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World of Warcraft: New Community Site Preview

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129

The new World of Warcraft Community Portal is now up for players and fans to preview. The final deployment of the portal will coincide with the arrival of the World of Warcraft: Cataclysm expansion in early December.

Welcome to the new World of Warcraft community site live preview! Consider this your home for all the latest happenings in and around Azeroth, featuring an improved media section, contests, community forums, and brand-new functionality that lets you post comments to news items right here on the site. You'll want to check out this news feed regularly; we'll use it to share community highlights, game information, Arena coverage, and much more.

Check it out here.

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Comments

  • ClattucClattuc Member UncommonPosts: 163

    It's really not bad.  A better portal overall, more informative up front, mixing Armory stuff in.  They didn't force the RealID stuff on us (yet).  So an initial thumbs up :)

  • SporkWitchSporkWitch Member Posts: 42

    I actually like the RealID concept, it worked quite well when Sony came up with it in its MMO's, and again when Square-Enix implemented it in FFXI.  It's great for keeping track of friends, especially ones with alt-itis (especially common in WoW, since you need a separate character per class).

     

    Dropped my handy in the toilet last night, so can't log in to see what it looks like while logged in, but from the outside it looks a lot like what PlayOnline offered, what FFXIV's Lodestone offers, and what EVE Online's EVE-Gate offers.  Basically, a good move on Actiblizzion's part, and absolutely typical of everything they've done relating to WoW: see what other people do, copy it, and if you're REALLY lucky, it'll be ALMOST as good as the people that did it first.

    PS3 Running 24/7 since: 30 JAN 2008

    EULA: By reading this post and associated disclaimer, you are consenting to agree with the opinions disclosed within.

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  • ClattucClattuc Member UncommonPosts: 163

    Originally posted by SporkWitch

    I actually like the RealID concept, it worked quite well when Sony came up with it in its MMO's, and again when Square-Enix implemented it in FFXI.  It's great for keeping track of friends, especially ones with alt-itis (especially common in WoW, since you need a separate character per class).

    Hey, the concept of some kind of social/real ID for people who *want* to keep track of each other is just great.  The problem arose (and may arise again) when Blizzard takes the next step and tries to *force* everyone to walk around with "Herbert J. Spronkowitz" floating above their female Night Elf's head. :)  A lot of people play MMO games to escape from the mundane world, not to have one more bit of our dwindling privacy invaded.

  • NizurNizur Member CommonPosts: 1,417

    I'm still not sure I like the new portal. It's not bad really, just... different. I'm sure it'll grow on me given time.

    Current: None
    Played: WoW, CoX, SWG, LotRO, EVE, AoC, VG, CO, Ryzom, DF, WAR
    Tried: Lineage2, Dofus, EQ2, CoS, FE, UO, Wurm, Wakfu
    Future: The Repopulation, ArcheAge, Black Desert, EQN

  • SporkWitchSporkWitch Member Posts: 42

    Originally posted by Clattuc

    Originally posted by SporkWitch

    I actually like the RealID concept, it worked quite well when Sony came up with it in its MMO's, and again when Square-Enix implemented it in FFXI.  It's great for keeping track of friends, especially ones with alt-itis (especially common in WoW, since you need a separate character per class).

    Hey, the concept of some kind of social/real ID for people who *want* to keep track of each other is just great.  The problem arose (and may arise again) when Blizzard takes the next step and tries to *force* everyone to walk around with "Herbert J. Spronkowitz" floating above their female Night Elf's head. :)  A lot of people play MMO games to escape from the mundane world, not to have one more bit of our dwindling privacy invaded.

    You do realize what you describe will never happen, right?  For the very privacy reasons you mention, especially when combined with the fact that games have KIDS (all well and good that it says you have to be 13, but I've run into plenty of self-confessed 8 year olds in various MMOs and online games in general).  It will always be optional, just as it was optional in the others I mention, depending on your privacy settings (though I confess they weren't pefect about it).

    PS3 Running 24/7 since: 30 JAN 2008

    EULA: By reading this post and associated disclaimer, you are consenting to agree with the opinions disclosed within.

