And for people that are still defending the bad stuff about FF, and think that this is the "Japanese Styles". Look at the player ratings and comments from Japan's biggest game site.
If you can't read japanese, just look at the very colorful graph illustrating player ratings. Oops not colorful, all red...lol
And a lot of these Japs' are hardcore FF fans. So, a bad game is bad across cultures and nationalities. Different does not equal innovative nor does it mean the game is more fun.
Do you really think I am making myself enjoy the game because I think I enjoy "Japanese" styled games?
My god people, if a person likes the game, they like the game. You damn trolls must seriously believe that your opinions are superior in all facets and that anyone who likes the game must have some sort of reduced mental capacity.
Oh, and just because some Japanese players don't like the game, does that mean I shouldn't? Game isn't perfect, like I have said before, but I enjoy what it is at the moment and waiting to see the direction SE takes it in. That is all. Good day, and get off these forums and play a damn game.
Wow, this is a way different game than I expected. Even from their last MMO they have changed a lot of things.
The learning curve is super steep as they have their own way of doing everything. Most MMOs you can jump into but this one you actually have to learn how to play the game. Which means you have to read the text. Hell even figuring out how to talk to npcs was hard to figure out. There are so many options you are sure to be overwelmed.
The game is so beautiful. It appears to mostly seamless too which is really nice.
My biggest issue with the game is lag lag lag. Everything lags. You walk into a building and nobody is there. You stand around and wait and wait and wait and then NPCs start slowly appearing and then bang all the other players show up. The feel of the game is kind of clunky and slow in way that turns out to be kinda of boring.
I hate to say that but even combat feels sloooow and boring. Yet it is pretty. The world is very detailed and yet boring. Even when you have things somewhat figured out. You end up doing mindless quests going from point A to point B and then conversation and then go to point C. Click click click.
It makes Vindictus which really has no content start looking better. I will keep trying the game for the next month but I am sure I will dump it once Guildwars comes out.
I have a feeling that Tera is going to be what Final Fantasy XIV should have been.
Oh, being here since six years and post number 1!
So far, I must unfortunately agree. I am sort of split. Some times I feel really good playing it, other times it feels like a chore. More like fighting the game system than the mobs. I didn't expect an easy game, but not to fight the game mechanics! But it seems unready games release is the norm these days. (Hello Civ 5! +__+ )
how i feel too,
Well i hate to say it but as of right now this game has alot of issues, they did little to improve it from beta to CE release and then nothing again for the standard release. the U I is slow and clunky and you have to go into the main menu just to activate stuff instead of just clicking on it, like mining see an area then go to start menu and click mine then wait 30 sec for the aiming bar to appear then 5-10 sec to be able to hit the swing strength button and repeat, so several minutes to try and mine one item... errrr.... the fact that there is no auction house is horrible, the mules are stuck in one area with all the 100s of other ones, and with the lag takes forever to look for items you need, What a waste of time!!! the lev Quests in my opinion was a way to not have to put real content in the game, and just make for little mini cities all over the land, but this could be easily fixed with real quests, and some real story line that could be added at sometime. when your in a party you cant even look at a map and see where your other members are and the lag is so bad that you have to wait for up to a minute just to see them so end up saying hey im here then they say im here too, then you sit there and wait and hope you can see them after a minute or two. ive had issues in a party where i was looking right at another member and tryn to cast cure and it says you need to face them , and i think to my self but i am ?? move to several other places with the same result, wtf you stupid game.... the sad thing is im a FF fanboy and sayin this
I played fallen earth from release and it was in better shape than this game,start up company compared to Square-enix thats really sad . im going to stick it out for a few months and see if they can fix it, but with thier arogance i doubt it.
Last thing,lag really really bad lag which right now is the killer for this game isnt on my end, like many diehard fanboys claim to everyone that has lag. i have a reasonably fast computer 3050 score on high benchmark a decent rig build just for this game and decent internet speed 5mbs plus , so if it is my system then 95 % of people playin are going to have issues too
I purchased the CE like a moron after not liking the beta. I am really not enjoying the game and cancelled after reaching rank 11 with two different jobs.
