Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

The PAX Panel Report... un-informed jibbering SE sheep?

EdeusEdeus Member CommonPosts: 506

This could be the most un-informed review of the game yet!  The reviewer actually says there's bonux xp:

 

"In a move that's similar to other online games (WoW to name a few) players of FFXIV who have been away from the game for a while will get an XP bonus when they next log in to play.  Somehow, that got spun negatively into the idea that players would be getting XP penalties the longer they are in game."

 

@#$^$@##!  Do you know how long it took to get people educated on how the Fatigue System actually works!!  How long it took to seperate the fatigue system from rested xp.  How many hours and hours it took to make that super educational video on the Fatigue system!  Now some payed IDIOT reviewer undoes all that instantly!!  I've seen more informed reviews on this forum from brats who played beta for 10 hours...  Did you even bother looking up the fatigue system for yourself!?

 

Also it was interesting to see the SE machine in action at that panel...  They seriously have so many layers between the player and the developer that a player's concerns (and in turn, a developers intentions) could get muddled to death! 

 

/end nerd rage

 

EDIT: If you need a link because you never visit the front page of this website, and you can't be bothered to check the features tab on this game's page, then here is a link to the horrible review.

image

Taru-Gallante-Blood elf-Elysean-Kelari-Crime Fighting-Imperial Agent

Comments

  • Mellow44Mellow44 Member Posts: 599

    Failure to link to review

    Quit?   Y / N

    All those memories will be lost in time, like tears in the rain.

  • SomeOldBlokeSomeOldBloke Member UncommonPosts: 2,167

    Originally posted by Mellow44

    Failure to link to review

    Quit?   Y / N

    The review is on this site, do you come here just to troll?

    http://www.mmorpg.com/gamelist.cfm/game/446/feature/4545/Final-Fantasy-XIV-PAX-Panel-Report.html

  • ThachsanhThachsanh Member Posts: 331

    The Panel report and many many many mis-translated articles posted recently are shinning examples on why SE does not allow their developers to talk directly to western fan as well as having official non-japanese forum.

    The language barrier is quite visible. Even when the reporter said that she checked many time to make sure she did not mis-understand the developers, yet, here it is. This is from someone, I assume, quite professional in this. Can't imagine what chaos it would be if the japanese developers are allowed to communicate with western players. Heheheh. Just like it is here in the US, most Japanese developers would not have more than a few English classes in high school. Which most would ignore to pass just like it is in high school here. Hahah.

  • geldonyetichgeldonyetich Member Posts: 1,340

    Originally posted by mbd1968

    Originally posted by Mellow44

    Failure to link to review

    Quit?   Y / N

    The review is on this site, do you come here just to troll?

    Pretty sure that guy does, judging by how I haven't seen a single post he did that didn't have his avatar's expression on it.

    You know, he's in Sweden, there's a shot glass included in the CE for Europe, maybe he should buy the game and drink until he likes it.

  • seabeastseabeast Member Posts: 748

    Hmm, FFXIV certainly has a...complex way to play lol.

  • Damage99Damage99 Member UncommonPosts: 202

    Typical of this site and its pathetic attempts and (LOL) journalism.

  • FortencFortenc Member Posts: 427

    Originally posted by geldonyetich

    Originally posted by mbd1968


    Originally posted by Mellow44

    Failure to link to review

    Quit?   Y / N

    The review is on this site, do you come here just to troll?

    Pretty sure that guy does, judging by how I haven't seen a single post he did that didn't have his avatar's expression on it.

    You know, he's in Sweden, there's a shot glass included in the CE for Europe, maybe he should buy the game and drink until he likes it.

    You get a shot glass!?  **** this.

     

    Seriously though, that report did make me.. raise my eyebrow.. just one...  There's more misinformation than there is new information, which isn't good.  Oh well.  I just ignored it.  o.O

    Objectivity is delivered with a lack of personality made for the mainstream but never used for the mainstream.

  • geldonyetichgeldonyetich Member Posts: 1,340

    Originally posted by Damage99

    Typical of this site and its pathetic attempts and (LOL) journalism.

    You must really enjoy it, seeing how you so painstakingly roleplay a typical forum hater on this site.


    Originally posted by Fortenc

     

    Seriously though, that report did make me.. raise my eyebrow.. just one...  There's more misinformation than there is new information, which isn't good.  Oh well.  I just ignored it.  o.O

    Really? You'll have to point out a few examples of this "misinformation."

