What I find most annoying is their attitude, almost as if they are too good to address any sort of criticism. Like the users are wrong and they know best all the time. I posted about forum bans on Famine's blog on this site and the comment vanishes, it's those sort of underhanded tactics that gets to people like me. Either reply to a comment or ignore it, but don't delete/remove things. It make out like you have something to hide and to the people concerned it becomes even more infuriating. Funcom don't even have the sense to realise they are fanning the flames of the fire by their own actions.
Most times if you leave the good and bad comments as they stand, people are intelligent enough to form their own opinions. They can realise somebody like me has a bias against Funcom, where somebody else may be a fanboi and sing their praises all the time. I know everybody has an opinion and some are balanced while other like mine are skewed. But when you try and silence anybodies opinion there is normally a reason behind it - it normally happens when people get too close to the truth or start to touch on a sore nerve.
As for buying AOC or anything else from Funcom I wouldn't waste your money. To my mind Funcom don't deserve your hard earned cash. Fine if you want to buy-in to the Funcom dream and vision, whatever that may be - then give them your money. But you go their way and don't think you have a say in anything at all. They give the impression they engage their users and 'listen' but they don't. Take AOC gone from a PVP based game to more or less PVE - against the wishes of the majority of the users.
Give anybody else your money but not these muppets, they are not deserving of it. Get on Steam and see what offers they have got and buy anything - yes anything.
AO was a great game with a crappy launch on multiple levels. Some of their expansions worked and some didn't.
AO did many things great though and I played for a long time.
I never bothered to play AoC because I'm, currently, not a fan of the that specfic world or setting.
That said, I will definitely be playing Secret World as I really like the concept.
What people rarely think about is the 'why' behind failures... They focus on the fact that a failure was achieved, waggle their fingers, complain, and move on. In the lack of specific reasons it's best to find out who was in charge of the ship when it failed.
Who was in charge of both games when their launches failed? Gaute Godager
He is now no longer with Funcom although he created the company. That says a lot to me...
Sil and Ragnar run the joint now and I have no doubt that The Secret World will be outstanding.
And for the previous posters who think that your forum comments were heavily moderated... They probably were, and given the current general climate in game forums, they probably needed to have been.
Flaming, Trolling, Vehement Venting, and Threats don't do anything constructive and tend to prompt regular players to find other places to get their player tips, best practices and etc from... Effectively negating the need for the company supplied forum at all.
AO was a great game with a crappy launch on multiple levels. Some of their expansions worked and some didn't.
AO did many things great though and I played for a long time.
I never bothered to play AoC because I'm, currently, not a fan of the that specfic world or setting.
That said, I will definitely be playing Secret World as I really like the concept.
What people rarely think about is the 'why' behind failures... They focus on the fact that a failure was achieved, waggle their fingers, complain, and move on. In the lack of specific reasons it's best to find out who was in charge of the ship when it failed.
Who was in charge of both games when their launches failed? Gaute Godager
He is now no longer with Funcom although he created the company. That says a lot to me...
Sil and Ragnar run the joint now and I have no doubt that The Secret World will be outstanding.
And for the previous posters who think that your forum comments were heavily moderated... They probably were, and given the current general climate in game forums, they probably needed to have been.
Flaming, Trolling, Vehement Venting, and Threats don't do anything constructive and tend to prompt regular players to find other places to get their player tips, best practices and etc from... Effectively negating the need for the company supplied forum at all.
And according to Gaute the reason he left was because he was not happy at the direction Age of Conan was taking. Some users are even asking now actively for a rollback to 1.4 which was probably the last level Gaute worked on and was by far the most stable. 'Scapegoat' springs to mind - bad launch did a lot of damage. But then Gaute was 'forced' to release early. There has been no innovation or anything seriously good from Funcom since he left. I think perhaps he was the visonary in the whole group, fine he may not of delivered and he may have had unrealistic goals. But that isn't always a bad thing, better than having a game director like Sil who just tows the company line - hell the guy isn't even a developer hasn't created a game in his life. Perhaps he is ok as a project manager, but I always feel the person in charge should be able to do the jobs (within reason) of his subordiantes. In other words promote through the ranks fine - but how do you go from 'community manager' to game director, apart from kissing lots of butt. Guy was a blooming journalist and IT Manager. Does it tell - yes it does.
What I can't understand is why some people are so bitter about something so trivial.
So they screwed up a bit. No-one buys these games and expects it to run perfect and complete straight out of the box unless they're totally naive. It's a bit like going to the hair salon and complaining that after 5 minutes you hair looks shit, when it's quite clear that the style you asked for takes 45 minutes to cut.
No offence, but to post a moan like this your real life must be pretty mundane.
If Funcom releases a good game, I'm buying it. I personally don't give a rats about their track record eitherway.
Aryas
Playing: Ableton Live 8 ~ ragequitcancelsubdeletegamesmashcomputerkillself ~
What I can't understand is why some people are so bitter about something so trivial.
To some people A MMO apparently is more than just a game.
So they screwed up a bit. No-one buys these games and expects it to run perfect and complete straight out of the box unless they're totally naive. It's a bit like going to the hair salon and complaining that after 5 minutes you hair looks shit, when it's quite clear that the style you asked for takes 45 minutes to cut.
No offence, but to post a moan like this your real life must be pretty mundane.
