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I'm not making this thread to troll or start any kind of flame wars. I'm just a little confused about what makes this game so special compared to all the other great games in the works. To me, although I'll admit I'm not the most informed person about this game, it just seems like more of the same. It's the same trinity dps/heal/tank combat with the same system of ordering your hotkeys properly to kill. It's the same two factions against each other, without the ability for any grey area(you can't party or guild people of the other faction -- basically just kill them). The skill tree (I don't remember what they actually call it) looks like it was lifted directly from WoW. The most impressive thing I can see is the graphics, but to be fair, they do look really good. What am I missing?
Honestly, it looks like the next Warhammer to me. I remember the hype for that game being so high. It won all these awards and was heralded as the WoW-killer and all that stuff. The dev team seemed really excited about it and the players did too, even though to me it looked like more of the same. The most unique thing about it that I can see is the Rift system -- which isn't even all that unique. Warhammer has PQs which are kind of similar and GW2 has a dynamic event system that appears to be very similar too.
Most people on these forums, it would seem, are fed up with the same game being released every year with a new, shinier skin, and yet this appears to be just that and the crowds can't get enough. What gives? Are people really just getting bored with WoW, Aion, LotRO, WAR and so on and looking for the next version of them to kill some time? Do people really just want the same game made over and over? I guess I'm just unlike most gamers out there today. I'm the kind of guy that doesn't see the reasoning behind buying the newest COD, when it's more or less exactly the same as the last one except for a few tweaks. Yet, still, it sells 20+ million copies per installment and players keep buying them. I guess I'm just from the school of thinking where variety is a good thing. I long for the days of old where every game had a unique feel to it. I remember the first five years or so of my MMOing where I'd find a new game and it was this whole exciting experience because it was so new and fresh to me. I played those games for years on end. Now all I see is games that, for lack of a better term, are WoW Clones. It's really frustrating, actually. I don't know if the players are to blame for reinforcing the developers' idea that recreating the same game is a good idea, or if the developers are to blame for being so greedy and looking for a piece of the WoW pie. You can't out-WoW WoW, people. Try something else.
This isn't a sandbox vs themepark debate either. I've played both types of games and enjoyed them both. If I'm honest I'd say I prefer sandbox but themepark can suit me just fine, although usually for not as long.
All I'm looking for is a little variety. Thankfully it seems like I'll get some this next year with games like GW2, Tera, possibly an Elder Scrolls mmo and a few others.
I really don't know why I even made this post. I guess it was just to rant a little and get some stuff off my chest. I will say that I haven't written this game off completely, however, and if you can enlighten me as to what makes this game seem so special and different, I'll be more than happy to give it a shot when it's out. So far though, all I've seen is more of the same.
tl;dr version:
This game seems like yet another version of WoW, WAR, LotRO, Aion and so on. Aside from the "rifts" is there anything at all that makes this game unique or is it just more of the same? What are your thoughts on the genre tending to repeat itself every year instead of truly innovating and promoting more variety?
Comments
This was as far as I read before replying because I think it's the most interesting thing about Rift. In the game you will collect "souls" and have up to 3 active at any one time, you can trade them out for others at any time.
If I understand correctly, the souls are the classes of the game, so the skill tree I'm assuming you are referring to would be this system. For example: Any character could have 3 different classes to be played as, so as far as I understand their will be no limits to what souls you use so something like Ranger/Assassin/Healer could be possible. If that sounds interesting to you like it does to me, you'd be kind of excited about this game as well.
I just hope I at least understood that part of the game from the video I watched. I'd say check out some videos and stuff from youtube to find out more information on the game.
Rift is more of the same, and a lot of the new (or different).
The combat system and such are your traditional MMO combat system. They didn't take a more action-oriented approach to the game. It is a target and skill-spam style game.
The content, the class combinations, the way Rifts work, it's all an entirely new spin. I'm looking forward to it as much as the other big MMO titles getting ready to debut.
Not trying to troll here but honestly what are you looking for then? Civ 5 is coming out soon. More city building? More of the same? ACK...another Call of Duty. More running around shooting? More of the same!
That does sound interesting. I'll have to look into it a little deeper. If it really does have such radical combinations of classes then it would seem pretty new to me. It would be more than dual-speccing like in WoW. I guess it would be closer to RoM with their dual-class system. Still, it's worth looking into. I'll check it out.
