommonPosts: 190

    Originally posted by Robitussin

    Will there be a level synch option or something then that will allow a max lvl character to start new jobs without making a new character? You make it sound like once melee always melee, becuase I dont see alot of use out of a drk ability if i was to be a whm (just an example using xi jobs). I would hope that they wouldn't confine you like that but I dont understand how it works i guess

    Oh no you can level everything...

     

    Like if your max level gladiator just equip a staff and now your  a level 1 conj and you can level that.

     

    There will be attributes you distribute but SE has said you will be able to reset these and re distribute them.

     

    But your "class" isnt really your class.. its like you are leveling gladiator to unlock its abilities more so and then you level other classes to unlock there abilities and then you make your own class pretty much.

     

     

  • IllyssiaIllyssia Member UncommonPosts: 1,507
    Originally posted by Robitussin

    "As for "starting over", that will be a difficult thing to do, since you will only have one character, and you will constantly level your "adventurer" class. Reguardless of what Job you start, you will no longer be "level 1" in the adventure sense. Once level 30, always level 30... only your skillset will be different depending on what job you are doing. However, don't expect to get to level 50, and switch to a healer job and have all the healing skills of a level 50 healer. You will be a level 1 healer in a level 50 adventuring body... you will heal people just like a level 1 healer would, but you will have a number of other skills from your other profession that will help you out tons."
    Will there be a level synch option or something then that will allow a max lvl character to start new jobs without making a new character? You make it sound like once melee always melee, becuase I dont see alot of use out of a drk ability if i was to be a whm (just an example using xi jobs). I would hope that they wouldn't confine you like that but I dont understand how it works i guess

     

    I think you can start over. However, what would be the point as the system is I guess a sandbox one for XIV where you go out and develop your character the way you want. As a result as long as you are thoughtful at the character generation screen I would have thought it perfectly possible just to fall in love with your new fantasy character and play it long-term no worries.
  • sly220sly220 Member UncommonPosts: 607

    Originally posted by Illyssia

    Originally posted by Robitussin

    "As for "starting over", that will be a difficult thing to do, since you will only have one character, and you will constantly level your "adventurer" class. Reguardless of what Job you start, you will no longer be "level 1" in the adventure sense. Once level 30, always level 30... only your skillset will be different depending on what job you are doing. However, don't expect to get to level 50, and switch to a healer job and have all the healing skills of a level 50 healer. You will be a level 1 healer in a level 50 adventuring body... you will heal people just like a level 1 healer would, but you will have a number of other skills from your other profession that will help you out tons."

    Will there be a level synch option or something then that will allow a max lvl character to start new jobs without making a new character? You make it sound like once melee always melee, becuase I dont see alot of use out of a drk ability if i was to be a whm (just an example using xi jobs). I would hope that they wouldn't confine you like that but I dont understand how it works i guess

     

    I think you can start over. However, what would be the point as the system is I guess a sandbox one for XIV where you go out and develop your character the way you want. As a result as long as you are thoughtful at the character generation screen I would have thought it perfectly possible just to fall in love with your new fantasy character and play it long-term no worries.

     I usually start over to try a new race out... But thats just me

    image

  • IllyssiaIllyssia Member UncommonPosts: 1,507
    Originally posted by sly220


    Originally posted by Illyssia


    Originally posted by Robitussin

    "As for "starting over", that will be a difficult thing to do, since you will only have one character, and you will constantly level your "adventurer" class. Reguardless of what Job you start, you will no longer be "level 1" in the adventure sense. Once level 30, always level 30... only your skillset will be different depending on what job you are doing. However, don't expect to get to level 50, and switch to a healer job and have all the healing skills of a level 50 healer. You will be a level 1 healer in a level 50 adventuring body... you will heal people just like a level 1 healer would, but you will have a number of other skills from your other profession that will help you out tons."
    Will there be a level synch option or something then that will allow a max lvl character to start new jobs without making a new character? You make it sound like once melee always melee, becuase I dont see alot of use out of a drk ability if i was to be a whm (just an example using xi jobs). I would hope that they wouldn't confine you like that but I dont understand how it works i guess

     

    I think you can start over. However, what would be the point as the system is I guess a sandbox one for XIV where you go out and develop your character the way you want. As a result as long as you are thoughtful at the character generation screen I would have thought it perfectly possible just to fall in love with your new fantasy character and play it long-term no worries.

