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WoW Cataclysm Refugees,

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  • Garvon3Garvon3 Member CommonPosts: 2,898

    They'd get a much better reception and game in Darkfall.

  • Einherjar_LCEinherjar_LC Member UncommonPosts: 1,055

    There is nothing about MO that would appeal to a typical WoW player.

     

    They tend to like things like auction houses, friends lists, mailboxes, and oh yeah....a game that isn't monumentally broken...still...to name a few things.

     

     

    As for your statement about Fallen Earth and Darkfall being in worse condition than MO, dude, please give me whatever you're smoking because it is some seriously good stuff.  You can be a fan all you want and I've got no beef with that, but to outright lie is another thing.  And before you ask, yes I have played all 3.

    Einherjar_LC says: WTB the true successor to UO or Asheron's Call pst!

  • FolbyOrbFolbyOrb Member UncommonPosts: 357

    Originally posted by Neoptolemus

    Don't patronise WOW players as being incapable of playing sandbox games. If you want to know why they wouldn't play a game like MO, the answer is in the game itself. 

    MO is a barely functional FFA deathmatch game with half-finished and buggy features and a dev team who can't release even the most basic patch without breaking 3 things in the process. There is no QA whatsoever and SV blame the shoddy implementation of their content on everyone but themselves. Every time they claim they've found the cause for this or that, or have implemented X to prevent Y from happening again and every time it just keeps happening regardless. 

    WOW on the other hand is a very successful game because of the high quality and quantity of content on offer. Everything is polished, delivered on time and had care put into it, and it shows. 

    Why would players used to that kind of standard want to pay the same money for a game like MO? Its not because they're stupid, id say its the opposite, its because they aren't easily duped by big claims and promises for the future.

    This is somewhat similar to what I would say, although I would be less dramatic and not embellish so much.

    My first MMO was WoW and I enjoyed playing it, but when the changes started coming that made WoW "easier," even though it was already very easy, I started looking for games with more challenge.

    One of the games I found was Mortal Online. I've bought the client and played it for a couple of months (around release time) but the patches made it clear the development team has trouble managing version control. I do hope they figure this out, among other things, so Mortal Online can realize it's full potential. If so, I will definitely be back, because I really did enjoy my time in MO.

    On topic: Yes, WoW Cata refugees will help, at least as an influx of cash. Money, however, does not seem to be the problem.

    Playing | GW2
    Wanting | Pantheon
    Watching | Crowfall
    Retired | WAR, Cabal, MO, CO, SHK, WoW, FFXIV: ARR

  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,669

    Originally posted by username509

      

     

    Back on topic.  @Toferio yes ofcourse, most WoW refugees will go on to play other themepark MMO's, however not all of them will.  Many are sick of themeparks.  They will be drawn to Mortal Online due to it's superior graphics, free for all game mechanics and general sandbox style gameplay.

     So the actual hypothesis here is that the biggest MMORPG in the world is about to launch a long awaited (multi-year) expansion.. and somehow that is going to drive players out of WoW and into Mortal Online?

     

    Well.. to summarize in a nice way... let's just say I think that is an incredibly unlikely scenario.  You of course are welcome to your own thoughts on the matter...

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • DamonDamon Member UncommonPosts: 170

    I don't want to go back to WoW.  Cataclysm has no interest for me at all.  Blizzard has been on the path of making their game more and more accessible to people, which makes it easier and easier (and more boring for a player like myself).

    I keep searching the Game List in hopes of finding something remotely interesting to me.  I remember trying the beta for Mortal Online, thinking it was a beautiful and empty game with a lot of open land to explore, but not much in it.  I didn't like how the game required players to interact with NPCs either.  Things change, though.

    Earthrise may offer a month of fun, but even that game is appearing to be less than I thought it would be.  Star Wars is my only real hope on the horizon.  Everything else looks bad.

  • LentechLentech Member Posts: 119

    Originally posted by Damon

    I don't want to go back to WoW.  Cataclysm has no interest for me at all.  Blizzard has been on the path of making their game more and more accessible to people, which makes it easier and easier (and more boring for a player like myself).

