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If SOE brought back pre-CU SWG....

245

Comments

  • Most people have incredibly rose coloured memories of SWG. It didn't have a huge population, most people who tried it at launch quite well before CU and the final folly (those just put the nail in the coffin :p) for a whole host of reasons, light on purpose, content and polish, silly little things like no jumping, lots of minor limitations. I liked the space elements introduced in Lightspeed for sure, but I don't think even a pre-CU SWG would be a pull for me, it was horribly balanced (there was a reason why they wanted to do the CU, even if it didnt all work) and had a bunch of fundamental flaws that folks today would stand for even less than we did back then. 

    I think a pre-CU SWG would be a very niche interest popular with just a small clique of veteran gamers yearning for a more open world. 

  • TarkaTarka Member Posts: 1,662

    Though it had some good points, speaking from the perspective of someone who looks for direction and purpose in a game, it was as shallow as a teaspoon.

  • grapevinegrapevine Member UncommonPosts: 1,927

    Originally posted by CyanSword

    Most people have incredibly rose coloured memories of SWG. It didn't have a huge population, most people who tried it at launch quite well before CU and the final folly (those just put the nail in the coffin :p) for a whole host of reasons, light on purpose, content and polish, silly little things like no jumping, lots of minor limitations. I liked the space elements introduced in Lightspeed for sure, but I don't think even a pre-CU SWG would be a pull for me, it was horribly balanced (there was a reason why they wanted to do the CU, even if it didnt all work) and had a bunch of fundamental flaws that folks today would stand for even less than we did back then. 

    I think a pre-CU SWG would be a very niche interest popular with just a small clique of veteran gamers yearning for a more open world. 

     

    Yeah, its a little forgotten fact that for a brief period (i.e. just before the NGE) the CU version was actually more popular than pre-CU.  If the NGE hadn't been introduced, SWG had a chance of being very popular.

     

    I liked both versions (pre-NGE).  Pre-CU had a stronger community, which is what I think most actually miss.   While the combat was just op'ed due to buffs, things like the buffing added depth.  Just for example you used to get dancers, etc hanging around to make some credits while they entertained those queueing.  You'd have duels, people trading, etc.  With the CU (once fixed) the game generally became better overall, but interaction with the community was less imporant.

     

    However, on the topic of this thread I'd still play SW:TOR.  Although I'd problably check out SWG again.  It was ahead of its time.  In fact it still would have been, in many respects.

  • ScrogdogScrogdog Member Posts: 380

    I played pre-Cu and I enjoyed it.

    But I think this is one of those "you can never go home" things.

    For example, I happen to think that my server, Kauri, had a lot of character and soul.  That was most definitely part of the experience.

    That's never coming back no matter what happens.

  • KyngBillsKyngBills Member UncommonPosts: 452

    Originally posted by medmarijuana

    let them bring it back so the folks that never got a chance to play it can see for themselves.

     

    I garuntee you that most people that have not played that game( Pre cu) will play for one hour and go, meh. What the heck is all the fuss about?!?!?!!?

     

     

    Totally agree, and I actually liked Pre-CU...Though admittedly I liked the CU best of all...If you're talking about attracting the most people I think the CU with JTL, Musty and Kash would thump Pre-CU in popularity...I remember all the complaining during Pre-CU and I also remember how 75% of My HUGE Guild quit when the NGE hit...Sure some Folks were quitting, after the CU, but the VAST majority stayed as far as I could tell, and more were coming in too...Heck there was even an small influx of Players coming in after the NGE was out for a while...I still think had they just stayed with the CU and expanded it to include stuff like Restuss, Instances, etc..., they would have had one hell of a good niche Game...But a few Months was no where near enough time for the CU to grow roots...They pulled the plug WAY too early...

    To me Pre-CU was more like an early Beta phase...You could see the potential, but it was FAR from finished or polished...But that's just my opinion...image

  • KyngBillsKyngBills Member UncommonPosts: 452

    Originally posted by Elikal

    I don't know why people are so obsessed with pre-CU. CU was a great move. COmbat before CU meant endless standing in medic buff lines, which just was absurd.

