It looks like you're new here. If you want to get involved, click one of these buttons!
Thanquol's Incursion is the subject of the latest in-house Bioware Mythic developer diary by Keavan Freeman on the official Warhammer Online site. Thanquol's Incursion is a Skaven themed 24v24 RvR instance. The diary covers the lore behind the instance, highlights some of the important denizens and describes the development process behind Thanquol's Incursion.
During Boss fights, you will see a new UI element; something we, in the office, lovingly refer to as the Win-o-Meter. A horizontal bar represents the total number of points possible in the current boss fight. Shields above and below this bar indicate your realms’ progress: the farther to the right the shield is, the greater number of points your realm has earned. At the end of a Win-o-Meter enabled fight, the side with the most points wins! Points are earned by killing enemy players, and by damaging the boss. Points are lost each time you die. So... yeah, don’t die.
Read more here.
There will be a mass playtest of the Thanquol's Incursion on Public Test Server on October 20th.
Comments
hmm if they you know start adding content and fix things like this the game will bounce back
They are also adding big changes to open PvP, trying to bust up the zerg. Already on the test server. Overall, feedback is positive with some suggestions for smaller tweaks.
"Never met a pack of humans that were any different. Look at the idiots that get elected every couple of years. You really consider those guys more mature than us? The only difference between us and them is, when they gank some noobs and take their stuff, the noobs actually die." - Madimorga
nice... if only they had this a year ago.
This game could have retained 1 million subscribers had it came a year later fully fleshed out with that LotD expansion on the horizon...
I see a re-subscription on my horizon.
Steam: Neph
I'm surprised that this game is getting the love its getting.
You would think after all the firings & server mergers EA would have closed this down.
Yet here we are, new content, expansions and revamped ORvR...
Playing: Rift, LotRO
Waiting on: GW2, BP
I have already resubbed to the game. I was sick of wow and the rvr/pvp is vastly superior to the arena-obsessed WoW.
I also find the lore in Warhammer and the careers to be much more exciting and creative. Really I just like Warhammer better and I finally feel like the game is becoming what it was meant to be (after all this time).
Yoink.adios\losers
Let's face it. EA is still giving Ultima Online and DAoC love so why not WAR. :P
Yoink.adios\losers
I may come back in some more time. I really love the WAR universe and lore (especially the greenskins and chaos) and really want to get into this game but never can.
too bad the servers are so laggy,and now it's 2 months that this situation goes on,still no fix
Yeah I think im going to give this game another 6 months to cook.
See what Bioware can do with this bad boy.
Playing: Rift, LotRO
Waiting on: GW2, BP
You're on EU servers right?
try Us server, i noticed and incredible difference
There is no lag on the server I played on, very smooth.
But they canned Tabula Rasa and Sims online which both had just a few subs less than WAR so they are somewhat unreliable.
But it sounds like a pretty good addition to the game. There are still a lot more to do if they want to start climb in subs again but adding stuff like this at least proves to the current players that they still are working on the game and that is pretty important.
They did fire some Mythic people a short while ago, the guy who wrote the blog and named himself "EA louse" were among them so not all is good in Mythic.
I wonder what Bioware-Mythic will do if TOR do badly?
Complains, complains, ppl who cries about this game is because dont like PvP. This game is PvP, not PvE such WoW. So GTFO and stopp the cry.
About the new dungeon, I guess we could have something better. No reason for that Dungeon. I hope to have good news about it.
Go to hell!
I believe Tabula Rasa was actually closed by NcSoft.
24x24 PvP instance. Can you say AFKers? Can you imagine that, crap even WoW's BGs are littered with it.
With GW2 and KoR around the bend, I'm not sure I am interested in being dissapointed again in WAR.
In WAR scenarios, you get auto-kicked and get little to no XP if you are AFK.
"Never met a pack of humans that were any different. Look at the idiots that get elected every couple of years. You really consider those guys more mature than us? The only difference between us and them is, when they gank some noobs and take their stuff, the noobs actually die." - Madimorga
I really wanted this game to be a great success. I was a big DAoC Fan until ToA, and I was hoping for some of that magic with WAR. I couldn't have been more wrong. What a terribly developed game. Poor design choices from the ground up, terrible client and more bad decisions on how to repair the damage. I paid for back to back 6 month subs hoping against hope they would have a magic patch, but it wasn't to be.
T1 and T2 aren’t bad and can actually be fun with the right population density, but in T3 the really problems start to show, zerging, graveyard zerging, I have been killed and then ran right back to battle and killed the person who killed me while they still hadn’t recovered from our previous fight. Boring, monotonous ORvR where we fight from the foot of our warcamp to the foot of theirs and back again for no real reason. Standing around waiting for a ‘tick’, this has to be one of the lamest mechanics ever, stand and do nothing to wait from some points. I have 6 chars in the 33-36 level range because I just couldn’t stomach the sheer monotony of T4 and the ridiculous CC, it’s as if they learned nothing from the AE-insta-stun/mez from DAoC.
And they neglected the one thing they were actually doing pretty well. Scenarios. Instead they nerfed them because, (and this kills me) people were using them!! My goodness well we better put a stop to that right away and force people out to our weakest feature ORvR!2 years and very little attention is paid to scenarios, no ladder system, no website stats nothing.
And just sloppy polishing, two years later and I still get stuck on flat rocks. Grrr.
I still play a trial account since T1 is still mostly fun, even if it is only one zone and the subscription twinks are using high level potions I don’t have access to but still fun.
I am thoroughly convinced DAoC was a fluke, pure luck or the developer(s) who actually had the good ideas left shortly after release.
There are no "subscription twinks". You can't stop the game's experience, but you can't know since you barely have played the game... If someone has an advantage in t1, it's you.
What I mean by 'sunscription twinks' are subscribers who create an enless trial account and load them up with goodies.
If only EA would have show this much love to Earth and Beyond...
I'm really looking closer at resubbing for WAR, although I had fun back then it got repetitive at some point and I ended up not caring anymore.
I'll probably start all over again with another class though.
Feel free to use my referral link for SW:TOR if you want to test out the game. You'll get some special unlocks!
This game will never be great, mainly because Games-Workshop won't allow deviation from their IP. Building a MMO from an existing board game IP is an impossible task unless the IP owners allow you to adjust ruleset and lore. Won't happen in this setting, just making this game an also ran. You want good pvp, try DAoC, it makes Warhammer look like a childs game.
The game definitely needs a third faction.
Adding to this game is just throwing money down an open drain.