  • FortencFortenc Member Posts: 427

    Originally posted by geldonyetich

    Originally posted by Fortenc

     

    Seriously though, that report did make me.. raise my eyebrow.. just one...  There's more misinformation than there is new information, which isn't good.  Oh well.  I just ignored it.  o.O

    Really? You'll have to point out a few examples of this "misinformation."

    If you'd like.  OP already pointed out the main one, but here's a list including OP's point.  Darn you for making me re-read it...  Report's text in white and yellow, mine red.

     

    "Final Fantasy XIV’s quest lines have really nice cut scenes which place your character right in the action. However instead of simply interacting with the game to move the quest text along, Final Fantasy XIV’s cut scenes are voiced and combat and other actions are inter-twined to create a deeper immersion. No longer do you just kick back and watch a short movie in which your character plays a part, there’s more interaction and you may just have to kill some mobs with the other NPCs or protect them. Once that is over, the cutscene continues." - This sorta romanticizes the degree to which the cut scenes and gameplay interplay.  Also only the first cut scenes for each area are voiced (in beta, anyway, and there have been no announcements to make more voiced).  Upping expectations is.. fine-ish.. but you basically do kick back and watch a movie.  I like the way they did it, but the writer makes cut scenes sound far more interactive than they are.  The text continues to describe one of the opening cinematics and embellishes quite a bit.  I just think that this will cause a bit of over-anticipation and disappointment as far as 'sitting and watching' and 'our hero's interactions' are explained.

     

    "...GuildLeves..."  - Guildleves.  I know this is being picky as it's more of a spelling error than anything but I still found it jarring considering the fact that that the error had to be intentionally placed rather than blundered across and was just bad research.  Okay, okay.  I know.  Edit* Who knows, it might even have been intentionally intentional (heheh?) to make the reader able to better pronounce the word?  Dunno.

     

    "...Guildleves also grant use of aetheryte portals, ensuring quick travel about the region."  - The rest of the paragraph above this selection may romanticize and exaggerate a bit once more but I digress.  As far as I'm aware, 'aetheryte portals' simply allow you to return back to camp when you've finished a guildleve.  If the writer meant the crystals then those are not specific to guildleves and are not granted by accepting them.  I could be wrong, of course, but I found this odd and misinformative.

     

    "...I found myself having to double check a couple of facts to make sure I did not take what they said to mean something else. We were speaking of quests and the easier more solo-friendly game-play of FFXIV and somehow, Leve Quests which gave players the “leave” to take what necessary steps to complete them got mixed up with the XP bonuses after players came back from a leave in the game."  - So far as has been announced there is no experience bonus after plays come back from a leave in the game and the fatigue system is what has replaced this system.  This was what the OP was referring to  I believe.

     

    This continues with... - "This misinterpretation could also be seen in the recent hullabaloo about XP penalties. In a move similar to many other online games (World of Warcraft to name one), players of FFXIV who have been away from the game for a while will get an XP bonus when they next log in to play. Somehow, that got spun negatively into the idea that players would be getting XP penalties the longer they are in game." - Unless we have ALL been misinformed multiple times or SE has pulled the rug out from underneath us and are implementing this instead of fatigue then this is complete fabrication, purposeful or no.  More of what the OP was talking about.

     

    "...Currently in Open Beta, the so-inclined can try out Catgirls, Moogles and Chocobos… oh my!" - This also threw me for a loop, though randomly.  You can't try out Moogles and Chocobos right now in any way.  You can see a Chocobo.. rancher?  Anyway, you only see moogles in one area I believe and you don't really interact with them out of cut scenes.  Just.. misinformative.  I know, picky once again but it still seemed like more of a hype than a genuine report.

     

    As always what is above is my opinion and I could be wrong.  Also, no offense to the writer in the least.  Sorry if it comes off that way.. I don't mean to offend, just a bit put off.  Thank you.

     

    *Edit - Please be aware that I'm not a troll (or try not to be) and I'm on FFXIV's side.  I want it to succeed and I want to play it.  I'll end up ordering it on the 22nd if even half of what SE promised fixed is fixed.  I just don't like intentionally working people up just to have them be let down.

    Objectivity is delivered with a lack of personality made for the mainstream but never used for the mainstream.

  • eyeswideopeneyeswideopen Member Posts: 2,414

    Originally posted by Thachsanh

    The Panel report and many many many mis-translated articles posted recently are shinning examples on why SE does not allow their developers to talk directly to western fan as well as having official non-japanese forum.

