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its just not fun...

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  • cheyanecheyane Member LegendaryPosts: 9,407

    I loved the combat system in Age of Conan. Personally I could see how well you could be skilled at it and I was thrilled when I got it right .The column attacks with my cross bow ranger was surely divine. I do agree with others that it is indeed a question of taste but out of all the things you could criticize AoC for combat is the very least in my view.

     

    I truly loved that aspect of the game and you can take multiple mobs if you are good at the combos. I take it some of you found it tedious but personally I found it fun and on my dark templar getting my hp drain off was a good bonus off a good combo.

    Garrus Signature
  • svarteryttarsvarteryttar Member Posts: 36

     

    Originally posted by ZoeMcCloskey

    So they didn't get the PvP right.  At least they were willing and able to adapt and overcome that and turn into a very good PvE game that many people enjoy.  So all is well that ends well?

     But how can you say that it has ended well when AoC after the first fall that happens to all MMO's stabilized around 200-300 K subscribers after the frist halfyear after launch, then after that have dwindled to somewhere at 50 k subs about  2 years after launch and only a couple of months afer a major expansion and still isnt climbing but falling. At forums the pvp-player base (what is left) is calling for a new Game director, all major PvP guilds on Fury sever are disintergrating over the last month and will continue so especially after the last montly letter from the GD.

    All didnt end well for this game, perhaps for the few remaining PvE players, but not for the possible potential this game had but never took advantige of.

    It hurst since it could have been so much more then it is today. I loved playing it tough, but has just given up hope that the developer can realize the full potential that the remaining faithfull customers have seen for so long.

    Played WoW for 3 years on Runetotem (chars: Ariman and Redsonja)
    Played AoC for 2 years on Crom (char: Kallisto) and Fury (char: Siratsia)
    Playing SWTOR on Tomb of Freedon Nadd

  • StyijStyij Member Posts: 186

    I thought the combat system was innovative and I kinda liked it. The look and atmosphere of the game was pretty nice as well. AOC has matured into a nice game but I don't play anymore. The problems were not AOC but me. I tried many different combinations of key macros and assignments but in the end I just could not find a key bind setup that gave me on the fly functionality coupled with the ability to enjoy the very engaging combat "candy".

    Second, I just could never find someone who "wanted" to group or very rarely did and that made the game feel single player and it kinda turned me off. It was prolly just the times I was playing or the quests. When I was playing EQ2 and LoTRo I couldn't move ten feet with out a group invite and those were some fun times.

  • VepgenusVepgenus Member Posts: 398

    Originally posted by svarteryttar

     

    Originally posted by ZoeMcCloskey

    So they didn't get the PvP right.  At least they were willing and able to adapt and overcome that and turn into a very good PvE game that many people enjoy.  So all is well that ends well?

     But how can you say that it has ended well when AoC after the first fall that happens to all MMO's stabilized around 200-300 K subscribers after the frist halfyear after launch, then after that have dwindled to somewhere at 50 k subs about  2 years after launch and only a couple of months afer a major expansion and still isnt climbing but falling. At forums the pvp-player base (what is left) is calling for a new Game director, all major PvP guilds on Fury sever are disintergrating over the last month and will continue so especially after the last montly letter from the GD.

    All didnt end well for this game, perhaps for the few remaining PvE players, but not for the possible potential this game had but never took advantige of.

    It hurst since it could have been so much more then it is today. I loved playing it tough, but has just given up hope that the developer can realize the full potential that the remaining faithfull customers have seen for so long.

    ^^ Exactly

    If your looking for a better PvE game I hate to say it but WoW will offer more especially when Cata hits, WoW also has a better balance of PvP/PvE

    AoC was touted as a PvP game with blood, gore, and boobies, killing NPC's and getting fatalities on them is only satisfying for a while. PvP was much better at launch and launch was horrible, FC does not have a the strong Dev team to keep this ship running as a top notch PvE game, right now AoC is a middle of the road PvE game.

  • dhayes68dhayes68 Member UncommonPosts: 1,388

    Originally posted by ZoeMcCloskey

    So they didn't get the PvP right.  At least they were willing and able to adapt and overcome that and turn into a very good PvE game that many people enjoy.  So all is well that ends well?

    Tell that to the pvp'ers.

    And as far as the pve goes, its only now finally fleshed out to the point where it should have been at launch as far as the amount of content goes, it still fall short in terms of replayability, which in mmopg's is a big part of the game for a lot of people. Frankly with the highly instanced, loading screen zones, single-starting area aspect of the game, the pve still feels shallow.