    And as a sidenote: I LOVED SWG back then. Emphasis on, back then. I had a great guild, wonderful people and we made up what we wanted to do. I doubt such things would work in today's community. Even then, after some time you just ran out of content. I loved the sandboxish part, but all SWG players back then bemoaned the lack of quests. Almost everyone. Despite common myth, SWG "back then" wasnt a happy crowd, all content about how it was. Most SWG gamers wanted more quests and that was why Kashyyk (sp?) and Mustafar were quite popular among every single SWG player I knew, and back then I knew a LOT.

    It's just a myth that most SWG gamers were happy with just a mere sandbox alone and no quests and quest lines. That was NEVER the case.

    GREAT Post! 

    100% agree...

  • shinkanshinkan Member UncommonPosts: 241

    I would still try TOR.

  • maskedweaselmaskedweasel Member LegendaryPosts: 12,195

    I would go back and play it for nostalgia sake (SWG) but it wouldn't take the place of TOR.  

     

    If I had to choose between bringing back SWG  Pre-CU or CU,  or having TOR.   TOR hands down.  SWG had their chance, multiple times.  



  • BetaguyBetaguy Member UncommonPosts: 2,629

    rofflewaffle. Seriously.... I would pick SWTOR over SWG-Pre-CU any day of the week.

    "The King and the Pawn return to the same box at the end of the game"

  • DeeweDeewe Member UncommonPosts: 1,980

    Originally posted by Claxis

    You forgot the word IF at the begining of your post, if you didnt shame on you.

    Forgot it, thanks to the mod who fixed it.

     

    I tend to agree with people saying it's like going back home it would never be the same thing.

     

    Personally? I would play both.

  • TazlorTazlor Member UncommonPosts: 864

    i would try it because it was a before i started playing MMORPG"s and i would wanna see what it was like.

  • rebelhero1rebelhero1 Member Posts: 229

    Originally posted by medmarijuana

    Originally posted by adderVXI

     

     

    What are you so mad about ? You probably wouldn't even play it if they brought it back. I can see you playing for maybe a day or something and then finding yourself very bored.

     

    Nostalgia goggles ftw!

    Playing: *sigh* back to WoW :(
    --------
    Waiting for: SW:TOR, APB, WoD
    ---------
    Played and loved: Eve and WoW
    --------
    Played and hated: WoW:WotLK, Warhammer, every single F2P

  • miagisanmiagisan Member Posts: 5,156

    i played for 5 years, loved the game (CU was my favorite cause i was a BH and we were viable again).....

    but i played the flightless bird, and always wondered why i loved the game. It was the community. the game was alright, but the community made it shine, and thats something that would never return of the above mentioned project would  be jam packed, rather than a few people on it.

    So, i am looking for a fresh start, in the star wars universe, made by a great company....TOR has all 3 for me :)

    image

  • thexratedthexrated Member UncommonPosts: 1,368

    I would not touch it with a six-foot pole. It is still the biggest MMO dissapointment I have had. And had a few...

    My history with SWG goes something like this - started playing SWG in beta and tried few times after laucnch. However, to me, it was just a horrible game. If it did not have Star Wars skin, I probably would not have even played the beta. Two redeeming qualities for me were Sci-fi and Star Wars setting. It basically was EQ with a new skin, but that was expected due to Verant. I never liked EQ either, just did not hook me in like few others MMOs did. That type of gameplay was not appealing.

    The main problems I and many others had with SWG (especially beta crowd):

    1. It did not feel SW, although it did look like it.

    2. The game launced with less than 30% of promised content. Six months later only fraction of that content had been implemented.

    3. The gameplay was really boring and buggy.

    So when WoW launced with far superior polish, content and engaging gameplay...it was no contest.

    And no, I do not only like themepark MMOs. I have played EVE on and off since the launch and do think it is one of the best, if not the best MMO out there.

