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What precisely do you think is lacking? CONTENT-WISE (esp regarding guild wars)

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Comments

  • raff01raff01 Member Posts: 453

    Originally posted by osmunda

    @colutr: Nor am I calling it fluff.  Both lists are cut and pasted from other peoples posts in this thread.

    compare:

    1 Fluff, clothing, dyes, furniture, mini-tavern games, more features for player cities.      well more land, boats, seas, oceans, mob camps, fortresses, dungeons hidden places, anciant tombs, more rare mobs, more epic creatures, more variety in equipement, quests (lore based or whatever but you need them).


    Originally posted by thorppes

    Personally I am patiently waiting for updates to AI and pathing, PvE is what the game lacks for me. Or atleast fully functioning PvE. I would like to see more humanoid/intelligent factions that go around the world of Nave with their own agendas and lore. AI that allows intelligent mobs to truely help each other, call for help and cast healing on each other for instance will make the game awesome. (In terms of PvE)

    Fluff, clothing, dyes, furniture, mini-tavern games, more features for player cities.


     


     

    Personally, I don"t care very much about the word you guys wish to use. Call it fluff, whatever, all I know its a huge aspect and you can't do without it, its what fleshes a MMO.

  • thorppesthorppes Member Posts: 452

    It will come, content patches weekly. We've seen portable extractors/machines, tabards, banners, horse armour, new mobs, new mounts, old systems re-worked for the better, guild/territory control, siege equipment, housing modules, player vendors, bug fixes. All within a couple of months. Plus many other things I didn't mention.

    Main game features first and then the extras and fleshing out will happen. The Epic update has opened so many new possibilities to the game. You may not like the games current state but come back in a few months and I'm sure you will.

  • username509username509 Member CommonPosts: 635

    Originally posted by Preponerance

     

     

    Be careful what you ask for, people wanted a moon

     

    What did they get?  A BIG BALL OF CANCER

    People wanted the moon and they got a large asteroid.  It's jagged, full of crators and not as big as I would have wanted it to be, but with the very fast update pace that starvault is maintaining this game will become a full sized planet in a few more months.  

    Some people might say mortal online is a paid beta, but why does this matter if your having fun playing it?

    Never trust a screenshot or a youtube video without a version stamp!

  • Einherjar_LCEinherjar_LC Member UncommonPosts: 1,055

    Originally posted by username509

    Originally posted by Preponerance

     

     

    Be careful what you ask for, people wanted a moon

     

    What did they get?  A BIG BALL OF CANCER

    People wanted the moon and they got a large asteroid.  It's jagged, full of crators and not as big as I would have wanted it to be, but with the very fast update pace that starvault is maintaining this game will become a full sized planet in a few more months.  

    Some people might say mortal online is a paid beta, but why does this matter if your having fun playing it?

    Fans of this game have been toting this line about this game for over a year now and the game is still a mess.

     

    I'm all for live and let live as far as if you're having fun playing a game than so be it, but at least be realistic about what is going on with the game rather than giving people the SV marketing spin.

    Einherjar_LC says: WTB the true successor to UO or Asheron's Call pst!

  • SomeDude101SomeDude101 Member Posts: 45

    I need proof that hacking and exploiting is punished. Resubscribing as soon as that happens.

  • osmundaosmunda Member Posts: 1,087

    Originally posted by SomeDude101

    I need proof that hacking and exploiting is punished. Resubscribing as soon as that happens.

     Off-topic          guess I'll have to edit the thread title   +"   CONTENT-WISE (esp regarding guild wars) "

  • Einherjar_LCEinherjar_LC Member UncommonPosts: 1,055

    Originally posted by osmunda

    Originally posted by SomeDude101

    I need proof that hacking and exploiting is punished. Resubscribing as soon as that happens.

     Off-topic          guess I'll have to edit the thread title   +"   CONTENT-WISE (esp regarding guild wars) "

     

    Seems on topic to me.

     

    He thinks punishment of cheating is lacking and I would agree.

    Einherjar_LC says: WTB the true successor to UO or Asheron's Call pst!

  • osmundaosmunda Member Posts: 1,087

    Originally posted by Einherjar_LC

    Seems on topic to me.

     He thinks punishment of cheating is lacking and I would agree.

    Re-read post #1 and #24

  • raff01raff01 Member Posts: 453

    all of that isn't what I call content. I don't like the topic title, since I would say more real content and less guildwar crap.

    Guildwar crap will only take this game towards a DFO clone. Adding stuff for solo players and small groups is the key to success.

    Add content so this game can have all types of players, not just hardcore fanatics who just want guildstuff and massive PvP.

    Add stuff for the carebears, and try developping the "class" system, so far there are only 3 types of people who can fight :

    Mages, Archers and heavy armored fighters.

    Make it so there can be thieves who can fight like rogues using poison and surprise attacks, hide themselves, make it possible for a ranger type class to create traps for animals and take advantage of being in the wild. Make it possible for a monk/brawler type class who will have close quarter techniques to floor his opponents, choke them, land flying kicks, sweep them, have ingeneers who can use musquets or other anciant pistol like device using powder or explosive...

  • thorppesthorppes Member Posts: 452

    Originally posted by raff01

    all of that isn't what I call content. I don't like the topic title, since I would say more real content and less guildwar crap.

    Guildwar crap will only take this game towards a DFO clone. Adding stuff for solo players and small groups is the key to success.

    Add content so this game can have all types of players, not just hardcore fanatics who just want guildstuff and massive PvP.

    Add stuff for the carebears, and try developping the "class" system, so far there are only 3 types of people who can fight :

    Mages, Archers and heavy armored fighters.

    Make it so there can be thieves who can fight like rogues using poison and surprise attacks, hide themselves, make it possible for a ranger type class to create traps for animals and take advantage of being in the wild. Make it possible for a monk/brawler type class who will have close quarter techniques to floor his opponents, choke them, land flying kicks, sweep them, have ingeneers who can use musquets or other anciant pistol like device using powder or explosive...

    I like the ideas you posted. Guild-wars isn't lacking. The mechanics could use some improving to allow more guild customisation. Just for "Mages, Archers and heavy armored fighters." quiet a few top pvp'ers are hybrid builds.

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