If Funcom releases a good game, I'm buying it. I personally don't give a rats about their track record eitherway.
Aryas
Same here.
I've played a lot of MMO's and there isn't one of them that I walked away from with feelings of bitternes or a grudge, even if some weren't fully what I expected them to be. When I got bored or annoyed with playing them, I just moved on, after all they're only games.
The ease with which predictions are made on these forums: Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
What I can't understand is why some people are so bitter about something so trivial.
To some people A MMO apparently is more than just a game.
So they screwed up a bit. No-one buys these games and expects it to run perfect and complete straight out of the box unless they're totally naive. It's a bit like going to the hair salon and complaining that after 5 minutes you hair looks shit, when it's quite clear that the style you asked for takes 45 minutes to cut.
No offence, but to post a moan like this your real life must be pretty mundane.
If Funcom releases a good game, I'm buying it. I personally don't give a rats about their track record eitherway.
Aryas
Same here.
I've played a lot of MMO's and there isn't one of them that I walked away from with feelings of bitternes or a grudge, even if some weren't fully what I expected them to be. When I got bored or annoyed with playing them, I just moved on, after all they're only games.
its not the game thats problem, its the people and what they did. Every person is different and everyone reacts differently to scams. I did waste alot more money on other things and at ones i was at fault (not reading carefully, taking risks etc) i just walked away with lesson learned.
I dont have a greater motive as to warn people, spread the word, fight the good fight. I just get pleasure when i get the chance to strike back at scammers. I love the fact that i can call them liers to their face(since i know they are watching these forums) and they cant do anything about it. Not because they lack the right to do(in official forums they have and use freely) but because i support what i say with proof. Anything not based on facts is just trolling. Anyone who doesnt know this and take the bait is lolz material for me as a bystander.
Now you know why i'm bitter and not moving on.
Can you answer why you are upset so much when one "attacks" your game. I mean its easy to counter when they are lying and when they are not, well they are not lying! whats the problem? They dont get to share their bitter experience? Should we stop sharing good experiences also?
I'm going to post what I posted elsewhere because it applies here too:
"About people posting complaints because they want to better a game, I've no problem with that at all. I find the people and posts that show they can see things from two sides, seeing the good AND the bad, the healthiest and most reasonable, what I strongly disagree with is the very colored onesided approach that you see in the worldviews of haters and fanbois and the way they can only focus and acknowledge on either the negative or the positive things and nothing else.
Surfing these mmorpg.com forums for a couple of months has shown me that in the case of a large group of people it isn't because of constructive criticism, but because they've grown to passionately dislike a game or company, and now keep posting and (s)trolling the forums of the game they don't even play anymore in some sort of 'revenge mission' or crusade to put any subject in as much a negative light as they're able to.
It's a bit like the spaceship combat in SW TOR: first you have entire hordes complaining and whining that there's no news about it, and that there will be no spaceship combat and that this is just another sign that SW TOR will suck. Now that spaceship combat is announced their whining pitch has changed to that the spaceship combat will suck and the same people being oh so certain that spaceship combat will be meaningless.
Simply put, for a lot of people it isn't so much about truth or how things really are; it's that they have a firm opinion of dislike or even hate towards a game or company, and they see everything in a negative enough light to reinforce their black&white opinion.
I've played a lot of MMO's - among them a WoW, AoC, CO and Aion - and in contrast to apparently many gamers, I've enjoyed them all, never walking away from any of these MMO's with a grudge against them or feeling of hate, and certainly not with a need to troll the game's forums afterwards to keep venting and posting negative stuff about it over and over and over again: when I didn't like a MMO anymore or grown bored or annoyed with it, I just stopped playing and moved on.
As another poster in another forumsection said:
Originally posted by KaoRyx
You guys are all the same. You constantly barrage the TOR forums with how bad the game is going to be. But YOUR posts in particular are especially predictable. If the topic is TOR, you can be damn sure everything in your post will be about how bad it will be.
Every one of your posts is "this game isn't going to be as good as everyone thinks" or "it doesn't live up to Star Wars lore" or "SWG is better than TOR will be" or "there won't be space combat". And then, when there is space combat, "it won't be good! It won't be "X-Wing vs. Tie Fighter". "Bioware sucks, all their games are bad." You sure have a lot of bad blood about EVERYTHING in this game. Like... literally EVERYTHING.
The difference between our groups? The excited people have something to be excited about right now because this is big news. You are just proving, yet again, that your group really has nothing better to do than attempt to dampen people's spirits with despondent and dejected outlooks on life.
I prefer my group, at least everyone is in high spirits. If the game happens to suck at launch, I'm glad I had the months prior to enjoy life rather than being a sad little ingrate.
I don't agree with either fanboism nor hate posting, and its persistent onesidedness.
But I certainly like that group better too, the people that can be excited about stuff or at least see things in a constructive way instead of only in a negative light. "
Your motive is as you say 'fighting the good fight, to warn people', mine is trying to steer discussions into reasonable, balanced debates away from the pit traps of either hate trolling or fanboism. Simply because it annoys me to keep reading the same repetitive onesided argumentations where posters seem to lack the skill to see and acknowledge viewpoints beyond their skewed onesided own view. Plus I've a low tolerance for blind stupidity.
