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Anyone ekse weirded out by GameSpot Review?

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Comments

  • RiddeckRiddeck Member Posts: 6

    Game Critics are just like movie critics, they dont know what the hell they are talking about

  • JaqsJaqs Member Posts: 43

    lol first wierd thing is gamespot, gamespot is full of shit more and more peopel finding that out everyday m8 lol.

    If ya like the game or whatever play it especaly dont listen to site places like gamespot.

    kick ass have fun in whatever games. have played some games that some peopel enjoy more than other or also and some which werent given justice just have fun m8. itlll get ironed out sometime.

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  • MentatMentat Member UncommonPosts: 516



    Originally posted by sygmas




    Originally posted by Hotsumaa
    Well, why do you even care what score they give Mxo? I mean, if you like the game which you obviously do, it shouldn't bother you.

    Doesn't bother me at all actually -- just found it weird.


    That animation thing about roleplayin' ya have there is perty funny!

    I like the change.. I liked CoH but, it was lacking depth.. This game is depthful. Can't wait to check out a super matrix leap!

     


     

  • MentatMentat Member UncommonPosts: 516



    Originally posted by Wharg0ul

    it's common knowledge that gamespot is full of shit.



    Gamespot looses all credibility with me, sounds to me whoever puts the most advertisements and sponsership with them wins the high ratings..gayness
  • jackman11118jackman11118 Member Posts: 399



    Originally posted by Mentat



    Originally posted by sygmas




    Originally posted by Hotsumaa
    Well, why do you even care what score they give Mxo? I mean, if you like the game which you obviously do, it shouldn't bother you.

    Doesn't bother me at all actually -- just found it weird.


    That animation thing about roleplayin' ya have there is perty funny!

    I like the change.. I liked CoH but, it was lacking depth.. This game is depthful. Can't wait to check out a super matrix leap!

     


     


    lol, super matrix leap :)

    hyper jump my good friend. and yes, its everything you dreamed it would be.

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  • gargantroogargantroo Member Posts: 1,477


    Originally posted by philio
    But do you see how MMORPG.com rated MxO? See, I agree with them. It's a good score. I also think that WoW isn't REALLY that good...
    I heard that Gamespot rated WoW so highly, becasue Blizz paid them, or they were in some kind of a business. Anyway, I usually look at the ratings from mmorpg.com because they focus ONLY on mmo's. And gamespot has all the games to review...
    "Think at the world from different views" - Filio::::02::
    I personally LOVE the Matrix trilogy, but I don't know if I should try the game...
    What do you think you MxO players? Is tha game worht it?
    I've read about the game a thousand pages, but I still can't make up my mind. Is PvP that GOOD?Regards,
    Filio

    Whoever told you Blizz payed them is a liar. I know this for a fact, because Blizzard is getting such high ratings on every gaming site, they wouldnt need to worry about one page's opinion. I'm pretty sure you made this theory up.


    i play on australian servers because racism is acceptable there
  • jackman11118jackman11118 Member Posts: 399

    Im pretty sure he though of that becuase wow isnt that great of a game, it doesnt deserve more than a 8.5 . true, its nice and is very simple and easy to get into, but it just inst a 9.0+ mmorpg. theres no innovation, no story, its just plain everything done one step better. (except of couse the story, which there really is none that ties the ENTIRE game togethor.)

    that is probably the main reason why people think blizzard has bribed people, and to me it's almost sounding true, even after the game had all the server issues people were still saying how great it was.