  • Kaynos1972Kaynos1972 Member Posts: 2,316

    I quit because i got bored of combo mashing.  I just never felt confortable using combo key for any attacks.  At low level it is bearable, we have very few attacks, but when you get up in levels you get lots of new combos and all that key mashing turned to be a chore for me.

  • Loke666Loke666 Member EpicPosts: 21,441

    The combat system isn't great but I played worse, the regular EQ system isn't that great either. What is brilliant is the collision detection and the fact that you hit what your sword touches, that is pure gold and something I hope more MMOs will take after.

    My feel is that dungeons are really fun in AoC but soloing gets kinda boring.

    AoC do have a few more good points beside the graphics but it still have rather large hole in the content that needs filling, in most other MMOs can you play 2 character to max at least without doing the same quests and you simply can't do that in AoC and that is pretty sad for a game that has been out for more than 2 years with an expansion.

    The extra lvl 80 zones did add a lot to the endgame, Khesh was too small and even adding OT:common wasn't enough but they should at least added a lvl 50-60 zone too, minimum, And a new starter area would helped as well.

  • MMO.MaverickMMO.Maverick Member CommonPosts: 7,619

    Originally posted by Ditto

     ppl keep bringing up Xfire its not a good indication of how well any MMO's does.Most ppl simply do not use Xfire or even know it.I know a lot of ppl  who game a lot but they dont scour forums like these.Some  enter the official game forums but thats about it ,thats how the majority does it.Off all the people i know that play there are 5 that have xfire and 2 of them havent used it in 2 years.

    Yeah, I don't value Xfire much either, I think it's only morons that keep using it as some 'proof' for anything besides trend analysis. Lol, hilarious. But it IS funny though, AoC is doing pretty good in Xfire rankings still compared to all these PvP themed MMO's that have appeared the last few years. Anyway, trusting on Xfire is in the end as moronic as believing that soap series are an accurate representation of real life.

     


    Originally posted by Loke666

    The combat system isn't great but I played worse, the regular EQ system isn't that great either. What is brilliant is the collision detection and the fact that you hit what your sword touches, that is pure gold and something I hope more MMOs will take after.

    My feel is that dungeons are really fun in AoC but soloing gets kinda boring.

    I'd include the collision detection and the PBAoE-like effect of melee attacks under combat, because it's all part of the combat experience, but for the rest I fully agree image

    The combat mechanics, graphics, character animation in and outside of battle, quest immersion, the new Khitai dungeons and the AA system as a substitute for just raising the level cap, those are all things that are superb in AoC and rank among the best compared with other MMO's.

    And what I said in another thread, the music. You have to have a heart of stone not to be touched by the musical themes as can be heard in the Cimmerian regions.

     

    edit:   with all the bitching and moaning and negativity I thought I'd copy part of the post I posted in the favorite game music thread

     

    1. AoC, Cimmeria region, simply unbeatable  => see here, The Dreaming, Nighttime through the Eiglophian Mountains and Memories of Cimmeria, those 3 still can give me chills when I hear them, they capture perfectly the atmosphere in those harsh, snow filled mountain regions when you journey through them ingame.

    The composer's musical themes for the Cimmerian region combined with the angelic voice from Helene Boksle was an ideal mix image

     

    Still great music, some of the best to have when wandering through frosty, wintry mountain regions. Usually I put on my own music and mute the ingame music, but not these, not when journeying in Cimmeria.

    The ACTUAL size of MMORPG worlds: a comparison list between MMO's

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    Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."

  • majimaji Member UncommonPosts: 2,091

    All MMORPG combat systems are something like 232323234232323234232323234 or whatever, unless you go the FPS way such as in FE where you have to actually aim.

    Let's play Fallen Earth (blind, 300 episodes)

    Let's play Guild Wars 2 (blind, 45 episodes)

  • FdzzaiglFdzzaigl Member UncommonPosts: 2,433

    I agree with the OP, I did not like the combat system for AOC at all.

    It felt like I was just slapping things across the face with whatever weapon I was using like I was trapped in some angry catfight, much more so than in any traditional MMO, I really did not feel like it added anything special by making it twitch.

    Slapping a monster in one direction, then slapping it in another direction... it got boring quickly imo.

    Feel free to use my referral link for SW:TOR if you want to test out the game. You'll get some special unlocks!

