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I have played this game a lot over the last week. It has a couple serious problems.
1. Once you move up to a tier 3 or 4 tank it starts mixing you in with tier 8 and 9 tanks. So, your Panzer 4 tank is going up against Panthers, Tigers, Tiger 2s, ISs, KV1-3s, T-44s in large quantity. The result is that you shoot them in the rear and they laugh then one shot you anywhere. Up to 50 or 60 percent of the opposite team have these tanks. There is no avoiding them as they are close to your speed so once you see each other, ( and that is how it works), you have to try to turn to avoid them. This kills all your speed. If you try to over run they just ram and destroy you or immobilize you, then kill you at there leasuire. That is if the SPGs don't get you.
Now, in order to get to a high tier, heavy, tank you have to unlock the tech trees. You can get between 100 and 600 experience points each match. To move from a Pz4 tank to a KV3602, one step up, costs 27000 exp points. That is just that step, you have to pay for different components first to get there. As a result you will be spending a HUGE amount of your life letting other players have prison sex with you. If you enjoy being constantly raped then play it.
2. Self Propelled Guns are the indirect artillary types in the game. Once you see an enemy they can shoot at it from far away. As a result if you stop for an instant, if you get rammed, try to go up hill or ambush camp they will rape you instantly...one shot you usually. Image you have set up a tank for a perfect shot in your tank destroyer, you have been waiting patiently or been hunting him. Just as you go to fire he is spotted by you and every SPG on your team pops him. Or you are having an intense turning battle with an enemy, you have shot back and forth and just as you go for the kill...he gets blasted by an SPG taking your kill points. This happens in all the tiers CONSTANTLY. The game feels very unrewarding.
That is the reality of World of Tanks. That said however, if you stay below tier 3 the game is actually very fun and addicting. The tanks are fast and dont do a lot of damage to each other so it is pretty fun to zip around shooting like crazy at each other. But, once you move up you just get constantly raped by heavy tanks.
Comments
It is good to hear they are limiting the number of SPGs but as of yesterday I am still seeing five or six in a match which is still way to many. Two or three would be best I think but I would have to play test it to be sure.
I don't mind the advancement system, it is a pretty cool idea but not if I am stuck in it getting owned in every battle by tier 8s. You can't really enjoy each tier because you are in a hurry to get into something more "competitive". I think if they limited matches to only include a narrow tier range that would be better, having a match with a tier range of four or five tiers is to wide. In the very few matches that only had one heavy or none I did very well usually killing atleast 3 same tier tanks. As for the tactics you describe I image they would work well if everyone had any inkling of working together instead of doing their own things. Except for a few people in platoons there is never or very rarily any teamwork like you describe. 1500 exp points sounds great although the most I have ever received is in the 600s and I average mid 100s in the high tier matches and mid 300s in lower tier.
I'm just starting to look at this one, but I get the impression that it's not a grab your tank and run into the fight game. If you are going to excel, then you are going to need a group of guys that play together a lot and have a balance of types.
The vast difference in class of tanks could be a major problem, but I'm assuming that this will be ironed out before it goes live. (always the optimist .
I have applied for the beta, but in case I don't get in would enjoy hearing more comments or what you that are playing it think.
90% of the time when I die it is because I have done something stupid.
And probably half of those deaths are because I panicked in a bad situation. Do you know how long it's been since any game has made me panic? When was the last time you panicked in an MMO? Yet this game regularly presents me with situations where my heart is racing.
Helpful hints:
Watch your teammates positions
Spread yourself out for coverage but close enough to cover each other
Advance slow! There are plenty of dingbats rushing forward to become your targets. Don't rush for contact.
Use cover.
Don't expect everyone to play like you do. Some pay to cap, some play to hunt. Just enjoy yourself!
This game requires a lot of patience and experience to get into and as well teamwork, if you try to play it solo youve lost before you even begun, anyway good luck to you and Il see you on the battlefield
I dont know about liking the Hetzer...lol...but there is some pretty good advice now in this thread.
Whining on a game that :
1. Isn't heavily team focused (you can spend whole battle in a bush and care for no one or charge in with friends and die fast),
2. Have no special skills and premium advantages (except for 50% faster exp and money),
3. You can play at your own suiting pace (slowly, 10-20 games per day and still get somewhere far at the end of the week),
4. Gives you free gold each day (currently in beta) so you don't have to grind for exp or credits that much (if you call grind playing);
is quite ungrateful. I think you troll and speak nonsense. This game is a complete fun all the way.
Oh and one more advice. Learn how to play before whining.
This game does have issues that I would like to see fixed but Tank Ace? Seriously? Have you seen the videos for that game?
Currently SPGs can nuke anything in the open. Until they fix it, you have to play corners. Notice, though, that this game is about winning and not killing. You get far more exp from damaging than any other means. Getting the final kill or capping a base gives you some extra exp but not much at all.
" Vee Loves Da Hetzer " Wonderbar
" Where did he go "
" Got Him "
MAGA
Let's play Fallen Earth (blind, 300 episodes)
Let's play Guild Wars 2 (blind, 45 episodes)
So, about arty beeing overpowered, I'll just now play a round of WoT with my arty and will tell you what that looks like from an artys point of view. I play the game since a few weeks, but not excessively, just every now and then. I got a t-28 medium tank, a KV-3 heavy tank, a SU-85 tank destroyer and a SU-8 arty. Everything just mediocre stuff. It took me quite a while to save for the arty, and since I hadn't play the beta for some days, I accumulated quite some gold, which I spent on training my artys crew.
