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What if there would be different titles for each class at certain levels.
Gatekeeper sphere 1 woudl be the Gate apprentice
Sphere 3 he become the Gate Keeper
6th sphere he becomes the Gate Knight
8th sphere he becomes the Gate Master!!!
for each class they woudl have those titles for prestige and stuff what ya think?
Comments
....and life goes on
Personally I'm not too keen on those titles myself. Because, that is something that can be done ICLY. I mean in UL, if you have the whatchadookie tell you your focus it'll say something like "willpower". You do have an art labled "Gatekeeper" and the lyra website does list the foci, yet, there's no ingame thing that keeps saying "Gatekeeper", we just call'em a gatekeeper because that's what everyone else does.
But in the same tone, it goes along KISS (keep it simple stupid). I prefer kiss on things that the PC's need to refer to and whatnot, it requires us to remember less so we don't look like idiots in game, and it makes it easier to keep track of what's what.
Having a name for every different type of rock in the game might be fine and dandy, but it really doesn't add to gameplay, nor does it add too much to the roleplaying intself. Now, if you tried to take the initiative as a roleplayer and gave yourself those titles and used them to address others, then you'd have something unique to add season and it wouldn't be some trite set of strings forced upon us arbitrarily by the game's executable.
Because only someone as deranged as me would have a rubber chicken Named Alfredo Sanchez
I understand your point on keeping it simple...
But then again weren't you the one that gave over 30 to 40 suggestion? How can you keep it simple?
I wasen't trying to attack you don't get me wrong, i just thought these titles could bring more debt and more role play to the game.
Example Star Wars, a Jedi comes to you to speak with you, he looks young, but you do not know what he wants... could be about the wars but who cares.
Example Star Wars, a Jedi Master comes to you to speak with you, He might be here about the wars, i will alert my commander so they may speak!
Example Star Wars, a Jedi Padawan comes to see you to speak with you, you reply to him, this better be good padawan, my patience is growing thin, have you come to speak about the Mandalorian wars?
Those were just examples, but i am sure you can understand how much dept titles can carry on with them, its like some guy is suppose to visite my town today who cares, or The president of America is visiting my town today, i got to see this!
Anyways enough with examples.
I really don't think that the title suggestion i put would be the ones taken, a Gate Knight ... come on that doesn't have a good ring to it but then again why use that i just put that as examples.
Theres alot of titles that can be given in-game and why stop them from being given.
Lets say a house want to give a small group of dreamers titles for their great service for the house, then so be it, maybe have an option where rulers of house can create new titles for these dreamers, maybe even a wall of honor within a house.
The titles i am refering about is your advancement in the dream, yes it may cause people to work their arse off to get to the last title, but then to reach the last title maybe there could be prerequisite like you have to do or to be able to do something the dream never seen before and that could grant the final title where there will be a very short number of people allowed in it.
Lets say you determine that there is only a max of 9 master of a focus, these masters would have duties to come along with the title, they would be the leaders of this focus, and together they coudl make decisions on how to improve the focus again thinking of star wars ( jedi council) i am just saying these things as example it won't happen this way i am just stating.
Ah it is indeed the truth that some of my ideas are in fact complex, yet what I precisely said was KISS in regards to things that PC's (playing characters) need to refer to and whatnot. I strive to keep the complex stuff in the code, so hopefully the player does something intuitive and it just happens. Though I will admit there's some things where a degree of challenge is required (any situation that changes the dream drastically for example.
This, I do not like because you are imposing ranks artificially.
The thing is, UL as it is, DOES have people using ranks and all that, and they do it in a way I like, they do it on their own. Within DoL you have a supply master and quarters masters, you have various other factions each with its own leadership and flunkies. UoTC was WONDERFUL in that respect, they had all sorts of different factions, they called their heirarchy strange names, and they did it all of their own volition and didn't need some line of code to tell them what they were.
As for your little Jedi anology, that is already present, sphere marks. If you glance at a dreamer's sphere you know how ranked they are. Yet, in the same tone your sphere is not eveyrthing. Are you saying that DERN IT, i forgot her name, that one nonviolent lass who ran AoE for a while. She was sphere 0, are you saying she should be branded as a mere initiate, not worthy of any repute or consideration?
In fact there are a few influential sphere 0 dreamers out there, PoR for a while had a rather low sphere dreamer ruling them. I recal lbecause it used to be the butt of DoL jokes back in ancient times, the DoL News Mission used to run a PoR joke of the day.
The spheres ARE the titles though of prestige, I recall when wraith was given sphere 6, it was a HUGE deal with a lot of pomp and circumstance within the house.
And spheres did have their guilds, and those guilds did have prestige of their own. In UL, there were some GK's that Striker held respect for as guildsmen who acted as a public face for that GK guild. Striker actually did feel a little low due to the fact that he never achieved the sphere required to become a GK guildsman.
Let is not mention you already got people roleplaying out ranks of prestige that you get through roleplaying. LIke the wordsmith rank, in which lyra after a while just went ahead and made an emblem for it.