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  • haxedhaxed Member Posts: 4


    Originally posted by sygmas
    Well assuming they concealed the score from you and you read the thing from start to finish. You'd be surprised it said 7.3 at the end. Almost 90% of the review is spoken in a positive light -- then he reserves about a paragraph or two for bugs or shortcomings of the game. Most of which are pretty standard or not at all gamebreaking mentions, but somehow they bring the game down a possible 2.7 points out of 10. Guess I can't be surprised. I believe this is the same guy who gave WoW the most biased review on the internet. (95% anyone? It's good but not /that/ good.) MMO's never get 95%'s.The storyline hasn't even been integrated yet as its waiting to coincide with the European release and should be ramping up April 6th, extremely premature review from an extremely unqualified journalist it seems. Also especially confusing barring all the other points based on how positive it seems most of it and then the confusing score thereafter. There might very well be issues with the game that could bring the score to a 7.3 -- but he sure as hell doesn't mention them.
    whatever you say fan boy

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  • Wharg0ulWharg0ul Member Posts: 4,183

    I don't think someone with four posts to their name has any right o be calling anyone a "fanboy", n00b ;)

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  • sygmassygmas Member Posts: 949


    Originally posted by Wharg0ul
    I don't think someone with four posts to their name has any right o be calling anyone a "fanboy", n00b ;)

    I can't believe this thread is still going . . . I totally like you know......forgot about it? Move on people? :P

    And Whar, I know you love this game, probablyt as much as I do but if you're going to say things at least use factual info and don't over-exaggerate. You made a comment about the devs fixing things and patching multiple times a week (every day?) -- that's pretty untrue. There are an absurd amount of bugs and imbalances in MXO and I'm pretty disappointed on the progress made on them since launch. Especialyl with the regressive, and desperate attempt to foil powergamers that only resulted in hurting the normal players.

    Lot of good, lot of bad in MXO.

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  • Wharg0ulWharg0ul Member Posts: 4,183

    excuse me, Sygmas, have you been playing the same game as I have?

    There was a period for some time running where patches were released on a daily basis, AND I've not seen a week go by lately without at least one patch.

    If your disgruntled for whatever reason, fine and dandy. I invite you to play many of the older MMOs listed on this site...you may be shocked to learn that many of them are buggier YEARS after release than MxO is now.

    Yes, there are a couple classes that are horribly imbalanced, and yes, the mission system tweaking is annoying. I have full faith that these things will be addressed, and that the game will smooth out.

    Oh, and one more thing. Looks like there's a new patch out today....which is two so far this week. ::::28::

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  • MyskMysk Member Posts: 982

    Gamespot is most definitely full of shit. Never, ever listen to them.

    I purchased Nightshade after watching a video review on Gamespot that absolutely glowed about the game and every feature, including commenting on how great the music was.

    I've disagreed with game reviews before, obviously, but my goodness did this ever take the proverbial cake. Literally every point that the reviewer touched on was the exact opposite in the game. The music was low quality, boring, and repetitive. The graphics were bland, utterly uninspired and seriously needed more color. I could have played the game in my sleep it was so flipping boring.

    Argh. That was the worse game review ever and I seethed about that purchase for awhile.

    >.< It's an old rant now, but I'll never forget that one. It still chaps my @#$ to think about it.

  • MaxximusMaxximus Member Posts: 74


    [::quote]Originally posted by Wharg0ul
    it's common knowledge that gamespot is full of shit.[/quote]

    I know, but it's sure a hellava fun read!::::33::

    -- The Maxx

  • sygmassygmas Member Posts: 949


    Originally posted by Wharg0ul
    excuse me, Sygmas, have you been playing the same game as I have?There was a period for some time running where patches were released on a daily basis, AND I've not seen a week go by lately without at least one patch.If your disgruntled for whatever reason, fine and dandy. I invite you to play many of the older MMOs listed on this site...you may be shocked to learn that many of them are buggier YEARS after release than MxO is now.Yes, there are a couple classes that are horribly imbalanced, and yes, the mission system tweaking is annoying. I have full faith that these things will be addressed, and that the game will smooth out. Oh, and one more thing. Looks like there's a new patch out today....which is two so far this week. ::::28::

    That's still not every day. I don't need any convincing on MXO, Whar. I've been at it here longer than you have, or have you forgotten already? All im saying is if you're going to make arguements for the game, don't over-exaggerate. Conceding to listing two flaws about the game don't make them any less drastic. Horrible imbalances and mission system issues are severe problems with the game. Not something you list in passing.