    The language barrier is quite visible. Even when the reporter said that she checked many time to make sure she did not mis-understand the developers, yet, here it is. This is from someone, I assume, quite professional in this. Can't imagine what chaos it would be if the japanese developers are allowed to communicate with western players. Heheheh. Just like it is here in the US, most Japanese developers would not have more than a few English classes in high school. Which most would ignore to pass just like it is in high school here. Hahah.

    Yes, because obviously a multi-billion dollar company like SE can't afford one or two paid translators fluent in both Japanese and English to accurately translate the information into a couple of press releases or to do interviews.

    I mean, what are people thinking, expecting Japanese game developers to want accurate info to get to Western gamers just because they happen to be MARKETING THER FUCKING GAME TO WESTERN GAMERS' AND AIMING FOR WESTERN GAMERS' POCKET BOOKS?

    Absolutely ridiculous to expect such a thing.

    -Letting Derek Smart work on your game is like letting Osama bin Laden work in the White House. Something will burn.-
    -And on the 8th day, man created God.-

  • AnimatorKidAnimatorKid Member Posts: 208

    Originally posted by Edeus

    Also it was interesting to see the SE machine in action at that panel...  They seriously have so many layers between the player and the developer that a player's concerns (and in turn, a developers intentions) could get muddled to death! 

     

    /end nerd rage

    They were the same way during FFXIs years.

  • EdeusEdeus Member CommonPosts: 506

    Originally posted by Fortenc

    Originally posted by geldonyetich

    Really? You'll have to point out a few examples of this "misinformation."

    If you'd like.  OP already pointed out the main one, but here's a list including OP's point.  Darn you for making me re-read it...  Report's text in white and yellow, mine red.

    "Final Fantasy XIV’s quest lines have really nice cut scenes which place your character right in the action. However instead of simply interacting with the game to move the quest text along, Final Fantasy XIV’s cut scenes are voiced and combat and other actions are inter-twined to create a deeper immersion. No longer do you just kick back and watch a short movie in which your character plays a part, there’s more interaction and you may just have to kill some mobs with the other NPCs or protect them. Once that is over, the cutscene continues." - This sorta romanticizes the degree to which the cut scenes and gameplay interplay.  Also only the first cut scenes for each area are voiced (in beta, anyway, and there have been no announcements to make more voiced).  Upping expectations is.. fine-ish.. but you basically do kick back and watch a movie.  I like the way they did it, but the writer makes cut scenes sound far more interactive than they are.  The text continues to describe one of the opening cinematics and embellishes quite a bit.  I just think that this will cause a bit of over-anticipation and disappointment as far as 'sitting and watching' and 'our hero's interactions' are explained.

    "...GuildLeves..."  - Guildleves.  I know this is being picky as it's more of a spelling error than anything but I still found it jarring considering the fact that that the error had to be intentionally placed rather than blundered across and was just bad research.  Okay, okay.  I know.  Edit* Who knows, it might even have been intentionally intentional (heheh?) to make the reader able to better pronounce the word?  Dunno.

    "...Guildleves also grant use of aetheryte portals, ensuring quick travel about the region."  - The rest of the paragraph above this selection may romanticize and exaggerate a bit once more but I digress.  As far as I'm aware, 'aetheryte portals' simply allow you to return back to camp when you've finished a guildleve.  If the writer meant the crystals then those are not specific to guildleves and are not granted by accepting them.  I could be wrong, of course, but I found this odd and misinformative.

    "...I found myself having to double check a couple of facts to make sure I did not take what they said to mean something else. We were speaking of quests and the easier more solo-friendly game-play of FFXIV and somehow, Leve Quests which gave players the “leave” to take what necessary steps to complete them got mixed up with the XP bonuses after players came back from a leave in the game."  - So far as has been announced there is no experience bonus after plays come back from a leave in the game and the fatigue system is what has replaced this system.  This was what the OP was referring to  I believe.

    This continues with... - "This misinterpretation could also be seen in the recent hullabaloo about XP penalties. In a move similar to many other online games (World of Warcraft to name one), players of FFXIV who have been away from the game for a while will get an XP bonus when they next log in to play. Somehow, that got spun negatively into the idea that players would be getting XP penalties the longer they are in game." - Unless we have ALL been misinformed multiple times or SE has pulled the rug out from underneath us and are implementing this instead of fatigue then this is complete fabrication, purposeful or no.  More of what the OP was talking about.