I played the CB and had concerns about the way this game would be received by the masses given how depedent the mechanics for this solo friendly were on a strong community.
The lack of an AH (an unheard of concept when FFXI launched) and little to no tutorials is supposed to organically get players to talk to each other about more relevant things than Britney Spears or their favorite hockey team.
Additionally, the lack of an AH does one thing really well... It reduces the amount of RMT by reducing the amount of inflation on sellable goods. Players will have less gil, but it will stretch farther too.
I say kudos to them for taking it back to the old school because communing is how a community gets built.
Reading the posts here has made me glad that I have decided to give it 60 days from launch to allow the community to settle in some before logging in.
I played the CB and had concerns about the way this game would be received by the masses given how depedent the mechanics for this solo friendly were on a strong community.
The lack of an AH (an unheard of concept when FFXI launched) and little to no tutorials is supposed to organically get players to talk to each other about more relevant things than Britney Spears or their favorite hockey team.
Additionally, the lack of an AH does one thing really well... It reduces the amount of RMT by reducing the amount of inflation on sellable goods. Players will have less gil, but it will stretch farther too.
I say kudos to them for taking it back to the old school because communing is how a community gets built.
Reading the posts here has made me glad that I have decided to give it 60 days from launch to allow the community to settle in some before logging in.
Oh so the immense lag when you get near the area where players sell their goods is worthwhile because the don't have a auction house? Sometimes people's logic astounds me.
Any developer that does not have an auction house in a recent game has had a brain lapse. Many of the eastern games suffer significant lag because of their insistence on allowing personal shops to set up in their cities. It is an idea that has been proven to be bad game design since the advent of auction houses and idiotic to be in a new game.
Not having a AH is a good idea, the reasons have already been mentioned by other posters. But if you are going to do that you need to think out a good way for players to sell. Having one place where everyone goes and is lag hell is just not thinking it through.
The sort of thing they could have done is have a tax on sales. A tax which goes down if you sell in a area which is not the main hubs. Also they have three cities, so you could make certain cities home to certain trades, items from those trades getting a tax break in those cities. That would make it far easier to find the item you want.
As to the lag, that can kill any MMO. SE’s insistence on having servers only in Japan is the reason I have not bought FF yet. I am waiting to hear what people are saying about the lag and so far it is a mixed bag.
To the last poster,the no AH idea has way more bad implications than it could possibly offer good.One big one is now you reinforce RMT users.When there was the AH everyone could see who was spending what,then do a little search and report.Umm user makes 1500 gil,user spends 2 million gil,kind of sets up a red flag.
You also want to know an aged old trick RMT uses?It is by stalls,i used to scratch my head wondering why i saw all those people selling items at ridiculous prices,it is because they can sell a crystal for 2 million,so the RMT person buys it from them,it was never a red flag issue,as mail systems were the ones usually flagged.I mean it's not hard to figure out,they are not going to sell a crystal for 2 million.Some games sell it AH that way also,but it is not soemthing you can really stop unless the game can prove it was not a legit sale,and they have red flag setup for users with high amounts of currency.
Stalls also create a huge time sink looking for things,if you add up months of playing,people will eventaully have wasted several weeks of time just looking,where as the AH speeds that up tremendously.
As to the lag in FFXI,it is a non issue,i have had very high pings and it plays VERY little notice to the game.FFXIV on the other hand has lower pings and plays awful,Square has already ackowledged the problems,it has to do with several issues,including server load.Server laod has become a common issue lately as devs try to mimmick what the load will be months down the road,ignoring the load at launch,Aion took a lot of flack over this issue.
Never forget 3 mile Island and never trust a government official or company spokesman.
Not having a AH is a good idea, the reasons have already been mentioned by other posters. But if you are going to do that you need to think out a good way for players to sell. Having one place where everyone goes and is lag hell is just not thinking it through.
The sort of thing they could have done is have a tax on sales. A tax which goes down if you sell in a area which is not the main hubs. Also they have three cities, so you could make certain cities home to certain trades, items from those trades getting a tax break in those cities. That would make it far easier to find the item you want.