  • djazzydjazzy Member Posts: 3,578

    The melee combat is the best I've played in any mmo, no contest. Caster combat, meh, pretty much the same as most games. Anyway, the biggest reason I come back to this game every now and then is the combat, awesome stuff.

    With that said, to each their own. Everyone has their preferences and combat is certainly one in which opinions differ,

  • DittoDitto Member Posts: 84

    Originally posted by cyphers

    Originally posted by Ditto

     ppl keep bringing up Xfire its not a good indication of how well any MMO's does.Most ppl simply do not use Xfire or even know it.I know a lot of ppl  who game a lot but they dont scour forums like these.Some  enter the official game forums but thats about it ,thats how the majority does it.Off all the people i know that play there are 5 that have xfire and 2 of them havent used it in 2 years.

    Yeah, I don't value Xfire much either, I think it's only morons that keep using it as some 'proof' for anything besides trend analysis. Lol, hilarious. But it IS funny though, AoC is doing pretty good in Xfire rankings still compared to all these PvP themed MMO's that have appeared the last few years. Anyway, trusting on Xfire is in the end as moronic as believing that soap series are an accurate representation of real life.

     


    Originally posted by Loke666

    The combat system isn't great but I played worse, the regular EQ system isn't that great either. What is brilliant is the collision detection and the fact that you hit what your sword touches, that is pure gold and something I hope more MMOs will take after.

    My feel is that dungeons are really fun in AoC but soloing gets kinda boring.

    I'd include the collision detection and the PBAoE-like effect of melee attacks under combat, because it's all part of the combat experience, but for the rest I fully agree image

    The combat mechanics, graphics, character animation in and outside of battle, quest immersion, the new Khitai dungeons and the AA system as a substitute for just raising the level cap, those are all things that are superb in AoC and rank among the best compared with other MMO's.

    And what I said in another thread, the music. You have to have a heart of stone not to be touched by the musical themes as can be heard in the Cimmerian regions.

     

    edit:   with all the bitching and moaning and negativity I thought I'd copy part of the post I posted in the favorite game music thread

     

    1. AoC, Cimmeria region, simply unbeatable  => see here, The Dreaming, Nighttime through the Eiglophian Mountains and Memories of Cimmeria, those 3 still can give me chills when I hear them, they capture perfectly the atmosphere in those harsh, snow filled mountain regions when you journey through them ingame.

    The composer's musical themes for the Cimmerian region combined with the angelic voice from Helene Boksle was an ideal mix image

     

    Still great music, some of the best to have when wandering through frosty, wintry mountain regions. Usually I put on my own music and mute the ingame music, but not these, not when journeying in Cimmeria.

     i could not have said it better about the soap-series.

     

    And the music in the game especially in cimmeria ,HELL YEAH.Its so good it still gives me chills now and then i love it.usually i turn off tthe music after 2 or 3 weeks (if the music is good) in a mmo and never turn it back on again.In AoC i switch between my own music ans AoC's constanly,i keep comming back to it.The music is a very underated part in most games and almost never talked about in MMO's but then im a bit biased as i play around with music sequencers and soft synths. 

  • elistrangeelistrange Member Posts: 157

    I decided to try AOC because of your post ...ty

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  • AercusAercus Member UncommonPosts: 775

    Originally posted by Ditto

    Originally posted by cyphers

    And what I said in another thread, the music. You have to have a heart of stone not to be touched by the musical themes as can be heard in the Cimmerian regions.

    edit:   with all the bitching and moaning and negativity I thought I'd copy part of the post I posted in the favorite game music thread

     1. AoC, Cimmeria region, simply unbeatable  => see here, The Dreaming, Nighttime through the Eiglophian Mountains and Memories of Cimmeria, those 3 still can give me chills when I hear them, they capture perfectly the atmosphere in those harsh, snow filled mountain regions when you journey through them ingame.

    The composer's musical themes for the Cimmerian region combined with the angelic voice from Helene Boksle was an ideal mix image

     Still great music, some of the best to have when wandering through frosty, wintry mountain regions. Usually I put on my own music and mute the ingame music, but not these, not when journeying in Cimmeria.

     i could not have said it better about the soap-series.

    And the music in the game especially in cimmeria ,HELL YEAH.Its so good it still gives me chills now and then i love it.usually i turn off tthe music after 2 or 3 weeks (if the music is good) in a mmo and never turn it back on again.In AoC i switch between my own music ans AoC's constanly,i keep comming back to it.The music is a very underated part in most games and almost never talked about in MMO's but then im a bit biased as i play around with music sequencers and soft synths. 