    I keep searching the Game List in hopes of finding something remotely interesting to me.  I remember trying the beta for Mortal Online, thinking it was a beautiful and empty game with a lot of open land to explore, but not much in it.  I didn't like how the game required players to interact with NPCs either.  Things change, though.

    Earthrise may offer a month of fun, but even that game is appearing to be less than I thought it would be.  Star Wars is my only real hope on the horizon.  Everything else looks bad.

     im personally waiting for firefall.. gameplay vid looks sexy

  • SHOE788SHOE788 Member Posts: 700

    Originally posted by username509

    Originally posted by Toferio

    I would not worry to much, WoW players will never try this unpolished, bugged excuse for a sandbox. They will move to either TERA, GW2 or Star Wars.


    Originally posted by username509

    @Faelsun Have you played Darkfall or Fallen Earth?  They're bugged worst then Mortal Online is now and Mortal Online is less then 6 months old!  There is absolutely nothing wrong with the Unreal 3.5 engine.  It's a proven and successful engine for MMO's and FPS's alike.  Your lack of MMORPG knowledge shows with this post.  


    Faelsun


    Faelsun

    I have played DF for 5 hours, and encountered one bug of a stuck mob. A player found 6 bugs just in 5 minutes after the patch in MO. I think the numbers speak for themselves. http://www.mortalonline.com/forums/56245-bugs-list-version-1-32-02-11-a.html

    As for UE3, every problem up till 3 months ago was blamed on it, despite, as you said, it working perfectly fine for other games.

    http://www.mortalonline.com/forums/56245-bugs-list-version-1-32-02-11-a.html was refering to very minor UI and animation bugs that were fixed a day latter.  None of that was gamebreaking and the OP was exaggerating there significance in an attempt to get them fixed faster.  It looks like it worked. (Two new patches since this was posted.  One client patch and another server side patch) http://www.mortalonline.com/forums/patch-notes/

    The problem was not UE3.5.  The problem was with the Atlas server structure as implemented into UE3 engine.  Most other MMO's that use UE3 engine use there own server architecture.  Mortal Online uses Atlas integrated with UE3 engine.  Both Atlas and UE3.5 are owned by Epic.  This is where the confusion comes from.

    Global Agenda runs the Atlas+UE3 server setup as well as bunch of future MMO's yet to be released, however Mortal Online was the first MMO to start developement using the Atlas+UE3.5.  Global Agenda had it's problems with Atlas as well but since then Atlas came out with several patches and has smoothed things over.

    I hope that clears up any misunderstandings you had about Unreal engine in MMORPGs.  

     

    Back on topic.  @Toferio yes ofcourse, most WoW refugees will go on to play other themepark MMO's, however not all of them will.  Many are sick of themeparks.  They will be drawn to Mortal Online due to it's superior graphics, free for all game mechanics and general sandbox style gameplay.

     superior graphics? Even if they were worth a damn nobody gives a flying fart for graphics. I think the 700,000 minecraft preorders sold show this.

  • QunitillianQunitillian Member Posts: 99

     






    Originally posted by username509





    Originally posted by Toferio



    I would not worry to much, WoW players will never try this unpolished, bugged excuse for a sandbox. They will move to either TERA, GW2 or Star Wars.





    Originally posted by username509



    @Faelsun Have you played Darkfall or Fallen Earth?  They're bugged worst then Mortal Online is now and Mortal Online is less then 6 months old!  There is absolutely nothing wrong with the Unreal 3.5 engine.  It's a proven and successful engine for MMO's and FPS's alike.  Your lack of MMORPG knowledge shows with this post.  