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  • Wharg0ulWharg0ul Member Posts: 4,183

    What are you going off about with the "I've been at it here longer than you have, or have you forgotten already?" I hope you're joking.

    And besides....I didn't "Over exaggerate". You demonstrated some confusion as to what I meant by "sometimes daily" patches (the race to find the one...patched daily for four days straight), and multiple patches per week (as we have seen just THIS last week). I simply demonstrated that what I claimed was true. I see no exaggeration there, only the truth.

    The only real imbalance we have so far is with high-level hackers dominating PvP. There IS a way to kill them...several in fact. I agree something needs to be done, but it's not exactly game stopping. Neither is the couple of mission bugs left. ("talk to.." missions, Missions with no doors, and those are about it for the mission bugs I've seen lately, and those rarely)

    In any case, as I said, none of these bugs are game-stopping, and I've played many mmorpg's with MORE bugs/lag who have been around for ages.

    AND at least the Dev team is actually DOING something about it. There are still bugs in Anarchy Online to this day that were there in beta, and I doubt they will EVER be fixed.

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  • sygmassygmas Member Posts: 949


    Originally posted by Wharg0ul
    What are you going off about with the "I've been at it here longer than you have, or have you forgotten already?" I hope you're joking.And besides....I didn't "Over exaggerate". You demonstrated some confusion as to what I meant by "sometimes daily" patches (the race to find the one...patched daily for four days straight), and multiple patches per week (as we have seen just THIS last week). I simply demonstrated that what I claimed was true. I see no exaggeration there, only the truth.The only real imbalance we have so far is with high-level hackers dominating PvP. There IS a way to kill them...several in fact. I agree something needs to be done, but it's not exactly game stopping. Neither is the couple of mission bugs left. ("talk to.." missions, Missions with no doors, and those are about it for the mission bugs I've seen lately, and those rarely)In any case, as I said, none of these bugs are game-stopping, and I've played many mmorpg's with MORE bugs/lag who have been around for ages. AND at least the Dev team is actually DOING something about it. There are still bugs in Anarchy Online to this day that were there in beta, and I doubt they will EVER be fixed.

    Patches are daily during events because they are patching in the assets needed for the events, like changes to the database telling the game to spawn only Red Eye agents instead of all gang members. Since the game world changes sometimes, as the days go by during these events they patch it every day. But as for substantial bug fixes and balance tweaks since launch? Hardly any.

    Hackers are a big deal in terms of imbalance and if you don't believe me the proof is in the pudding, go to any in game event now where there is a dev controlled character that is able to be attacked, you'll notice all the devs load hacker loadouts now, even for Agents. Why? Because they don't want to get ganked.

    Whether the Dev team is doing things about the bugs is remained to be seen. You don't know anything I don't, and there hasn't been any patches to indicate any fixes to many major issues that have plagued the game since beta.

    What I meant about the being at it here longer than you have thing... You started talking to me as if I was trolling the board or something, the only reason this board ever GOT anywhere was because of me. I single handedly promotoed the game against every flamer and troll bastard who came here in the months before launch, before the NDA was dropped and afterwards. Trying to remind you of that before you think I hate the game or something.

    Hacker is not a minor issue. A lot of players will say, as you have, they are etc hard, but there ARE ways to kill them. Of course there are, but why cant you say that for a karate grandmaster or Assassin or Duelist? Why should it take so much effort to kill 1 hacker, if it doesnt take anywhere near as much to kill any other discipline? It shouldn't and therein lies the imbalance.

    Specifically hackers have stuns that provide them with 60-120 seconds of leeway to do as they wish, coupled with the fact they have nukes and debuffs that don't have any sort of considerable timers, they launch these off in quick succession destroying their targets in just a few moments. When this is a group scenario, its even worse. Hackers simply need to have much more restrictive timers to their attacks, if theyre getting 120 second stuns, then they have all the time in the world to wait for their timers to go off, or use free fire attacks.

