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Survey for school project

If you would take a minute to fill out this survey, yo'ull be my damn hero!

https://spreadsheets.google.com/viewform?formkey=dDdCNG13U3dETWcyNTVwcEVhVENrSnc6MQ

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Comments

  • mmonoobletmmonooblet Member Posts: 336

    Thanks to everyone who has responded so far!  If you have any friends, guild members, etc, who would be willing to answer the survey, please feel free to forward the link to them as well!

  • ElikalElikal Member UncommonPosts: 7,912

    Done.^^

    People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert

  • alessioraalessiora Member Posts: 50

    Done. Good luck!

  • ComanComan Member UncommonPosts: 2,178

    Done. What exectly is this for? Information Science? Marketing? 

  • mmonoobletmmonooblet Member Posts: 336

    Originally posted by Coman

    Done. What exectly is this for? Information Science? Marketing? 

    It's for an paper i'm doing in an IT class.  Thanks for taking the time to fill it out!

  • PlutonicwoesPlutonicwoes Member UncommonPosts: 343

    Done.  Good luck mate.

    I know I'd love to know more about this project if you can share.

  • IAmVengeanceIAmVengeance Member Posts: 2

    All done :)

  • MuffpojkenMuffpojken Member Posts: 54

    All done! Best of luck with your paper!

    Playing: ARMA 2
    Waiting for: Darkfall: UW
    Played: Ultima Online, Age of Conan, Anarchy Online, Planetside, Dark age of Camelot, EQII, WoW, SWG, FFXI and a lot more

  • mmonoobletmmonooblet Member Posts: 336

    Originally posted by Plutonicwoes

    Done.  Good luck mate.

    I know I'd love to know more about this project if you can share.

    It's my term paper, 20% of my grade. Tthe paper is on how World of Warcraft became the massive beast that it is today; Why it needs to be dethroned and how it will happen; why no game will ever have it's subscription numbers or market share and, most importantly, why that's actually a good thing for the market and the gamers.

    I will make it available for anyone who wants to read it.  I'll probably just post a link to it, but if anyone is interested, feel free to pm me.

  • jpnolejpnole Member UncommonPosts: 1,698
    Originally posted by mmonooblet


    Originally posted by Plutonicwoes

    Done.  Good luck mate.
    I know I'd love to know more about this project if you can share.

    It's my term paper, 20% of my grade. Tthe paper is on how World of Warcraft became the massive beast that it is today; Why it needs to be dethroned and how it will happen; why no game will ever have it's subscription numbers or market share and, most importantly, why that's actually a good thing for the market and the gamers.

    I will make it available for anyone who wants to read it.  I'll probably just post a link to it, but if anyone is interested, feel free to pm me.

     

    Done... and I agree with your main points. I would be interested in reading your paper as well. Hope to see the link once you're done.
  • mmonoobletmmonooblet Member Posts: 336

    Originally posted by jpnole

    Originally posted by mmonooblet

    Originally posted by Plutonicwoes

    Done.  Good luck mate.

    I know I'd love to know more about this project if you can share.

    It's my term paper, 20% of my grade. Tthe paper is on how World of Warcraft became the massive beast that it is today; Why it needs to be dethroned and how it will happen; why no game will ever have it's subscription numbers or market share and, most importantly, why that's actually a good thing for the market and the gamers.

    I will make it available for anyone who wants to read it.  I'll probably just post a link to it, but if anyone is interested, feel free to pm me.

     

    Done... and I agree with your main points. I would be interested in reading your paper as well. Hope to see the link once you're done.

    It's actually turning out to be an interesting paper, I'm excited to see what others think of it when I'm finished.

  • mmonoobletmmonooblet Member Posts: 336

    Originally posted by Vinterkrig

    done

    Thank you!

  • KareshKaresh Member UncommonPosts: 242

    There you go, good luck with the paper...it's sounds interesting so I'm looking forward to a link as well.

  • OzivoisOzivois Member UncommonPosts: 598

    Here are some of my thoughts on what would ultimately "kill" WoW in a new MMO:

    http://www.mmorpg.com/blogs/Ozivois

    Feel free to use any of it

  • mmonoobletmmonooblet Member Posts: 336

    Originally posted by Ozivois

    Here are some of my thoughts on what would ultimately "kill" WoW in a new MMO:

    http://www.mmorpg.com/blogs/Ozivois

    Feel free to use any of it

    Thanks, I'll definitely check it out.

