You know right that there will be a wipe afterwards?
Why your trying to get at cap? They didn't add every quest in beta so that people would finish everything and feel like they are repeating everything again at launch but don't know how much they didn't add hope a lot of storyline quests.
Its called WoW syndrome.. its permanent and irreversible.
WoW syndrome? hah! I've had that way before WoW even came out.
So is it really true that there is no end game planned for launch? Don't get me wrong I am not saying I want a WoW clone or anything of the sort, but SWG was my first MMO way back and it had a form of end game. For example, you could work towards becoming a jedi, hunt bounty's and the GCW etc...
Don't get me wrong my plan is still to buy this game and play it as my main MMO, I'm just a little disappointed that a game where the mechanics are very solid (Imo) that they don't have much content planned for release. I just don't want to be stuck killing Dodos for months....
Fact is this game is exactly what it said it would be. If you expected something different you didn't do any research at all, merely assumed it would have the quest icons and same formulas as many other MMO games you've likely played in the last ten years.
This game is not a hand holder, it does not tell you where to go to find your quests, barely tells you where to go to complete your quests and is relatively vague on telling you if there's even a reward or reason outside self-satisfaction for doing so. This is straight up not going to be a VAST amount of peoples cup of tea. In all the years of MMO games they've evolved and this game is taking a step backwards (Or returning forwards if you want) and saying "We're not guna do it like the others, we're doing this old school and our way".
I understand for many many many of you playing WoW or whatever game you're in, you've been at it forever and are like the majority of MMO players, feel stuck in a rut, repeating the game you're in because yeah, you like it but you wish there was something different...but also just like it. That's not guna happen, EVER.
If you're in a game you like, then be thankful, if you put all your hopes and dreams for some ultimate MMO fantasy into this game or any other than you're the only one who set yourself up for dissapointment, not Square enix or anyone else.
You HAD to know out the door that this game was going to mirror FFXI a LOT and improve only upon the things FFXI wanted to improve on. It wasn't going to revolutionize the way games are played or completely create a new and innovative system of play, they were going to stick to what has worked for them and their fans.
That includes, Grouping, no icons or GPS style maps to help you on your journey, actual exploration and having to find mobs to increase your levels and stats and yes, to grind on them, ideally with friends, to progress. Before any of you DARE say why would I want to grind when I can just go do quests in wow, or Lotro. If for one second you don't think those quests in WoW aren't built there for the purpose of grind you're silly, same in Lotro, or mining asteroids and farming rats in Eve. Show me a game and I'll show you a grind, it's just a matter of how concealed the game makes you think the grind is.
FFXIV doesn't do much to conceal your grind, but then they don't have to. They know it works and that the people they made the game for are looking forward to getting together with their friends and hitting up a zone and "grinding" out the mobs. I guess if you're enjoying it would you still call it a grind? I duno.
Don't get me wrong, I'm a bit sad by the fact that they choose not to improve the Keyboard / Mouse thing. It was terrible in FFXI and it remains terrible now, but I'll take a dose of my own meds and say I was silly to expect differently and just suck it up and plug in my gamepad. I've been playing with the keyboard mouse scheme to try to get used to it and no matter how hard I try, I just can't. So I know when I'm beat and will move to a gamepad.
If you hadn't guessed I'm not a fanboy nor a hater of this game. I decided that I was goign to wait for either this game or SW:TOR, and when a good handful of my close friends choose FFXIV that made the decision pretty clear for me. Would I have had fun in this game by myself? Yes I probably would've, mostly because I know that I'd have gone out and made an active effort to find friends within the game to play with, but now I'm doubly lucky to have people I know right from the get go.
Anyhow, long story short (too late). If you expected this game to be like ANYTHING other than exactly what it is, then you fooled yourself, nobody else played any tricks on you.
To be honest even if you are playing WoW you will still be doing a lot of grinding while playing the game of one form of another.