    "...Currently in Open Beta, the so-inclined can try out Catgirls, Moogles and Chocobos… oh my!" - This also threw me for a loop, though randomly.  You can't try out Moogles and Chocobos right now in any way.  You can see a Chocobo.. rancher?  Anyway, you only see moogles in one area I believe and you don't really interact with them out of cut scenes.  Just.. misinformative.  I know, picky once again but it still seemed like more of a hype than a genuine report.

    As always what is above is my opinion and I could be wrong.  Also, no offense to the writer in the least.  Sorry if it comes off that way.. I don't mean to offend, just a bit put off.  Thank you.

     

    *Edit - Please be aware that I'm not a troll (or try not to be) and I'm on FFXIV's side.  I want it to succeed and I want to play it.  I'll end up ordering it on the 22nd if even half of what SE promised fixed is fixed.  I just don't like intentionally working people up just to have them be let down.

    Yes I was most pissed about the reference to the fatigue system and the "bonus xp." 

    And Geldonyetich... you didn't notice any of these?  Not even the one that pissed me off?  I mean blatantly stating the fatigue system was a mis-understanding and that there is in fact a bonus xp system just screams "No freakin clue!" on the reviewer's part...

    And I'm all for pissing off the reviewer.  If you're paid to do a review, and it gets posted on the main page of this website, as well as the front of this game's little corner, at least post accurate information!!  Should be ashamed! 

    image

    Taru-Gallante-Blood elf-Elysean-Kelari-Crime Fighting-Imperial Agent

  • geldonyetichgeldonyetich Member Posts: 1,340

    Originally posted by Fortenc

    "cut scenes are voiced" This sorta romanticizes the degree to which the cut scenes and gameplay interplay.  Also only the first cut scenes for each area are voiced (in beta, anyway, and there have been no announcements to make more voiced).  Upping expectations is.. fine-ish.. but you basically do kick back and watch a movie.  I like the way they did it, but the writer makes cut scenes sound far more interactive than they are.  The text continues to describe one of the opening cinematics and embellishes quite a bit.  I just think that this will cause a bit of over-anticipation and disappointment as far as 'sitting and watching' and 'our hero's interactions' are explained.

    It's no embellishment, as you're aware  some cutscenes in the game do have voice, even in beta, and it's possible that the release-copy the reviewer saw had even more voiced cutscenes.  Of course, it could be that's all they showed at PAX, and even if not all cut scenes are voiced in release, "cut scenes are voiced" can mean "some cut scenes are voiced."  And yes, you do participate in the cutscenes in that you'll do something in the middle of them quite frequently.  No, you don't participate in them every single second like you do in Half Life, but there's not a lack of involvement either.


    Originally posted by Fortenc



    "...Guildleves also grant use of aetheryte portals, ensuring quick travel about the region."  - The rest of the paragraph above this selection may romanticize and exaggerate a bit once more but I digress.  As far as I'm aware, 'aetheryte portals' simply allow you to return back to camp when you've finished a guildleve.  If the writer meant the crystals then those are not specific to guildleves and are not granted by accepting them.  I could be wrong, of course, but I found this odd and misinformative.

    I could see why it is the reviewer thought Guildleves granted access to the crystals.  After all, when you get a guildleve for a camp you'll have to go to there and use the crystal to initiate the guildleve, and that's what grants you access to it.  It's not strictly speaking technically what grants access to guildleves, but the sentence is correct because you will get access to the aetheryte crystals if you are attempting to do a guildleve there.


    Originally posted by Fortenc

     XP bonuses after players came back from a leave in the game."  - So far as has been announced there is no experience bonus after plays come back from a leave in the game and the fatigue system is what has replaced this system.  This was what the OP was referring to  I believe.

    I think they're already in.  The guildleves are that experience bonus, since you can only do them occasionally and they grant more lucrative rewards than just hunting.  Plus, when you're gone, your patron's blessing recharges, which grants you (you guessed it) an even greater experience bonus while performing those guildleves.   All without some players realizing they are a bonus so they can't complain of casual favortism - sneaky, eh?


    Originally posted by Fortenc

    This continues with... - "This misinterpretation could also be seen in the recent hullabaloo about XP penalties. In a move similar to many other online games (World of Warcraft to name one), players of FFXIV who have been away from the game for a while will get an XP bonus when they next log in to play. Somehow, that got spun negatively into the idea that players would be getting XP penalties the longer they are in game." - Unless we have ALL been misinformed multiple times or SE has pulled the rug out from underneath us and are implementing this instead of fatigue then this is complete fabrication, purposeful or no.  More of what the OP was talking about.