    Faelsun



    Faelsun





    I have played DF for 5 hours, and encountered one bug of a stuck mob. A player found 6 bugs just in 5 minutes after the patch in MO. I think the numbers speak for themselves. http://www.mortalonline.com/forums/56245-bugs-list-version-1-32-02-11-a.html

    As for UE3, every problem up till 3 months ago was blamed on it, despite, as you said, it working perfectly fine for other games.





    http://www.mortalonline.com/forums/56245-bugs-list-version-1-32-02-11-a.html was refering to very minor UI and animation bugs that were fixed a day latter.  None of that was gamebreaking and the OP was exaggerating there significance in an attempt to get them fixed faster.  It looks like it worked. (Two new patches since this was posted.  One client patch and another server side patch) http://www.mortalonline.com/forums/patch-notes/

    The problem was not UE3.5.  The problem was with the Atlas server structure as implemented into UE3 engine.  Most other MMO's that use UE3 engine use there own server architecture.  Mortal Online uses Atlas integrated with UE3 engine.  Both Atlas and UE3.5 are owned by Epic.  This is where the confusion comes from.

    Global Agenda runs the Atlas+UE3 server setup as well as bunch of future MMO's yet to be released, however Mortal Online was the first MMO to start developement using the Atlas+UE3.5.  Global Agenda had it's problems with Atlas as well but since then Atlas came out with several patches and has smoothed things over.

    I hope that clears up any misunderstandings you had about Unreal engine in MMORPGs.  

     

    Back on topic.  @Toferio yes ofcourse, most WoW refugees will go on to play other themepark MMO's, however not all of them will.  Many are sick of themeparks.  They will be drawn to Mortal Online due to it's superior graphics, free for all game mechanics and general sandbox style gameplay.



    Thank you username509. For a while I have been saying that the technology they are using is NOT tried and tested and that this is one of the core problems. When I have pointed this out before I have been flamed and a list of games offered as examples of others using the same technology. Again thank you for confirming this for me.

  • username509username509 Member CommonPosts: 635

    I'm just her to reiterate how awesome Mortal Online while many WoW players would be scared away from a hardcore open sandbox the brave ones would stay and enjoy the game tremendously.

    Never trust a screenshot or a youtube video without a version stamp!

  • KyleranKyleran Member LegendaryPosts: 44,073

    Originally posted by username509

    I'm just her to reiterate how awesome Mortal Online while many WoW players would be scared away from a hardcore open sandbox the brave ones would stay and enjoy the game tremendously.

    ER whether or not one enjoys a "hardcore open sandbox" has nothing to do with how brave they are (soldiers are brave, same for firemen and policemen) but more on how much pain they enjoy having inflicted on themselves (and inflicting on others)

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • linksalulinksalu Member Posts: 38

    Challenge:


    Originally posted by Qunitillian

    username509, I am getting tired of  your false advertising of this game i.e. the small print in that image. Desync fixed? Users are still reporting a 0.5 to 1 sec delay enabling people to strike at a persons back but be, visually, still in front of that person. Glowing reviews? 6.9 is not glowing and it is a dubious review. How about the other reviews out there that slate mortal online? They glowing reviews too? Promises fulfilled? Tindermain at release? desync fixed? duped items deleted?

     

    [mod edit]

    Response:


    Originally posted by username509

    @Qunitillian There has been several patches since "last week".  


    Faelsun


    Faelsun

    Oh, internet. How I laugh. Out of curiousity, can pets reliably cross node lines yet?

    Originally posted by geldonyetich

    Wow, I knew you guys were pretty desparate to slam the game, but hacking the web page of a major game site so a user review masquarades as an official one? Pretty impressive.

    [Edit: no, after seeing there's an actual video associated with it, I guess not, despite the wierd way GameSpot distributes its content making it looks like the reviewer didn't even write this.]

  • NeoptolemusNeoptolemus Member Posts: 242

    Originally posted by username509

    I'm just her to reiterate how awesome Mortal Online while many WoW players would be scared away from a hardcore open sandbox the brave ones would stay and enjoy the game tremendously.

     Again, I believe that its not so much the ffa ruleset that keeps them away, its the fact its a broken mess with little to do except gank people that stops people playing MO.