     If there is one thing Funcom is way ahead of the curve in, it's the music. I know of no other company scoring their games even nearly as well. The mood, the music, and the timing is superb. I actually have the AoC score on my MP3 player and listen to it at work some times, simply amazing.

  • Catriona85Catriona85 Member Posts: 144

    If there is one thing Funcom is way ahead of the curve in, it's the music. I know of no other company scoring their games even nearly as well. The mood, the music, and the timing is superb. I actually have the AoC score on my MP3 player and listen to it at work some times, simply amazing. - Aercus

     

    Completely agree. Had the gameplay and content mirrorred the magnificence of the soundtrack we could have had a wowkiller.

    Tranca [RUS corp]

  • rozenblade1rozenblade1 Member CommonPosts: 501

    Wow OP, AoC has like the best combat system around IMO....I mean who can disagree that it is a good break from the norm? (aside from you)

    To me, you're just another lazy kid who wants everything made simple and handed to them.  I don't even know what to say, you...agitate me...

    ...and classes...confusing?   No, they're complex....just...play Runes of Magic and dont cry because a game is too hard for you...

    I don't play AoC anymore because I got bored after 6 months...but I get bored of every game...but if you are gonna complain about this game at least talk shit about lag spikes, bugs, and the community...

    PLAYING: NOTHING!!!
    PLAYED:FFXI, LotRO, AoC, WAR, DDO, Megaten, Wurm, Rohan, Mabinogi, RoM

    WAITING FOR: Dust 514

  • wasim470wasim470 Member Posts: 243

    Loool

    Dude  u like wow.......... we don't care

    u hate AOC ........... we don't care

    AOC is one of the best games out ther all Reviews says so , so please go back to ur box and go Post at ur game's forums

  • JenadaraJenadara Member Posts: 95

    If you're just "button mashing" the combos, you're not paying attention to your opponent's combos and playing badly.  There's reasons why they have directions and what makes the gameplay more challenging.

  • jpnolejpnole Member UncommonPosts: 1,698

    Originally posted by ikkeno

    Obviously its just my oppinion, but its clearly not the worst one on this site.

     

    To me this game is visually beautiful. Its unique in the way that the female characters and succubus pet have tits with areolae, wich to me is an improvement to any game.

    Thats the positive.. Other than that its horribly annoying (to me) that i have to hit the directional hit keys as there is no autoattack. so with out combo's a fight will look like this;

    123123333333222222222222222111222223333... and so on. If i want to add combo's to that i'll press anything from 4-0 + Alt+1-0 meanwhile spamming the 123 (later in  the game its q,1,2,3,e).

    I'm sure someone likes this system, but as i see it, we spammed skillbuttons in the older games, and that worked well enough.. i never really saw the need for MORE buttonspamming. If you add that you (if not autoaim) have to acually point your avatars face towards the baddies you'll end up with a pretty annoying gameplay.

    Classes (used to be when i played actively back at launch) are cunfused. Seems that all classes have a little bit of everything with the mayor difference being how heavy armor they can use.

     

    If you are thinking of trying this game, get the trial before you buy the collectors edition like some other idiot's did (yeh.. me..).. Even if FunCom made great games in the past does not mean what they make now is gold..

     

    PS; flaming typos on a round planet is the ultimate fail.

    Enjoy internet, peace

    I played the hell out of AoC until 80 but I just can't continue in RotGS. Too much work for too little reward.

  • AlexanderTDAlexanderTD Member Posts: 97

    You gotta be kidding

    All of what said but in vise versa - is a good thing.

    Can't play any similar mmo that doesn't have direction and combos cuz i'ts just stupid, annoying, oversimplified, idiotic "2 button" gameplay. Pressing a few buttons instead of using your brains, hands skill etc etc.

    Combos there for a reason - each hit is important as any attack in a serie that doesn't reach the target reduce final combo damage by 15% and each attack can be affected by evade/block or simply moving around all of which makes combat more intense. PVP in the first place, of course, makes PVE a bit more entertaining though.

    I can't really beleive a normal person can enjoy auto-attack with couple of power keys to trigger without even immediate effect, why not let your character do all on it's own?

    Now i see where people who like AION and other **** are coming from...

    Go back to whatever WOW clone you came from. AOC is about PVP and more advanced (minimum advanced actuallyu as opposed to 2 button idioticy).