As to the lag, that can kill any MMO. SE’s insistence on having servers only in Japan is the reason I have not bought FF yet. I am waiting to hear what people are saying about the lag and so far it is a mixed bag.
The retainer system is the worst implementation of an idea for game economy that I've ever seen. No wonder SE wants reviewers to wait a month, but when SE is comfortable taking players money they should be comfortable with having their product reviewed. It's extremely telling to me that they told reviewers to wait a month before trying it.
The lag is the one thing that pisses me off endlessly. It is obtrusive. My connecion to the server is amazingly good usually no higher than 150 ms, but since they made the ENTIRE UI server side, it lags. It lags a lot. The problem only gets worse when everything is menu driven. It quite literally takes me over one minute to sell A SINGLE ITEM. Repeat that ad nauseum for everything you attempt to do in game and you have an idea of what the players deal with. It's not slow because that's how FF MMO's play. It's slow because of terrible design decisions.
Not having a AH is a good idea, the reasons have already been mentioned by other posters. But if you are going to do that you need to think out a good way for players to sell. Having one place where everyone goes and is lag hell is just not thinking it through.
The sort of thing they could have done is have a tax on sales. A tax which goes down if you sell in a area which is not the main hubs. Also they have three cities, so you could make certain cities home to certain trades, items from those trades getting a tax break in those cities. That would make it far easier to find the item you want.
As to the lag, that can kill any MMO. SE’s insistence on having servers only in Japan is the reason I have not bought FF yet. I am waiting to hear what people are saying about the lag and so far it is a mixed bag.
I believe SE announced an improvement for the Retainer situation.
They plan an making certain hubs special for (as example) armor so if u place your retainer in this Hub u will pay less tax for your sold armor while if u sell (again just as example) Weapons in this Hub u will have to pay more taxes.
This way u still have the freedom of putting your retainer where u want but also get benefits for placing them in the right Hub.
Sure u still will have to search too all the Retainers inside the Hub but i still think that if SE makes this system work it should cut the time u need drastically while u still get the bit more personal touch
I don't want personal when heading to the AH to buy an item I don't know the name of. I want an Auction House or centralized market place with signs up. I never go into Sears and hunt down socks based off of nothing but sheer male intuition. I use the goddamn signs that tell me where they keep their socks..
This is not a beef against FFXIV coming up.. It's a beef with anyone who makes a game that I'm paying a monthly fee for who expects me to spend that time searching endlessly through retainer after retainer for things that may not even be there.
In FFXI, which I played on & off for 3 years, sometimes, the full amount of mules selling items in or outside of Jeuno may not even pop up for minutes.. The bummer is, I don't think it's even fair to say I'm dissatisfied with this system since it's not even truly a system yet all. Can it be? Will it even work as the makers intend at any point in the future?
In both FFXI & WoW, despite frequenting the Auction Houses, I still sought out individuals who could sell me items in bulk at increased discounts. I found these players either through my LS, Guild, or by browsing the names of characters selling the items I wanted in greater amounts.
It just seemed to make sense for us both to hook up & work out a better price. They sell their stuff all at once w/o the fees & I can buy direct.
I dunno.. Maybe it's just what we're all used to, but it's always been a damn good system. The addage I believe is, "Don't fix what isn't broken."
Auction House mechanics are abused in every title they have been deployed to and as a direct result have ruined what would otherwise have been a healthy economy. Having a large heard of RMT dooshwaffles buying up the entire economy and reselling it at 5 times the price is in no way healthy. Niether is those same dooshwaffles using the same AH to launder and sell currency to other people so they can afford the newly jacked up prices. The AH debate begins and ends here. The only central economic system to show even a moderate amount of success is from EVE and that is only because they paid an actual economist to manage and maintain the system. And even that is abused and exploited to support a growing RMT based economy.
As to the rest of the game's issues, this game has launched with more polish and in better states than any other MMO, period. This was the smoothest launch imaginable for an MMO. There is lag and there are bugs but they are hardly catastrophic and easily managed. The lag itself was created by the MASSIVE pre-order and beta population and every day another database is optimized and another system become real-time rather than delayed. This game does however rely on healthy latency. If you are playing on a garbage machine over garbage ISP you will not enjoy this title.