Well yeah, WoW is one of the grindiest games out there. You spend a million years just doing pointless quests that try to trick you into thinking you're doing something. You run to a hub, click a giant floating !!! (might as well just get rid of the NPCs and leave the !! floating in the air, WoW isn't exactly the king of immersion or story) then run along the dotted line on your GPS map, kill the mob it told you to kill, run back. Then you get to max level, and raid 4 times a week to get a set of gear, doing the same raid a thousand times. Then you move on to the next one. Then an expansion pack gets released and you do it all over again.
I would much rather do something like that, that shows progress, then to just kill mobs in a small area over and over and over and over and over to go up 3% xp in a couple hours.
All games have "a grind" to rank up. But the way that grind is presented can make that grind not be a grind. When I do a quest, or save a villiage, or use a gunship to kill tons of mobs at once, I don't feel like I'm forcing myself to kill something just to progress. I'm having fun.
Killing the same mob in the same small area for a week to be able to move to the mob 10 feet away that is one level higher to grind twice as long is just plain not fun.
I play games to have fun. I play games that as I play to have fun, I get to enjoy more things (level up, new gear, new instances, new stuff). I don't play games to grind my way up as if it's some sort of badge of honor, to puff out my chest and say I worked in a game to hit this rank in under 48 hours!!!
To be honest even if you are playing WoW you will still be doing a lot of grinding while playing the game of one form of another.
Well yeah, WoW is one of the grindiest games out there. You spend a million years just doing pointless quests that try to trick you into thinking you're doing something. You run to a hub, click a giant floating !!! (might as well just get rid of the NPCs and leave the !! floating in the air, WoW isn't exactly the king of immersion or story) then run along the dotted line on your GPS map, kill the mob it told you to kill, run back. Then you get to max level, and raid 4 times a week to get a set of gear, doing the same raid a thousand times. Then you move on to the next one. Then an expansion pack gets released and you do it all over again.
I would much rather do something like that, that shows progress, then to just kill mobs in a small area over and over and over and over and over to go up 3% xp in a couple hours.
All games have "a grind" to rank up. But the way that grind is presented can make that grind not be a grind. When I do a quest, or save a villiage, or use a gunship to kill tons of mobs at once, I don't feel like I'm forcing myself to kill something just to progress. I'm having fun.
Killing the same mob in the same small area for a week to be able to move to the mob 10 feet away that is one level higher to grind twice as long is just plain not fun.
I play games to have fun. I play games that as I play to have fun, I get to enjoy more things (level up, new gear, new instances, new stuff). I don't play games to grind my way up as if it's some sort of badge of honor, to puff out my chest and say I worked in a game to hit this rank in under 48 hours!!!
You, sir, are not who this game was meant for in this first place. I'm sorry you thought it was going to be different, but it wasn't, never said it was going to be and never did anything to fool you into thinking it was so. I agree with you that everyone grinds, it's just a matter of how the grind is presented that will either appeal to or repel players. In this case, FF style grind does not appeal to you, but does in fact, appeal to others far more than say..WoW's version of presenting you a grind.
Apples to Oranges. If you like the way a certain game plays..then play it, why are you looking for something else?
can combine killing mobs with exploring as you level anyway, so it doesn't feel like repetitive grinding playing XIV...plus, lots of other things to do.
To be honest even if you are playing WoW you will still be doing a lot of grinding while playing the game of one form of another.
Well yeah, WoW is one of the grindiest games out there. You spend a million years just doing pointless quests that try to trick you into thinking you're doing something. You run to a hub, click a giant floating !!! (might as well just get rid of the NPCs and leave the !! floating in the air, WoW isn't exactly the king of immersion or story) then run along the dotted line on your GPS map, kill the mob it told you to kill, run back. Then you get to max level, and raid 4 times a week to get a set of gear, doing the same raid a thousand times. Then you move on to the next one. Then an expansion pack gets released and you do it all over again.
I would much rather do something like that, that shows progress, then to just kill mobs in a small area over and over and over and over and over to go up 3% xp in a couple hours.
