$100 Million in one day. Cha-ching! Nice work Blizzard.
Impressive, but when compaired for example to the film industry, where movies such as Hairy Potter and the Deathly Hallows, and the new Chronicles of Narnia films are making quite a few million more than that on a daily basis, and Blizzard's victory seems a little less interesting.
And why are we comparing two different mediums of entertainments here? oh right you had to put down WOW in whatever way possible.
Well, a crappy game is a crappy game, so why not?
[mod edit] some of us are, in fact, NOT ready to bow down at the altar in the church of WoW, but some of us expect more from an MMO than PvP and cartoony toons in ridiculous-looking Tier 6 raid gear. I've been referring to WoW as Dungeons & Disney for a while, and the character design certainly deems it appropriate. It's crappy-looking, really heavy on grind, and the level cap is discouraging to players like myself: married parents who work full-time and don't have the time to devote to slogging around for 12 hours in front of a computer every night.
This post is priceless. You have to just love the people that think the sun rises and sets on their ass. He thinks the graphics are bad, so it must be true. He thinks the game is crappy so it must be true. You can keep trying to pass off your opinion as fact, but here in the real world. Your opinion amounts well sad to break this to you, but it amounts to nothing. I really did enjoy your other post to. So because 3.3 million people enjoy a game you think is bad, they are idiots? Why don't you come down off that high horse of yours. Reality is calling.
My opinion matters to me, which is all that matters. And, I like the view better from up here, thanks/
Then be sure to come on down when you're ready to actually argue objectively.
You can't argue objectively with a WoW player because they rely on sales figures as the basis of their arguements. If we use that logic for everything, Twilight is the greatest book series ever and Justin Bieber is the greatest troubadour of our age.
$100 Million in one day. Cha-ching! Nice work Blizzard.
Impressive, but when compaired for example to the film industry, where movies such as Hairy Potter and the Deathly Hallows, and the new Chronicles of Narnia films are making quite a few million more than that on a daily basis, and Blizzard's victory seems a little less interesting.
And why are we comparing two different mediums of entertainments here? oh right you had to put down WOW in whatever way possible.
Well, a crappy game is a crappy game, so why not?
[mod edit] some of us are, in fact, NOT ready to bow down at the altar in the church of WoW, but some of us expect more from an MMO than PvP and cartoony toons in ridiculous-looking Tier 6 raid gear. I've been referring to WoW as Dungeons & Disney for a while, and the character design certainly deems it appropriate. It's crappy-looking, really heavy on grind, and the level cap is discouraging to players like myself: married parents who work full-time and don't have the time to devote to slogging around for 12 hours in front of a computer every night.
This post is priceless. You have to just love the people that think the sun rises and sets on their ass. He thinks the graphics are bad, so it must be true. He thinks the game is crappy so it must be true. You can keep trying to pass off your opinion as fact, but here in the real world. Your opinion amounts well sad to break this to you, but it amounts to nothing. I really did enjoy your other post to. So because 3.3 million people enjoy a game you think is bad, they are idiots? Why don't you come down off that high horse of yours. Reality is calling.
My opinion matters to me, which is all that matters. And, I like the view better from up here, thanks/
Then be sure to come on down when you're ready to actually argue objectively.
You can't argue objectively with a WoW player because they rely on sales figures as the basis of their arguements.
You can't argue objectively with a WoW hater because they rely on their opinion as the basis of their arguments.
$100 Million in one day. Cha-ching! Nice work Blizzard.
Impressive, but when compaired for example to the film industry, where movies such as Hairy Potter and the Deathly Hallows, and the new Chronicles of Narnia films are making quite a few million more than that on a daily basis, and Blizzard's victory seems a little less interesting.
And why are we comparing two different mediums of entertainments here? oh right you had to put down WOW in whatever way possible.
Well, a crappy game is a crappy game, so why not?
[mod edit] some of us are, in fact, NOT ready to bow down at the altar in the church of WoW, but some of us expect more from an MMO than PvP and cartoony toons in ridiculous-looking Tier 6 raid gear. I've been referring to WoW as Dungeons & Disney for a while, and the character design certainly deems it appropriate. It's crappy-looking, really heavy on grind, and the level cap is discouraging to players like myself: married parents who work full-time and don't have the time to devote to slogging around for 12 hours in front of a computer every night.