About AoC and Funcom:
I personally think they made a huge mistake the way they launched AoC, it was an unfinished beta game as I saw it, same as WAR. I never went along with the hype that Gaute helped create, so I also don't feel scammed. And even when there were a lot of annoying crashes and bugs, I still had fun the months after launch.
The consequences of the way they launched AoC too early, even if it may be because of money issues, I think are deserved: they hyped too high and didn't deliver, so the loss of their credibility and blow to their reputation is very understandable.
But that has nothing to do with The Secret World, and I certainly won't hold Tornquist accountable for a bad launch of AoC: I myself will value TSW for its own worth, and regarding hypes, I usually don't let them influence me much anyway, so I just wait and see what information will be publicised and experience myself how the beta will play.
The ease with which predictions are made on these forums: Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
Your motive is as you say 'fighting the good fight, to warn people', mine is trying to steer discussions into reasonable, balanced debates away from the pit traps of either hate trolling or fanboism. Simply because it annoys me to keep reading the same repetitive onesided argumentations where posters seem to lack the skill to see and acknowledge viewpoints beyond their skewed onesided own view. Plus I've a low tolerance for blind stupidity.
well, i dont disagree on any point except for this having nothing to do with TSW, imo it has and it should have. They should get less preorders because they choose to lie, they should earn less because they are liers.
well, i dont disagree on any point except for this having nothing to do with TSW, imo it has and it should have. They should get less preorders because they choose to lie, they should earn less because they are liers.
QFT
Retired : Daoc , Warhammer , WoW , Lotro , Tabula Rasa , Everquest 2 , Aion, Eve , AoC , SW:Tor ( failwars ), Planetside 2 Waiting : Star Citizen Playing : Star Citizen FPS : Overwatch
The ease with which predictions are made on these forums: Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
well, i dont disagree on any point except for this having nothing to do with TSW, imo it has and it should have. They should get less preorders because they choose to lie, they should earn less because they are liers.
QFT
Yes. The funcom fools should be out of the business of making games, as should others. But even when they do, their crappy reputation will be represented by the low numbers that subscribe to it.
The Secret World will be no different than any other of Funcoms games. they promise alot and diliver little.
" Let the buyer beware "
Yeah, right. Like The Longest Journey and Dreamfall too?
Face it, you and people like you base it all upon AoC's launch and the petty grudge that your rigid minds keep fostering because of it.
Preposterous. Even AO and AoC are enjoyable and have some pretty good ideas in them, especially AO, and The Longest Journey and Dreamfall were great, well the same guy Tornquist that helped make those 2 last games is now working on TSW.
The ease with which predictions are made on these forums: Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
I am not bitter towards Funcom, even though perhaps my posts sound that way. I wish them every success - but I think people are foolish to give them money. I don't think they value their customers, I don't think they listen to their customers and overall customers are treated as an irritation more than an asset. They want a game to go in a certain direction the customers don't have much say, even if the customers object strongly they ignore them. In the world of MMO's these days, as I mentioned before, it's not enough to just produce a good game and hope it sells millions of units. You have to engage the users, you have to be as passionate about the game as your users. All of which certainly with AOC is just not there. But I would say AOC is value for money, it's just Funcom as a company that isn't worth a bean. Their lack of drive and passion about their own game just filters through to everything. They do the bare minimum all of the time, enough to get by and nothing more.
The Secret World may be a great game, might eclipse anything we have seen before, I hope it becomes a best seller. But if Funcom don't change their whole attitude I don't think it will be a success - because people like to feel like they are a stakeholder in the game. In Funcoms case the customers are treated as an after-thought. You get the distinct impression with them these days it's just about the money.
The Secret World will be no different than any other of Funcoms games. they promise alot and diliver little.
" Let the buyer beware "
Yeah, right. Like The Longest Journey and Dreamfall too?
Face it, you and people like you base it all upon AoC's launch and the petty grudge that your rigid minds keep fostering because of it.
Preposterous. Even AO and AoC are enjoyable and have some pretty good ideas in them, especially AO, and The Longest Journey and Dreamfall were great, well the same guy Tornquist that helped make those 2 last games is now working on TSW.
While other's talk of Funcom's past glories as if they are relevant to today . Your only as good as your last game.
I WILL NOT be buying anymore games from those scam artists. They screwed up royally on AoC billing and ended up charging me for extra months and refused to help me in the slighest. They can't get your money using legit ways, like I don't know, having good games, so they resort to stealing money. Blizzard on the other hand has always been top notch in all my dealings with them.
The Secret World will be no different than any other of Funcoms games. they promise alot and diliver little.
" Let the buyer beware "
Yeah, right. Like The Longest Journey and Dreamfall too?
Face it, you and people like you base it all upon AoC's launch and the petty grudge that your rigid minds keep fostering because of it.
Preposterous. Even AO and AoC are enjoyable and have some pretty good ideas in them, especially AO, and The Longest Journey and Dreamfall were great, well the same guy Tornquist that helped make those 2 last games is now working on TSW.
While other's talk of Funcom's past glories as if they are relevant to today . Your only as good as your last game.
And Ragnar's last game was Dreamfall, which was great. If you've followed his blog at all, you know he cares a LOT about the game. I'm sure if he has anything to say about the release, he won't make the same errors we saw Funcom make with AO and then AoC.
