Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Question/Speculation on classes

tgun4510tgun4510 Member Posts: 11

I understand the reasoning behind everyone saying why the monk won't make a return in GW2 due to the lack of dedicated healers.  My question is this,  why can't the monk make a return but instead of focusing on healing make them into a close combat class similar to the monk/brawler in EQ2 or the monk class in DDO (melee  oriented class with some support capabilities)?

Comments

  • EvilGeekEvilGeek Member UncommonPosts: 1,258

    We know 100% that we won't have a dedicated healer, I'm not 100% though that they ever said they won't have a class called a monk? We do know that support classes will be just that, proactive rather than reactive, all classes can heal so we won't be relying on 'monks' for that. I think it's likely they will use some of the mechanics from the Protection line of monk skills from the original GW. Your role doesn't sound a stretch of the imagination , guess we have to wait and see :)

    image
  • NephaeriusNephaerius Member UncommonPosts: 1,671

    The devs have not stated there will be no monk.  It could work out as you have stated.  However, I don't think the monk will make a showing this time around.  So far despite all the classes not being announced yet, player speculation based on the picture and GW1 experience suggests the classes will be:

    Soldier: Warrior (known), Unknown

    Scholars: Elementalist (known), Necromancer (Not confirmed), Mesmer (Not confirmed)

    Adventurer: Ranger (Known), Assassin (Not confirmed; directly left of the ele in pic), Unknown

    I cannot give you a solid answer as to why these will be the classes, but if you have played GW1, examined the prof picture, and followed what's going on you will probably agree with me.  Therefore, we are looking at 2 completely unknown classes that fall into the Adventurer and Soldier groups.  In the picture (the one with the grayed out profs) there is a large Charr on the far left with what appears to be a 3 barrelled gun over his shoulder.  He is certain to be 1 of the 2 unknown classes.  He's not looking like a monk though.  I am not sure which pic the last class belongs too.  It looks like the Necro and Mes are probably to the right of the ele and warrior, while the final unknown class is directly above the assasin.  (Just my guesses).   Monk does not really fit into the GW idea of either the Soldier (heavy armor/melee warrior) or Adventurer (med armor/scout/rogue) subtypes especially drawing from the fact that they were clothies in GW1.

    So, sadly I do not think you will see the monk return in any capacity.

    Steam: Neph

  • maltosmaltos Member Posts: 94

    There are guns in GW2. I am guessing the 2 unknown classes will be more tech focused. Like a melee tech and a ranged tech. I duno, but I would guess this. Seeing as they stated they are 2 classes that are brand new. Only thing that I see that would be different would be the technological focus.

    If not melee tech, maybe some sort of pet tech. Just my uneducated guess though.

    -Maltos-

  • MMO.MaverickMMO.Maverick Member CommonPosts: 7,619

    Based upon some pics, mesmer could maybe also fall in the category Adventurer, if the class type is also representative for the armor class type: Soldier (heavy armor), Adventurer (medium armor), Scholar (light armor).

    This would theoretically leave one spot open for Scholar.

    The ACTUAL size of MMORPG worlds: a comparison list between MMO's

    The ease with which predictions are made on these forums:
    Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."

  • NephaeriusNephaerius Member UncommonPosts: 1,671

    Originally posted by cyphers

    Based upon some pics, mesmer could maybe also fall in the category Adventurer, if the class type is also representative for the armor class type: Soldier (heavy armor), Adventurer (medium armor), Scholar (light armor).

    This would theoretically leave one spot open for Scholar.

    Based on GW1 and what we know so far, the mesmer class has always been a cloth wearing pure caster.  Therefore, if it is present in GW2 it will almost certainly be a scholar.

    Steam: Neph

  • KillHurtKillHurt Member Posts: 347

    Originally posted by Nephaerius

    Originally posted by cyphers

    Based upon some pics, mesmer could maybe also fall in the category Adventurer, if the class type is also representative for the armor class type: Soldier (heavy armor), Adventurer (medium armor), Scholar (light armor).

    This would theoretically leave one spot open for Scholar.

    Based on GW1 and what we know so far, the mesmer class has always been a cloth wearing pure caster.  Therefore, if it is present in GW2 it will almost certainly be a scholar.