    That's because there was a big public spectacle of a misinterpretation about how the fatigue system worked because some fan site picked it up first  and blew it way out of preportion.


    Originally posted by Fortenc

    "...Currently in Open Beta, the so-inclined can try out Catgirls, Moogles and Chocobos… oh my!" - This also threw me for a loop, though randomly.  You can't try out Moogles and Chocobos right now in any way.  You can see a Chocobo.. rancher?  Anyway, you only see moogles in one area I believe and you don't really interact with them out of cut scenes.  Just.. misinformative.  I know, picky once again but it still seemed like more of a hype than a genuine report.

    It depends on what you mean by "try out".  If you may be "try out" to actually use these things, then only the catgirls are in.  However, if you mean by "try out" that "you'll play a game that includes these things" then yes, yes you can.  It's pretty clear to me that by the context of the article in which this was included that the later interpretation was intended.

    In the end, there's no deliberate misinformation here, although I suppose there were several things worded such that they could be misconstrued.

  • WizardryWizardry Member LegendaryPosts: 19,332

    I played for only about 10 hours,i don't need long,i can see a games potential,well early potential right away.This game may have potential down the road,no doubt it will get better,i can't see it getting worse,unless people uncover some botchy idea to grab more money from players,example retainers/extra player slots.

    To read anything the developer tells you can be VERY misleading,it really means nothing,you have to use your own judgement,look at the entire game/picture and try to figure out what Square is doing.Example..i was lead to believe no more levels,al lthe ydid was take the EXACT same FFXI system and cal lthem physical levels and weapon levels,ya no kidding,nothing has changed at all.

    IMO it does not take a rocket scientist to understand what the word "Fatigue" means.It means you are tired,so somehow Square wants people to believe there is a BONUS for not being tired,but no penalty for being tired?Sooooooooo if you believe the BS Square is trying to feed you,when you become tired everything is normal?lmao what person with half a mind believes that ?

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • ThachsanhThachsanh Member Posts: 331

    Originally posted by eyeswideopen

    Originally posted by Thachsanh

    The Panel report and many many many mis-translated articles posted recently are shinning examples on why SE does not allow their developers to talk directly to western fan as well as having official non-japanese forum.

    The language barrier is quite visible. Even when the reporter said that she checked many time to make sure she did not mis-understand the developers, yet, here it is. This is from someone, I assume, quite professional in this. Can't imagine what chaos it would be if the japanese developers are allowed to communicate with western players. Heheheh. Just like it is here in the US, most Japanese developers would not have more than a few English classes in high school. Which most would ignore to pass just like it is in high school here. Hahah.

    Yes, because obviously a multi-billion dollar company like SE can't afford one or two paid translators fluent in both Japanese and English to accurately translate the information into a couple of press releases or to do interviews.

    I mean, what are people thinking, expecting Japanese game developers to want accurate info to get to Western gamers just because they happen to be MARKETING THER FUCKING GAME TO WESTERN GAMERS' AND AIMING FOR WESTERN GAMERS' POCKET BOOKS?

    Absolutely ridiculous to expect such a thing.

    Where were you? Did you read all the interview recently? They did exactly just what you described. They have a dedicated team to translate feedback from the western players for the japanese developers. That same team would compile the answers, officially translate them and release to the western gamers.

    Where do you think those official translate information comming from?

    What I am saying is that this method of communication is slow. It's much slower than direct communication, but SE cannot allow developer to directly communicate with western players.

    You can absolutely expect that, but you should also expect it to be slow because everything they officially posted has to go through PR to double check and make sure it does not contain something stupid.

  • FortencFortenc Member Posts: 427

    I agree that there was no deliberate misinformation.  It wasn't as if the writer set out to write something erroneous to incite conflict and confusion.  There was, however, a lack of understanding and or research that made the report give out incorrect information and embellish much as one would do in an advertisement for FFXIV.  It's not a review, it's a report.  Reports are meant to give new information, not be biased, and the report seemed positively biased to me.  And at least partially incorrect.  Oh well.

    Objectivity is delivered with a lack of personality made for the mainstream but never used for the mainstream.

  • ThachsanhThachsanh Member Posts: 331

    Originally posted by Fortenc



     

    "...Guildleves also grant use of aetheryte portals, ensuring quick travel about the region."  - The rest of the paragraph above this selection may romanticize and exaggerate a bit once more but I digress.  As far as I'm aware, 'aetheryte portals' simply allow you to return back to camp when you've finished a guildleve.  If the writer meant the crystals then those are not specific to guildleves and are not granted by accepting them.  I could be wrong, of course, but I found this odd and misinformative.