    "The person who experiences greatness must have a feeling for the myth he is in."

  • Naw, fighting corillian butterflies for enough money to fly to dath to get quest grind groups wasn't all the enjoyable. I only wish they brought back pre-CU for the creature handling only and only if it was first 2 weeks of game pre-CU so I could get Ancient Bull Rancors again. Otherwise naw, not worth it at this point in time. It has lost its luster, and I have moved on. Similarly to other games that have gone through major revamps it just isn't worth going back to the precursor at this point in time.

  • IsaneIsane Member UncommonPosts: 2,630

    Originally posted by Deewe

    Would you still play TOR?

     

    Guess no but interested in your opinion...

     

    [Mod edit]

    SWG pre CU is just hold hat...

    SWTOR is a must in reality , vast ammounts of content already and more we don't know about to come. SWG is dated and empty.

    ________________________________________________________
    Sorcery must persist, the future is the Citadel 

  • Moaky07Moaky07 Member Posts: 2,096

    Saying "no I would never play the PRECioUs" just doesnt do it the justice it deserves.

     

    How about "Are you out of your F-ing mind?".....ayup that conveys my sentiment pretty well.

     

    A 150M game, that has been in production for several yrs, and should be very polished with plenty of content.

    vs

    A bugged out game, where the focus was on virtual reality/roleplay. Not chit to do for those that prefer ROLLplay to ROLEplay.

     

    Do you really even need to ask? My God, SWG couldnt pull more subs than EQ1, and this game will dwarf the both of them combined.

    Your hero, Raph Koster, couldnt beat out EQ in 2 games(UO and SWG), and his Metaplace bombed hard. There is a reason for that....his ideas on gaming are not what is selling subs in the genre MMORPG.com services. I dont think he would know "fun" if it ran up and kicked him in the Daddy-bags.  After getting his tale kicked here, he ran off for greener pastures in Facebook apps.

    At least what he thought would be a better area for him. He couldnt beat out EQ in this niche genre, and he couldnt run with the big dogs(Farmville) at Facebook. His company was bought out in the last few weeks. Raph told me here on MMORPG that Facebook was the future. Well Raph maybe you are right, only it sure isnt your future eh? At least not as far as owning your own company goes I would say.

     

    Maybe now he could come back to MMORPGs, and create a game entitled "Tradeskills and Roleplay". Seeing as him, and those that worship his games believe they are musts for gaming, perhaps those folks would support him this time around. Better yet, we wouldnt be forced to see his craptastic games mentioned anymore. Bonus.

     

    FYI the vet forums are that way------->

    Asking Devs to make AAA sandbox titles is like trying to get fine dining on a McDonalds dollar menu budget.

  • WindssoulWindssoul Member Posts: 172

    Don't even joke about that.

  • MMOrUSMMOrUS Member Posts: 414

    Originally posted by Deewe

    Would you still play TOR?

     

    Guess no but interested in your opinion...

     

    [Mod edit]

     Without a doubt I'd still play SWTOR, pre CU/NGE or not.

    It's not because it's SoE, I'm not one of the feeble minded who think SoE is out to get me and ruin my game time, the wife has that job, nope it's because SWTOR looks much more interesting and diverse, ok it's not so open ended but sandbox never appealed to me, give me a blank piece of paper and 10 mins later I'l still have a blank piece of paper, give me one that has lots of dots on it and I'l try to join them up to make a picture.

    SWG was great in it's day, but that day has long long past, same as WoW's has, ppl are realising it ain't all that wonderful, and given that each expac just seems to take longer and longer and longer it's no wonder that the competition is starting to look pretty darn interesting right now.

    End of 2010 and mid 2011 is going to be a pretty interesting time for us MMO players, lots of good AAA titles coming our way and ofc WoWs expac will eventually see the light of day, but fingers crossed ppl will have realised that even with Azeroth getting a complete make over, the game will still be the same old gearscore grind.

  • wizyywizyy Member UncommonPosts: 629

    Originally posted by Deewe

    Would you still play TOR?