  • mmonoobletmmonooblet Member Posts: 336

    Originally posted by cure01

    Done. Thank you for allowing me to share my thoughts.:) Good luck!

    You're very welcome :)

  • Einherjar_LCEinherjar_LC Member UncommonPosts: 1,055

    Done.

     

    Good luck on your paper.  I'd also be interested in seeing it when you are finished.

    Einherjar_LC says: WTB the true successor to UO or Asheron's Call pst!

  • swing848swing848 Member UncommonPosts: 292

    I will start with number 1:


    Quote, "1. Social Networking


     


         Every account needs to include a home page that also links to the person's "Facebook" page.  They can give other players access to their homepage by inviting and/or accepting friends.  The account's page will have customizeable privacy settings.  This has to be carefully set up as this networking feature will be invaluable as a way for players to network while not in-game (typically while they are at work)."


     


    Employer reaction:


     


      Employee gets fired.


     


     


     


    EDIT:   fixed typo

    Intel Core i7 7700K, MB is Gigabyte Z270X-UD5
    SSD x2, 4TB WD Black HHD, 32GB RAM, MSI GTX 980 Ti Lightning LE video card

  • AoiAnoSoraAoiAnoSora Member Posts: 5

    no problem :P it takes only 1  minute.

     

    GL with whatever project ur on

  • mmonoobletmmonooblet Member Posts: 336

    Originally posted by swing848

    I will start with number 1:


    Quote, "1. Social Networking


     


         Every account needs to include a home page that also links to the person's "Facebook" page.  They can give other players access to their homepage by inviting and/or accepting friends.  The account's page will have customizeable privacy settings.  This has to be carefully set up as this networking feature will be invaluable as a way for players to network while not in-game (typically while they are at work)."


     


    Employer reaction:


     


      Employee gets fired.


     


     


     


    EDIT:   fixed typo

    *blink*

    huh?

    *confused look*

  • Cor4xCor4x Member Posts: 241

    Done. Hope you do well, bud.

    We'd probably all be happy to read what you came up with too. I'd put it in a blog page here or something and linky it so we could find it.

    And ... you spelled Military Milityary under "What genre/setting..."

    image

  • TUX426TUX426 Member Posts: 1,907

    Originally posted by mmonooblet

    It's my term paper, 20% of my grade. Tthe paper is on how World of Warcraft became the massive beast that it is today; Why it needs to be dethroned and how it will happen; why no game will ever have it's subscription numbers or market share and, most importantly, why that's actually a good thing for the market and the gamers.

    I will make it available for anyone who wants to read it.  I'll probably just post a link to it, but if anyone is interested, feel free to pm me.

    Timing mate. WoW's success needs to be greatly credited to WHEN it was released as well - it debuted at the dawn of "high speed" connectivity. That's not the sole reason, but it plays a huge part. Competition was also low at the time as there was no facebook or twitter to compete with for socialization. IMO...any moderately decent game could have had the success WoW did, Blizzard just delivered a solid product that they've only tried to improve since release. It was casual, social friendly and had enough content that a lot of hardcore players stuck with it too.

    Familiarity is also underestimated. SWG tried to "change the game" and look at the failure that became...WoW didn't. I'm sure some of the starting quests today are the same from almost 7 years ago (this is an assumption as I've never played WoW). The ability to pick up where you left off is huge for an MMO - players that started with WoW will likely come back for every expansion...it's "home" to a lot of MMO players.

  • TUX426TUX426 Member Posts: 1,907

    Originally posted by Cor4x

    Done. Hope you do well, bud.

    We'd probably all be happy to read what you came up with too. I'd put it in a blog page here or something and linky it so we could find it.

    And ... you spelled Military Milityary under "What genre/setting..."

    Agreed! I realize this is for a grade, but please share it once you've finished it.

  • Trident9259Trident9259 Member UncommonPosts: 860

    very clever in including the importance of the games' developer reputation.

     

    it used to be a non-factor some years ago, now we all know what to expect from SOE. 

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