I just hope you don't lose your entire ship when you die. Crap gets expensive.
"An MMORPG could be completely diffirent from WoW. Just look at games like Dofus, Wizard101 or EVE. But as it is, most of the Western MMOs are trying to succeed by out-WoWing WoW. It's like an army of 10 sports games made about same sports, and barely none about other sports. WoW clone is an accurate description of those games, it manages to convey much information with only two words." -Poster on mmorpg.com
Rift: World of Warcraft clone #9321 Nothing special to see here move along.
I am not a ship, I am a free man! I have never been able to get my head round the idea of a ship being your avatar, so for me I can't view it as a MMO. But the combat looks good and thats what this game is about.
I am actually the opposite. I've never seen the point in having a personal character that does nothing. This is spaceship based game, I want to know what the heck is my avatar doing to make it worth having one period. Seriously, why do I have to dock, get out of my ship, walk up to a station to get a new mission or buy something? IF (and I stress the IF) that is ALL my Avatar does, it has no point, why waste effort on it?
That's one thing I enjoyed about EVE is that they didn't waste time on Avatar crap. There was another Space game from Westwood Studios that came out around the same time as EVE that had Avatars. They were nothing but a waste of time because they merely let you walk around a pointless interior space to get missions and buy stuff. I can't even remember the name of that game, though I will admit having avatars didn't kill that game it had lots of things wrong with it.
Avatars are a minor annoyance though so if the developer wants to throw them in so be it, if the space combat lives up to the hype I'll be interested in seeing more. And it's Free to Play so I can actually play it. (I'm not cheap, I just don't have lots of time.)
Current Game: Asssasins Creed 2(PS3, Gamer Tag: Happy_Hubby) Current MMO: World of Warcraft and World of Tanks Former Subscribed MMO: Star Trek Online, Aion, WoW, Guild Wars, Eve Online, DAoC, City of Heroes, Shattered Galaxy, 10six. Tried: Too many to list
Will be playing this game for sure - probably with some friends who don't care for MMO's but love flight combat. Since it'll be free to play I think this game is gonna be massive.
Why do I write, create, fantasize, dream and daydream about other worlds? Because I hate what humanity does with this one.
AutoAssault was like that -- they obviously slapped on a human avatar just to appease people who didn't want to be just a car -- it was totally annoying to have to walk around a city instead of driving. Services, etc could have been drive-thru with a menu popup or like Eve, a separate UI.
@Scot: What about you being a ship makes a game not "massive" or "multiplayer" or "online"?
Also, I never could figure out why if you were interested in a game, the announcement of it being F2P changes that. For any new title, F2P B2P P2P or whatever, the chances are overwhelming that it's going to suck sweaty, sweaty ass for any number of reasons. P2P doesn't guarantee a good game any more than F2P guarantees a bad one. Why not let it actually piss you off before you waste your time being pissed off at it?
I can also roleplay the tower in a chess game and shout "is that a peasant at the horizon I see? I will smash it I will! Oh damn I broke one of my merlons!". -- maji
Also, I never could figure out why if you were interested in a game, the announcement of it being F2P changes that. For any new title, F2P B2P P2P or whatever, the chances are overwhelming that it's going to suck sweaty, sweaty ass for any number of reasons. P2P doesn't guarantee a good game any more than F2P guarantees a bad one. Why not let it actually piss you off before you waste your time being pissed off at it?
I just ignore people with such a narrow prejudiced mindset..
They typically fall into 3 groups:
Thier view is based upon 2nd or 3rd hand information, never having actually tried a F2P game themselves.
Thier view is based upon 1 attempt at playing a F2P game, for a limited (less than 1 month) period of time.
Thier view is based upon several tries of different F2P games, playing at least 1 to 'endgame content' or for more than 6 months.
You'll find most F2P haters belong to the 1st group, which is why thier opinion is not worth listening to.
The last group are like Honest Politicians .... they are so rare as to be almost non-existant.
AutoAssault was like that -- they obviously slapped on a human avatar just to appease people who didn't want to be just a car -- it was totally annoying to have to walk around a city instead of driving. Services, etc could have been drive-thru with a menu popup or like Eve, a separate UI.
@Scot: What about you being a ship makes a game not "massive" or "multiplayer" or "online"?
