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Ive herd alot of bashing on the community an tbh in my experiance the players were actually really help full when i was trying to figure out how to play, However once i found out that you gotta buy all the best armor with real currency that completly turned me off from this game! Thats right!!! real money for the cool armor an weapon ...not game currency ..real currency!! That is a major Fail an that is why this game is F2p so they can rip you on armor pieces up to 20dollars a set, Not that i cant afford it but dam, wth!! anyone can have the best armor with no effort, AND THAT MY FRIENDS IS A FAIL!!!!!
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That's what all f2p is. Do you think people actually spend years making a game to not make money and sit around watching people play it for free?
What's "fail" is all the players out there that won't pay a sub for a game like this, nor will they play it unless they can get everything they want out of it without contributing to the game's continued existence. You folk will only be pleased once F2P's exist solely out of charity.
I checked the site's cash shop, just to see what your problem is, and I didn't see any stats in the description. That doesn't mean they aren't there, but if they aren't, you are just complaining about not looking cool in a game that would otherwise not cost you a dime.
Btw, grats on wasting your first post on the usual "F2P games owe me this/that just for being there" spiel. It never gets old.
Writer / Musician / Game Designer
Now Playing: Skyrim, Wurm Online, Tropico 4
Waiting On: GW2, TSW, Archeage, The Rapture
Pay to Win is pointless. I guess people who have never acheived or felt a sense of acheivment can buy success if they have the cash but sadly that removes the game element. So it is loose loose.
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Sorcery must persist, the future is the Citadel
I have no problem paying monthly mem fee!! real currency for armor is just a bad idea! the only reason i gave this game a chance is cuz i got perm ban from runescape!!!
Paying for armor is pretty lame, but paying for cosmetic clohing is good because its not needed. Its jut something to look stylish. Micro transactions/cash shops can be great if they sell the right stuff. Like extra storage, costuse with no stat boosts and things like that. he best example of a great cash shop is Guild Wars. It doesn't sell anything game changing. A lot of games sell armor that can already be obtained through the game. You either spend time or money in this world just like in free game, you don't just get hand outs.
A lot of people say "why not use advertisements". That will never work anytime soon because ads do not pay that much. For TV millions and millions of people have to watch 6 or so ads at a time, about 3 times overall in a 30 minute period just for a show to stay on the air and make the TV company profits. Alls these 30 minute shows (which are really 20 minutes) need 10 to hundreds of millions of viewers. MMOs have 10,000 to 500,000 to a few million playing at any given time. Showing them ads would not be enough to pay for anything. Maybe in the future when everyone is part cyborg and they just play games rather than watching movies and shows, then games would be completely free.
The f2p model just works whether people whine about them or not.
Actually, it's possible to get all max stat equips without paying a single penny to the company. In fact, there are multiple ways to achieve end-game gears with in-game currency: Buy high-level equips with rings in the normal shop, buy the gear in the official shop, or get the exclusive colosseum weapons by playing what is essentially a PvE mini-game.
Knowing that, there's really no reason to bash the game for its cash shop equipments, considering that it's one of the few F2P MMOs out there today that sell cash equips with absolutely no stat advantage over the best standard in-game bought equipments.
Besides, it's not like stats or levels matter in a strategic teamwork-oriented game like this.
This post got me interested in trying the game, and by God, it's not that bad at all. Pretty fun, and the combat is more engaging than a lot of games out there that I've played. The building of structures adds an RTS element to it all as well. It's a cool game so far, but we'll see how I feel in a month or so of playing it.
As for the CS advantages, OP and the bandwagon chiming in is blowing smoke - as usual.
All the CS gear is just unique styles, and all the gear advantages are solely in adding enhancements to existing pieces. It's [not] pay to win, and I've done my research. I recommend others do as well before they run their mouths about the usual F2P bias. I will be sticking with this one for a little while, to say the least.
Writer / Musician / Game Designer
Now Playing: Skyrim, Wurm Online, Tropico 4
Waiting On: GW2, TSW, Archeage, The Rapture
No that's not what all f2p is about, while I think it would be foolish for us to think some don't exist this way my experience is they are not all or even half of them design the way the op is talking about. It doesn't do a f2p game any good to be designed this way as if they come out to more than twenty bucks a month for the "good stuff" most of these "free players" would pay a little less for WOW and the people who refused to pay would eventually quit tired of getting pwned by the paying players.
I don't know anything about the game that the op is talking about so I can't say either way maybe it's true and if so I just suggest he try something else as I know there are better f2p games out there.
but yeah, to call this game Fantastic is like calling Twilight the Godfather of vampire movies....
I had a maxed statted armor set/weapon by the time I got level 28 (without enhanceing, or upgrading as you guys would call it), without paying a single Arb. I used my hard earned set (Lol not really) for all of 3 levels before I ditched it and got an Arb set with more style XD
Only true advantage to the cash shop is being able to get maxed stats at level 25 or so iirc. Or you can enhance lowbie level 15-20 gears to have max stats (Ouch, expensive).
