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To late to join Eve?

scars87scars87 Member Posts: 234

Hi, I am a x-player of eve-online. I played eve-online the early days it came out, but for some stupid I stoped.image I regret stoping to present day. I played other on-line games such as World of Warcraft. WoW is the most stupidest game I ever played. I am personaly a pvp person, and WoW's pvp system is terrible. WoW is a quest game, which I HATE!

Anyways I was wondering If I should start up a account again? My main problem of no joinning eve is.. will I ever catch up to the people with battleships/cruiser etc. Will I be able to join a powerful corp when I join so they can guild me to success in the game? I remeber when I played I wasnt as good as the players in beta, but I was well up there. I was also in a decicated corp which they had, teamspeak/irc/websites.. will I be able to join a corp like that if I were to join?

Can you guys give me reasons to start up Eve-online? THANKS!!! image

 

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Comments

  • NaosNaos Member Posts: 379

    No its never too late and its not about catching up really esp. PVP, its about finding a role and having fun.

    Wont be hard to get into whatever ship you want and find a good Corp, although most will have a skill point minimum (as I'm sure you will understand why having played EVE) but nothing you couldnt match really with a little effort.

    There have been lots of changes ingame and **** loads of new pilots/corps/content, your sure to have fun once you are settled in and the client/game itself is much improved.

  • HomelanderHomelander Member UncommonPosts: 306

    They have added so many new skills/ships/modules into the game over the past year that catching up is a really relative term. It is nearly impossible even for people who started in beta to have all the skills that are now in the game so, in the sense, if you re-started now, it could take years to get all the skills up. However, what is emerging more and more is specialized figthing teams. So, your best bet is to pick whatever fighting style you like best and specialize in it, whether it be electronic warfare, tackling, sniping or tanking, there are tons of possibilities for corp combat since they they fixed the major lag issues involved with large fleet battles.

    As for the basics, training to get advanced learning skills (highly suggest if planning to be in game for a long period of time) takes about 1 to 1 1/2 months before you start training your combat skills. So, it takes about 2 to 2 1/2 months before you truely are ready for decent combat engagements in that sense.

    Dakilla[666] ~ The Realm ~ Level 1000 enchanter (retired)
    Maranthoric ~ La 4ieme Prophetie ~ Level 160 (5x) HE/Feu (de retour)
    Leonthoric[DDC] ~ EVE online ~ <Fire The "Laser"> (retired)

  • scars87scars87 Member Posts: 234

    Can Frigates and other small ships take down battleships/cruisers and other big ship down? I know when I start out I will end up in a frigate for a long time, and if I come across a big ship I will do anything in my power to take it down. Is it possible? What other small ships are there now?

    I might end up just playing In a small ship because I always liked them. But from what I remeber they could only equipt 2 weopens and a small cpu.. etc. It seemed like they would get shut down by a Battleship in 2-3 hits..

    image

  • HomelanderHomelander Member UncommonPosts: 306

    Well, it depends on what you are flying and what your ennemy is flying. Here is some tips for taking on battleships if you are all flying frigates.

    1) if the battleship has means of tanking damage (armor repairer or shield booster) you will need at least 2 or 3 frigates to get the job done. There are 5 classes of frigates in the game: Basic, Destroyer, Interceptor, Assault Ship and Covert Ops. The basic frigates are usualy all around ships which aren't that great for taking out a large ennemy. The destroyers are frigates that can equip 8 different weapon modules (either 7 guns, 1 launcher or 8 guns) and are designed to take out other frigates more than larger targets. Covert Ops can be useful since they have cloaking device bonuses however, the stealth ships do very little damage and the cruise missile bombers cost a fortune to replace so, I don't suggest them unless you really know what you are doing. The ships you should use to get a battleship are interceptors and assault ships. Interceptors are very very fast so they can outrun pretty much anything that is shot at them (guns, drones, missiles) where as the assault ships are pretty much as tough as a cruiser but still agile enough to out manoeuver most large weaponry.

    2) in order to blow up something big, you need to survive for a long enough period of time against big weaponry systems in order to finish them off. First off, your biggest ennemy, cruise missiles. These represent the biggest danger to any frigate pilot since they have tracking algorythms built into them. That means if you are orbitting a ship (even if your going 4,000 m/s) they will track you and hit you HARD. If your in a ceptor, you have to either, fly in a single direction (since your top speed is higher than the missiles) or use your fps skills and dodge them manually (yes this can be done). Next is drones, since these little guys have unlimited ammo and the battleship that carries them has a limited drone bay, it is best to get them out of the way first since they tend to hit fairly hard themselves. Lastly, you need to dodge the guns. This is the easiest task by far to overcome, since orbitting a ship very closely at 250 m/s or more will make large guns unable to track you properly.