FFXIV is not WoW. It will not hold your hand and wipe yer crap cannon. What it will do is immerse you in an MMO experience so deep you feel you might drown, slap you around, spit you out, and hand you the ultimate prize as a reward for your valiant efforts. This is a fully mature title that requires more out of its players than point click and afk.
The majority of QQ comes from children who want everything handed to them on a platter and despise anything that resembles a challenge. FFXIV is a truly next Gen MMO without all the instant gratification mechanics that water down and pollute the experience.
Oh and before the lag and retainer frustration debate continues, the only problem with retainers now is a database that is poorly optimized. This is being hotfixed as I type and every day the latency between click and action is reduced. Once the database is optimized searching hundreds of retainers will take minutes instead of tens of minutes and all the WoW kids will need to find a new reason to QQ about them.
This isn't only directed at you, Guru, but a slew of other peeps all over the forums here as well..
Why is it that a person who posts an anti-FFXIV comment is considered a WoW Jerk, while the other half who posts in favor of FFXIV is brushed off as someone who is "drinking the SE Koolaid" ??
This debate is much LESS polarizing than that. Regardless where FFXIV's release ranks amongst smoothest releases of all time in the MMO genre, the majority of us all are making sweeping, broad generalizations about the game prior to even experiencing any real kind of content. What.. are we level 20 now? 25 maybe if you're really slaying it..?
If you're like me, you're spreading the exp out between a bunch of different jobs, trying to get a feel for which weapon you prefer. I'll admit, the game has more appeal at the end of this first week than it did at midnight of release. I was pretty pissed off that first day, but I also hated Coldplay's first album when it came out too.. I was rather hasty with my generalizations there as well.
This is where I fall:
LOTR let me down. FFXI was a really fun experience & showed me how a friendly/helpful player base can make a game better. EvE wasn't for me. Aion didn't feel right. WoW was awesome with endgame content, PVP, & teamwork that I found a home with. I hit up Guildwars far past its prime in an effort to bridge the gap between games & it sucked..
FFXIV has been a long time coming for me, and a lot of other people as well. I know my wife is stoked about it too. There is shit I don't like right now... but I'm hoping whatever lies ahead in the game makes all of this fuss worth it. The graphics sure make my eyes smile.
Lol... fail. WHY can someone please tell me WHY!?!?!?! people don't think things through before invensting millions of dollars on a crap shoot? you know what this combat system sounds like? it sounds like the lead combat programming enginner couldn't figure out how to consistantly check the players status without lagging the client, so he decided to make it manual.... gg dude, it sounded good in your head but failed in application. Perhaps instancing a server that is going to have multiple platforms on it to reduce the lag would of been another great idea..... And limiting the player essentially tells them how to play your game. (Restricting a player to 1 character is a really, really, really, REAAAALY bad idea.) It's another one of those "Sounds good in your head, but fails in application" things. I give this game... 4 months.
Totally agree. I could have spent my money getting a lot of .40 S&W for my USP and had a hell of a lot more fun at the range than playing this thing. BUT I did spend my money, so I have to live with it.
well i really cannot say much about the game,since i was a beta tester,first i could not log on to my account,and they great customer service could not help me since it was not their dept and i had to contact beta,but since i could not log on ,i could not contact beta. after that was fixed i tried to download and it was a p2p download ,that somehow my download always ended up being single digits while my upload was in the 30-40 range.after a week of this i gave up and deleted the whole mess.
you dont really need another character in this game , kinda like FFXI had a job system where you could play all the classes with 1 toon , FF14 is kinda the same you can switch classes as you need .
simple weapon/tool switch does it in FF14
The only difference is that in FFXI, the job you chose reset your stats for that job and as you advanced in levels would level the appropriate stats for that job. But in FFXIV, if you put your points toward a melee spec, then switching to a caster class completely gimps you. So you're pretty much stuck with the archtype of character you chose to play as.