I admit it, I AM bitter towards Funcom...and their legions of fanbois.
It's not just "their last game"...Anarchy Online was a total trainwreck that they never made right for the people who bought it at launch. AoC followed the same pattern of over-hype and over-promising coupled with a dismal launch and lackluster support. They have an 'established' pattern and it is not a good one. Any successes with non-MMO games that never went mass market doesn't offset that. (citing games that I have never seen in a store, read a game magazine review of or knew anyone who played as 'major successes' is a huge stretch!)
With all that said, there are no absolutes. I simply do not trust FunCom in the slightest. Secret World may be the exception to their pattern but they will have to PROVE that to me before I buy into it. Their past flops and blatant disregard for customers as anything but a quick buck makes me very suspicious of anything they say or promise. If however they somehow manage to convince me that this is worth playing, I will try it. The market options for MMOs simply sucks too much atm to skip a good game because of a grudge.
The Secret World may be a great game, might eclipse anything we have seen before, I hope it becomes a best seller. But if Funcom don't change their whole attitude I don't think it will be a success - because people like to feel like they are a stakeholder in the game. In Funcoms case the customers are treated as an after-thought. You get the distinct impression with them these days it's just about the money.
You haven't read the interviews with Tornquist or heard him talk about TSW, he has been toying with the ideas for TSW for 7+ years and he is clearly more passionate about TSW than he even had for The Longest Journey and Dreamfall.
Since he is game director, I'd say he has enough vision and passion to infuse TSW with it.
Of course, we'll have to see how it will work out in the end but it's certainly a good start.
Originally posted by fallenlords
While other's talk of Funcom's past glories as if they are relevant to today . Your only as good as your last game.
Sorry, but that's not true. Other people are also still talking about a SWG, pre-NGE and post-NGE, or former glories from Blizzard as SC, Diablo and WC3.
The ease with which predictions are made on these forums: Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
The Secret World will be no different than any other of Funcoms games. they promise alot and diliver little.
" Let the buyer beware "
Yeah, right. Like The Longest Journey and Dreamfall too?
Face it, you and people like you base it all upon AoC's launch and the petty grudge that your rigid minds keep fostering because of it.
Preposterous. Even AO and AoC are enjoyable and have some pretty good ideas in them, especially AO, and The Longest Journey and Dreamfall were great, well the same guy Tornquist that helped make those 2 last games is now working on TSW.
Ragnar was also the Director for AO. I beta tested that game and was there for the forum meltdowns, but I still played for 2 plus years after release. I also beta tested AoC and saw what happened there.
AO and AoC have their good points but both were a mess on release and both had to go through a lot of fixing just to get to par. Granted they did a great job with fixing AO but I have no idea how AoC is now since I quite a few months after release, but I still wouldn't play it just because of how they handled their community relations and release.
It could be that FC can make great single player games like Dreamfall and TLJ but has trouble with multiplayer games, or it could be that they just have bad luck. Having two MMOs release in a subpar state is definitely a black eye no matter what way you look at it, so I can understand some of the concern. (SWG/Sony level rage I think is a bit much though.) I honestly hope TSW does well, though it worries me that we haven't heard much lately. I'm just not going to be blinded to reality or by a name. Not saying you are but some folks obviously are.
Only being as good as your last game is a simplistic view. But again talking about Funcom - not the individual people concerned. What Funcom fail to realise is how they manage AOC is going to reverberate on any new MMO they release. With AOC they have failed to manage the product, not that the game itself is bad. Which I think in a way is a worse crime than having a bad game. They have just failed to promote the product, they have failed to get it into the users imagination. I mean when the expansion was launched people on various forums thought AOC had died a long time ago. Others, limited numbers, were willing to give it another go and see what had changed. But again the failing was at Funcom - the expansion isn't great to my mind but is was enough to justify a publicity push and a full on get it into peoples faces again. Blink and you miss the expansion to be honest, hardly anything was done. Almost as if they knew the bugs/performance would put people off so went with a low key launch. Bare min again, enough to just about satisfy the existing user base but even that is debatable. All of which with a new Conan film around the corner and possibly a Red Sonja film.
One of the reason I get so worked up is because in the right hands AOC could be a runaway success. So even if The Secret World is good, I fail to see these guys being able to manage it well enough to make it a success. I wouldn't trust them a second time around, but they may change. Fair enough different team and all that, but then the games have the common denominator - Funcom the company. That is what is wrong and at the heart of the problem, if they had any sense for The Secret World they would push everything behind them and rebrand.
The Secret World will be no different than any other of Funcoms games. they promise alot and diliver little.
" Let the buyer beware "
Yeah, right. Like The Longest Journey and Dreamfall too?
Face it, you and people like you base it all upon AoC's launch and the petty grudge that your rigid minds keep fostering because of it.
Preposterous. Even AO and AoC are enjoyable and have some pretty good ideas in them, especially AO, and The Longest Journey and Dreamfall were great, well the same guy Tornquist that helped make those 2 last games is now working on TSW.
AO is not an enjoyable game Unless you enjoy grinding the same mob for days to level. Unless you enjoy being told OFF when trying to team because your class is an unbalanced piece of shit that only has a chance of going anywhere by being carried by org friends even then are carrying you cause you are playing an albatrose. Unless you have trillions in credits to buy decent items on the chinese gold farming network known as neutnet. Unless you enjoy broken patches failed promises and phantom changes and phantom engine upgrades.