    It could very well be an adventurer class. With as much as the ranger class has changed, mesmer moving up a armor class is very possible.

    image

  • MMO.MaverickMMO.Maverick Member CommonPosts: 7,619

    On an additional thought, necromancer might be more valid as an Adventurer class/medium armor wearer, with all those leather fetish looks they had in GW.

    The ACTUAL size of MMORPG worlds: a comparison list between MMO's

    The ease with which predictions are made on these forums:
    Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."

  • NephaeriusNephaerius Member UncommonPosts: 1,671

    Originally posted by KillHurt

    Originally posted by Nephaerius


    Originally posted by cyphers

    Based upon some pics, mesmer could maybe also fall in the category Adventurer, if the class type is also representative for the armor class type: Soldier (heavy armor), Adventurer (medium armor), Scholar (light armor).

    This would theoretically leave one spot open for Scholar.

    Based on GW1 and what we know so far, the mesmer class has always been a cloth wearing pure caster.  Therefore, if it is present in GW2 it will almost certainly be a scholar.

    It could very well be an adventurer class. With as much as the ranger class has changed, mesmer moving up a armor class is very possible.

    We'll just have to agree to disagree.  Considering what we've seen so far no class revealed has changed categories despite changes to the actual class.  The ranger while having access to new weapons is still pretty much the exact same class we saw in GW1 (Whirling Defense, Barrage, Traps, etc.).  The likely second candidate for the Adventurer role is probably assassin based on GW1 and the picture (Ranger was just as easy to guess).  Mesmer does not appear to lend itself to this category in any way shape or form regardless of a change in armor it would still be a pure caster.  It does not resemble the ranger or assassin in any way shape or form.  The Charr with the 3 barrelled gun is much more likely to be the 3rd adventurer class as having a ranged class with heavy armor like the Soldier category is not likely.

    By the same token I doubt the Necro would be an adventurer either.  I doubt you will be seeing ranged caster classes, in the necros case with pets as well, getting an upgrade on armor.

    Steam: Neph

  • NightAngellNightAngell Member Posts: 566

    Originally posted by tgun4510;I

    understand the reasoning behind everyone saying why the monk won't make a return in GW2 due to the lack of dedicated healers.  My question is this,  why can't the monk make a return but instead of focusing on healing make them into a close combat class similar to the monk/brawler in EQ2 or the monk class in DDO (melee  oriented class with some support capabilities)?

    I did like the monk in GW but after playing a Disciple in Vanguard no monk type class can come close.

    I  loved my Brawler in EQ2 but nothing comes close to the Vanguard Disciple, now that is what a true monk class should be like.

    Read Please.

    http://www.tentonhammer.com/node/59436

     

     

     

     

     

  • RameiArashiRameiArashi Member UncommonPosts: 294

    Anet has yet to verifty that ranger is the first adventurer class. Most likely is but they haven't said so anywhere.

    image

  • kaiser3282kaiser3282 Member UncommonPosts: 2,759

    Originally posted by RameiArashi

    Anet has yet to verifty that ranger is the first adventurer class. Most likely is but they haven't said so anywhere.

     Im thinking you may have missed the release of the Ranger class last week, along with a dozen or so interviews about it..... just check guildwars2.com

  • NoEndInLifeNoEndInLife Member Posts: 189

    There's no monk in GW2.

    And even if it did come back as some sort of brawler/support profession, that profession wouldn't even be named "monk" then. :/

    "Some people feel the rain. Others just get wet." -Bob Marley

    I'm probably one of those people who just get wet.

  • NephaeriusNephaerius Member UncommonPosts: 1,671

    Originally posted by RameiArashi

    Anet has yet to verifty that ranger is the first adventurer class. Most likely is but they haven't said so anywhere.

    Regardless of whether they directly identified the class as one of the Adventurers, common sense tells me this is the case.  They are not scholars as these are the casters of the game and they're not soldiers as these are the heavy armor wearing front line classes.  Therefore, process of elimination makes them Adventurers.  In addition, they first revealed a soldier class, then a scholar, now an adventurer.  Looking back at the articles I do not see them specifically state this, but it seems almost unquestionable to me.  