     

    I'm sure it is fun if you can ignore the bugs and missing content, but few people are willing to do that when they can pay the same money for a game without bugs and with plenty of content to keep them occupied. You can't blame them either.

  • AethaerynAethaeryn Member RarePosts: 3,150

    Originally posted by username509

     

    Not everyone who plays WoW is going to like the new expansion.  Lets face it.  12 million people play WoW some of them are going to leave the game after the expansion.  If just one percent of those people leaving WoW (120k) start playing sandbox MMO's instead of themepark MMO's and if just 10 percent* of those players play Mortal Online that's 12 thousands new players flooding into Nave.  

    Would accepting a wave of WoW refugees into Nave help or hurt Mortal Online?  Discuss....

    Listen to what Shinzon said.  Everytime someone like you tries to "help" the game by posting something like this the guys here are going to knock it down 10X as much = you lose.   Your opinion is also as one sided as theirs which takes away credibility.

    Wa min God! Se æx on min heafod is!

  • MokweeMokwee Member Posts: 286

    I played wow. Im coming back for cata.... EVEN IF people hate cata and leave wow... why on earth would they want to go play mortal online? its a rhetorical question because nothing anyone could say about moral online would make people forget the fact the people that run the company are guilty of many bad things.... Its like downgrading yourself from a whatever new type of car/truck and wanting to drive something that you dont even have the faith to start in the morning and putters, gas leaks, oil leaks, needs a new transmission, need new tires because the ones on there now are bald, the speedometer is stuck on fail....

     

    mortal online is seriously not even on the same playfield as many free2play games...its horribly made the ui is ugggh the lag and disconnects are just horid....

     

     

    mortal online sucks....this isnt a flame do your own research people.... even the company execs are guilty of what was it? fraud? not returning chargebacks? i dont remember but ive seen a few articles...

  • SHOE788SHOE788 Member Posts: 700

    Originally posted by Mokwee

    I played wow. Im coming back for cata.... EVEN IF people hate cata and leave wow... why on earth would they want to go play mortal online? its a rhetorical question because nothing anyone could say about moral online would make people forget the fact the people that run the company are guilty of many bad things.... Its like downgrading yourself from a whatever new type of car/truck and wanting to drive something that you dont even have the faith to start in the morning and putters, gas leaks, oil leaks, needs a new transmission, need new tires because the ones on there now are bald, the speedometer is stuck on fail....

     

    mortal online is seriously not even on the same playfield as many free2play games...its horribly made the ui is ugggh the lag and disconnects are just horid....

     

     

    mortal online sucks....this isnt a flame do your own research people.... even the company execs are guilty of what was it? fraud? not returning chargebacks? i dont remember but ive seen a few articles...

     Considering the magnitude of changes cata will bring that players have been asking for a long time, theres no way cata is going to turn people off to the game.

    It's going to be golden like every other Blizzard product.

  • username509username509 Member CommonPosts: 635

    Originally posted by SHOE788

    Originally posted by Mokwee

    I played wow. Im coming back for cata.... EVEN IF people hate cata and leave wow... why on earth would they want to go play mortal online? its a rhetorical question because nothing anyone could say about moral online would make people forget the fact the people that run the company are guilty of many bad things.... Its like downgrading yourself from a whatever new type of car/truck and wanting to drive something that you dont even have the faith to start in the morning and putters, gas leaks, oil leaks, needs a new transmission, need new tires because the ones on there now are bald, the speedometer is stuck on fail....

     

    mortal online is seriously not even on the same playfield as many free2play games...its horribly made the ui is ugggh the lag and disconnects are just horid....

     

     

    mortal online sucks....this isnt a flame do your own research people.... even the company execs are guilty of what was it? fraud? not returning chargebacks? i dont remember but ive seen a few articles...

     Considering the magnitude of changes cata will bring that players have been asking for a long time, theres no way cata is going to turn people off to the game.

    It's going to be golden like every other Blizzard product.

    Cata won't be released until the 7th.  Lets give it another Month and see where it's at then..

    Never trust a screenshot or a youtube video without a version stamp!