Also, I never could figure out why if you were interested in a game, the announcement of it being F2P changes that. For any new title, F2P B2P P2P or whatever, the chances are overwhelming that it's going to suck sweaty, sweaty ass for any number of reasons. P2P doesn't guarantee a good game any more than F2P guarantees a bad one. Why not let it actually piss you off before you waste your time being pissed off at it?
Yes Auto Assault is a more current example. It seems any Vehicle based games seem to tack on Avatars for no good reason. :
I agree with the Anti-F2P bias. It makes even less sense than me saying "Oh it's subscription based, instant fail!" Because with F2P at launch I can try the thing out and see if I like it or not. With standard sub games that's a no go for a few months after launch, give or take.
Current Game: Asssasins Creed 2(PS3, Gamer Tag: Happy_Hubby) Current MMO: World of Warcraft and World of Tanks Former Subscribed MMO: Star Trek Online, Aion, WoW, Guild Wars, Eve Online, DAoC, City of Heroes, Shattered Galaxy, 10six. Tried: Too many to list
Also, I never could figure out why if you were interested in a game, the announcement of it being F2P changes that. For any new title, F2P B2P P2P or whatever, the chances are overwhelming that it's going to suck sweaty, sweaty ass for any number of reasons. P2P doesn't guarantee a good game any more than F2P guarantees a bad one. Why not let it actually piss you off before you waste your time being pissed off at it?
Perhaps, like me, they are capable of some actual thinking and know that not all games are for them? Different people like and want different things from a game and no game will "work" for everyone...that much should be obvious.
Repeated experience has shown that F2P games don't deliver on a couple of key areas that I care about...so, yes a game announcing it is F2P does significantly lessen my interest...not because I "hate" F2P nor any of the other trite answers the F2P fanbois trot out, but because informed experience tells me that I probably won't like the game. Exactly the same as I don't like many console-based or browser games....personal preference not misinformation, lack of knowledge or blind bigotry.
Could BP still fit my ideas of a "good game"? Maybe...they aren't saying or showing enough for me to say right now...which given how far along it is has to be considered a "bad" sign. I'm hard pressed to remember the last time that pre-launch secrecy equalled a surprisingly good launch and game.
Although i'm very optomistic about this game, it still leaves me with many questions that keep me from taking a seat on the official hype wagon.
I've learned my lesson about judging a game based soley on its screenshots alone. Yes, that is some nice space debris floating around, and yes, the lighting and detail looks amazing, but.. i'd like a little more than just eyecandy.
Will there be a crafting system? Mining? Is the entire world instanced like D&D online? When I feel like taking a break from combat, will I be able to find delivery missions to fill my virtual wallet with credits? What about trade?
I suppose we'll find out more the closer we get to the american launch date.
how can I take anything you say seriously after this? Srsl. Game reviewers recenly seem to be so incompetant, so disconected that its any wonder people listen to them at all.
Add me to the list of people who were intrigued by the game until they heard about it being F2P.
And yes, it's okay to be opposed to F2P without playing them. The very foundation of F2P games with cash shops is that the core game has to be gimped in some way to encourage people to buy crap from the cash shop. The developers have to make their game less fun in order to make money...that's just crazy. I'd much rather play a game where the developers make their money by running a fun game that encourages me to continue a subscription.
Add me to the list of people who were intrigued by the game until they heard about it being F2P.
And yes, it's okay to be opposed to F2P without playing them. The very foundation of F2P games with cash shops is that the core game has to be gimped in some way to encourage people to buy crap from the cash shop. The developers have to make their game less fun in order to make money...that's just crazy. I'd much rather play a game where the developers make their money by running a fun game that encourages me to continue a subscription.
This.
Funny that you call people like me, who dont like F2P model narrow minded ...
The question, why do you actually call it F2P? At the end almost every has bought something from the item shop and in most cases its mostly more then just subscription.
For me i made my experience, till i get to the point its aint worth to spend 200+ dollars for a game just to be able to keep up with others ... At least i learned through my experience.
Yep on some F2P i spent so much money i could play P2P game for 10 years ;-)
... looking increasingly like this will be an EPIC game... if only it didnt have the FAIL added to that epic bit.. F2P, never is.. pay to win.. is what it should be called. More and more these days, we seem to get so much hype over games that invariably turn out to be mediocre at best. Black prophecy... Bleak prophecy more like... you can be sure if there was a decent game in there somwhere.. it would have been P2P..