I guess I'm looking for games to move away from the hotbar spamming mess that is MMO combat. I don't play MMOs solely for the combat, but let's be honest, it is a major part of the game. I'd also like to see a change to the trinity system. Some games seem to be moving away from this but for the most part it is still very much the norm. Which is a problem in itself. I don't like the idea of there being a "norm."
As far as the CoD comment you made, that's not entirely fair. Running around shooting can be fine if there's something different about it. If its almost always the same guns, in almost always the same settings then it gets boring to me. I'll play games like Halo, Killzone and so on, which have something of a sci-fi twist to them, that sets them apart from the sea of realistic FPS's.
Like I said, at least there does seem to be some variety coming up with games like GW2 and Tera, as well as a few others. I'm not trying to discourage anyone from playing Rift. It does look like it will be a fine game, I just don't understand what has so many people so excited.
So far all I can see that's new about it are the rift system and the "soul" system (which is basically like WoW/EQ/AoC talent trees, but you can take 1 tree from 2 other classes in addition to the class you rolled).
I personally am not enthralled by the RIFT system, because it just sounds like random spawn points for mobs with a little bit of color change for the surrounding area. I can see that getting old real quick.
The souls system is kind of interesting, but by design it seems destined to carry the same weaknesses of other games where you have subclasses and such: that being that very few out of the "endless" combinations are actually viable. I expect this problem to be exacerbated by the dev comments that they are taking a pretty much hands-off approach to class balance.
So it won't take long to get to a point where you roll 1 of 3 soul combos that are considered the best or no one plays with you...and do you really wanna hunt down that 100th rift that's just going to spawn some mobs and a miniboss again? Doesn't sound that great to me, but who knows - maybe this will turn out to be a decent alternative for a crowd that wants mechanics like WoW/EQ2/Lotro/AoC/etc, but doesn't like those franchises for whatever reason.
actually if i understand it right YOU CANNOT do a tank soul, assassin soul, cleric soul. You're limited to the classes of your calling. You can go 3 of any warrior class, 3 of any rogue, mage, cleric but you cannot mix them atleast i havent read anywhere that shows you can.
You are correct. And I might add it's funny to watch certain folks (not you) come in here and try to sound as if they are all educated and enlightened and spout off negative "doooom" things about this game as fact when they have no idea what they are talking about. Especially when they forgo things like reading the links in the sticky post before posting their "theories" they believe will 100% become true when there is factual information to the contrary had they only clicked the link to read and educate instead of the link to post and pontificate.
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I do not believe OP is trolling, he brings up a valid arguement with a bit of wrong information. However Trion has requested their community come here and hype their game. It has now been #2 for quite a while and with that brings attention which is going to be positive and negative. The question is can the game stand up to the negative, honestly that cant be answered til open beta or even launch.
Rift does share a lot of the same features WoW does and they have spent a lot of time talking about raiding. To me it sounds lame and quite similiar to WoW. However this field of the game does not interest me in the least. There are only 2 factions, this is just a screaming mistake to me and tells me that at the very least they could significantly improve the pvp/lore aspect of the game.
The skill system is actually one of the better more thought out parts of the game. Other people already explained it, you have 6 races, 4 classes, 8 souls per class and 56 possible combinations for each of those 4 classes for a total of 224 unique combinations you can call your own. These combinations are further specialized with training a little or a lot in each spec line. Add that with 6 races, each having a passive and active ability and you have a lot to play around with. I see them being able to add more souls(spec lines) to the game as it progresses or with expansions that you can obtain and swap out without rerolling a new character which is a plus in my book. I would however like to see more than 6 races, all 6 are rather human like aswell, even the dwarf.
I'm not sure where you see crowds not getting enough of this game. It has pretty good hype but that is from relatively fewer votes than the other games on that list. It actually reminds me of chronicles of spellborn, it was a graphically appealing game but never really garnered interest nor had much of a following. They of course have time to change that but need to put out some information. ATM their information is scattered about on 3rd party fan sites from people who played the demo's at PAX and Gamescom, this is only looked at by fans and rarely by potential fans.
The PvP is the most important thing in this game to me(in any game for that matter), and so far they haven't said much about it which I find rather disturbing. If the PvP is not centric to the game and takes a back seat to raiding and gear grinding than I will sit it out and label it a wow clone with prettier graphics. They have done a lot to reassure the PvE's that they wont be hurt against their will on PvE "Green" servers. But so far the PvP servers just sound silly with no real reason to fight. I've always argue'd PvP is not an on/off switch you have on some servers and not on others. I honestly don't care what they do with the PvE servers. However on the PvP servers if the PvP is not the main/primary focus, provides meaningful (IE: meaningful is not capture the flag in an instance that you can repeat in 10 minutes) and fun PvP with risk vs. reward benefits/consequences, then I will lose any hope/interest for this game.
