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Some concern about the armory system...

I'm loving this game so far, I think it has a lot of potential. I have a few concerns though.. whats this I hear about people being FORCED to play other classes? Will I be able to keep playing my Conjurer as long as I want? I'm not much of a melee guy, and crafting isn't my favorite thing to do.. Can anyone clarify this for me? Thanks in advanced.

Comments

  • whodatguy123whodatguy123 Member Posts: 5

    Oh, well jeez O_o People actually play MMOs for 15 hours straight? I don't see myself ever hitting that roadblock. But does your fatigue constantly go down, or only if you are fighting monsters and such?

  • BloodaxesBloodaxes Member EpicPosts: 4,662

    SE calculated an amount of exp they think a regular player would achieve every hour.

    You don't get surplus by just staying logged for 15 hours but you need to surpass what SE thought is the amount of exp a regular player would get in a total of 15 hours. 

    Apart that it resets every week it goes slowly down when not fighting even when logged off.

    Hope that resolves your concerns :)

    But yea while you may never get to surplus lvling some of the other classes can help you during fights (Like second wind of pugilis at lvl 6 a healing skill that uses tp not mp)


  • whodatguy123whodatguy123 Member Posts: 5

    Well, the more I think about it the more I like this system. Its pretty fair, imo. Thanks for the help.

  • BloodaxesBloodaxes Member EpicPosts: 4,662

    Np hope you enjoy the game :)

    I'm still waiting for mine lost almost all headstart /sigh


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