Only being as good as your last game is a simplistic view. But again talking about Funcom - not the individual people concerned. What Funcom fail to realise is how they manage AOC is going to reverberate on any new MMO they release. With AOC they have failed to manage the product, not that the game itself is bad. Which I think in a way is a worse crime than having a bad game. They have just failed to promote the product, they have failed to get it into the users imagination. I mean when the expansion was launched people on various forums thought AOC had died a long time ago. Others, limited numbers, were willing to give it another go and see what had changed. But again the failing was at Funcom - the expansion isn't great to my mind but is was enough to justify a publicity push and a full on get it into peoples faces again. Blink and you miss the expansion to be honest, hardly anything was done. Almost as if they knew the bugs/performance would put people off so went with a low key launch. Bare min again, enough to just about satisfy the existing user base but even that is debatable. All of which with a new Conan film around the corner and possibly a Red Sonja film.
One of the reason I get so worked up is because in the right hands AOC could be a runaway success. So even if The Secret World is good, I fail to see these guys being able to manage it well enough to make it a success. I wouldn't trust them a second time around, but they may change. Fair enough different team and all that, but then the games have the common denominator - Funcom the company. That is what is wrong and at the heart of the problem, if they had any sense for The Secret World they would push everything behind them and rebrand.
I disagree, AoC at its very core is a bad game. The problem is complex but it has to do with FUN not being efficient.
“If I’d asked my customers what they wanted, they’d have said a faster horse”, Henry Ford. This applies to MMO's. The game a lot of people say they want to play is actually no fun to play at all.
And AoC proofs this, people wanted twitch and it turned out to be a horrible bolted on nightmare that didn't even apply to all classes. Most people soon noticed it was the old buttom mashing except now you had to mash more buttons.
Grey Elites high-lighted the boring nature of AoC PvE combat with endless bashing.
The game clearly got stuck in the past and didn't learn anything from half a decade of MMO development and failed to include basic features like /inspect. The game was bad.
And Funcom messed it up even further.
But The Secret World is done by a different team. Maybe this team has taken a look outside their damp basement and noticed what other MMO's have done that worked and didn't work.
I got my doubts, but that is because I think this is going to be another PvP title and PvP just doesn't sell. It has very loud fans, but they are to busy shouting rathen then paying for games.
LOL really man who the hell would buy a Funcom game.... That company is managed horribly, the recent expansion to AoC was set to release on May 11 i believe and the launch failed so bad. No one was even able to download the update for the update until 11 EST i believe it was then of course with their entire fanbase downloading at the same time the bandwidth wasnt exactly awesome so i think the patch took another 1 1/2 so basically on release day you spent the whole day waiting to play. A game that was 2 years old, content that was about 1 and some change in the making and they werent ready to implement it to the already familiar interface/infrastructure that they created. Thats failure, I have seen expansions bring a wreck but never for an entire day. Yet there are still things messed up with that freaking game, they recently made rangers more stupid proof than what they already were making all of their skills 1 button instead of a combo. How is it fair that a melee character has to press 2-4 buttons to let off good damage where a caster and now a ranger have to only hit 1 button to maximize their damage, baffles me. Everything seems to balance out a little better at 80 but 80 is boring so everyone rerolls 39 and 59 toons because it seems thats where the remaining action is but unfortunately the game is severly unbalanced at those levels. Funcom wont see a dime from me, this is all my personal opinion.
Comments
What I find most annoying is their attitude, almost as if they are too good to address any sort of criticism. Like the users are wrong and they know best all the time. I posted about forum bans on Famine's blog on this site and the comment vanishes, it's those sort of underhanded tactics that gets to people like me. Either reply to a comment or ignore it, but don't delete/remove things. It make out like you have something to hide and to the people concerned it becomes even more infuriating. Funcom don't even have the sense to realise they are fanning the flames of the fire by their own actions.
Most times if you leave the good and bad comments as they stand, people are intelligent enough to form their own opinions. They can realise somebody like me has a bias against Funcom, where somebody else may be a fanboi and sing their praises all the time. I know everybody has an opinion and some are balanced while other like mine are skewed. But when you try and silence anybodies opinion there is normally a reason behind it - it normally happens when people get too close to the truth or start to touch on a sore nerve.
As for buying AOC or anything else from Funcom I wouldn't waste your money. To my mind Funcom don't deserve your hard earned cash. Fine if you want to buy-in to the Funcom dream and vision, whatever that may be - then give them your money. But you go their way and don't think you have a say in anything at all. They give the impression they engage their users and 'listen' but they don't. Take AOC gone from a PVP based game to more or less PVE - against the wishes of the majority of the users.
Give anybody else your money but not these muppets, they are not deserving of it. Get on Steam and see what offers they have got and buy anything - yes anything.
AO was a great game with a crappy launch on multiple levels. Some of their expansions worked and some didn't.
AO did many things great though and I played for a long time.
I never bothered to play AoC because I'm, currently, not a fan of the that specfic world or setting.
That said, I will definitely be playing Secret World as I really like the concept.
What people rarely think about is the 'why' behind failures... They focus on the fact that a failure was achieved, waggle their fingers, complain, and move on. In the lack of specific reasons it's best to find out who was in charge of the ship when it failed.