     I usually start over to try a new race out... But thats just me

     

    It's possible to do that to. But I think initially at least one race or another may appeal the most and be the one you'd want to develop long-term.
  • SatimasuSatimasu Member UncommonPosts: 900

    Originally posted by sly220

    Originally posted by Illyssia


    Originally posted by Robitussin

    "As for "starting over", that will be a difficult thing to do, since you will only have one character, and you will constantly level your "adventurer" class. Reguardless of what Job you start, you will no longer be "level 1" in the adventure sense. Once level 30, always level 30... only your skillset will be different depending on what job you are doing. However, don't expect to get to level 50, and switch to a healer job and have all the healing skills of a level 50 healer. You will be a level 1 healer in a level 50 adventuring body... you will heal people just like a level 1 healer would, but you will have a number of other skills from your other profession that will help you out tons."

    Will there be a level synch option or something then that will allow a max lvl character to start new jobs without making a new character? You make it sound like once melee always melee, becuase I dont see alot of use out of a drk ability if i was to be a whm (just an example using xi jobs). I would hope that they wouldn't confine you like that but I dont understand how it works i guess

     

    I think you can start over. However, what would be the point as the system is I guess a sandbox one for XIV where you go out and develop your character the way you want. As a result as long as you are thoughtful at the character generation screen I would have thought it perfectly possible just to fall in love with your new fantasy character and play it long-term no worries.

     I usually start over to try a new race out... But thats just me

    You could just spend the week headstart trying out different races and see what you like best.

    image
    To be the best, you must help each other become the best.
    FFXI Character: Satimasu
    FFXI Server: Valefor
    FFXIV Character: Tamorae Fonteil

  • jabster13jabster13 Member UncommonPosts: 15

    thanks guys i got a better understand of it now just a quick question, say i am a max level gladiator and decide to put a staff on, now im a healer (lvl 1) and have lvl 1 starting skills.. is it similar to say... ff11 where with each new weapon you have to use it a bunch and level that weapon in order to learn new weapon skills? or is it more in depth now?

  • HyanmenHyanmen Member UncommonPosts: 5,357

    Originally posted by jabster13

    thanks guys i got a better understand of it now just a quick question, say i am a max level gladiator and decide to put a staff on, now im a healer (lvl 1) and have lvl 1 starting skills.. is it similar to say... ff11 where with each new weapon you have to use it a bunch and level that weapon in order to learn new weapon skills? or is it more in depth now?

    Yes except now you learn abilities, spells and weapon skills by leveling your weapon. Not just weapon skills.

    Using LOL is like saying "my argument sucks but I still want to disagree".
  • BrianshoBriansho Member UncommonPosts: 3,586

    Originally posted by Hyanmen

    Originally posted by jabster13

    thanks guys i got a better understand of it now just a quick question, say i am a max level gladiator and decide to put a staff on, now im a healer (lvl 1) and have lvl 1 starting skills.. is it similar to say... ff11 where with each new weapon you have to use it a bunch and level that weapon in order to learn new weapon skills? or is it more in depth now?

    Yes except now you learn abilities, spells and weapon skills by leveling your weapon. Not just weapon skills.

    Interesting, like a throwback to Final Fantasy 2?

    Don't be terrorized! You're more likely to die of a car accident, drowning, fire, or murder! More people die every year from prescription drugs than terrorism LOL!

  • Rogue_LeaderRogue_Leader Member Posts: 119

    Originally posted by Briansho

    Originally posted by Hyanmen


    Originally posted by jabster13

    thanks guys i got a better understand of it now just a quick question, say i am a max level gladiator and decide to put a staff on, now im a healer (lvl 1) and have lvl 1 starting skills.. is it similar to say... ff11 where with each new weapon you have to use it a bunch and level that weapon in order to learn new weapon skills? or is it more in depth now?

    Yes except now you learn abilities, spells and weapon skills by leveling your weapon. Not just weapon skills.

    Interesting, like a throwback to Final Fantasy 2?

    Seems to be a combination of FF2 and FFV/FF:T

    Hope they've done it well.  If I recall FF2 was rather easily exploited by people with a lot of extra time on their hands who didn't mind doing the same thing over and over for hours on end.  Not that MMO players would EVER do that.

    >.>

    <.<

    /cough

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