    3) Now, if you can dish out enough damage to take it down and dodge what its throwing at you, you've got only 1 task left to accomplish; cut off his retreat. Since warping off is a very simple way of running off and can even be boosted with the help of a few warp core stabilizers, you want to make sure to have at least 2 or 3 warp disruptors on the ship at all times to make sure he cannot escape to safety. Since disruptors do have limited range, you will have to make your own strategy with your friends/corp mates as to how to accomplish this without all getting blown up.

    As for taking on cruisers, a group of 2 or more assault ships can annihilate any cruiser in the game, assuming the cruiser isn't setup for taking out small ships. Even heavily tanked cruiser armors can be ripped to shreds thanks to the mass spread of Tech 2 modules. With decent skills, a person can even outdamage a cruiser in an elite frigate since most of them carry turret/missile damage bonuses.

    P.S. : I don't suggest taking on a raven/scorpion/dominix or typhoon at first if your gang is not very experienced since they can simply decimate a large amount of small ships in seconds. You are never really safe (since even the gunboats can equip a minimum of 6 heavy drones) but, your best bet is to work on ships that have more guns than launchers or are typically setup for taking on larger ships.

    Dakilla[666] ~ The Realm ~ Level 1000 enchanter (retired)
    Maranthoric ~ La 4ieme Prophetie ~ Level 160 (5x) HE/Feu (de retour)
    Leonthoric[DDC] ~ EVE online ~ <Fire The "Laser"> (retired)

  • scars87scars87 Member Posts: 234

    I thank you kindly for all the information you guys gave me. After all the info you people gave me, some part of me still thinks I wont have fun because I wont be a threat in Eve. I am the type of person that likes to join a rpg once it comes out. The reason is because I dont like being the under-dog. If I were to go solo in this game (solo pirate), the odds are slim that I would survive. How many months would it take to actualy become a powerfull frigate pirate? Are there players that played the day it comes out and only flys a frigate? Or do they all just fly battleships?

    If I were to join what tips would you give me if to become successful? Also what race do you think I should be? Last time I played I was a lazer fan, but last time I played they were not as powerful as other weopens... what weopen would you put in a frigate?

    Thanks.

    image

  • HomelanderHomelander Member UncommonPosts: 306

    Well, put it to you this way, I've been in the game for abou 6 months now, I own 2 battleships and about 10 elite frigates, I only fly the battleships during fleet ops. As for "not being a threat", you gotta choose your ship right. An elite frigate could down any other ship in the game if the odds are in their favor.

    You can play the game solo, I recommend trying to find a few buddies (even if it is just to chat) because the life of a pirate is often just waiting for people to step into your trap and lay them to waste. The time between pray showing up can be agonisinly long however and chatting helps. Come to think of it, piracy has really taken a downfall in the past few months, alot of the bottlenecks into 0.0 are becoming either unblocked or patrolled by large corporations trying to keep pirates at bay.

    As for race, dosen't matter all that much. Caldari/Amarr/Minmatar can all have very good fighter attributes, Gallente kind of fall behind on the max perception/willpower but they can still make due. Tips, EXPERIMENT, nothing throws off ennemies as much as unusual ship setups. As for modules to throw on your ship, depends on your personal preferences, lasers are quite powerful (even though pulse lasers just took a major nerf *28% less optimal range*). At the moment, the fighting leaders are the minmatar with their projectile weaponry. A minmatar interceptor or assault ship fittied with either 250mm II or 280mm II artillery cannons can tear you a new hole in seconds.

    Dakilla[666] ~ The Realm ~ Level 1000 enchanter (retired)
    Maranthoric ~ La 4ieme Prophetie ~ Level 160 (5x) HE/Feu (de retour)
    Leonthoric[DDC] ~ EVE online ~ <Fire The "Laser"> (retired)

  • BsfAuroraBsfAurora Member Posts: 22

    Of course you should join. You probably won't be the kick arse player you want to be for quite a while, but you will still have fun. I joined in Jan and am in a corp that gets new members all the time, some of them only in the game for a few days - we're all having heaps of fun.

