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The map on the resoucres section of this site is, as some of you might know, an out-of-date version of the map I compiled. I e-mailed the site to try and get it corrected, but so far I haven't recieved a reply. Therefore, I'll use a more basic means:
The most up-to-date version of the map can be found here.
I'll be expanding it to cover the entire world map in the time between the end of this beta and release, so it's probably best to check once in a while-- I also have topics for the Map Project Maps on TGH, VN, and GWG forums, in case you want to know whenever the map is updated.
Comments
Nice !!! gonna save this one THX BUD
Grtz,
Xardasteo
Leader of the MindRebels Alliance
Our Guild & Forum
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Thanks, LOVE IT!
yeah cheers i liked it 2
There are 2 facts i want to share with u:
1) Doesnt matter how hard u try, u cant lick ur ellbow.
2) 90% of the people who read it try to lick thier ellbows :P
The full world map, (although I haven't gotten it labeled yet) can now be found here
Isn't there a intermediate town between Borlis Pass and the Frost Gate that you have to stop at if you are following the missions? If I'm remembering this correctly, it must have been added either this past BWE or the one before because the half of my guild that had already made it to Lion's Arch didn't know about it until they came back to help me make it through.
After you rescue Prince Rurik in the Dwarven stronghold that is undersiege you had to take a torch to some pass and light a magic beacon so the Dwarves there would let you in. I might not be remembering that correctly though. If I'm not feel free to politely let me know. I played 60 hours last BWE and when you get old like me sleep deprevation and memory don't go well together. Of those 12 hours I didn't play I only slept 3. I know my xfire profile says different but that is because it kept crashing on me.
"After you rescue Prince Rurik in the Dwarven stronghold that is undersiege you had to take a torch to some pass and light a magic beacon so the Dwarves there would let you in."
Yes, that all takes place during the "Borlis Pass" mission. Borlis Pass ends when you light the beacon, and you are immidiately taken to the folowing mission: The Frost Gate.
I'm pretty knowledgable about the shiverpeaks area, because I remapped the entire thing during the March BWE
I'm still fairly certain that they either changed the destination outpost to Ice Tooth Cave or you're confused somehow, but I suppose we'll see during release. Splitting the Borlis Pass mission makes little sense seeing how short it is in the first place, and I'm sure that I would have heard about it if there were any new areas -- I browse 5 other GW forums besides this one.
The full, and now labeled, world map can be found here,
Does anyone else remember stopping at Gruble's Gultch?
<a href=http://profile.xfire.com/subrenegade><img src=http://miniprofile.xfire.com/bg/bg/type/0/subrenegade.png width=440 height=111></a>
I think you're right. The Borlis pass mission is the last one I did and it took us to Frost Gate. The comments about staying as long as you need to was right, just the location is confused I think.
DallasTX
www.wolfgaming.net
Thanks for the map its an excellent map for Guild Wars.
Thanks, Adonis VII