Map: Pagoriki (with the sea in the west, and the hill in the center). I'm the 5th weakest vehicle int he team.
I first find a place to hide behind a hut. Since the opposing team got a buttload of artys, I wait for our scouts to find the enemy arty. I could start attacking some tanks in the center, but the reload time is so long, that I'd then be not able to shoot at the enemy arty for a while, if it gets discovered.
However, our scouts all die before they can discover any arty of the opponent. Also, our tanks in the center are too slow, and cant reach the top of the hill before the enemy does. I shoot at a place where I guess that an arty could be there, since I saw a shot coming from roughly that direction, but hit nothing. Then I aim back into the center. Since the enemies are already on the hill, and our tanks ain't, the enemy has the best line of sight. I'm discovered, and dead.
Woah I'm so overpowered as arty.
Next battle:
Komarin, with the forest on the island in the center, and the cap areas on the east and west. I'm in matters of power in the middle of our team. I drive into the forest to hide, and then start aiming at the tanks rushing through the center. The first shot of mine misses. Waiting for reload.... lalalala... wait wait wait.... ah, another shot. I target an enemy tank standing still. While my shell is in the air, a shell of another arty kills the tank. Another shot wasted. Wait wait wait for reload... wait wait.... I aim at an IS-3. I critical hit it for... 20% damage. Yeeeeha, 20%! Four more and I have destroyed a single tank! Did I mention the crew of this arty is maxed in matters of training? Oh wait, one scout of the opponents came through. I'm discovered, and dead.
Next battle:
The map with the forest on the right, town in center, hills on the west. I find a place to hide. Then I aim at a smaller tank, miss it by about 2m, it's just driving too fast. Since enough friendly tanks are nearby I don't consider it a threat and aim at easier targets. A KV is standing still in the city, next to a building. It's not fully in cover though, so I can aim at it's edge, hit and destroy it. Next another smaller heavy tank is standing still because of destroyed tracks. When my shell arrives, it's already at 20% health, and my shot finishes it off. Then some SU-something tank destroyer drives around in the city. It's already at 30%, it's slow and very lightly armored, so I pick it off too.
At that moment an opposing tank approaches the place where me and another arty hide. Since no other tank is nearby (protect the arty anyone?) he picks off the arty in front of me. I directly shoot at him and hit him, but he survives, and then picks me off.
Having destroyed 3 and damaged 1 tank, I got ~900 xp for that match.
Let's play Fallen Earth (blind, 300 episodes)
Let's play Guild Wars 2 (blind, 45 episodes)
i love my hummel
played the new desert map to day team got off to a good start saw one tank speeding past took him out one shot just pointed gun at him wam hes dead . by them im last tank alive with 6 rounds left and 5 tanks 2 arty to kill .
sherman came up behind me took a shot and missed i turned one shotted him moved to a new pos then jagpanther came out of no where as i have camnet on and crew skill at 65% dont think he saw me till i one shoted him
then there arty got me hummel make great TD as well as SPGs
The come out of nowhere thing is some sort of cloaking mechanism that the game has. Sometimes you can be within 10 meters of an enemy his engine running and you cant see him. Poof he shows up after he fire. Others you can see their locaton and direction of movement through walls and over hills. It really has nothing to do with anything in other and arcade.
The come out of nowhere problem is maybe your computer or connection, very rarely see that.
Shooting though walls has happened but not often, and usually not worth wasting your shot trying it.
Biggest problem I've seen is the "uber" players that get blown up, and then spend the rest of the game telling everyone what they are doing wrong.........I'd put a spectator tag on dead guys where they can't talk and that would solve it.
This games in closed beta and it's really a decent game. It's completely playable right now and for closed betas I've been in before that's amazing.
If you like pvp and maybe don't have time to be tied up in a game 24/7, this is a great game.....your tanks gain experience and coin as they fight but you can play at any level because as you grow it matches you to the size of you opponents. game duration is shades of left for dead....you can play till your tired come back whenever. This one is definetly worth a shot IMO, see what you think.
Could be but unfortunately since the last patch visibility appears to be broken somehow. Warping got fixed but at the cost of visibility which does not really help. Scouting became also pointless and mediums are now balanced with their equivalent heavy tiers (eg. t44 vs KT) following the announcement of balance improvements.
The game remains fun to play still and I am confident it will be well polished by the time it gets officially released.
My main concerns at this point are performance/lag and the lack of game modes (random battles only).
I was getting monster lag last night but the morning seems fine again....things like that and visibility (haven't seen a major there) seems to be a work in progress, so we need to keep them informed and hope they can smooth. Balance is important but that's down to a fine tune imo, some of my heavies have been trash, but then I didn't upgrade them I went as fsst as I could up the chain and left them basic, so assumed a lot of that was my choice of advancement.
I don't want to make this sound like a reason not to point out flaws but always keep in mind this is still in closed beta, It's not there yet. A team concept would make the game a whole new level of play as all would be on coms, but that's doable now, just not organized, so thinking maybe campaigns against another group is in store on down the line. Very happy with this game up to now, but you keep them informed when you have problems as that will make it even better.
I think that's probably as much as we can discuss this here, if I see you in game forum we can talk specifics, I'll look for you in game.
The game sits on my HD for 4 weeks now.
And it gets played almost every other day for an hour or so.
That says enough. Lotro and Co were uninstalled after 1 week.
I won't pay though as gameplay is not an mmorpg, but quite frankly the engine stands miles above most so called AAA MMO's.