All games have "a grind" to rank up. But the way that grind is presented can make that grind not be a grind. When I do a quest, or save a villiage, or use a gunship to kill tons of mobs at once, I don't feel like I'm forcing myself to kill something just to progress. I'm having fun. Really? Are you? Because I'm pretty sure by the 100th identical quest, you aren't having fun any more. I'm not saying quests are bad, I'm just saying the "quests" in WoW aren't quests at all, they're just tasks. Its all filler, and it is NOT entertaining. I can only kill reskinned boars SO MANY TIMES. At least with just hunting mobs, you tend to gravitate towards other players, and talk to them, and socialize, you know, what MMORPGs USED to be all about. With the moronic "quest" grind everyone just solos. I'd rather have fewer high quality quests than a bunch of pointless ones (WoW).
Killing the same mob in the same small area for a week to be able to move to the mob 10 feet away that is one level higher to grind twice as long is just plain not fun. Twice as long as what? And if you don't like killing the same mob over and over, here's a tip, DON'T DO IT. Why do you need a quest to TELL you to move around? Move on your own. Are people THIS bad now? Has WoW melted THIS many brain cells?
I play games to have fun. I play games that as I play to have fun, I get to enjoy more things (level up, new gear, new instances, new stuff). I don't play games to grind my way up as if it's some sort of badge of honor, to puff out my chest and say I worked in a game to hit this rank in under 48 hours!!! You just said you play to level up, so yeah, you play for the badge of honor. Lack of quests is not stopping you from going to a new dungeon (ugh, are there instances in THIS game too? Jesus I thought it was trying to pass itself off as a real MMO) all that new stuff is there, if you needs quests to lead you by the nose, then I think you're a lost cause.
This game is not a hand holder, it does not tell you where to go to find your quests, barely tells you where to go to complete your quests and is relatively vague on telling you if there's even a reward or reason outside self-satisfaction for doing so. This is straight up not going to be a VAST amount of peoples cup of tea. In all the years of MMO games they've evolved and this game is taking a step backwards (Or returning forwards if you want) and saying "We're not guna do it like the others, we're doing this old school and our way".
...Snip...
I agree, it's not going to be everyone's cup of tea. From what I've heard of the developer's intentions, they didn't intend to make a game with universal appeal or a WoW killer. I think that a somewhat limited appeal is not a bad thing. I hope it will, after the initial rush, lead to a tight knit community of social players.
It's not all that bad.... im not gonna buy it, but its not that bad. At least its killing some time until Guild Wars 2
"Don't mistake a fun game for a good game... Checkers is fun to play but its not exactly the highest point of gaming design... and definatly not worth $60 plus $15 a month"
I keep seeing people say the quests aren't in and will be put in at release, well who said that? This game has less content than Aion and I thought Aion had no content.
I keep seeing people say the quests aren't in and will be put in at release, well who said that? This game has less content than Aion and I thought Aion had no content.
When the hell did skill tasks (you call quests) become "content". This is why MMORPGs are a dying genre. You all want the game as mindless as possible. Oh god, I don't have quests to tell me what to do oh god oh god this game sucks I hate it.
If you say a game is bad because it lacks "NPCs" with !!! floating over their head telling you to kill boars, and you can't fathom killing boars on your own, the issue may not be with the game.
I can't believe the wow bashing in here. The starter Zones alone have more story and care to it than the whole grindmess that is FF XIV. The leves don't even PRETEND to have a story and you honestly think, that wow is worse, where 90% of the thousands of quests have carefully crafted little storys to them? Did you guys even play the game you are bashing?
I can't believe the wow bashing in here. The starter Zones alone have more story and care to it than the whole grindmess that is FF XIV. The leves don't even PRETEND to have a story and you honestly think, that wow is worse, where 90% of the thousands of quests have carefully crafted little storys to them? Did you guys even play the game you are bashing?
Yes it has really old graphics, story lines aimed at kids, a UI that people don't like so customise with third party stuff, a combat system that can be played one handed, and at the end of it all anyone does is grind arena for PvP gear or PvE gear from grinding the current raid dungeon of the moment, which stagger in opening as they could be completed in days if fully opened at start.
