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With Perpetuum having such a succesful start considering the 10 man team and practically no advertising, do you believe Perpetuum will grow to be the assive success of the other major sandbox game on the market.As if i remember EvE started off in exactly the same way as Perpetuum has.
With such a helpful GM Team and Dev's constantly fixing and listening to the needs of players where do you see Perpetuum sitting in a few years time ?
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If you can remember, EVE Online launched in 2003 and was developing very rapidly.
Today, it isn't 2003 year, the market has changed a lot since and the question is if the development team can accomplish needed pace and direction of the development.
Current development isn't going to support continuous growth because it is heavily focused on PVP and groups, something CCP already realized as not very popular nowadays.
Priority for them atm is server hosting relocation. The servers need to be hosted outside of Budapest....lol
Lag spikes can get pretty bad for both US and Euro.
I have 100% faith they will get it done. They are aware and on it.
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Lagspikes are not on their side for sure.
Perpetuum is running fine for me and my friends the whole day. I'm having a steady ping of 38ms.
Perpetuum is running fine for me and my friends the whole day. I'm having a steady ping of 38ms.
Yeah its not the side of the server, lag is created by a crappy Internet in Hungary. You sound like you live in Europe close to the server's location like Poland or something otherwise you wouldn't have such a good ping. In US most of us have 150ms. Everybody knows that they need to host the server somewhere in Central Europe or in Central US. Lag is created by PvP battles. When 50 v 50 bots go against each other they eat all the bandwith and people on Alpha Islands start to have lag spikes.
If you live close to Budapest you may not notice it as bad as we do who lives in other parts of the world since data packets don't have to travel to you through so many Internet routes. In order to make the game playable for everyone they need to host their servers in more universal location, otherwise eventually people may decide not to renew subs and game will not have enough core playerbase to support it in any way.
its not like 1-2 people on MMORPG forums cry about lag spikes. There are multiple threads on perpetuum forums with people complaining about lag spikes and rubberbending and everyone knows its related to a location of the server.
Personally, I think they will be successful, with eventually somewhere from 20,000 to 100,000 subscribers.* I don't think they'll eclipse EVE because EVE did it first and though there are definitely play style differences, I don't think they're dramatic.
In other words, they're in a niche that is already occupied by a strong competetor.
Yes, my ping is a little high @ 100 or so in the U.S. but I've not had the lag spikes some people have. BUT I think they'll fix that. They have been very competent in fixing things big and small up to this point.
*based on highly scientific pulling out of my a$$ methodology.
Things that might proove this wrong would include going in a very different direction from EVE.
- Allowing customization of appearance and stats of bots
- Adding space combat, crafting etc.
- Adding sea combat,etc.
- Adding human avatars back at earth or at closer planets
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Since game is so heavy on PvP they need to really spend every hour of their life by developing this game's PvP side further. They have very small dev team so it will be quite a nut to crack for them. While its a niche franchise they will have to possibly find some kind of investor to be able to develop this game to a level of what players expect it to be. At this stage game needs hundreds of thousands of investment dollars to make it playable and enjoyable for sandbox fans.
Although there are few sandbox games of this type - mech sandbox niche isn't taken. They don't really have any competitors, except that their problems is that they copied EVE and just converted it into mech niche game. Surface combat is definitely more engaging and faster paced than space based. But because this game plays like EVE everyone compares it to EVE and while EVE has 7 years worth of content and niche specific strong playerbase of tens of thousands of players Perpetuum has years to even get anywhere close to that amount of content and popularity.
Its possible that the fact that they copied EVE may eventually become POs doom because people who know this niche type of game will expect the same results as what EVE was able to achieve. And if Avatar Creations is not able to deliver and add content into game fast enough and especially keeping in mind a huge competition in MMO market that they will face in 2011 - it may all turn quite badly for this little Hungary based team of passion driven developers.
Although this game does have a steep learning curve it is not as extreme as EVE. I think that is going to cause alot more people to stick with playing. Alot of people that want to like eve just can't get into it because you have to go out and make your own fun. I don't think this game will appeal to enough players to take on the fantasy market but I think it will go down as one of the greatest success' in mmo's.
Ping is a little high @ 100? What I wouldn't give for that. I am constantly sitting on 350-400
Well then I'm happy for you. But many, many of us are having serious problems. Spikes over 2000plus repeated random disconnections and other such. The route looks good until it gets to the other side of Germany, then it goes to hell fast. Relocation to Germany or some place else would solve many of those problems I suspect.
THIS
doubt they can move their servers on the budget they have atm 10 pp+taxes+rent+bandwidth+hardware on a 1000+subs a month = 20k euro? real hard
It was said in general chat one day that average wage of a computer programmer in Hungary is a little more than 120k USD. Those 10 people are not all working full time so their costs are really really low.
And unlike some people like to imply, the game needs subscriber growth, something you won't get from 'niche' market. For any business company it is important to make more money than just for their bills, company that is not growing will die, sooner or later.