The only difference is that in FFXI, the job you chose reset your stats for that job and as you advanced in levels would level the appropriate stats for that job. But in FFXIV, if you put your points toward a melee spec, then switching to a caster class completely gimps you. So you're pretty much stuck with the archtype of character you chose to play as.
The Servers lagg the most when huge Japanese groups start to log on and take over area's.
This is where the North American population gets dwarfed. Pushed aside almost.
And like in ffxi the Japanese have already surpassed the North American players I have already seen Japanese players at Physical 40+ and Rank 35+ in crafting and other jobs
Most NA's are in the mid 20's on my server Rabinastre
Auction House mechanics are abused in every title they have been deployed to and as a direct result have ruined what would otherwise have been a healthy economy. Having a large heard of RMT dooshwaffles buying up the entire economy and reselling it at 5 times the price is in no way healthy. Niether is those same dooshwaffles using the same AH to launder and sell currency to other people so they can afford the newly jacked up prices. The AH debate begins and ends here. The only central economic system to show even a moderate amount of success is from EVE and that is only because they paid an actual economist to manage and maintain the system. And even that is abused and exploited to support a growing RMT based economy.
As to the rest of the game's issues, this game has launched with more polish and in better states than any other MMO, period. This was the smoothest launch imaginable for an MMO. There is lag and there are bugs but they are hardly catastrophic and easily managed. The lag itself was created by the MASSIVE pre-order and beta population and every day another database is optimized and another system become real-time rather than delayed. This game does however rely on healthy latency. If you are playing on a garbage machine over garbage ISP you will not enjoy this title.
FFXIV is not WoW. It will not hold your hand and wipe yer crap cannon. What it will do is immerse you in an MMO experience so deep you feel you might drown, slap you around, spit you out, and hand you the ultimate prize as a reward for your valiant efforts. This is a fully mature title that requires more out of its players than point click and afk.
The majority of QQ comes from children who want everything handed to them on a platter and despise anything that resembles a challenge. FFXIV is a truly next Gen MMO without all the instant gratification mechanics that water down and pollute the experience.
/em cheers for someone who gets it!!!!!!
Still if they want us to post our items on line plus SE encourages us to play full screen. Then why does alt tab shut down the game?
Auction House mechanics are abused in every title they have been deployed to and as a direct result have ruined what would otherwise have been a healthy economy. Having a large heard of RMT dooshwaffles buying up the entire economy and reselling it at 5 times the price is in no way healthy. Niether is those same dooshwaffles using the same AH to launder and sell currency to other people so they can afford the newly jacked up prices. The AH debate begins and ends here. The only central economic system to show even a moderate amount of success is from EVE and that is only because they paid an actual economist to manage and maintain the system. And even that is abused and exploited to support a growing RMT based economy.
Curious as to what stops someone from going through the retainers, buying up all of high demand widget X, and placing them on their own retainer at a higher price?
What stops people from selling farming of crafting resources and finished products online?
The failing of most MMO economies is that the amount of money coming into the economy is much greater than the amount of money leaving the economy resulting in massive inflation even without gold farmers. Wouldn't be as bad if more games had things for lowbies to sell to higher levels to make up for inflated prices.
Forever looking for employment. Life is rather dull without it.
Comments
Do you really think I am making myself enjoy the game because I think I enjoy "Japanese" styled games?
My god people, if a person likes the game, they like the game. You damn trolls must seriously believe that your opinions are superior in all facets and that anyone who likes the game must have some sort of reduced mental capacity.