The thing is, I like to give the players with a tool and no definition on how it is SUPPOSED to be used, and let them build up the own system based on in character interaction and individual creativity.
Here's a think you COULD do, it does tie in with an item idea I have earlier. Instead of imposing a system of ranks, you could just give the players a tool through a special item, emblems.
Now, the entire creation system of emblems is up for grabs, since I'm fleshing this idea out on the spot right here. I suspect you either'd have it so rulers could make it, or leave it to those smiths. Emblems come a large array of flavors:
When someone makes a emblem, they pick what type they want, There'd be a whole lot of vectors they could fill with different colors to create all sorts of patterns, and they can stamp it with a wide variety of emblems, including the emblem of whatever guild they are in. And finally they can stamp a short message on it as well as keying it to a specific user so only that person cna use it
Now here's how it works, when you get one of these puppies, you just pop it on. If it is a badge, you might get a dialog asking if you want it on the left or right (possibly the same for shoulder pads). As for multiple of thoe small badges you could possibly load your chest up with them like some highly decorated soldier. if someone sees you wearing such an item, they can examine it from a distance by just right clicking the item in question, doing so would bring up the short message typed in at creation, possibly saying its rank.
While the above system DOES seem more complicated at a glance, it takes any memorization of long titles being thrust upon you out of your hands. At the same time, if you do have a group and you want to give everyone fancy ranks, you just make'em up and award them as you please by handing out emblems denoting the rank. It even allows you to set how someone looks when properly decorated with each rank. Power to the players!
Though, in a way your jedi analogy already is there in UL. Initiate guardian ruler.
If a ruler is dragged out of his house to meet with some unknown sphere 0 initiate of an opposing house, he's not going to be too amused. A the dreamer has the ruler emblem showing proudly and a master teacher halo swirls above his head, he's going to command more respect.
But honestly, spending a LOAD of time killing stuff over and over and over and over agian, and then finaggling 5 or 6 people to task you doesn't make you someone to be respected. Climbing the political ladder of a house, or doing some social wheeling and dealing will get you respect.
Because only someone as deranged as me would have a rubber chicken Named Alfredo Sanchez
If you get other ways to distinguish the dreamers then yes it would be better.
To answer a few of yoru questions...
AoE was an exception, but be realistic, with the new system you won't see a passive house in Reclamation unless they are backed by a powerful house or protected by them, and still conflict will be part of their house so no doubt they will be passive for long.
As for the titles i still think it be a good idea, anytime you can add somethign more to the game, people will always think of ways to improve it within the game and then create more role play.
Everyone is allowed their opinion, some does love the idea and others may not think of it to be so hot, it happens thats what makes us so different.
Going to try and reply a fifth time
I like the idea, as long as it's kept simple. Too many titles becomes too confusing. Perhaps introducing it like the titles of apprentice and mentor were introduced in ul (I don't know if it was the players or lyran players).
Yes, thankyou Nataz
Because only someone as deranged as me would have a rubber chicken Named Alfredo Sanchez
theres no way for me to explain this better than Flagg did on the UL forum...
http://www.underlight.com/vbulletin/showthread.php?s=288cac249bc177f104cc466497485d32&threadid=23306
read it and you will see why this idea could still work.
I like the idea of customizing your avatar....
What if as you advance you have more options open to you as far as customizing your avatar. At level 1 you have the option of wearing or not wearing a cloak, at level 50 you have the option of wearing a cape or a cloak or huge spikey shoulderpads or whatever. Ok, not the best example but the point is as you level you'd have more ways to customize your avatar.
-Night
Well it is an idea but clothing is just a funky idea!
"How come you can wear that fancy cape and shoulderpads and I can't?" "You ever try to lug these things around, they are HEAAAAAAVY!"
Now, supposin' you want an avatar option for high levels, ok, you are oozing with elemental power, why not flaunt it. Have an aura of power with a color mimicking your most powerful element at the moment. Rather then have it tied to orbit personally I'd tie it to having the key element over a certain level. Since the max value of the elements IS linked to your orbit you can indirectly set an orbit cap for it, yet you make'em work for it, heck you could add more profound aura options for higher levels of elemental power. Of course flaunting it does have it's drawbacks, it advertises your power, and conversely advertises if you are weak.
"Ha! My aura is bigger then yours!" "It's not the size the matters! It's how you use it!"
Which is an issue with making anyone's "rank" avaliable at a click. In UL there are dreamers who made a tactic of taking their sphere emblem off to hide their power. I mean there was a certain thrill with dealing with some guys in the war who were an unkown. Only way to figure out is to catch them on the field and tag them with judgement, yet during war you'll be in a fight at that point. And tagging someone out of war with judgement is considered very rude, I've seen squabbles break out about that, and if you tried using that on someone who's guild is in friction with yours it won't end pretty.
It does bring up the idea though, why not have some sort of art that blocks judgement? I'm all for deciet and games of bluffing and calling bluffs.
Because only someone as deranged as me would have a rubber chicken Named Alfredo Sanchez
ok i love the aura one can give, perhaps like dark mares have right now in the UL game.