     

    Actually, if you follow the development of FFXIV you should know that the aetheryte were developed for guildleves. So while teleportation using the aetheryte gate was not exactly granted by guildleves, it was there to support guildleves. This also can be seen in the most recent update where they talked about increase anima regen to ease guildleves traveling trouble.

  • ThachsanhThachsanh Member Posts: 331

    Originally posted by Fortenc

    I agree that there was no deliberate misinformation.  It wasn't as if the writer set out to write something erroneous to incite conflict and confusion.  There was, however, a lack of understanding and or research that made the report give out incorrect information and embellish much as one would do in an advertisement for FFXIV.  It's not a review, it's a report.  Reports are meant to give new information, not be biased, and the report seemed positively biased to me.  And at least partially incorrect.  Oh well.

    I just think that the writer may not be very familiar with FFXIV. When you listen to someone, especially in foreign languages, sometimes it's hard to clearly understand what he really meant unless you have to put it into the correct context and already have some understanding about that context.

    This stuffs happen all the time when a translator specialize in  a certain field translate something from a different field.

  • FortencFortenc Member Posts: 427

    The writer should have at least some familiarity with what she is writing about, really, as should the translator about what he is translating about.. especially Japanese, where the same words in one setting or context can mean one thing or another, similar but different thing.  The writer should have done more research before writing the report.  Reputable reporters check their facts, their sources.. those types of things.  Well, not really any more.. but I digress.  Someone with no knowledge of a property should not report on it based on a first-time encounter without that information specifically stated.  Now this is making me sound like a jackass.  >.>

    Objectivity is delivered with a lack of personality made for the mainstream but never used for the mainstream.

  • EdeusEdeus Member CommonPosts: 506

    Oh well.  It did seem biased and maybe there were translation problems and the reviewer certainly didn't set out to be erroneous.  It just made me go crazy reading it...

    image

    Taru-Gallante-Blood elf-Elysean-Kelari-Crime Fighting-Imperial Agent

  • RalsarRalsar Member UncommonPosts: 305

    I get where you are coming from.  The fatigue system has been quite the fiasco and getting us to the point where everyone understands it took some doing.  This article just throws more confusion into the mix.  But I don't think it was the writer's fault, just a matter of language difficulties.

  • eyeswideopeneyeswideopen Member Posts: 2,414

    Originally posted by Thachsanh

    Originally posted by eyeswideopen


    Originally posted by Thachsanh

    The Panel report and many many many mis-translated articles posted recently are shinning examples on why SE does not allow their developers to talk directly to western fan as well as having official non-japanese forum.

    The language barrier is quite visible. Even when the reporter said that she checked many time to make sure she did not mis-understand the developers, yet, here it is. This is from someone, I assume, quite professional in this. Can't imagine what chaos it would be if the japanese developers are allowed to communicate with western players. Heheheh. Just like it is here in the US, most Japanese developers would not have more than a few English classes in high school. Which most would ignore to pass just like it is in high school here. Hahah.

    Yes, because obviously a multi-billion dollar company like SE can't afford one or two paid translators fluent in both Japanese and English to accurately translate the information into a couple of press releases or to do interviews.

    I mean, what are people thinking, expecting Japanese game developers to want accurate info to get to Western gamers just because they happen to be MARKETING THER FUCKING GAME TO WESTERN GAMERS' AND AIMING FOR WESTERN GAMERS' POCKET BOOKS?

    Absolutely ridiculous to expect such a thing.

    Where were you? Did you read all the interview recently? They did exactly just what you described. They have a dedicated team to translate feedback from the western players for the japanese developers. That same team would compile the answers, officially translate them and release to the western gamers.

    Where do you think those official translate information comming from?

    What I am saying is that this method of communication is slow. It's much slower than direct communication, but SE cannot allow developer to directly communicate with western players.

    You can absolutely expect that, but you should also expect it to be slow because everything they officially posted has to go through PR to double check and make sure it does not contain something stupid.

    Oh, that's different then.

    PR/Marketing departments are only good for one thing, testing broken bungee cords over the Grand Canyon.image

    -Letting Derek Smart work on your game is like letting Osama bin Laden work in the White House. Something will burn.-
    -And on the 8th day, man created God.-

Sign In or Register to comment.