I think the lack of World PVP is killing me..... i hate stupid battleground they take all the fun out of pvping.
I have no clue what you're talking about. I love word PvP because it's unpredictable and often just spontaneous. But how is there a lack of world PvP in this game? Are you talking about a lack of information about it? Because there has been plenty of that on the subject.
From everything I have read there will be open world PvP servers. There will still be sanctuaries like any other MMO I would suspect, but world PvP is in.
The multiplayer dialogue works like following , you all get a choice , just somebody gets away with the story .
So its not just the majority counts , for example in the movie kill the captain or save the captain.
3 vote kill , and 1 vote save the captain of the revenant .
That can mean we all have to play stupid save the captain scenario , instead of the captain has been killed .
(but nobody takes penalty for it , so in a way you pick your darkside points or lightside points )
Just it ads another gimmick or fun to the story element .
That happens in multiplayer , sure if you like to micro manage everything of a group .
Then dont pug or go with strangers , but its interesting that sometimes you play a much tougher scenario then you had in mind.
So the timer of disconnect , you simply take a grey option i think (but according to another source there will be endgame light side or darkside farming missions ) the next vote counts .
Comments
I have no clue what you're talking about. I love word PvP because it's unpredictable and often just spontaneous. But how is there a lack of world PvP in this game? Are you talking about a lack of information about it? Because there has been plenty of that on the subject.
From everything I have read there will be open world PvP servers. There will still be sanctuaries like any other MMO I would suspect, but world PvP is in.
i agree on that point it nice to be in groups other wise i'll be talking to my self on head set lol
People with nothing to say still seem to talk too much.
"If half of what you tell me is a lie, how can I believe any of it?"
According to a interview with daniel erikson ,
The multiplayer dialogue works like following , you all get a choice , just somebody gets away with the story .
So its not just the majority counts , for example in the movie kill the captain or save the captain.
3 vote kill , and 1 vote save the captain of the revenant .
That can mean we all have to play stupid save the captain scenario , instead of the captain has been killed .
(but nobody takes penalty for it , so in a way you pick your darkside points or lightside points )
Just it ads another gimmick or fun to the story element .
That happens in multiplayer , sure if you like to micro manage everything of a group .
Then dont pug or go with strangers , but its interesting that sometimes you play a much tougher scenario then you had in mind.
So the timer of disconnect , you simply take a grey option i think (but according to another source there will be endgame light side or darkside farming missions ) the next vote counts .
You rejoin , and continue on that path .