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  • Wharg0ulWharg0ul Member Posts: 4,183

    I found a post of mine hyping this game dated 6/03/04 5:19:18 PM. ::::39::

    Also, I took the liberty of compiling a list of beta-bug fixes applied since release. Although the actual patch notes contained many more fixes and changes, I only copied the relevant parts.

    Also, please note the frequency of these patches.

    7.3414 04-22-05

    -Bug causing some computers in mission areas with green crosshairs on them to not be interactive has been fixed.

    -Chance to successfully Decompile stacked items has been increased to the same level as Decompiling non-stacked items.

    -Problems with missions placed in rowhouses (Mannsdale) have been fixed.

    7.341 04-18-05

    -Fixed the character in use bug which caused players to hang while loading their characters.

    -Fixed a bug which caused benches to become un-selectable if a player let his/her disguise wear off while sitting on it.

    7.340 04-13-05

    -Bug causing several missions to not start has been fixed.

    -Bug causing players models to jump higher and stand in midair after Reconstructing has been fixed.

    7.3069 04-05-05

    -Attempting to load or unload Abilities on the Vendor Abilities panel no longer hangs the client. (Players can only load and unload Ability codes from the Hardline menu or in the Loading Area.)

    -Building security NPCs will now try to reach an attacking player before entering the Evade state.

    7.3063 03-30-05

    -Mouse Turn/Mouse Look toggle hotkey now works correctly.

    -Chat UI no longer gets repositioned after Teleporting via Hardline.

    -Bug causing the client to hang after character creation has been fixed.

    -Interlock performance has been improved.

    -Bug causing the client to hang while Coding has been fixed.

    -Many mission bugs have been fixed.

    Many of my faction also noticed many "stealth fixes" during the event-patching days as well. I could maybe compile a list of these.

    And I'd never call you a troll, m8....that would be the pot calling the kettle black ;)

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  • sygmassygmas Member Posts: 949

    That's really not a lot :P

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  • Wharg0ulWharg0ul Member Posts: 4,183

    but it's more than none ;)

    I agree with ya on a few points, man, and I wasn't trying to get into a "Mr. MxO" pissing match, but I had to defend the validity of my statements.

    Hackers need some work. They've been nerfed repeatedly, and yet they still dominate. I hate to say it, but I think stun needs to go the same way as "crash"....it's just too powerful. Hackers aren't bad once you get them into interlock, but the problem is that you just don't get that chance unless you attack in a group, due to stun and debuffs.

    But any further nerfing will have to be done very carefully, otherwise we'll have a mass exodus of whiny god-wannabes.

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  • sygmassygmas Member Posts: 949


    Originally posted by Wharg0ul
    but it's more than none ;)I agree with ya on a few points, man, and I wasn't trying to get into a "Mr. MxO" pissing match, but I had to defend the validity of my statements.Hackers need some work. They've been nerfed repeatedly, and yet they still dominate. I hate to say it, but I think stun needs to go the same way as "crash"....it's just too powerful. Hackers aren't bad once you get them into interlock, but the problem is that you just don't get that chance unless you attack in a group, due to stun and debuffs.But any further nerfing will have to be done very carefully, otherwise we'll have a mass exodus of whiny god-wannabes.

    I don't care -- let em leave. Have you seen the Hacker design concept art? Hacker is nothing like that. I'll host it for you and show it to you below.

    Hackers don't stay in itnerlock Force Combat doesn't work really, and Withdraw works even if you don't succeed the roll for it, which is problematic as well. Stun doesn't need a nerfage, the time of the effect does and Hacker needs more restrictive timers all around. Becuase they definitely arent suffering in IS costs as a balance.

    I never said there were no fixes, but none have been truly substantial at all.

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