    Why don't you get a free 14 day account from the Eve Home page and give it a go?

  • zamoth_bgzamoth_bg Member Posts: 62

    EVE online is PvP team based game. Everyone has a role. BS,cruiser or tech 1 frig, you can always be of service taking some role. Being tackler or webber, scout or EW support. There are many things you can do without doing direct damage. I personally fly a lot of BBs using EW. I fell more useful because I am 1 year of gunnery training for serious "wtfpwn" Bs pilot ;) Every pilot in EVE online has its role. Of course you will need to do 2 1/2 months of studying(as the dude above said) doing your learining skills to 1.3+ mil skillpoints because they are very important.

    ---------------------------------------------
    Beta Tested: Lineage2,WoW,
    Trailed: Acherons Call 2, EVE online
    Subscribed/Active:
    EVE online > Prakhgoth
    Guild Wars > Prakhgoth Nosferatu
    Anticipate: SEED,AutoAssualt

  • scars87scars87 Member Posts: 234

    About learning skills.. when I started my charater I put all on Per & Willpower. Would I worry about lvling those 2 skills to lvl 5? Should I only worry about lvling Memory & Intel? What learning skills are worth lvling to 5 early on the game?

    Thanks again for all the guys that are helping me with my questions. image

    image

  • HomelanderHomelander Member UncommonPosts: 306

    Well, there are quite a few guides about but they are kind of redundant. Just use your common sense for 5 minutes and you'll figure out why learning skills are good. Just ask yourself what they do ? They boost your attributes. What do your attributes do ? Speed up skill training. So, if you get all your learning skills to level 5 (advanced skills to 4 or so) you will be training skills 2x as fast than if you had not trained them. Yes, if you spent the 2 months it took to get all of those on other skills, you would have useful skills but, within 4-5 months of playing, you will pas a person who chose to neglect them.

    I find they are especialy good for specified characters (such as real high perception/willpower but lacking int/mem). Since alot of your combat skills aren't directly related to actualy guns and ships, memory and intelligence come in handy and if you only have like 5 or 6 base ... well, training electronics, mechanics and engineering skills will take you forever.

    If you don't like having to wait that long for decent skills, train the skils you DO want, or skills you will be using to like level 2 or 3 , hold off getting skills to level 4-5 (unless it's a learning skill) until you got nice attributes to train them fast.

    i.e. what is the point of training engineering to level if it takes you like 11d, where as if you trained simply to get mem/int into the advanced skills (take that person about 18-19d), you could train that skill in like 6d ... could be saving 4-5 days on rank 1 skills. When you start wanting to get rank 3 or 4 skills to level 5, you'll be glad you've invested a least some energy into the boring skills.

    Dakilla[666] ~ The Realm ~ Level 1000 enchanter (retired)
    Maranthoric ~ La 4ieme Prophetie ~ Level 160 (5x) HE/Feu (de retour)
    Leonthoric[DDC] ~ EVE online ~ <Fire The "Laser"> (retired)

  • scars87scars87 Member Posts: 234
    Cool thanks! image I am going to train memory/intel now.

    image

  • RiotgirlRiotgirl Member UncommonPosts: 520

    After a 19/20 month absence, largely part to falling out of love with MMOGs, I've been tempted back to EVE Online after reading dakilla666's superlative post. Even with a puny machine - 1.4Gig Athalon, Geforce2 400MX and 256DDR - EVE Online runs beautifully and is utterly gorgeous and hypnotic.

    EVE Online is so much more than merely PvP, which is one of a number of mechanisms facilitating player interaction on a small and large scale. I think potential players get sucked into the mindset that other MMOGs exhibit i.e. that in order to play and/or compete, you need to achieve x level, have y piece of equipment in z amount of time. As another poster mentioned, you can be competitive in so many different spheres - not just combat: economic, scientific, production, political, etc. The skill system allows one to fulfill so many different roles and develop different facets of one's character - it just requires planning your objectives, investing the time to develop the appropriate skill-path (skill training is measured in offline time i.e. hours, days and even weeks. But even off-line, your character is still developing) and then setting up your ship with the necessary fittings in alignment with how you wish to play the game.