I agree with Khala, and might I add the OP might of said it in a nice way and may not have been trying to outright troll, but when someone does not look at the beautiful sticky we have above, comes with wrong information, calls the game another WoW clone, and then he tells us how he is looking forward to GuildWars2...well I don't have a word for that.
I find it particularly funny how GuildWars 2 is touted as being so revolutionary and different. Even the OP mentioned the trinity. Hey look at us, we broke something "WE" didnt think was fun. Tell that to people who love being the healer. What do those people do? Personally it seems just as gimmicky as Age of Conan was with Direct X 11.
TO the OP directly, you mention WAR and AION as WoW clones and raise the question "Why would anyone want more WoW clones after WAR and AION?"
WoW for one isnt original. Secondly people dont want another WoW, they want a Quality Fantasy Based MMO. AION and WARhammer did not measure up. I believe RIFT will.
It does appear to be more of the same. However, is that really a bad thing as long as it is quality and entertaining?
Rifts seem pretty boring. No grouping required and rewarded as a player contributes sounds like some kind of point grind. Might be interesting simply as a diversion from normal activities though. My only other big concern is the number of classes. Sure a player can mix and match, but with so many and so many combinations it sounds like a balance nightmare. Hopfully the gimicks are in good shape on release as the rest of the game does seem promising.
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following RIFT also here......some say its a wow clone......and maybe in a way it is even, but thats what i like about it.....i always loved wow but the emblem farm runs realy are killing the game for me.
So when Rift takes some of the good things about wow and puts some new features in it (how small they may be even to some)......how can that be bad i wonder??
To my rift is kinda like wow:
-gameplay is smooth en responsive
-gfx are updated
-easy to play
-more choices to spec your char
-dynamic events (the rift will leave a settlement if noone fights the rifts) that actually change the live enviorment on that part of the map. (personally i am pretty excited about the dynamic events....also in GW2.)
So maybe an upgraded WOW aint that bad huh??
I agree with the OP in regards to "Why the hype?"
Fine if it's a WoW clone with a twist, fine people are looking forward to that - I just don't understand why people would get hyped about it. For WoW fans looking for an updated WoW with a twist - aren't you just happy there's light at the end of the tunnel rather than hyped about it?
It's all words like: "Fine", "Nice", "Interesting" rather than "Awesome!", "Amazing!", "Ground breaking!"
Agree with previous post, await open beta, have a go - you know, have a look, if I don't like it, nothing lost.
Kinda average interest but nothing special.
I am so bored to read the phrase "WoW Clone" for practically every MMO that comes out. I think it has became a cliche.
My brain has 2 sides;Left and right. My left side has nothing right and my right side has nothing left...
I like the look of the game, but I don't think the info on the game is that accessible. The skill system has been explained well enough and the Rifts too, but I have not found much else to really sink my teeth into?
http://www.gdcvault.com/play/1014633/Classic-Game-Postmortem
a hype is something you people create for yourselfs......cant say i ever been hyped tbh......some games get my interest but saying that game will rule all and the others are crap next to this one.....nah.
Getting hyped is a state of mind imho.......its all just videogames you know......like a poster on this forum once sayd.....the most challenging MMORPG is real life and not some pixels on a screen.
I really hope Rift will be a little "old fashioned" with some new features like rifts and class skilling.
Coming from games like EQ/Daoc/EQ2/AoC I am currently not subscribed to any MMO anymore. The games I am most interested in are/were SWTOR, GW2, FXIV and RIFT. But...
GW2 dropped the holy trinity. Sorry, imo all I have seen is a big zerg festival as combat. And as I like to play dedicated healer classes that is something that just turns me away.
SWTOR seems to be like KOTOR with a chat room. Main features seem to be story and voice overs. I started playing KOTOR a month ago. And many times when I play that single player game I am thinking "hmm, this game seems to be the same as SWTOR, except there is no chat room...". And even in KOTOR I skip many voice over...
FXiV, tried the OB and it is just not my style of game. The controler issue, anime style, no jumping and the combat killed it for me. And there seems to be no real ingame community. But I wouldn't chat also if I had to use a controller.
What I am looking for is a p2p game with some old fashioned adventure and exploration content, good graphics, smooth interesting combat and controls with a good usability, interesting classes and character progression. So far RIFT seems to be most promising candidate.