Who was in charge of both games when their launches failed? Gaute Godager
He is now no longer with Funcom although he created the company. That says a lot to me...
Sil and Ragnar run the joint now and I have no doubt that The Secret World will be outstanding.
And for the previous posters who think that your forum comments were heavily moderated... They probably were, and given the current general climate in game forums, they probably needed to have been.
Flaming, Trolling, Vehement Venting, and Threats don't do anything constructive and tend to prompt regular players to find other places to get their player tips, best practices and etc from... Effectively negating the need for the company supplied forum at all.
And according to Gaute the reason he left was because he was not happy at the direction Age of Conan was taking. Some users are even asking now actively for a rollback to 1.4 which was probably the last level Gaute worked on and was by far the most stable. 'Scapegoat' springs to mind - bad launch did a lot of damage. But then Gaute was 'forced' to release early. There has been no innovation or anything seriously good from Funcom since he left. I think perhaps he was the visonary in the whole group, fine he may not of delivered and he may have had unrealistic goals. But that isn't always a bad thing, better than having a game director like Sil who just tows the company line - hell the guy isn't even a developer hasn't created a game in his life. Perhaps he is ok as a project manager, but I always feel the person in charge should be able to do the jobs (within reason) of his subordiantes. In other words promote through the ranks fine - but how do you go from 'community manager' to game director, apart from kissing lots of butt. Guy was a blooming journalist and IT Manager. Does it tell - yes it does.
What I can't understand is why some people are so bitter about something so trivial.
So they screwed up a bit. No-one buys these games and expects it to run perfect and complete straight out of the box unless they're totally naive. It's a bit like going to the hair salon and complaining that after 5 minutes you hair looks shit, when it's quite clear that the style you asked for takes 45 minutes to cut.
No offence, but to post a moan like this your real life must be pretty mundane.
If Funcom releases a good game, I'm buying it. I personally don't give a rats about their track record eitherway.
Aryas
Playing: Ableton Live 8
~ ragequitcancelsubdeletegamesmashcomputerkillself ~
Same here.
I've played a lot of MMO's and there isn't one of them that I walked away from with feelings of bitternes or a grudge, even if some weren't fully what I expected them to be. When I got bored or annoyed with playing them, I just moved on, after all they're only games.
The ACTUAL size of MMORPG worlds: a comparison list between MMO's
The ease with which predictions are made on these forums:
Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
its not the game thats problem, its the people and what they did. Every person is different and everyone reacts differently to scams. I did waste alot more money on other things and at ones i was at fault (not reading carefully, taking risks etc) i just walked away with lesson learned.
I dont have a greater motive as to warn people, spread the word, fight the good fight. I just get pleasure when i get the chance to strike back at scammers. I love the fact that i can call them liers to their face(since i know they are watching these forums) and they cant do anything about it. Not because they lack the right to do(in official forums they have and use freely) but because i support what i say with proof. Anything not based on facts is just trolling. Anyone who doesnt know this and take the bait is lolz material for me as a bystander.
Now you know why i'm bitter and not moving on.
Can you answer why you are upset so much when one "attacks" your game. I mean its easy to counter when they are lying and when they are not, well they are not lying! whats the problem? They dont get to share their bitter experience? Should we stop sharing good experiences also?
I need more vespene gas.
I'm going to post what I posted elsewhere because it applies here too:
"About people posting complaints because they want to better a game, I've no problem with that at all. I find the people and posts that show they can see things from two sides, seeing the good AND the bad, the healthiest and most reasonable, what I strongly disagree with is the very colored onesided approach that you see in the worldviews of haters and fanbois and the way they can only focus and acknowledge on either the negative or the positive things and nothing else.
Surfing these mmorpg.com forums for a couple of months has shown me that in the case of a large group of people it isn't because of constructive criticism, but because they've grown to passionately dislike a game or company, and now keep posting and (s)trolling the forums of the game they don't even play anymore in some sort of 'revenge mission' or crusade to put any subject in as much a negative light as they're able to.
It's a bit like the spaceship combat in SW TOR: first you have entire hordes complaining and whining that there's no news about it, and that there will be no spaceship combat and that this is just another sign that SW TOR will suck. Now that spaceship combat is announced their whining pitch has changed to that the spaceship combat will suck and the same people being oh so certain that spaceship combat will be meaningless.
Simply put, for a lot of people it isn't so much about truth or how things really are; it's that they have a firm opinion of dislike or even hate towards a game or company, and they see everything in a negative enough light to reinforce their black&white opinion.
I've played a lot of MMO's - among them a WoW, AoC, CO and Aion - and in contrast to apparently many gamers, I've enjoyed them all, never walking away from any of these MMO's with a grudge against them or feeling of hate, and certainly not with a need to troll the game's forums afterwards to keep venting and posting negative stuff about it over and over and over again: when I didn't like a MMO anymore or grown bored or annoyed with it, I just stopped playing and moved on.
As another poster in another forumsection said:
I don't agree with either fanboism nor hate posting, and its persistent onesidedness.