    It's just sad how people who are satisfied with "2 button" gameplay form the market

  • tazarconantazarconan Member Posts: 1,013

    Originally posted by funkwell

    AoC is pretty much known for having a robust and engaging combat system, there are many, many things wrongs with AoC but hte combat system sure isn't one of them.

    You're probably gonna get flamed about that...incoming go back to wow noob posts.

    Dude i played every action rpg with manual combat systems that was or is on the market from severance and die by the sword to mount and blade and morrrorwind to oblivion and gothic series.

    And i can tell u : AOC's combat has some good ideas but in general it becomes tiring for fingers and players. Block system sucks,isnt as good as oblivion 's not by comparison, (midnless attacks dont get punished by a well timed block /parry for example)and the whole combat system it doesnt punish players that jump and run around all time during a mellee combat as it should making many times the combat looks like benny hill movies.It should be more slow (when in combat aka Gothic)and tactical.

  • Catriona85Catriona85 Member Posts: 144

    Originally posted by Jenadara

    If you're just "button mashing" the combos, you're not paying attention to your opponent's combos and playing badly.  There's reasons why they have directions and what makes the gameplay more challenging.

    The combo system is broken. People tend to get caught up in fatalities and associate that with the combo system as a whole. Since the final step in many combo's can be aborted and still produce the full on damage this means the system is broken. Also, being able to execute the final step and actually hit an opponent who may be 100m away is nothing short of ridiculous.

    The combo system has also been dumbed down horribly. Look how many players have their bars filled with the multitude of "new" 1-step combos. Many of who's effects stack with each other. Crush Armour being the prime example. Shamen and sins are killing people using 1-step combos that do massive damage and debuffs.

    Let's not forget the bunnyhoppers. Who are essentially cheating by skewing the z-axis posistional data sent back to the server. This causes even well aimed combos to miss.

    So please people, think about it. There used to be a lot of skill required to pull off a decent high damage combo. No longer. We have baby steps, and instant cast cc's or indeed massive direct damage such as detonation. This isn't so different to other games where you prime a major hit by adding a debuff before your next melee attack. Essentially like a 1-step combo.

    Yes they say that combo skipping will be fixed. But it's been around for over a year, and it's only in the last couple of weeks that Funcom actually admitted it existed and that it was a cheat. This means that Funcom knew about it, and allowed a cheat to be used in their game for over a year. They also said sieges would be fixed. These have been broken for 2 years +. So don't hold your breath for a comboskipping fix.

    Tranca [RUS corp]

  • DaxPierceDaxPierce Member Posts: 172

    Me and my boyfriend played AOC on launch. We both had just bought brand new computers so we had very little issue besides the unfishined content and everyday bugs. I leveled a Tempest. I believe I was first or 2nd on my server. My beef with AOC has nothing to do with the game itself. Sure, crafting sucked. My class was so OP that I didn't really have to worry about anyone ganking me. The skill tree was full of interesting choices as well.

    What was wrong with AOC? Funcom. While I had small issues I knew could be chalked up to being fixed in time, the way this company treated their customer base was beyond me wanting to invest in this game further. I remember having this feeling that they were children, and when you tried talking sense to them they would throw a fit and ignore, or lash out at you.

    If AOC would have made priority to stabilizing the game, had a forum to communicate openly, and were involved with their clients AOC would have probably made it past everyone just maxing their levels and moving on. Its a shame, the game had so much locked up potential too in a beautiful world. Can you imagine if Bioware, Blizzard, or even SOE owned this title? Some people may not like those studios but at least they have a customer service model.

  • JohnsavantJohnsavant Member Posts: 106

    The combat system is just like everything else in this game - great potential, average execution or even piss-poor. There are way too many demerits than merits when it comes to the combo system in AoC, imo. If only the polish of Tortage would be transferred to everything else in the game ...

  • jrs77jrs77 Member Posts: 419

    I've got a PoM, a ToS, a Necro and a Demo at LvL 80 and every single one allmost completely T2-equipped with some Khitai-stuff mixed in, but I've never played a melee beyond the first 20 levels, as the melee-combat totally sucks imho.

    To move and activate your combos simultaneously you'd need atleast 8 fingers on your left hand and sorry, but I'm no mutant.
    As nobody has this much fingers the melee-combat boils down to standing still, CCing the sh** out of your opponents and smashing combos instead of playing with evasive manouvers etc And getting behind a NPC to evade damage isn't working at all, as NPCs don't care about their facing, they hit you regardless of that.

    Oh, and then there's the little tools and macros for the combos ofc, which makes it even worse and FC isn't doing anything about it.

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