Except FXIV of course those are only my current not final impressions. This might change when more real info about those games is available.
This; I'm not looking for someone to reinvent the wheel here. I am perfectly okay with an "old school" EQ-style, done in a more updated fashion with modern UI and some of the recent tweaks. So long as it stays p2p and has more challenge to it than WoW or LotRO, then I will have some interest.
you guys can bring up GW2 as the innovation wonder for comparison as much as you want... let's see how much of that hype sticks around after launch, when people are bound to uncover some of the things that were advertised quite differently than they actually are
regarding Rift:
here's the deal. If you read up on the game, look at the information available, read the official forums a bit or watch the interviews and stuff and THEN say you don't like the premise of the game because of this, this and that - fine. that is after all what an actual informed opinion is...
if you however post here, not even knowing how the soul system actually works (a bit of info that is really not that hard to find) and everything you do is calling the game a WoW clone, than you are a troll.
Until such a time when you decide to form an informed opinion, you probably won't get an actual discussion, OP... I would gladly discuss these issues with you, because you didn't really flame, but yeah... inform yourself please... the info is all over the place.
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I stopped reading here : "Honestly, it looks like the next Warhammer to me" maybe if you did some research before making yet another post "rift is a copy of ......" then this useless space wasting post would not been needed.
Ok so how was Aion even a wow clone ? Ive played both but just dont see it.
Anyways this game looks nice and ill be sure to try it out. If its just another stupid game then i wont lose anything more then my time.
Rift is of potential interest to me not because it is taking the genre in a radical new direction. But let's be honest here...neither is GW 2, SWTOR, or TERRA. It is in the nature of the MMORPG realm to build on the success of the earlier MMORPGs and incrementally add improvements. WoW had very few things that were new when it came out...and Blizzard continues to steal ideas from other MMORPGs with nearly every patch (I watched with amusement as WoW started incorporating ideas from LOTRO and WAR when they first came out).
For my part, I am hopeful that Rift will be something of a classic MMORPG. I am hopeful of multiple viable builds for all classes and a challenge in the game. Raiding doesn't necessarily mean grinding...but we will see if Trion figures that out.
I am no more and no less hopeful for Rift than I am for GW2. But after seeing the information for both, I don't see either being radical departures from what exists today. I am hopeful that both NCSoft and Trion make great versions of their games. I would love nothing more than to have 2 (or more) great choices next year for MMORPGs.
My question back to you (and many others on these boards) is why the cheerleading? Neither are my local high school or city sports team...does it really matter if NCSoft or Trion or Blizzard or Turbine or whoever becomes the largest? As a game player, I am more interested in pushing each of those companies to produce better products if they want my money.
If there is any upcoming game that looks like WoW, then it's this one. And now you are gonna tell me, but don't all games look like WoW because they are MMOs? Well, this one does it in a very high level, which actually makes me wonder, isn't this game just a new WoW with better graphics? I mean, aside from rifting and 1-2 new features this game is exactly like WoW. I don't blame it though, there is plenty of room for decent fantasy MMOs and I only got 3 in my radar right now Rift, GW2 and TERA.
Yes, Rift is more of the same and a little bit of the new. Just like GW2, Tera, TOR and pretty much every other fantasy game coming out in the next little while.
And as much as I'd love a revolution in the genre, one isn't happening. So if I can get out of Rift the same awesome group/raid experience that I am getting out of EQ2, but with the added bonus of dynamic content, I'll be happy to play it for a while. I've enjoyed dynamic content in AO, TR and SWG and have been eagerly awaiting for it to return to the genre. Now, it's not really anything new. But it's an upgrade to what I'm playing now, so I'll take it until something better comes along.
The two things that make the game special and different are dynamic content and the soul system. Both have been done before in different ways. However, both haven't been done well using the "EQ2/WoW platform". Hopefully this will tide me over until TSW gets here.
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Tried: AO,EQ,EQ2,DAoC,SWG,AA,SB,HZ,CoX,PS,GA,TR,IV,GnH,EVE, PP,DnL,WAR,MxO,SWG,FE,VG,AoC,DDO,LoTRO,Rift,TOR,Aion,Tera,TSW,GW2,DCUO,CO,STO
Favourites: AO,SWG,EVE,TR,LoTRO,TSW,EQ2, Firefall
Currently Playing: ESO
Agreed this feels so much the same as any MMO came out one or 2 years ago
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