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  • ClattucClattuc Member UncommonPosts: 163

    Originally posted by SporkWitch

    You do realize what you describe will never happen, right?  For the very privacy reasons you mention, especially when combined with the fact that games have KIDS (all well and good that it says you have to be 13, but I've run into plenty of self-confessed 8 year olds in various MMOs and online games in general).  It will always be optional, just as it was optional in the others I mention, depending on your privacy settings (though I confess they weren't pefect about it).

     

    I would say "realize it will never happen" is a bit strong considering that Blizzard announced this exact thing for the Forums a while ago, eventually backing down (for the moment) after a storm of player and media criticism.  You can argue (and I might tend to agree) that over time, the zero-privacy MMO will not win, but you can't say it hasn't at least been considered.

  • SporkWitchSporkWitch Member Posts: 42

    Originally posted by Clattuc

    Originally posted by SporkWitch

    You do realize what you describe will never happen, right?  For the very privacy reasons you mention, especially when combined with the fact that games have KIDS (all well and good that it says you have to be 13, but I've run into plenty of self-confessed 8 year olds in various MMOs and online games in general).  It will always be optional, just as it was optional in the others I mention, depending on your privacy settings (though I confess they weren't pefect about it).

     

    I would say "realize it will never happen" is a bit strong considering that Blizzard announced this exact thing for the Forums a while ago, eventually backing down (for the moment) after a storm of player and media criticism.  You can argue (and I might tend to agree) that over time, the zero-privacy MMO will not win, but you can't say it hasn't at least been considered.

    You're right, I didn't hear about that.  I knew they were idiots, but I didn't realize they were THAT stupid to even SUGGEST it.

      I really don't know what to say to that, other than "serves me right for giving Actiblizzion the benefit of the doubt."

    PS3 Running 24/7 since: 30 JAN 2008

    EULA: By reading this post and associated disclaimer, you are consenting to agree with the opinions disclosed within.

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  • PhelimReaghPhelimReagh Member UncommonPosts: 682

    Originally posted by SporkWitch

    Originally posted by Clattuc

    Originally posted by SporkWitch

    I actually like the RealID concept, it worked quite well when Sony came up with it in its MMO's, and again when Square-Enix implemented it in FFXI.  It's great for keeping track of friends, especially ones with alt-itis (especially common in WoW, since you need a separate character per class).

    Hey, the concept of some kind of social/real ID for people who *want* to keep track of each other is just great.  The problem arose (and may arise again) when Blizzard takes the next step and tries to *force* everyone to walk around with "Herbert J. Spronkowitz" floating above their female Night Elf's head. :)  A lot of people play MMO games to escape from the mundane world, not to have one more bit of our dwindling privacy invaded.

    You do realize what you describe will never happen, right?  For the very privacy reasons you mention, especially when combined with the fact that games have KIDS (all well and good that it says you have to be 13, but I've run into plenty of self-confessed 8 year olds in various MMOs and online games in general).  It will always be optional, just as it was optional in the others I mention, depending on your privacy settings (though I confess they weren't pefect about it).


     

     Except that it did. Blizzard implemented it, and everyone's default was set to "on" or whatever. I set mine to "off" and walked away from World of Facebook-Craft.

     

    Changing privacy settings on your customers is bad enough when you're a "free" social networking website/servicet. When I paid $90 for the game/expansions and have been paying $15/month, a company that thinks its cool to change privacy settings on their customers without telling them is a company has clearly gone off the rails.

     

    Just like I can't understand why people give up so much of their personal privacy to Facebook, I'll never understand why people would PAY a company to do the same thing to them.

  • soximussoximus Member UncommonPosts: 18

    Real ID / Facebook Connect / All others Is a Joke, There is No Privacy,  They share information wherever you log in, exploit your info for advertising purposes. and even work with governments for "our" protection. What a joke!

     

    Pravacy on the internet is moving to a thing of the past, just wait for Real ID / All others to evolve.

  • FoomerangFoomerang Member UncommonPosts: 5,628

    Back on topic, the portal is really well done. The new armory is quite nice. And the info pages they are setting up look great.

  • TweFojuTweFoju Member UncommonPosts: 1,236

    me like, i dont play anymore, but it's always fun going through their website

    So What Now?

  • Gither79Gither79 Member UncommonPosts: 55

    Originally posted by Clattuc

    It's really not bad.  A better portal overall, more informative up front, mixing Armory stuff in.  They didn't force the RealID stuff on us (yet).  So an initial thumbs up :)


     

     hahahah they didn't force anything on us.

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