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EVE Online: What Happened to the UI?

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129

"OH GOD CCP WHAT ARE YOU DOING AAARGH" is how CCP Zulu starts the discussion in the latest EVE Online developer diary on the official site. In case you've not logged in for a couple of weeks, a patch released recently seems to have had...problems, problems that Zulu addresses in the blog post.

We finished most of our corification last summer, but one of the big outstanding jobs was the UI code. As you may have guessed, EVE Online's UI code is rather idiosyncratic, and has thus far resisted corification (despite several valiant attempts). This is work that nobody really wanted to do - it's big and boring and difficult and requires a lot of concentration and late nights and being shouted at for breaking internal builds, and it doesn't even give you the satisfaction of having made something nice at the end, because the best-case scenario is that other departments ask what the hell you've been doing for six months because nothing's changed. However, it's work that's necessary in the long term if we want to make more interesting and visible improvements. Over the summer we bit the bullet, took our medicine, and made a big push on getting the work done. We finally got our known defect count down to zero a few weeks ago, and lined up all the resources and processes needed to release a patch.

Read more here.

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¯\_(ツ)_/¯ 


Comments

  • NaowutNaowut Member UncommonPosts: 663

    Nice - Does this mean that Perpetuum now has a unique UI?

  • AsheramAsheram Member EpicPosts: 5,078

    To answer the opening question "What Happened to the UI? Perpetuum hi-jacked it.

  • BaxslashBaxslash Member UncommonPosts: 237

    HAHA, yes, I know that was indeed alot of coding, but, can't wait for the screaming, the crying, and, the sucide rates, if, and, hopefully when they finally redo the whole code in 128-bit, or, man!!, the thought, 256-bit, code. :)

  • ComnitusComnitus Member Posts: 2,462

    I admit that I used to be one of those who kept saying, "Why don't they streamline this beastly UI? It's really the worst part about EVE." After reading this, though, I have a better understanding and am glad they cut through the crap forest in order to get to the candy mountain on the other side.

    Wait... what...? Nevermind. Insert better analogy there, if you wish.

    In short: Yay CCP!

    image

  • LordAdderLordAdder Member Posts: 123

    That is one helluva monstrous, thankless, and boring undertaking that those devs have tackled.  Even with the bugs that slipped through, I cmmend them for the sheer effort that such a task requires.  image  I'm looking forward to the UI enhancements that this will lead to.

    ~ Adder ~
    Quick, Silent, Deadly

  • AtilliusAtillius Member Posts: 16

    ...thanks....but for some reason after that last patch and sub ui patches,,,,my UI is still screwed.....

    The Marines I have seen around the world have the cleanest bodies, the filthiest minds, the highest morale, and the lowest morals of any group of animals I have ever seen. Thank God for the United States Marine Corps!
    Eleanor Roosevelt, First Lady of the United States, 1945

  • OzmodanOzmodan Member EpicPosts: 9,726

    Originally posted by Atillius

    ...thanks....but for some reason after that last patch and sub ui patches,,,,my UI is still screwed.....

    You were probably using the UI in a way it was not intended to operate.  Hence since it is now normalized(no such word as corification, corified, etc.) those that used the idiosyncracies to do odd things will now find that they no longer work.  Good for the average player, bad for those that have to learn a new way to do certain things.  You will have to agree that this is best for everyone in the long run.

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