I like this game a lot oddly enough.
I've not put a dime in, nor a bunch of time. But I'm ~ level 20 with a 2h warrior and an archer scout and feel like I contribute to the PVP goals.
I may not dominate, but it's a game where skill and tactics can win over level and gears.
It's a bit light on features. Then again it's FREE and I didn't find the cash shop that disappointing. The usual stuff that I may throw 20 bucks at by the end of summer if I can find a decent company to join.
Honestly I think it's been one of the better systems I've seen.
RvRvRvRvR pvp is nice.
I kill other players because they're smarter than AI, sometimes.
true enough...i guess everyone is entitled to there opinion, an maybe the fact that the game was suppose to be in comparrison to final fantasy made my expectations for greatness at the top of the scale...either way, id rather pay mems fee then pay for armor ..seems to take away from from the game imo.
This game is nowhere close to pay to win. You can have max stat armor and weapons in a week of playing about 3 hours a day if you spend your time right. If you buy the cash shop armors obviously you get it instantly, but you still have to get the required level.
The only real problems with this game are part of the game itself and not because of play to win.
The net code is very weird and feels like peer to peer although from what I gather it is client side hit detection.
Another problem I noticed is because this game is a port from the original P2P version, they for some reason deemed it necessary to take away the gold cost on making buildings. The original required gold to make buildings (there's a bit of a RTS element to this game) and without it people just go into battles and build buildings all over the place and sometimes it can really ruin your army's chances of winning.
This causes another problem with the game's economy. Because you don't have to spend your gold on waging war, the only stuff you really need to buy with gold is potions which cost 100 each and a stack of 99 potions lasts a long time. Well at max level you can easily make 1 million+ gold an hour killing mobs. I have 100 million gold on my account and it doesn't mean jack shit. I could go around town handing out 1KK to every person I see and I'd still have enough money to last forever.
Yet again this is another thread full of people saying why a game sucks, but they never played it for more then 5 minutes. There is much wrong with this game as far as MMORPGs go, but Play to win is not one of those problems.
fair enough! i stand corrected
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Plain and simple. Cash shop = Fail. If you think back to the mmorpgs that had some kind of influence in your gaming career. What games make you feel immersed, waht mmos make you feel like you are in the game or are actually succeeding at something? Is it the f2p cash shop games? HELL NO! Its always the sub system games. The games that take some effort to gain a level, the ones where it takes some effort to collect good items. The ones that take some effort in getting somewhere or getting your stuff back when you die.
This bs where you can buy power and buy faster xp and buy equipment completely ruin the point of an mmorpg. Its like paying for cheat codes. Its retarded and people spend money on it not realizing its encouraging the fall of online gaming. People are going to get sick of playing the same crap over and over and over (Which all of the f2p cash shop items are) and devs will stop developing games with depth and difficulty and develop action games with very little rpg element. With no depth. . .
Guys, you gotta understand, cash shop isn't fail, yeah some may give u some advantages like exp or a slightly better item (like BFH), but in the end it's liek nothing when u really train hard to be better, you may have a crappy rifle, but you have the advantage of skill which is worth much more than a better weapon.
Stop crying at F2P games's forums if you do not liek them, that's stupid. If you do not like F2P games dont pay attention to them, it's easy.
DuckRoll
you guys got this all wrong.. i tried the game and many, if not all, in -game features are available to players who doesn't want to spend a single dime on the game.. cash shop items are mostly for looks... it has little to nothing effects on gameplay... the game is mostly about skill and featuring gameplay focused mainly on pvp, items do not imbalance the game at all...(beware though coz it has a somewhat steep learning curve even for mmorpg veterans) anyways just stick through it until you get to about 10 wars or so and youll get hooked on it...
Like stated countless times.
Cash shop items are just for appearance.
YOU CAN HAVE MAX-STAT GEAR WITHOUT SPENDING ANYTHING. simply by helping the nation complete their weekly missions and have the OS (official/nation shop) roll around (every-tuesday)
A low level can also kill higher levels in this game with skill and timing alone.
the game is actually very balanced. Any class and any gear can defeat another if played correctly or have the correct build to do so.
If you didn't say this, I would have. I think most people have biased opinions due to other mmo games, and they're reasonable biases considering how the cash shop equipment can get to be in some.
Thing with FEZ i think you missed though, is that this is a team based game. People have been saying it has "a bit of" RTS... naww. RTS makes all the difference between winning and losing. With good team play you can take down enemies one after another very easily and proceed to deal damage to their buildings before reinforcements arrive. I've seen my entire group go down 7v3 (we were the 7) because our team work was terrible. Kept getting picked off one by one, then lost a total of three obelisks (most basic, important building) because they opened the way for a large group and our reinforcements were insufficient.
I've been playing since OB and I've never had problems specifically with people using cash items. I actually think I've taken down cash shop users more easily than others in isolated fights because they tend to get a bit.. careless. That's not to say I haven't died to them of course, but yeah.
No need for real money, people, just an operational brain.