    No.

    Most likely, I wouldn't play ANY other game.

  • ColaCola Member Posts: 402

    No offense to ToR. Im sure it will be a good game BUT I would play pre cu swg over ANY other game.

     

    Ive been looking for a pre cu style game since SoE dismantled it many years ago......in a galaxy far far away

     

  • LaterisLateris Member UncommonPosts: 1,847

    I will never play another SOE game again. SO no. RIP. Let it go. It is dead. Play the E&^

  • AdamaiAdamai Member UncommonPosts: 476

    if soe was to revert back to pre-cu. about 10% of the swg community would continue to play swg, that 10% will be the orriginal pre-cu beta guys who experienced the first 5 months of swg. the other 90% will convert to swtor, reason for this is simple. for the last 6 years soe simply havnt been able to maintain the epic game of swg to its highest standards. over the years the game has gradually got worse. not due to players moving on but because soe has continually made the game noob friendlier and friendlier over time..

     

    this is the problem with most mmo's these guys are too busy altering their productive to please or try to please larger and more spread crowd of GAMERS. in my experience and humble oppinion, certain mmo's appeal to certain types of gamers, take eve online for instance. its not every ones cup of tea, but those players that love eve make eve the game it is today.

     

    their simply isnt enough of an swg community left to contend with the new sw game being launched, secondly the new sw game is being created by bioware, a very well known and high qaulity game manufacturer.. sony ????? these guys make high-fi's as their main line, or atleast thats how the name sony started out.

     

    i loved swg and still concider it to be one of if not the best available mmorpg still around, it utterly knocks the socks of the likes of wow and lord of the rings champions and statrek online. swg still offers the widest gaming experience among all mmorpg's at this present momment in time, it has a fantastic crafting and resource system great economy that players can get their hands dirty with and enough content to keep players occupied after all quests have been completed. it also has space combat and exploation along side its ground platform too. no other mmo does al these things side by side. swg is the only one in existance that offers all of this to a player.

    its a shame soe are unable to fix their mistakes and return swg back to the top, when swtor is launched swg will either die a quite death or its software will become freeware and a number of fan mods will pop up.

    swtor is set to replace the current sw-mmorpg although it is possible bioware will utterly screw swtor up, after all it is their very first attempt at creating an mmorpg. while kotor series and never winter knight series where great games, they was also single player foccussing on the individual player and the experience through story.. mmo's do not work this way!  mmo's are about the community and content and mechanics of the game, they are about virtual reality in a fantasy realisation. to achieve this you need content and you need to empower the community within the game.

     

    so far bioware have included the dreaded companions system into the mmo. my heart missed a beat when i read about the companions. out of my experience companions remove and element from an mmo game, that element is the meaning of mmo itself. an mmo is not an mmo if you can play it on your own! adding companions just lessons the the game status as an mmo and relegates it to a lower and meagre single player experience.

     

    when i play an mmo i play an mmo because its supposed to be massive and multiplayer and online community driven experience. these days, new mmo's are not stepping upto the mark of being a true mmorpg. startrek failed champions failed lord of the rings failed, wow isnt so bad, but not the greatest, wow does have a community and a feeling of mmo to it, wows problem is its relentless grind and rediculous craft system and childish graphics.

     

    a good example of an mmo would be eve, while not every ones first choice the game empowers the players, it allows the players to truely have a belonging and purpose in the game world and it offers a level of freedom which is unmatched in any other mmo. sure the space combat is a bit point and clicky and im sure every one would like free flight, but on the whole player control aspect, their is very little in eve that a player cannot get his/her paws into.

     

    i beleive all new mmo's should ave this level of depth content and feel. i concider this to be a good standard for all mmo's to aspire to. when i play eve i feel it has a reason to be played, its not just logging on to do nothing because  you have grinded all the quests away, in eve your imagination is the boundary.

     

    i wish bioware the best of luck with swtor, but i doubt they will be able to deliver an mmorpg starwars game on the scale of swg. i have misgivings about biowares ability to create a community driven mmo.

