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I beta tested the very first online game then sat at my keyboard for hours waiting to log onto EQ. I think the topic of "burnout" or the "same old thing" hasn't really been properly addressed. When it first started we were all fresh, new excited,involved, and most of all, learning together. Some of my fondest memories are EQ and Camelot when people "shouted" or looked for a specific class to fill out groups. Gold makes the world go around. (real money) There are tons of people out there way smarter then I and I assume most of you reading this. If it were possible to make a game that pleased everyone. (The ability to jump, swim, solo, group, not buy items, good graphics, good controls,good chat options, and more, don't you think they would do it? It's sounds like I'm being negative, but no, I am a fellow gamer like you all. I pine for the "good old days" too. I have played "almost" every online game ever made. and I am a old blue collar working dude. Just throwing my two cents in. Game till you bleed guys
At present playing a bit of Eve and Conan and waiting for Fan. 14 to come out. Even though I have never played any of those.
Fellow gamer.....
King of the world
Comments
I def miss the "good ole days as well." That being said such is life . it changes and so do the landscapes of the games. I miss even before EG ..UO and all those game we cut our teeth on. I think developers set out to incorporate alot of what you talked about but in the end the mighty dollar rules and there are certain directions they feel they must take in order to be "successful"
now after all that agreeing with you...
FFXV is definately not a return to the days gone by...what ive seen "because i was hoping for something nice out of this game" it seems to be a reskinned FFXI.
"FFXIV is definitely not a return to the old days, because it returns to the old days"
This quote is legendary.
END OF LINE_
~V
well... i dont really consider FFXI of the old days....it was always part of the "WTH are these guys thinkin days" in my timeline
The game came out same time as SWG did, or a year earlier if you count the JP release.
Maybe your definition of "old days" goes much further than that, but XI was pretty basic EQ model MMO and if EQ isn't old enough then I don't know what to say.
Good Lord.
Final Fantasy 14 is not a return to the "old days" because simply in the Old Days we had MMO's where we did not just run around the world on rails taking a pre-scripted tour of the sights. We had Ultima Online, EverQuest, and Asheron's Call. Two out of the three games were very sandbox in their design, and EverQuest was just a graphically skinned dikuMUD -- but at least you could swim and jump in it.
Final Fantasy 14 by these standards is lacking both in the variety of choice and the variety of physical action. In short, its a game thats missing something. Just like most modern games.
Final Fantasy 14 is the epitome of a modern MMO.
Laudanum - Romance. Revenge. Revolution.
Crappy, petty people breed and raise crappy, petty kids.
What kind of choices are you talking about exactly?
You are not forced to be a combat class, nor are you forced to build a character in a preset way. You are encouraged to engage in social activities, right from day one.
That is what makes the game different from modern MMO's, and more like the old ones.
Not sure, maybe he's upset that he won't be able to go for the "Michael Phelps" acvhievement by swimming across all the bodies of water in XIV.. Too bad, that 7 Gold Medal epic reward looked pretty hot to me too.
Then again, maybe it was the "Bugs Bunny" achievement that he had his heart set on, you know, the one that gives you the golden pogo stick when you unlock it.
"If I'd asked my customers what they wanted, they'd have said a faster horse." - Henry Ford
Sure, the game lacks freedom of movement, which was ironically pretty common in the "old days"...
While at the same time, the game encourages you to be more social right from day one and gives you the freedom of progressing your characters in other ways than just combat.
Sounds like old days to me.
Meh, what is old today will be new tomorrow. If you are an "old blue collar" individual as you say then you know this. You also would know that we may look back on yesterday with fondness but, in truth, it was never as great as we currently think it is. Just look around: the 70's and the 80's are all in fashion again, even the 60's with the super snug suits and what not have come back into style. And, just for the record, that crap was horrid then and its even worse today.
http://www.speedtest.net/result/7300033012
The servers are not up
In the old days freedom of movement was made up for by the fact that you could do anything you wanted otherwise in the game, up to and including carving corpses up and roasting their bodies on a campfire you made yourself in order to feast on "human jerky"
Yeah, that existed.
In Final Fantasy 14 you get to do what, precisely? You cant even sit down. Funny, in UO you could...
Laudanum - Romance. Revenge. Revolution.
Crappy, petty people breed and raise crappy, petty kids.
My biggest rant about "the good ole days" is the fact there WAS NO GOOD OLE DAYS!!!!
This line of thought is the same as an old man yearning for the days of yore when he had the strength of youth and no cares to speak of. The days were different. They were NEW. Now they are not new. We are experienced. Those days can never return with the same regarbled stuff fed to us when we didn't know any better.
Honestly, what we need is a revolution. Consoles were advancing steadily year by year until.... the WII. Now, motion sensory tech makes games accessible by people who don't want to just sit in front of the TV alone playing a game. It means parties! It means losing weight! It means... something revolutionary happened. WTF, mate?
The REAL good days are yet to come. The REALLY good days of holographic images, true form virtual reality and the best (and worst) of science fiction coming to a home near you. Imagine holding your own sword and actually thrusting it into the dragon. Then, after slaying the dragon and winning the game, you swap over to relaxation mode, lay back and enjoy a virtual scene lounging on the beaches of Bora Bora.