But I certainly like that group better too, the people that can be excited about stuff or at least see things in a constructive way instead of only in a negative light. "
Your motive is as you say 'fighting the good fight, to warn people', mine is trying to steer discussions into reasonable, balanced debates away from the pit traps of either hate trolling or fanboism. Simply because it annoys me to keep reading the same repetitive onesided argumentations where posters seem to lack the skill to see and acknowledge viewpoints beyond their skewed onesided own view. Plus I've a low tolerance for blind stupidity.
About AoC and Funcom:
I personally think they made a huge mistake the way they launched AoC, it was an unfinished beta game as I saw it, same as WAR. I never went along with the hype that Gaute helped create, so I also don't feel scammed. And even when there were a lot of annoying crashes and bugs, I still had fun the months after launch.
The consequences of the way they launched AoC too early, even if it may be because of money issues, I think are deserved: they hyped too high and didn't deliver, so the loss of their credibility and blow to their reputation is very understandable.
But that has nothing to do with The Secret World, and I certainly won't hold Tornquist accountable for a bad launch of AoC: I myself will value TSW for its own worth, and regarding hypes, I usually don't let them influence me much anyway, so I just wait and see what information will be publicised and experience myself how the beta will play.
The ACTUAL size of MMORPG worlds: a comparison list between MMO's
The ease with which predictions are made on these forums:
Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
well, i dont disagree on any point except for this having nothing to do with TSW, imo it has and it should have. They should get less preorders because they choose to lie, they should earn less because they are liers.
ps. you got my motive wrong.
I need more vespene gas.
QFT
Retired : Daoc , Warhammer , WoW , Lotro , Tabula Rasa , Everquest 2 , Aion, Eve , AoC , SW:Tor ( failwars ), Planetside 2
Waiting : Star Citizen
Playing : Star Citizen
FPS : Overwatch
Yt chan : https://www.youtube.com/user/raine187
Lol. You're right, I read too quickly, my bad
The ACTUAL size of MMORPG worlds: a comparison list between MMO's
The ease with which predictions are made on these forums:
Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
Yes. The funcom fools should be out of the business of making games, as should others. But even when they do, their crappy reputation will be represented by the low numbers that subscribe to it.
The Secret World will be no different than any other of Funcoms games. they promise alot and diliver little.
" Let the buyer beware "
MAGA
Yeah, right. Like The Longest Journey and Dreamfall too?
Face it, you and people like you base it all upon AoC's launch and the petty grudge that your rigid minds keep fostering because of it.
Preposterous. Even AO and AoC are enjoyable and have some pretty good ideas in them, especially AO, and The Longest Journey and Dreamfall were great, well the same guy Tornquist that helped make those 2 last games is now working on TSW.
The ACTUAL size of MMORPG worlds: a comparison list between MMO's
The ease with which predictions are made on these forums:
Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
I am not bitter towards Funcom, even though perhaps my posts sound that way. I wish them every success - but I think people are foolish to give them money. I don't think they value their customers, I don't think they listen to their customers and overall customers are treated as an irritation more than an asset. They want a game to go in a certain direction the customers don't have much say, even if the customers object strongly they ignore them. In the world of MMO's these days, as I mentioned before, it's not enough to just produce a good game and hope it sells millions of units. You have to engage the users, you have to be as passionate about the game as your users. All of which certainly with AOC is just not there. But I would say AOC is value for money, it's just Funcom as a company that isn't worth a bean. Their lack of drive and passion about their own game just filters through to everything. They do the bare minimum all of the time, enough to get by and nothing more.
The Secret World may be a great game, might eclipse anything we have seen before, I hope it becomes a best seller. But if Funcom don't change their whole attitude I don't think it will be a success - because people like to feel like they are a stakeholder in the game. In Funcoms case the customers are treated as an after-thought. You get the distinct impression with them these days it's just about the money.
I would happilly give Funcom a few more dollars and a sub for Secret World and I am going to when it comes out.
While other's talk of Funcom's past glories as if they are relevant to today . Your only as good as your last game.
I WILL NOT be buying anymore games from those scam artists. They screwed up royally on AoC billing and ended up charging me for extra months and refused to help me in the slighest. They can't get your money using legit ways, like I don't know, having good games, so they resort to stealing money. Blizzard on the other hand has always been top notch in all my dealings with them.
And Ragnar's last game was Dreamfall, which was great. If you've followed his blog at all, you know he cares a LOT about the game. I'm sure if he has anything to say about the release, he won't make the same errors we saw Funcom make with AO and then AoC.
I admit it, I AM bitter towards Funcom...and their legions of fanbois.
It's not just "their last game"...Anarchy Online was a total trainwreck that they never made right for the people who bought it at launch. AoC followed the same pattern of over-hype and over-promising coupled with a dismal launch and lackluster support. They have an 'established' pattern and it is not a good one. Any successes with non-MMO games that never went mass market doesn't offset that. (citing games that I have never seen in a store, read a game magazine review of or knew anyone who played as 'major successes' is a huge stretch!)
With all that said, there are no absolutes. I simply do not trust FunCom in the slightest. Secret World may be the exception to their pattern but they will have to PROVE that to me before I buy into it. Their past flops and blatant disregard for customers as anything but a quick buck makes me very suspicious of anything they say or promise. If however they somehow manage to convince me that this is worth playing, I will try it. The market options for MMOs simply sucks too much atm to skip a good game because of a grudge.
You haven't read the interviews with Tornquist or heard him talk about TSW, he has been toying with the ideas for TSW for 7+ years and he is clearly more passionate about TSW than he even had for The Longest Journey and Dreamfall.