     

    after all mmo's are all about the community and what the community can bring to the game, the game is just an empty shell with out players.

  • AdamaiAdamai Member UncommonPosts: 476

    Originally posted by someforumguy

    If someone wanted to play preCU SWG, why would they play SW:TOR in the first place? Those two games cant be more different from each other. So if someone wants to play SW:TOR, its very likely they still want to do so if SOE brings back preCU.

    Not to mention that preCU SWG will turn for most players into a snorefest very fast. Even for some of the vets who look back with melancholy. Lot of those players dont realise that their own expectations of a MMO have risen through time. preCU SWG simply wouldnt cut it nowadays. You would get sick of the same bugs and inbalance sooner then you might expect.

     

    ---  thy are not really different if you think about it, tey are both starwars mmo's, swg was at the time the best mmorpg available by a huge margin and still is is today compaired to most other mmo's. the only diffrence between swtor and swg is the time line and setting, they are both the same thing from the same game in the same galaxy and the same  franchise based of the same theme. infact swg is based of the orriginal concept of starwars and swtor is the new stuff thats been made up simply to continue pulling revenue from the name.

    kotor is a new franchise barely 8 years old, and it is spawned from the starwars franchise, its like a continuation of a good film, it should have been called starwars VII Knights of the old republic, but it wasnt. reason is simple. its not part of the orriginal starwars concept and was used to fill a gap. sure i liked kotor and playing as a jedi was great fun having companions and all, but it wasnt really starwars, atleast not how i know starwars. starwars is episode 4,5,6 new hope, empire stikes back and return of the jedi. these are the real starwars concepts. the new films do the old films any justice at all and lower the value of the orriginal films.

    in essence swtor, is the after effect of the orriginal epic stawars saga! its just a simple continuation of the orriginal success. its just like a new boyband singing beetles songs. no one really appreciates them for their hard work because they wasnt the orriginal creators! plus they havnt really put alot of hard work into it in the first place, the song was already written for them and most bands today mime their songs instead of singing them.

     

    so swtor is nothing but a new band miming the old words of the orriginal songs in a new format. remakes never are as good as the orriginals.

    but i could be proved wrong ;) it is bioware afterall.

     

    if swtor doesnt meet the high standards of sony's swg, i will be sticking with swg! by standards im talkign playability content , freedom and feeling. its not enough to have pretty graphics and good animations. content is the most important thing in an mmorpg.

  • AdamaiAdamai Member UncommonPosts: 476

    Originally posted by MMOrUS

    Originally posted by Deewe

    Would you still play TOR?

     

    Guess no but interested in your opinion...

     

    [Mod edit]

     Without a doubt I'd still play SWTOR, pre CU/NGE or not.

    It's not because it's SoE, I'm not one of the feeble minded who think SoE is out to get me and ruin my game time, the wife has that job, nope it's because SWTOR looks much more interesting and diverse, ok it's not so open ended but sandbox never appealed to me, give me a blank piece of paper and 10 mins later I'l still have a blank piece of paper, give me one that has lots of dots on it and I'l try to join them up to make a picture.

    SWG was great in it's day, but that day has long long past, same as WoW's has, ppl are realising it ain't all that wonderful, and given that each expac just seems to take longer and longer and longer it's no wonder that the competition is starting to look pretty darn interesting right now.

    End of 2010 and mid 2011 is going to be a pretty interesting time for us MMO players, lots of good AAA titles coming our way and ofc WoWs expac will eventually see the light of day, but fingers crossed ppl will have realised that even with Azeroth getting a complete make over, the game will still be the same old gearscore grind.

     well said, too many new titles are rideing the same waves. its about time developers used their imaginations and gave us something new and unique rather than the usual grind fests they deliver.  for one im sick and tired of loading screens, having to wait for a loading bar to go from one end of the screen to the other before i can keep playing is like 15 years old in terms of tech, they need to pull their money driven heads out their butt holes and start programming again.

This discussion has been closed.