Let me see here: OP say the game have too much grind because he have to kill creatures instead of doing quests? But doing loads of quests is grinding as well.
What you should have said is: This game needs more quests/more content, not complaining about the grind. Any game where you looking forward to the next level instead of enjoying the current gameplay is a grind no matter how you level up. Quest grinding and mob grinding are both grinding and just the opposite sides of the same coin.
I blame both the devs of MMOs and us players for that, it should be exactly as fun to be a lvl 7 as lvl 60 (or whatever cap you use).
I can't believe the wow bashing in here. The starter Zones alone have more story and care to it than the whole grindmess that is FF XIV. The leves don't even PRETEND to have a story and you honestly think, that wow is worse, where 90% of the thousands of quests have carefully crafted little storys to them? Did you guys even play the game you are bashing?
I think I'm going to have to askyou the same question there bub. Did you evenplay the game YOUR bashing? Let me guess, you ran out and did your 8 levequests and determined there was nothing elsse in the game huh? Probably even played in the only starting area you seen in the Roc youtube vids too huh? Got all pissy because you ran at a dodo at level 2 and got your ass handed to ya did ya? Did you even bother opening your journal and trying to do the story line quests? I'm gonna go out on a limb here and say you didnt. I played WoW, for near 5 years from BETA on up, and the starting story line in FFXIV is more in depth than any quest line in WoW. WoW quests consist of go here, kill X of these, come back, go here, collect X of those, come back. Even the quests inside the instances require no thought more than it takes to figure out how to kill X boss for your loot drops. The only challenging quests in WoW are in Icecrown, and those only if your do them solo or with a small team.
Oh and one last comment, the 90% of the thousands of quests have carefully crafted little bits of story to them yes, that I will concede to. Those little bits dont add up to anything once you leave that small little area they are in, but they do have a little story to them all. The farmer really does have a problem with the 25 boars he needs you to kill, and that merchant, yes he does need 20 wolf pelts so he can feed his starving children. Not sure how that effects the WORLD of Warcraft story line, but its cool the first 50 times you read the same concept over and over again. I'm gonna even go out on a further limb here and bet there will even be a farmer in Cataclysm who has a problem with those same 25 boars he wants you to kill for him.
And before ya get your panties all in a bunch, this is NOT WoW bashing, this is plain and simple truth about the content in WoW. I like WoW, I played it FOREVER...have no reason to bash it. I do however have a reason to bash the WoW fans that come out on the public forums and spout out lies in order to make themselves feel good about thier game. It people like that which give WoW a bad name, and quite honestly you all need to just stop it already. It's making you look bad, really.
(DISCLAIMER - The use of the word YOU in the above post is not directed at any one person in particular, but towards those who fall into the category itself - there is no personal attack here, neither intentional nor implied.)
Let me see here: OP say the game have too much grind because he have to kill creatures instead of doing quests? But doing loads of quests is grinding as well. What you should have said is: This game needs more quests/more content, not complaining about the grind. Any game where you looking forward to the next level instead of enjoying the current gameplay is a grind no matter how you level up. Quest grinding and mob grinding are both grinding and just the opposite sides of the same coin. I blame both the devs of MMOs and us players for that, it should be exactly as fun to be a lvl 7 as lvl 60 (or whatever cap you use).
There really isn't a huge grind to the game if you approach XIV in a broadminded way. Also what a lot of players have noticed in OB is how large the game world is...
Comments
WoW syndrome? hah! I've had that way before WoW even came out.
So is it really true that there is no end game planned for launch? Don't get me wrong I am not saying I want a WoW clone or anything of the sort, but SWG was my first MMO way back and it had a form of end game. For example, you could work towards becoming a jedi, hunt bounty's and the GCW etc...
Don't get me wrong my plan is still to buy this game and play it as my main MMO, I'm just a little disappointed that a game where the mechanics are very solid (Imo) that they don't have much content planned for release. I just don't want to be stuck killing Dodos for months....