THEN, will you think back to the heady days of "Your Princess is in another castle"? It'll probably slip further to the back of your mind when the topless women's volleyball championships start heating up a few yards in front of you. Yep. Mario's overrated... really.
What I could really go for right now is for someone to come out with a steampunk based true MMORPG with twitch based action, split-game design for balanced PVE/PVP (changes based on target) in an original graphically-pleasing partially-player-atlering world. but thats me...
Every other MMO I have played has the 'race to the finish' feeling to it where the content up to the end is just a grind and boring. And once you reach the end game, there really isn't all that much there anyway.
I am a huge proponent of grouping to accomplish something, but I do also appreciate solo time when I can't play for hours. EQ1 somehow had both of those. Nothing has seemed the same since that game. Perhaps it is because the community has expanded and learned how to play these games, or perhaps the developers just changed their ways. Maybe there is a way back, though.
Server merges! Please! If these game servers can't handle the minimal populations on them, then they need to find a better way!
LOL! Sitting is forbidden! Quick! Somebody get a rope!
The morning sun has vanquished the horrible night.
OMG!! This is epic!
Gaming since Avalon Hill was making board games.
Played SWG, EVE, Fallen Earth, LOTRO, Rift, Vanguard, WoW, SWTOR, TSW, Tera
Tried Aoc, Aion, EQII, RoM, Vindictus, Darkfail, DDO, GW, PotBS
The point is this game is missing the most basic fundamentals included in MMO technology. These fundamentals make your character an extension of yourself. I find it amusing that in 1996 Origin was smart enough to see that developing an avatar with basic human traits was important, but in 2010 SquareEnix cant seem to figure that out. Then again maybe this is perfectly human to them. I dont know, are people in Japan not allowed to Sit, Jump, or Swim? Ive never been there, so perhaps someone can enlighten me. Perhaps Im being unsympathetic to the cultural sensitivities of a rigid bodied Japanese public.
Regardless, the way FFXIV has it right now you could replace the avatar with a space ship, or a car, or perhaps a tank, and it wouldnt make any difference at all. Actually perhaps a steam powered locomotive might be more appropriate considering the players are after all on rails.
Its a step backward in gaming technology, but not a step towards the "old days."
Fanbois flame on. The truth wont change just because you want it to.
Laudanum - Romance. Revenge. Revolution.
Crappy, petty people breed and raise crappy, petty kids.
The online communities are full of ingrates right now. What can you expect from them?
Vault-Tec analysts have concluded that the odds of worldwide nuclear armaggeddon this decade are 17,143,762... to 1.
So it's all about jumping & swimming again. Also, NO SITTING IN BETA!
Should have guessed. Haha
The days of yore have gone, but we do have innovation. Bright ideas like cash shops, moronically simple console controllers, games made with inferior graphics so they can fit on a mobile/cell phone, pay to win, lore written by the tea boy and game design by corporate suits.
But don’t worry we will soon all have motion controllers to make up for the lack of originality, content and depth of gameplay in MMO’s!
I was never apart of the real old days. I started playing mmos with Guild Wars and Lineage 2. I too am looking for a mmo that about freedom and exploration. Archage looks to be the only mmo in development that going to be exactly what I am looking for.
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I agree. I went through the "hippie" days, the "disco" days and even then thought they were ridicules. I was just making some observations. It's all good. yes you are right. Can't dwell in the past and lets hope for the best!
King of the world
OP, hope you realize the good 'ol days of MMORPG gameplay have been gone for years now. At least for 5 years. Everything plays essentially the same for a variety of reasons. The only difference really between them are Models & Textures.
There's been no innovation for years now.
There's been no diversity in MMORPGs for years now.
When you've played 1 MMORPG these days, you really have played them all.
Even if you wanted to go back to one of the few older MMORPGs that are still around, they've been neglected by their dev teams who have since moved resources away to other projects.
Someone initiated a thread a while ago stating the MMORPG genre needs to die off a bit. I wouldn't like it to come to that, but looking at what we're getting now and what we're getting in the future, I don't see anything changing. There needs to be an MMORPG Apocalpyse I guess
"I have only two out of my company and 20 out of some other company. We need support, but it is almost suicide to try to get it here as we are swept by machine gun fire and a constant barrage is on us. I have no one on my left and only a few on my right. I will hold." (First Lieutenant Clifton B. Cates, US Marine Corps, Soissons, 19 July 1918)
So a step back but not back to old - back to old old? Like MUD days? But yet further back because apparently they had freedom of movement without having actual movement.
Relax, I get it. You hate the game cause it doesn't have feature XYZ. A feature which is immensely important for [insert fictitious reasoning expressed in post1] and therefore the game is absolute fail and incomprehensible on a level equal to that of the Holocaust or bombing of Hiroshima. If anyone could possibly live without feature XYZ they are a fanboi and/or troll and any game company making a game without XYZ risks your ire, or worse, possibly making a game that doesn't appeal to one in 1,000 players. If they leave such a feature out due to time constraints sheer incompetence then they deserve the hate.
It's all that's ever posted around here, just with a few verbs switched around. I get it, relax, nobody's going to force you to play. Well, not in this life anyway.
The morning sun has vanquished the horrible night.