Well since jumpgate 2 is pretty much going to be one of those too little too late games this is looking pretty damn nice. Im looking for a game that give me the feel of Freelancers Online play and the true to life physics in space i love drifting sideways while aiming, fireing and having to adjust my flight angle with a quick burst of the thrusters.
A game doesn't need to be F2P to be underfunded. Look at Jumpgate:TRI, the predecessor to Jumpgate Evolution. It's been out forever and looks like the same game it was in 2001.
Does have both PvP and merchant gameplay, though. And I read somewhere that the devs are trying to wake it up again. Probably because JGE is taking forever.
Comments
Black Prophecy = APB in space.
This game looks so cool, but F2P + PvP = Epic Fail
Yet i have to see a game which managed to success in this model.
EvE doors
See the best doors on EvE-on!
"An MMORPG could be completely diffirent from WoW. Just look at games like Dofus, Wizard101 or EVE. But as it is, most of the Western MMOs are trying to succeed by out-WoWing WoW. It's like an army of 10 sports games made about same sports, and barely none about other sports. WoW clone is an accurate description of those games, it manages to convey much information with only two words."
-Poster on mmorpg.com
Rift: World of Warcraft clone #9321 Nothing special to see here move along.
yeah because most games make awesome items that out beat the rest. (or like comment above) u loose it. then gotta buy more.
I am actually the opposite. I've never seen the point in having a personal character that does nothing. This is spaceship based game, I want to know what the heck is my avatar doing to make it worth having one period. Seriously, why do I have to dock, get out of my ship, walk up to a station to get a new mission or buy something? IF (and I stress the IF) that is ALL my Avatar does, it has no point, why waste effort on it?
That's one thing I enjoyed about EVE is that they didn't waste time on Avatar crap. There was another Space game from Westwood Studios that came out around the same time as EVE that had Avatars. They were nothing but a waste of time because they merely let you walk around a pointless interior space to get missions and buy stuff. I can't even remember the name of that game, though I will admit having avatars didn't kill that game it had lots of things wrong with it.
Avatars are a minor annoyance though so if the developer wants to throw them in so be it, if the space combat lives up to the hype I'll be interested in seeing more. And it's Free to Play so I can actually play it. (I'm not cheap, I just don't have lots of time.)
Current Game: Asssasins Creed 2(PS3, Gamer Tag: Happy_Hubby)
Current MMO: World of Warcraft and World of Tanks
Former Subscribed MMO: Star Trek Online, Aion, WoW, Guild Wars, Eve Online, DAoC, City of Heroes, Shattered Galaxy, 10six.
Tried: Too many to list
Will be playing this game for sure - probably with some friends who don't care for MMO's but love flight combat. Since it'll be free to play I think this game is gonna be massive.
BOYCOTTING EA / ORIGIN going forward.
@gozerTC:
AutoAssault was like that -- they obviously slapped on a human avatar just to appease people who didn't want to be just a car -- it was totally annoying to have to walk around a city instead of driving. Services, etc could have been drive-thru with a menu popup or like Eve, a separate UI.
@Scot: What about you being a ship makes a game not "massive" or "multiplayer" or "online"?
Also, I never could figure out why if you were interested in a game, the announcement of it being F2P changes that. For any new title, F2P B2P P2P or whatever, the chances are overwhelming that it's going to suck sweaty, sweaty ass for any number of reasons. P2P doesn't guarantee a good game any more than F2P guarantees a bad one. Why not let it actually piss you off before you waste your time being pissed off at it?
I can also roleplay the tower in a chess game and shout "is that a peasant at the horizon I see? I will smash it I will! Oh damn I broke one of my merlons!". -- maji
I just ignore people with such a narrow prejudiced mindset..
They typically fall into 3 groups:
Thier view is based upon 2nd or 3rd hand information, never having actually tried a F2P game themselves.
Thier view is based upon 1 attempt at playing a F2P game, for a limited (less than 1 month) period of time.
Thier view is based upon several tries of different F2P games, playing at least 1 to 'endgame content' or for more than 6 months.
You'll find most F2P haters belong to the 1st group, which is why thier opinion is not worth listening to.
The last group are like Honest Politicians .... they are so rare as to be almost non-existant.
Yes Auto Assault is a more current example. It seems any Vehicle based games seem to tack on Avatars for no good reason. :
I agree with the Anti-F2P bias. It makes even less sense than me saying "Oh it's subscription based, instant fail!" Because with F2P at launch I can try the thing out and see if I like it or not. With standard sub games that's a no go for a few months after launch, give or take.