Since he is game director, I'd say he has enough vision and passion to infuse TSW with it.
Of course, we'll have to see how it will work out in the end but it's certainly a good start.
Sorry, but that's not true. Other people are also still talking about a SWG, pre-NGE and post-NGE, or former glories from Blizzard as SC, Diablo and WC3.
The ACTUAL size of MMORPG worlds: a comparison list between MMO's
The ease with which predictions are made on these forums:
Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
Ragnar was also the Director for AO. I beta tested that game and was there for the forum meltdowns, but I still played for 2 plus years after release. I also beta tested AoC and saw what happened there.
AO and AoC have their good points but both were a mess on release and both had to go through a lot of fixing just to get to par. Granted they did a great job with fixing AO but I have no idea how AoC is now since I quite a few months after release, but I still wouldn't play it just because of how they handled their community relations and release.
It could be that FC can make great single player games like Dreamfall and TLJ but has trouble with multiplayer games, or it could be that they just have bad luck. Having two MMOs release in a subpar state is definitely a black eye no matter what way you look at it, so I can understand some of the concern. (SWG/Sony level rage I think is a bit much though.) I honestly hope TSW does well, though it worries me that we haven't heard much lately. I'm just not going to be blinded to reality or by a name. Not saying you are but some folks obviously are.
Only being as good as your last game is a simplistic view. But again talking about Funcom - not the individual people concerned. What Funcom fail to realise is how they manage AOC is going to reverberate on any new MMO they release. With AOC they have failed to manage the product, not that the game itself is bad. Which I think in a way is a worse crime than having a bad game. They have just failed to promote the product, they have failed to get it into the users imagination. I mean when the expansion was launched people on various forums thought AOC had died a long time ago. Others, limited numbers, were willing to give it another go and see what had changed. But again the failing was at Funcom - the expansion isn't great to my mind but is was enough to justify a publicity push and a full on get it into peoples faces again. Blink and you miss the expansion to be honest, hardly anything was done. Almost as if they knew the bugs/performance would put people off so went with a low key launch. Bare min again, enough to just about satisfy the existing user base but even that is debatable. All of which with a new Conan film around the corner and possibly a Red Sonja film.
One of the reason I get so worked up is because in the right hands AOC could be a runaway success. So even if The Secret World is good, I fail to see these guys being able to manage it well enough to make it a success. I wouldn't trust them a second time around, but they may change. Fair enough different team and all that, but then the games have the common denominator - Funcom the company. That is what is wrong and at the heart of the problem, if they had any sense for The Secret World they would push everything behind them and rebrand.
AO is not an enjoyable game Unless you enjoy grinding the same mob for days to level. Unless you enjoy being told OFF when trying to team because your class is an unbalanced piece of shit that only has a chance of going anywhere by being carried by org friends even then are carrying you cause you are playing an albatrose. Unless you have trillions in credits to buy decent items on the chinese gold farming network known as neutnet. Unless you enjoy broken patches failed promises and phantom changes and phantom engine upgrades.
I disagree, AoC at its very core is a bad game. The problem is complex but it has to do with FUN not being efficient.
“If I’d asked my customers what they wanted, they’d have said a faster horse”, Henry Ford. This applies to MMO's. The game a lot of people say they want to play is actually no fun to play at all.
And AoC proofs this, people wanted twitch and it turned out to be a horrible bolted on nightmare that didn't even apply to all classes. Most people soon noticed it was the old buttom mashing except now you had to mash more buttons.
Grey Elites high-lighted the boring nature of AoC PvE combat with endless bashing.
The game clearly got stuck in the past and didn't learn anything from half a decade of MMO development and failed to include basic features like /inspect. The game was bad.
And Funcom messed it up even further.
But The Secret World is done by a different team. Maybe this team has taken a look outside their damp basement and noticed what other MMO's have done that worked and didn't work.
I got my doubts, but that is because I think this is going to be another PvP title and PvP just doesn't sell. It has very loud fans, but they are to busy shouting rathen then paying for games.
LOL really man who the hell would buy a Funcom game.... That company is managed horribly, the recent expansion to AoC was set to release on May 11 i believe and the launch failed so bad. No one was even able to download the update for the update until 11 EST i believe it was then of course with their entire fanbase downloading at the same time the bandwidth wasnt exactly awesome so i think the patch took another 1 1/2 so basically on release day you spent the whole day waiting to play. A game that was 2 years old, content that was about 1 and some change in the making and they werent ready to implement it to the already familiar interface/infrastructure that they created. Thats failure, I have seen expansions bring a wreck but never for an entire day. Yet there are still things messed up with that freaking game, they recently made rangers more stupid proof than what they already were making all of their skills 1 button instead of a combo. How is it fair that a melee character has to press 2-4 buttons to let off good damage where a caster and now a ranger have to only hit 1 button to maximize their damage, baffles me. Everything seems to balance out a little better at 80 but 80 is boring so everyone rerolls 39 and 59 toons because it seems thats where the remaining action is but unfortunately the game is severly unbalanced at those levels. Funcom wont see a dime from me, this is all my personal opinion.
80 Bear Shaman
80 Guardian
59 Necromancer
39 Assassin
59 Tos
19 Ranger