    The problem for a lot of players is not necessarily at the start of the game, but a couple of days in when they start to exhibit the traditional MMOG mindset of wishing to explore game content. EVE Online doesn't follow this dynamic - although such content has been added - because the game mechanics allow the player complete freedom to decide how they wish to play the game. The grind is there in the form of ISK (ingame currency) in purchasing new ships, clone insurance, equipment, new skills, labs, commodities, etc - but it is entirely up to the player to decide how they wish to earn their fortune. If, like me, the thought of mining drives one into a state of catatonia, then do something else more productive with your time! If you concentrate on achieving the wealth of Croseus without any concrete goals, then inevitably you will be bored and lose interest.

    EVE Online has a frontier edge to it - exploring the universe and making one's claim on it. Eeking out an existence in a hard, uncaring universe. Fortunately, the vast majority of EVE Online players have seized this challenge and really made the game their own.

    You only get as much out of this game as you're prepared to put in. As a testament to this effect, it is now 03:30am and I started playing at 22:00. I have to get up for work in approx 4 hours - my work life is busy, my social life is busy, I have a Spanish class tomorrow evening, Dutch and Chilean girls to email (patiently waiting up until now but both are starting to get angsty), an accountancy course to sort out, and I find myself playing and thinking about EVE Online instead!

    More impressively, there were over 10k players logged on when I logged on.

    What took me so long?

    Regards,
    Riotgirl

    aka Cassi O'Peia

    "If you think I'm plucky and scrappy and all I need is love, you're in way over your head. I don't have a heart of gold or get nice. There are a lot nicer people coming up. We call them losers."

  • HomelanderHomelander Member UncommonPosts: 306

    Wow, that really was a beatiful post. I think you expressed what alot of EVE players feel about the game and the people who play it with them. Reminds me of just how great the community is in the game. Yeah, you have your oddballs who like to create havok at every turn but that is to be expected. Some of the nicest folks I've ever met play this game and dosen't suprise me one bit that there is such a widespread fanbase.

    Never in my life until I started playing EVE did I ever hold as much respect for my opponents before and after an engagement. Even people on opposing sides of conflicts give hats off to their opponents when they accomplish something that is deemed of recognition. I could turn this into a rant but I think I'll just let Riotgirl's words ride on a bit more. ::::28::

    Dakilla[666] ~ The Realm ~ Level 1000 enchanter (retired)
    Maranthoric ~ La 4ieme Prophetie ~ Level 160 (5x) HE/Feu (de retour)
    Leonthoric[DDC] ~ EVE online ~ <Fire The "Laser"> (retired)

  • Lt.DeadendLt.Deadend Member Posts: 325

    Great post RiotGirl.

    Its never to late to join,.sure there are some crazy players with tons of skills,.but alot of lvl 5 skills take weeks even months to learn an you dont need most of the lvl 5's they have to kill them,. to have a ton of lvl 4 skills in only a few months you can still be just as deadly.

    Eve-online is truly the best game for the right player. I stoped after 2 months with all the same feelings of nothing to do,. I see many posts like that,. But it was my falt for doing nothing,I just mined to grind cash an felt the game was boring. then came back 7 months later,. an till this day I wish my account was active for that 7 months off.

    Now it dont matter what other games I play on the side,. Im allways thinking of my skils that are training in eve.Its unreal how addicting it can be to just wait,sometimes I think im nuts.image

    The only real bad thing is starting off as a solo new player.The game is so massive an all your looking at is space,. and ya have no skill flying a newbie ship. seems like holy dam man wtf do i do?But if ya take the time to explore your options you will build a nest egg,.

    As far as learing skills,. I have my advanced ones at lvl4 an I learn fast,.have a full set of +4 implants,.but dont stress about implants,. less stress to not have any. the PK out there are blood thirsty fish an they are hungery,. but preperation to avoid them is easy.I get around 1.3-1.6mill skill points a month. if your getting over a mill skill points a month your doing fine.

    AN yaya I know my gramer is bad,. I need to play Spellet or somthing lol.

     

  • scars87scars87 Member Posts: 234

    Like Riotgirl said, "What took me so long?"
    The only reason I stopped playing eve-online was because I was waiting for the WoW beta. I didnt want to send just 15bucks a month on a game I wasnt going to play anymore. What a stupid reason huh?
    After spending a number of months playing WoW, I stopped because It seemed very boring.

    +The pvp-system was poor
    +Community - I noticed that Eve-Online players are more older and more mature then games like WoW.
    +Trade system - I just dont like it. Period!
    +Population - The game is called World of Warcraft, their should be 1 world!

    The abandonment of Eve-Online was the biggest misstake, I am glad I returned.

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