Current Game: Asssasins Creed 2(PS3, Gamer Tag: Happy_Hubby)
Current MMO: World of Warcraft and World of Tanks
Former Subscribed MMO: Star Trek Online, Aion, WoW, Guild Wars, Eve Online, DAoC, City of Heroes, Shattered Galaxy, 10six.
Tried: Too many to list
Perhaps, like me, they are capable of some actual thinking and know that not all games are for them? Different people like and want different things from a game and no game will "work" for everyone...that much should be obvious.
Repeated experience has shown that F2P games don't deliver on a couple of key areas that I care about...so, yes a game announcing it is F2P does significantly lessen my interest...not because I "hate" F2P nor any of the other trite answers the F2P fanbois trot out, but because informed experience tells me that I probably won't like the game. Exactly the same as I don't like many console-based or browser games....personal preference not misinformation, lack of knowledge or blind bigotry.
Could BP still fit my ideas of a "good game"? Maybe...they aren't saying or showing enough for me to say right now...which given how far along it is has to be considered a "bad" sign. I'm hard pressed to remember the last time that pre-launch secrecy equalled a surprisingly good launch and game.
Gawd help me, Rodentofdoom believes we have to play a F2P MMO for over six months before we can have a negative opinion about F2P?
Book me in to the clinic now as I will need 6+ months of therapy after doing that.
Although i'm very optomistic about this game, it still leaves me with many questions that keep me from taking a seat on the official hype wagon.
I've learned my lesson about judging a game based soley on its screenshots alone. Yes, that is some nice space debris floating around, and yes, the lighting and detail looks amazing, but.. i'd like a little more than just eyecandy.
Will there be a crafting system? Mining? Is the entire world instanced like D&D online? When I feel like taking a break from combat, will I be able to find delivery missions to fill my virtual wallet with credits? What about trade?
I suppose we'll find out more the closer we get to the american launch date.
"and even adjust their age"
OMG REALLY ???
how can I take anything you say seriously after this? Srsl. Game reviewers recenly seem to be so incompetant, so disconected that its any wonder people listen to them at all.
Add me to the list of people who were intrigued by the game until they heard about it being F2P.
And yes, it's okay to be opposed to F2P without playing them. The very foundation of F2P games with cash shops is that the core game has to be gimped in some way to encourage people to buy crap from the cash shop. The developers have to make their game less fun in order to make money...that's just crazy. I'd much rather play a game where the developers make their money by running a fun game that encourages me to continue a subscription.
This.
Funny that you call people like me, who dont like F2P model narrow minded ...
The question, why do you actually call it F2P? At the end almost every has bought something from the item shop and in most cases its mostly more then just subscription.
For me i made my experience, till i get to the point its aint worth to spend 200+ dollars for a game just to be able to keep up with others ... At least i learned through my experience.
Yep on some F2P i spent so much money i could play P2P game for 10 years ;-)
EvE doors
See the best doors on EvE-on!
... looking increasingly like this will be an EPIC game... if only it didnt have the FAIL added to that epic bit.. F2P, never is.. pay to win.. is what it should be called. More and more these days, we seem to get so much hype over games that invariably turn out to be mediocre at best. Black prophecy... Bleak prophecy more like... you can be sure if there was a decent game in there somwhere.. it would have been P2P..
Well since jumpgate 2 is pretty much going to be one of those too little too late games this is looking pretty damn nice. Im looking for a game that give me the feel of Freelancers Online play and the true to life physics in space i love drifting sideways while aiming, fireing and having to adjust my flight angle with a quick burst of the thrusters.
A game doesn't need to be F2P to be underfunded. Look at Jumpgate:TRI, the predecessor to Jumpgate Evolution. It's been out forever and looks like the same game it was in 2001.
Does have both PvP and merchant gameplay, though. And I read somewhere that the devs are trying to wake it up again. Probably because JGE is taking forever.
I agree with the majority why the bleep is MMORPG hyping a game doomed to failure. I was psyched about this game till I heard it went f2p.
I just creamed my pants at the thought of Tachyon 2........gg
Haha... nicely put. At any rate, this game is looking more and more interesting. I wonder when it will make it over to North America?
Teamwork: using the morons on your team as bait.