Fact is this game is exactly what it said it would be. If you expected something different you didn't do any research at all, merely assumed it would have the quest icons and same formulas as many other MMO games you've likely played in the last ten years.
This game is not a hand holder, it does not tell you where to go to find your quests, barely tells you where to go to complete your quests and is relatively vague on telling you if there's even a reward or reason outside self-satisfaction for doing so. This is straight up not going to be a VAST amount of peoples cup of tea. In all the years of MMO games they've evolved and this game is taking a step backwards (Or returning forwards if you want) and saying "We're not guna do it like the others, we're doing this old school and our way".
I understand for many many many of you playing WoW or whatever game you're in, you've been at it forever and are like the majority of MMO players, feel stuck in a rut, repeating the game you're in because yeah, you like it but you wish there was something different...but also just like it. That's not guna happen, EVER.
If you're in a game you like, then be thankful, if you put all your hopes and dreams for some ultimate MMO fantasy into this game or any other than you're the only one who set yourself up for dissapointment, not Square enix or anyone else.
You HAD to know out the door that this game was going to mirror FFXI a LOT and improve only upon the things FFXI wanted to improve on. It wasn't going to revolutionize the way games are played or completely create a new and innovative system of play, they were going to stick to what has worked for them and their fans.
That includes, Grouping, no icons or GPS style maps to help you on your journey, actual exploration and having to find mobs to increase your levels and stats and yes, to grind on them, ideally with friends, to progress. Before any of you DARE say why would I want to grind when I can just go do quests in wow, or Lotro. If for one second you don't think those quests in WoW aren't built there for the purpose of grind you're silly, same in Lotro, or mining asteroids and farming rats in Eve. Show me a game and I'll show you a grind, it's just a matter of how concealed the game makes you think the grind is.
FFXIV doesn't do much to conceal your grind, but then they don't have to. They know it works and that the people they made the game for are looking forward to getting together with their friends and hitting up a zone and "grinding" out the mobs. I guess if you're enjoying it would you still call it a grind? I duno.
Don't get me wrong, I'm a bit sad by the fact that they choose not to improve the Keyboard / Mouse thing. It was terrible in FFXI and it remains terrible now, but I'll take a dose of my own meds and say I was silly to expect differently and just suck it up and plug in my gamepad. I've been playing with the keyboard mouse scheme to try to get used to it and no matter how hard I try, I just can't. So I know when I'm beat and will move to a gamepad.
If you hadn't guessed I'm not a fanboy nor a hater of this game. I decided that I was goign to wait for either this game or SW:TOR, and when a good handful of my close friends choose FFXIV that made the decision pretty clear for me. Would I have had fun in this game by myself? Yes I probably would've, mostly because I know that I'd have gone out and made an active effort to find friends within the game to play with, but now I'm doubly lucky to have people I know right from the get go.
Anyhow, long story short (too late). If you expected this game to be like ANYTHING other than exactly what it is, then you fooled yourself, nobody else played any tricks on you.
I would much rather do something like that, that shows progress, then to just kill mobs in a small area over and over and over and over and over to go up 3% xp in a couple hours.
All games have "a grind" to rank up. But the way that grind is presented can make that grind not be a grind. When I do a quest, or save a villiage, or use a gunship to kill tons of mobs at once, I don't feel like I'm forcing myself to kill something just to progress. I'm having fun.
Killing the same mob in the same small area for a week to be able to move to the mob 10 feet away that is one level higher to grind twice as long is just plain not fun.
I play games to have fun. I play games that as I play to have fun, I get to enjoy more things (level up, new gear, new instances, new stuff). I don't play games to grind my way up as if it's some sort of badge of honor, to puff out my chest and say I worked in a game to hit this rank in under 48 hours!!!
You, sir, are not who this game was meant for in this first place. I'm sorry you thought it was going to be different, but it wasn't, never said it was going to be and never did anything to fool you into thinking it was so. I agree with you that everyone grinds, it's just a matter of how the grind is presented that will either appeal to or repel players. In this case, FF style grind does not appeal to you, but does in fact, appeal to others far more than say..WoW's version of presenting you a grind.