  • HanoverZHanoverZ Member Posts: 1,239

    Doesnt WOW have its own section here on MMORPG?

    I win!!! LOL@U

  • username509username509 Member CommonPosts: 635

    Originally posted by HanoverZ

    Doesnt WOW have its own section here on MMORPG?

    The topic of this post is to discuss WoW refugees impact on MortalOnline.  

    Never trust a screenshot or a youtube video without a version stamp!

  • DaitenguDaitengu Member Posts: 442

    Originally posted by Qunitillian

    Originally posted by Derpidum

    Would accepting a wave of WoW refugees into Nave help or hurt Mortal Online?

    Nothing against them, but I doubt they still have that thing called balls and stubbornes to play something that requiers player to use brain. In other words, WoW refugees unless they are very well aware of what to expect from sandbox game like MO will get remains of their brains fried up because of complexity compared to WoW and no hand holding. 

    @Qunitillian

    Have you played recently? If not then I suggest not humping someones opinion until you have your own earned first hand. People experiencing lags are mostly the ones without decent providers and lags in huge battles? Show me one MMO that does not have this.

    Yes, I have played recently last week infact. My provider is fine and besides, I am not the only one to experience said desync. Its not the matter of issues with other mmo's but rather the false claims made about mortal online. The game was sold on promises of certain content which did not make it in on release. They lied to me and did not deliver.

     

    That's nothing new. MMO companies rarely deliver exactly what they promise to players.

    Blizz ariginally crated WoW without pvp balance in mind, and said they never would. They later caved and made a fail attempt at e-sport arena. Hero classes in Wow? never happened.  No gear in CoH? sure till they added it into the game later.  Brothals in Conan? said there would be, but no. Flying in Aion? Jedi truth. Technically there, but only in specific areas.

     

    Watch MMOs closely, you'll see it's damn rare to deliver everything as promised. QQ more.

  • HanoverZHanoverZ Member Posts: 1,239

    Originally posted by username509

    Originally posted by HanoverZ

    Doesnt WOW have its own section here on MMORPG?

    The topic of this post is to discuss WoW refugees impact on MortalOnline.  

     

    Lovely...Well the contents have turned entirely to discussing WoW/Blizzard, but I do welcome the traffic.

    I win!!! LOL@U

  • AethaerynAethaeryn Member RarePosts: 3,150

    Originally posted by username509

     

    Not everyone who plays WoW is going to like the new expansion.  Lets face it.  12 million people play WoW some of them are going to leave the game after the expansion.  If just one percent of those people leaving WoW (120k) start playing sandbox MMO's instead of themepark MMO's and if just 10 percent* of those players play Mortal Online that's 12 thousands new players flooding into Nave.  

    Would accepting a wave of WoW refugees into Nave help or hurt Mortal Online?  Discuss....

     

    To answer the question I think it would hurt given the level of "polish" in WoW and the level in MO even though it is a lot better.  I think WoW players would need a "transition" game like Darkfall or DAoC or something.  Chances are they would try it out, get frustrated and leave with a bad impression which they would share.

    The game is great and they would love it if it was more accessible which it is not at this point.  I know it is a sandbox but some points of interest (accessible early) would help.  There is a lot they could do to make it more user friendly while still keeping it a "harsh" world with open PvP etc. 

     

    It is just too early.

     

    Somethings of note though:

     

    1)  You assume there will be droves of people leaving WoW after Cata when it is likely they have already left if they didn't like the recent changes to skill trees etc.  Aside from that Cata only offeres 2 races and 5 levels.. . not much to "hate"

    2)  Henrik has stated that they have not advertised and that he believes only about what was it. . 1.5% of the gaming world knows about Mortal. . so should be looking at 1% max not 10%

    3)  You ask "Would accepting a wave of refugees . . . "  suggesting there is an option for players to reject or accept other players into the game.

     

    It basically looks like you titled the thread to have disgruntled WoW players take a look at MO.  It was clever  but you should have just done it openly.  

    Wa min God! Se æx on min heafod is!

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