Oh, and just because some Japanese players don't like the game, does that mean I shouldn't? Game isn't perfect, like I have said before, but I enjoy what it is at the moment and waiting to see the direction SE takes it in. That is all. Good day, and get off these forums and play a damn game.
how i feel too,
Well i hate to say it but as of right now this game has alot of issues, they did little to improve it from beta to CE release and then nothing again for the standard release. the U I is slow and clunky and you have to go into the main menu just to activate stuff instead of just clicking on it, like mining see an area then go to start menu and click mine then wait 30 sec for the aiming bar to appear then 5-10 sec to be able to hit the swing strength button and repeat, so several minutes to try and mine one item... errrr.... the fact that there is no auction house is horrible, the mules are stuck in one area with all the 100s of other ones, and with the lag takes forever to look for items you need, What a waste of time!!! the lev Quests in my opinion was a way to not have to put real content in the game, and just make for little mini cities all over the land, but this could be easily fixed with real quests, and some real story line that could be added at sometime. when your in a party you cant even look at a map and see where your other members are and the lag is so bad that you have to wait for up to a minute just to see them so end up saying hey im here then they say im here too, then you sit there and wait and hope you can see them after a minute or two. ive had issues in a party where i was looking right at another member and tryn to cast cure and it says you need to face them , and i think to my self but i am ?? move to several other places with the same result, wtf you stupid game.... the sad thing is im a FF fanboy and sayin this
I played fallen earth from release and it was in better shape than this game,start up company compared to Square-enix thats really sad . im going to stick it out for a few months and see if they can fix it, but with thier arogance i doubt it.
Last thing,lag really really bad lag which right now is the killer for this game isnt on my end, like many diehard fanboys claim to everyone that has lag. i have a reasonably fast computer 3050 score on high benchmark a decent rig build just for this game and decent internet speed 5mbs plus , so if it is my system then 95 % of people playin are going to have issues too
I purchased the CE like a moron after not liking the beta. I am really not enjoying the game and cancelled after reaching rank 11 with two different jobs.
I played the CB and had concerns about the way this game would be received by the masses given how depedent the mechanics for this solo friendly were on a strong community.
The lack of an AH (an unheard of concept when FFXI launched) and little to no tutorials is supposed to organically get players to talk to each other about more relevant things than Britney Spears or their favorite hockey team.
Additionally, the lack of an AH does one thing really well... It reduces the amount of RMT by reducing the amount of inflation on sellable goods. Players will have less gil, but it will stretch farther too.
I say kudos to them for taking it back to the old school because communing is how a community gets built.
Reading the posts here has made me glad that I have decided to give it 60 days from launch to allow the community to settle in some before logging in.
Oh so the immense lag when you get near the area where players sell their goods is worthwhile because the don't have a auction house? Sometimes people's logic astounds me.
Any developer that does not have an auction house in a recent game has had a brain lapse. Many of the eastern games suffer significant lag because of their insistence on allowing personal shops to set up in their cities. It is an idea that has been proven to be bad game design since the advent of auction houses and idiotic to be in a new game.
Not having a AH is a good idea, the reasons have already been mentioned by other posters. But if you are going to do that you need to think out a good way for players to sell. Having one place where everyone goes and is lag hell is just not thinking it through.
The sort of thing they could have done is have a tax on sales. A tax which goes down if you sell in a area which is not the main hubs. Also they have three cities, so you could make certain cities home to certain trades, items from those trades getting a tax break in those cities. That would make it far easier to find the item you want.
As to the lag, that can kill any MMO. SE’s insistence on having servers only in Japan is the reason I have not bought FF yet. I am waiting to hear what people are saying about the lag and so far it is a mixed bag.
To the last poster,the no AH idea has way more bad implications than it could possibly offer good.One big one is now you reinforce RMT users.When there was the AH everyone could see who was spending what,then do a little search and report.Umm user makes 1500 gil,user spends 2 million gil,kind of sets up a red flag.
You also want to know an aged old trick RMT uses?It is by stalls,i used to scratch my head wondering why i saw all those people selling items at ridiculous prices,it is because they can sell a crystal for 2 million,so the RMT person buys it from them,it was never a red flag issue,as mail systems were the ones usually flagged.I mean it's not hard to figure out,they are not going to sell a crystal for 2 million.Some games sell it AH that way also,but it is not soemthing you can really stop unless the game can prove it was not a legit sale,and they have red flag setup for users with high amounts of currency.
Stalls also create a huge time sink looking for things,if you add up months of playing,people will eventaully have wasted several weeks of time just looking,where as the AH speeds that up tremendously.