Apples to Oranges. If you like the way a certain game plays..then play it, why are you looking for something else?
You say this like it's different somehow? Can you explain these Regiments more?
I agree, it's not going to be everyone's cup of tea. From what I've heard of the developer's intentions, they didn't intend to make a game with universal appeal or a WoW killer. I think that a somewhat limited appeal is not a bad thing. I hope it will, after the initial rush, lead to a tight knit community of social players.
It's not all that bad.... im not gonna buy it, but its not that bad. At least its killing some time until Guild Wars 2
"Don't mistake a fun game for a good game... Checkers is fun to play but its not exactly the highest point of gaming design... and definatly not worth $60 plus $15 a month"
I keep seeing people say the quests aren't in and will be put in at release, well who said that? This game has less content than Aion and I thought Aion had no content.
When the hell did skill tasks (you call quests) become "content". This is why MMORPGs are a dying genre. You all want the game as mindless as possible. Oh god, I don't have quests to tell me what to do oh god oh god this game sucks I hate it.
If you say a game is bad because it lacks "NPCs" with !!! floating over their head telling you to kill boars, and you can't fathom killing boars on your own, the issue may not be with the game.
I can't believe the wow bashing in here. The starter Zones alone have more story and care to it than the whole grindmess that is FF XIV. The leves don't even PRETEND to have a story and you honestly think, that wow is worse, where 90% of the thousands of quests have carefully crafted little storys to them? Did you guys even play the game you are bashing?
Let me see here: OP say the game have too much grind because he have to kill creatures instead of doing quests? But doing loads of quests is grinding as well.
What you should have said is: This game needs more quests/more content, not complaining about the grind. Any game where you looking forward to the next level instead of enjoying the current gameplay is a grind no matter how you level up. Quest grinding and mob grinding are both grinding and just the opposite sides of the same coin.
I blame both the devs of MMOs and us players for that, it should be exactly as fun to be a lvl 7 as lvl 60 (or whatever cap you use).
I think I'm going to have to askyou the same question there bub. Did you evenplay the game YOUR bashing? Let me guess, you ran out and did your 8 levequests and determined there was nothing elsse in the game huh? Probably even played in the only starting area you seen in the Roc youtube vids too huh? Got all pissy because you ran at a dodo at level 2 and got your ass handed to ya did ya? Did you even bother opening your journal and trying to do the story line quests? I'm gonna go out on a limb here and say you didnt. I played WoW, for near 5 years from BETA on up, and the starting story line in FFXIV is more in depth than any quest line in WoW. WoW quests consist of go here, kill X of these, come back, go here, collect X of those, come back. Even the quests inside the instances require no thought more than it takes to figure out how to kill X boss for your loot drops. The only challenging quests in WoW are in Icecrown, and those only if your do them solo or with a small team.
Oh and one last comment, the 90% of the thousands of quests have carefully crafted little bits of story to them yes, that I will concede to. Those little bits dont add up to anything once you leave that small little area they are in, but they do have a little story to them all. The farmer really does have a problem with the 25 boars he needs you to kill, and that merchant, yes he does need 20 wolf pelts so he can feed his starving children. Not sure how that effects the WORLD of Warcraft story line, but its cool the first 50 times you read the same concept over and over again. I'm gonna even go out on a further limb here and bet there will even be a farmer in Cataclysm who has a problem with those same 25 boars he wants you to kill for him.
And before ya get your panties all in a bunch, this is NOT WoW bashing, this is plain and simple truth about the content in WoW. I like WoW, I played it FOREVER...have no reason to bash it. I do however have a reason to bash the WoW fans that come out on the public forums and spout out lies in order to make themselves feel good about thier game. It people like that which give WoW a bad name, and quite honestly you all need to just stop it already. It's making you look bad, really.
(DISCLAIMER - The use of the word YOU in the above post is not directed at any one person in particular, but towards those who fall into the category itself - there is no personal attack here, neither intentional nor implied.)