    An interesting idea I have seen is the combination of the necro and ritualist as a "summoner" class.  I am leaning towards this probably being the case because of the necromancer's limited party support role in GW1.  A lot of their skills involved the sacrifice of health and w/o the dedicated healers this may be a problem.   The ritualist skills would add a lot more support to the necro's role.  This sounds like it would work out well, but either way I am happy and pretty close with my guesses.  This would give us 3 new classes instead of 2 actually.  I thought I read somewhere there would only be 2 new classes, but I can't find that now so I might have been mistaken.  The class could still just be called necromancer though because ritualists just summoned spirits/ghosts so this still fits with that title.

    Steam: Neph

  • kaiser3282kaiser3282 Member UncommonPosts: 2,759

    Originally posted by Nephaerius

    Originally posted by RameiArashi

    Anet has yet to verifty that ranger is the first adventurer class. Most likely is but they haven't said so anywhere.

    Regardless of whether they directly identified the class as one of the Adventurers, common sense tells me this is the case.  They are not scholars as these are the casters of the game and they're not soldiers as these are the heavy armor wearing front line classes.  Therefore, process of elimination makes them Adventurers.  In addition, they first revealed a soldier class, then a scholar, now an adventurer.  Looking back at the articles I do not see them specifically state this, but it seems almost unquestionable to me.  

    An interesting idea I have seen is the combination of the necro and ritualist as a "summoner" class.  I am leaning towards this probably being the case because of the necromancer's limited party support role in GW1.  A lot of their skills involved the sacrifice of health and w/o the dedicated healers this may be a problem.   The ritualist skills would add a lot more support to the necro's role.  This sounds like it would work out well, but either way I am happy and pretty close with my guesses.  This would give us 3 new classes instead of 2 actually.  I thought I read somewhere there would only be 2 new classes, but I can't find that now so I might have been mistaken.  The class could still just be called necromancer though because ritualists just summoned spirits/ghosts so this still fits with that title.

     Yeah they have said only 2 new classes.... although they have also sai dthat some classes may have changed so much from the original that they gave them a new name. So i wonder if thats going to result in the 2 new classes are actually just altered versions of GW1 classes, or if they are including these altered versions with different names into the whole 6 original classes group. Im hoping for the latter and 2 completely new classes unrelated to GW1.

  • NephaeriusNephaerius Member UncommonPosts: 1,671

    Originally posted by kaiser3282

     

     Yeah they have said only 2 new classes.... although they have also sai dthat some classes may have changed so much from the original that they gave them a new name. So i wonder if thats going to result in the 2 new classes are actually just altered versions of GW1 classes, or if they are including these altered versions with different names into the whole 6 original classes group. Im hoping for the latter and 2 completely new classes unrelated to GW1.

    Yeah I am hoping that you're right.  I don't want all 8 to just be a rehash of what we have seen before.

    Steam: Neph

  • RameiArashiRameiArashi Member UncommonPosts: 294

    I stand corrected. According to Guild Wars 2 wiki a tweet from designer Martin Kerstein has confirmed that ranger is adventurer, so its official now.

    image

  • MMO.MaverickMMO.Maverick Member CommonPosts: 7,619

    The new 'MMO Manifesto' video showed some interesting hints about the other still unrevealed classes:

     

    - at 1:54 you see another possibly Soldier class, with a blunt weapon and shield, what looks like a Norn shield maiden or valkyrie.

     - at 1:59 you see besides the Warrior image, the image of an Asura with sword (adventurer class?)

    - at 2:03 you see what looks like an Assassin class, dual wielding

    - at 3:29 you see an Asura that goes all 'Iron Man' in a golem suit, and after it is damaged steps out of it to attack with regular skills. New class - Artificer, Engineer or Mechanic? - or just one of the minigames is hard to tell for now. Interesting though that directly afterwards the same visual skill is being used by the elementalist we've seen earlier, so maybe it can be the case that controlling and riding a golem is a racial trait.

     

     

    On a sidenote, at 3:15 you see another example of teamwork combos, the elementalist uses something akin the Static Field skill, after which the rifle wielding Charr that stands in the field fires a shot that has the same kill result as the elementalist's electric attack has.

    The ACTUAL size of MMORPG worlds: a comparison list between MMO's

    The ease with which predictions are made on these forums:
    Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."

Sign In or Register to comment.