As to the lag in FFXI,it is a non issue,i have had very high pings and it plays VERY little notice to the game.FFXIV on the other hand has lower pings and plays awful,Square has already ackowledged the problems,it has to do with several issues,including server load.Server laod has become a common issue lately as devs try to mimmick what the load will be months down the road,ignoring the load at launch,Aion took a lot of flack over this issue.
Never forget 3 mile Island and never trust a government official or company spokesman.
The retainer system is the worst implementation of an idea for game economy that I've ever seen. No wonder SE wants reviewers to wait a month, but when SE is comfortable taking players money they should be comfortable with having their product reviewed. It's extremely telling to me that they told reviewers to wait a month before trying it.
The lag is the one thing that pisses me off endlessly. It is obtrusive. My connecion to the server is amazingly good usually no higher than 150 ms, but since they made the ENTIRE UI server side, it lags. It lags a lot. The problem only gets worse when everything is menu driven. It quite literally takes me over one minute to sell A SINGLE ITEM. Repeat that ad nauseum for everything you attempt to do in game and you have an idea of what the players deal with. It's not slow because that's how FF MMO's play. It's slow because of terrible design decisions.
I believe SE announced an improvement for the Retainer situation.
They plan an making certain hubs special for (as example) armor so if u place your retainer in this Hub u will pay less tax for your sold armor while if u sell (again just as example) Weapons in this Hub u will have to pay more taxes.
This way u still have the freedom of putting your retainer where u want but also get benefits for placing them in the right Hub.
Sure u still will have to search too all the Retainers inside the Hub but i still think that if SE makes this system work it should cut the time u need drastically while u still get the bit more personal touch
I don't want personal when heading to the AH to buy an item I don't know the name of. I want an Auction House or centralized market place with signs up. I never go into Sears and hunt down socks based off of nothing but sheer male intuition. I use the goddamn signs that tell me where they keep their socks..
This is not a beef against FFXIV coming up.. It's a beef with anyone who makes a game that I'm paying a monthly fee for who expects me to spend that time searching endlessly through retainer after retainer for things that may not even be there.
In FFXI, which I played on & off for 3 years, sometimes, the full amount of mules selling items in or outside of Jeuno may not even pop up for minutes.. The bummer is, I don't think it's even fair to say I'm dissatisfied with this system since it's not even truly a system yet all. Can it be? Will it even work as the makers intend at any point in the future?
num num
One further point..
In both FFXI & WoW, despite frequenting the Auction Houses, I still sought out individuals who could sell me items in bulk at increased discounts. I found these players either through my LS, Guild, or by browsing the names of characters selling the items I wanted in greater amounts.
It just seemed to make sense for us both to hook up & work out a better price. They sell their stuff all at once w/o the fees & I can buy direct.
I dunno.. Maybe it's just what we're all used to, but it's always been a damn good system. The addage I believe is, "Don't fix what isn't broken."
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Auction House mechanics are abused in every title they have been deployed to and as a direct result have ruined what would otherwise have been a healthy economy. Having a large heard of RMT dooshwaffles buying up the entire economy and reselling it at 5 times the price is in no way healthy. Niether is those same dooshwaffles using the same AH to launder and sell currency to other people so they can afford the newly jacked up prices. The AH debate begins and ends here. The only central economic system to show even a moderate amount of success is from EVE and that is only because they paid an actual economist to manage and maintain the system. And even that is abused and exploited to support a growing RMT based economy.
As to the rest of the game's issues, this game has launched with more polish and in better states than any other MMO, period. This was the smoothest launch imaginable for an MMO. There is lag and there are bugs but they are hardly catastrophic and easily managed. The lag itself was created by the MASSIVE pre-order and beta population and every day another database is optimized and another system become real-time rather than delayed. This game does however rely on healthy latency. If you are playing on a garbage machine over garbage ISP you will not enjoy this title.
FFXIV is not WoW. It will not hold your hand and wipe yer crap cannon. What it will do is immerse you in an MMO experience so deep you feel you might drown, slap you around, spit you out, and hand you the ultimate prize as a reward for your valiant efforts. This is a fully mature title that requires more out of its players than point click and afk.
