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I was just wondering how many of you are planning to ride the fence between good and evil and be grey. I don't like being goody two shoes, but don't like to be too evil either. So I think I will fall into the grey category. Any others feel the same?
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I would be fine with doing that, but if I know anything about BIoware games, you'll eventually want to be (or incidentally will end up) maxed in one side or the other - especially once you get to endgame and there is nothing to do pve wise but run instances which award dark or light points.
I always believe I'm neutral, but in practice I always lean more towards the good side rather then evil. In this game though I think it would depend on the class and the choices I need to make. Classes like the smuggler may make it easier to play a gray character while I think something like the consular might be slightly tougher.
I think I will probably be more good than evil too, so I guess a light grey maybe, hehe.
Its not grey, it is morally ambidextrous.
All die, so die well.
A dev has said in an interview that the consular's preferred path is to be grey. To walk the line between dark and light. I don't know exactly why. But it seems that the skills you gain or lose based on alignment will be balanced. So all Dark or Light will give you X skill and you lose Y skill. Grey would be Z skill? And you lose both Dark and Light. Not sure, but I can't wait to find out.
How many people long for that "past, simpler, and better world," I wonder, without ever recognizing the truth that perhaps it was they who were simpler and better, and not the world about them?
R.A.Salvatore
I still don't like the idea of 'grey' in Star Wars simply because of how the dark side functions. In order to be grey then you're gonna have to do some dark side things, and you can't do dark side things without being corrupted by the dark side. To me you have to compromise on that original idea, the idea that the dark side has seductive, corruptive influence which when you've 'fallen' it's extremely difficult to break it's hold over you.
That said, since they're going to allow it, I may try to be a 'grey' sith at some point. Although I'll be playing a jedi first. assuming I'm able.
The only example from the sith I have seen is from PAX. It was a quest from a mother to find her son. He was to join the Sith order, but his father didn't want him to. So you find the father and son and make a choice. Kill the father and force the son to join the order for the dark choice. Let the father and son leave and tell the mother nothing for the light choice. Or let them go, but tell the mother that you had to kill them both and get a reward for the grey.
For the jedi, it will probably be something obvious for the dark choice. Like a choice to kill a NPC. For the light, it will be something like a very unselfish choice with a denial of a reward. Then the grey would be doing somethin and accepting the reward. Or not interfering with the death of someone because the outcome may be the greater good.
I doubt that the grey line will be overly dark. But only the devs know at this point. They have said that the choices won't be a complete denial of your order. They seem to know a lot about the SW lore and are trying to tell the background story of each class. So I wouldn't think that the Jedi will have a completly dark side choice. But we shall see.
How many people long for that "past, simpler, and better world," I wonder, without ever recognizing the truth that perhaps it was they who were simpler and better, and not the world about them?
R.A.Salvatore
That is really interesting. I have thought about the dark and light side skills, but the grey skills I haven't given much thought to. It would be cool if the darker you go you lose some light skills, but gain dark ones. GOing to be cool to see how they do it.
Lol.
In the KotoR games you didn't really lose the skills but they became highly ineffective to use.
Case in point lets say you want to use force heal (force heal is a light sided power in kotor) and the character has 50 force points
When your neutral it cost lets say 15 force points to cast that force heal.
As you turn good it slowly reduces the force point cost all the way down to say 8 force points
Sliding all the way towards evil brings the cost up to 22 force points.
Basically the cost reduced 7 points for good characters, and increased those same 7 points for evil chracters
naturally those numbers slowly change (up or down) as you make light/dark sided choices, the skill doesn't just sudden go from 15 to 8 in one choice.
You can still cast heal as a evil chracter but your gonna get 2 casts off then have to regen versus a good chracters that can cast that same heal 6 times before resting.
most every skill works this way. Same goes for evil skills only in reverse. closer to evil. the less it cost to cast, closer to good, the more it cast. A good character could still cast force lighting. but they're likely to run out of force points faster.
Help me Bioware, you're my only hope.
Is ToR going to be good? Dude it's Bioware making a freaking star wars game, all signs point to awesome. -G4tv MMo report.
first time play trough i just do what i consider right , i am not going to min max my toon at first play trough.
Honestly if the choices i make in the end are total bogus , too bad .
Its the choices i made , and i will play the toon by it .
Well maybe for later on , third alt , i will min max it to perfection .
But definetly not going to min max at first play trough , i simply pick choices that seems sensible to me , or the toon i play.
As long as your not a force user, it doesnt make a diffrence, and phoney religions are just a cruch
Mess with the best, Die like the rest
I'm just speculating on this one as in the Kotor games you were always a jedi (you were forced into this role)
But in my eyes some skills like leg crack or something to get the person to tell you what you want. That could be considered a dark sided skill therefore it could still apply to those roles
As well as things like heals from a bot could cost more if your an evil character.
Frankly though i'm running into grey (pun not intended) territory here as like i stated before you were always a jedi and thats not the case in SWTOR.
Help me Bioware, you're my only hope.
Is ToR going to be good? Dude it's Bioware making a freaking star wars game, all signs point to awesome. -G4tv MMo report.
So perhaps the title of your post should have been "Not Dark, Not Light, but Gay?"
I plan to play a bounty hunter that has the uncontrollable urges to do good deeds which is something he discovers why later on.
I'm really pleased that Bioware is letting us play in such a way where you can be a corrupted Jedi Consular or Sith Operative that secretively helps the Gallactic Republic.
Edit: fixed
What rebellion? There is no rebellion. This is 4000 years before the Star Wars movies. This it the Galactic Republic versus the Sith Empire which invaded the Republic and now holds half the galaxy.
Agnostic fence sitting force users. Pick a side already and stop being a pussy.
When did you start playing "old school" MMO's. World Of Warcraft?