Players could activate it when they wish or not, this could be included from learning on how the dark mares have mastered this skill, perhaps this could be credit to the KoES house and their nightmarish ways??
Anyways i like the idea for the cloathing too but then again you can't have the same options as everyone, we want this to be original, we want to be original in the game.
City of Heroes already did the level based accesories, like capes.
Mind you a lot of other games already do that too with items that require a specific level to wear. It's a staple on a LOT of games, and there's games with special accesories which don't do much outside of make you look funky and prove you are high enough level to wear'em.
I don't think such auras though should really be anything beyond eye candy though. No status affects, not without a special art or technique you have to train. This is a "Hey look how obscenely powerful I am." testosterone laiden strutting and posing kind of thing.
Though being able to manifest purely cosmetic extensions of one's body as one gets a betterhandle of their avatar is also another option, like wings that are purely for show, or a tail and horns or something. A lot of dreamers do that already with their avatar in descriptions. 'course you could give that off the bat too so as to not leave the low level guys out of the loop.
Because only someone as deranged as me would have a rubber chicken Named Alfredo Sanchez
i still think we shoudl have a small aura of affliction.
maybe not as huge as the dark mares has in UL, maybe 5 dreamer standing lenght around you would be the max one could get their aura, this would be an attractive option for players to reach.
Of course these could be sphere related not orbits
I have to agree with both Brain and Mandrake on this. I like the idea of titles, if they are empty titles that the players can fill. I also like the idea of special clothes. But not based on any character advancement (read level), but rather rewarded by IC player to IC players for IC reason.
The idea I had would work much like the UL crests. Say a House ruler decides to create a fighting force called the crimson guard. He goes to a board (like a mish board in UL) and selects a red cape, a red cape with silver trima and a red cape with gold trim. These 3 capes are ten removed from the board so no other ruler or house can select them. He then tells his dreamsmiths to create (forge) the items (an art, "forge house item"). Then, with the red capes in his inventory he calls forth his crimson guard initiates. Using the item (like a gratutude token) he gives the red cape to character A "You are now a Crimson Guardian), he gives the red cape with silver trim to player B "You are now a Crimson Leutennant" and to player C the red cape and "You are now a Crimson Captain". The players would not get the item into their inventory, instead they would get a check box in the customize avatar screen, like for selecting halo or crest. Now, those of us in the house would know what persons wearing those capes mean. Those outside the house don't, but so what. It doesn't matter if they do or not. Eventually, if the players of the crimson guard make a name for themselves everyonewill know, someone wearing a red cape with gold trim is to be respected (or feared or laughed at, whatever). There would also need to be away of stripping someone of his "crests". A ruler art remove house item. Cast it and a list of the house items the player has been rewarded is revealed, pick one and it is stripped. Can only be evoked by a ruler on member of his own house, just like awarding and demoting guardian.
I always hated the fact that we would set up various groups in the house and not be able to have uniforms to show our participation. We would try with set patterns of colors for our avatars, but UL is very limited and anyone could copycat what was an "official" uniform.
The point is, there needs to be an in-game lyra supported mechanism for the players to make stuff up. That's what makes this game different, and in my mind better, than theother RPG's out there. We, the players, matter.
That is an interesting take on it, I tried making a similar system, but instead of using the board, I tried to set up some system where the dreamsmiths could forge special fashion accesories and they'd be stamp by the maker's name to try to avoid counterfiets.
But this board idea is a heck of a lot better in the way of avoiding counterfiets. The thing is, houses now have their prime artifact as an accessable fixture in the house, much like the mission board. With that in mind, whenever you have a ruler going to a doohicky in the house to do something important, you can always have them run to the house prime. It just makes what they are doing seem more important that way.
I only see one problem, aspirant guilds lack any MB or prime artifact so they'll be left out. PERHAPS though lyra did mention that all guilds when founded required to go to a certain place to start their charter. What if this place had some sort of public terminal where guild leaders could pop in and edit minor details of their guild (emblems and colors) and make emblem whatchadookies.
Because only someone as deranged as me would have a rubber chicken Named Alfredo Sanchez
I love the idea of creating new crest for the aspirant guilds and they could overtake this house and change the crest of the house.
Imagine DoL loosing to an aspirant guild that has a different crest, they could implement those crest on the house's flags and dreamers. I don't see why you couldn't i mean you have taken over a house why can't your crest be used to show you have taken it over!
The thing is, as I mentioned in like my first idea, numerous games have demonstrated that it's VERY doable to make your own guild emblem as a small image file. Since all the emblems in UL and RC seem to consist of 2 colors, why not have it a simple monochrome image. It would be a VERY small download and nobody would notice it signing on as the client retrieves and gets the latest guild emblem list. And if a new guild forms between then and meeting with them, the client could snag the emblem on the fly real fast.
The trick is to keep the image file either a 2 color (black and white) image, or monochrome. And then let the ruler decide what those two colors will actaully be. If someone makes a naughty picture or something unfit, well, all guild applicates have to go throuh lyra anyway, they'd see the naughty picture and turn it down.
Because only someone as deranged as me would have a rubber chicken Named Alfredo Sanchez