The majority of QQ comes from children who want everything handed to them on a platter and despise anything that resembles a challenge. FFXIV is a truly next Gen MMO without all the instant gratification mechanics that water down and pollute the experience.
Oh and before the lag and retainer frustration debate continues, the only problem with retainers now is a database that is poorly optimized. This is being hotfixed as I type and every day the latency between click and action is reduced. Once the database is optimized searching hundreds of retainers will take minutes instead of tens of minutes and all the WoW kids will need to find a new reason to QQ about them.
This isn't only directed at you, Guru, but a slew of other peeps all over the forums here as well..
Why is it that a person who posts an anti-FFXIV comment is considered a WoW Jerk, while the other half who posts in favor of FFXIV is brushed off as someone who is "drinking the SE Koolaid" ??
This debate is much LESS polarizing than that. Regardless where FFXIV's release ranks amongst smoothest releases of all time in the MMO genre, the majority of us all are making sweeping, broad generalizations about the game prior to even experiencing any real kind of content. What.. are we level 20 now? 25 maybe if you're really slaying it..?
If you're like me, you're spreading the exp out between a bunch of different jobs, trying to get a feel for which weapon you prefer. I'll admit, the game has more appeal at the end of this first week than it did at midnight of release. I was pretty pissed off that first day, but I also hated Coldplay's first album when it came out too.. I was rather hasty with my generalizations there as well.
This is where I fall:
LOTR let me down. FFXI was a really fun experience & showed me how a friendly/helpful player base can make a game better. EvE wasn't for me. Aion didn't feel right. WoW was awesome with endgame content, PVP, & teamwork that I found a home with. I hit up Guildwars far past its prime in an effort to bridge the gap between games & it sucked..
FFXIV has been a long time coming for me, and a lot of other people as well. I know my wife is stoked about it too. There is shit I don't like right now... but I'm hoping whatever lies ahead in the game makes all of this fuss worth it. The graphics sure make my eyes smile.
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Totally agree. I could have spent my money getting a lot of .40 S&W for my USP and had a hell of a lot more fun at the range than playing this thing. BUT I did spend my money, so I have to live with it.
well i really cannot say much about the game,since i was a beta tester,first i could not log on to my account,and they great customer service could not help me since it was not their dept and i had to contact beta,but since i could not log on ,i could not contact beta. after that was fixed i tried to download and it was a p2p download ,that somehow my download always ended up being single digits while my upload was in the 30-40 range.after a week of this i gave up and deleted the whole mess.
The only difference is that in FFXI, the job you chose reset your stats for that job and as you advanced in levels would level the appropriate stats for that job. But in FFXIV, if you put your points toward a melee spec, then switching to a caster class completely gimps you. So you're pretty much stuck with the archtype of character you chose to play as.
This reads like a commercial for the game.
I'm assuming you mean long, drawn out, & with pretty horrible sound..?
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You know you can resassign your points, right?
The Servers lagg the most when huge Japanese groups start to log on and take over area's.
This is where the North American population gets dwarfed. Pushed aside almost.
And like in ffxi the Japanese have already surpassed the North American players I have already seen Japanese players at Physical 40+ and Rank 35+ in crafting and other jobs
Most NA's are in the mid 20's on my server Rabinastre
Old
Clearly you have never played anything from SE that won't happen
/em cheers for someone who gets it!!!!!!
Still if they want us to post our items on line plus SE encourages us to play full screen. Then why does alt tab shut down the game?
ahah i am glad i didnt waste my money on it
Luckly not everybody has the same opinion
Curious as to what stops someone from going through the retainers, buying up all of high demand widget X, and placing them on their own retainer at a higher price?
What stops people from selling farming of crafting resources and finished products online?
The failing of most MMO economies is that the amount of money coming into the economy is much greater than the amount of money leaving the economy resulting in massive inflation even without gold farmers. Wouldn't be as bad if more games had things for lowbies to sell to higher levels to make up for inflated prices.
Forever looking for employment. Life is rather dull without it.