This post is priceless. You have to just love the people that think the sun rises and sets on their ass. He thinks the graphics are bad, so it must be true. He thinks the game is crappy so it must be true. You can keep trying to pass off your opinion as fact, but here in the real world. Your opinion amounts well sad to break this to you, but it amounts to nothing. I really did enjoy your other post to. So because 3.3 million people enjoy a game you think is bad, they are idiots? Why don't you come down off that high horse of yours. Reality is calling.
My opinion matters to me, which is all that matters. And, I like the view better from up here, thanks/
Then be sure to come on down when you're ready to actually argue objectively.
You can't argue objectively with a WoW player because they rely on sales figures as the basis of their arguements.
You can't argue objectively with a WoW hater because they rely on their opinion as the basis of their arguments.
And you can't argue with a monkey because all he does is fling poo at you.
My earlier comparrison of Cataclysms sales income to movies was not a intended slam on Wow. I was making a point that while Cataclysms sales numbers are pretty amazing compared to other MMO games, when compared to the entertainment industry as a whole, money making wise, MMOs still have a long way to go. And I think that gaming companies, especailly juggernauts like Blizzard need to reflect more on why this is and spend less time on self serving back patting.
"Gypsies, tramps, and thieves, we were called by the Admin of the site . . . "
And you can't argue with a monkey because all he does is fling poo at you.
My earlier comparrison of Cataclysms sales income to movies was not a intended slam on Wow. I was making a point that while Cataclysms sales numbers are pretty amazing compared to other MMO games, when compared to the entertainment industry as a whole, money making wise, MMOs still have a long way to go. And I think that gaming companies, especailly juggernauts like Blizzard need to reflect more on why this is and spend less time on self serving back patting.
Not really. If a product is launched and within 24 hours earns 120 or so million dollars you want your name out there to show that.
It drives investors to take a look at you (which is what public listed companies are all about).
Last I checked, the gaming industry is larger than the movie industry. Money wise anyway.
If we take the 12 million sub and estimate that half is europe/US , that's 6million x $15 x 12months = a bit over 1 billion.
Sorry, but an annual revenue of 1+ billion doesn't seem like 'long way to go' to me.
Gdemami - Informing people about your thoughts and impressions is not a review, it's a blog.
This number probably does include the digital pre-orders. I'd have been really surprised if it was pure box sales in 24 hours from retailers. But it's still a great accomplishment for an MMO, and I say congratz Blizz. Anything that brings more people into the fold, (and I mean MMO's in general, not Blizzard's fold) is a good thing for all of us.
You've got to admit, if any other MMO on this site could boast those same sales figures there would be a lot less arguing and trolling. If Turbine had done it with LOTR, *chuckles* , it would all high fives and hugs, and rainbows in the sky. I think it's more that some people have to hate the flavor of the month no matter what it is. Of course, WoW's been the flavor for the last six years!
As for comparing grosses with movies, thats a very difficult thing to do. Chronicles of Narnia: Voyage of the Dawn Treader was number one in the US with 24 million. If the avergae ticket price was ten bucks, just guessing, that means 2.4 million people saw it. Yes, Yes, I dont have the world box office gross, but thats still a pretty comparable number to argue.
"Blizzard's juggernaut, World of Warcraft, has been declared the 'fastest selling video game on the planet' and devs have the numbers to back up the assertion. Over 3.3 million copies of the Cataclysm expansion sold in only twenty-four hours. These numbers eclipse the former title holder, Wrath of the Lich King, by more than a half-million copies."
Since you are so good at doing research, why don't go and show the real blizzard post saying that it was the fastest selling PC game of all time. So Blizzard weren't lying, and they didn't say it was the fastest selling video game (like CoD which is a multi platformer)
And its not just the fastest selling MMO, its the fastest selling PC game. But instead of correcting the mod who made the error, lets just bash blizzard on something they didn't say.
"Blizzard's juggernaut, World of Warcraft, has been declared the 'fastest selling video game on the planet' and devs have the numbers to back up the assertion. Over 3.3 million copies of the Cataclysm expansion sold in only twenty-four hours. These numbers eclipse the former title holder, Wrath of the Lich King, by more than a half-million copies."
Since you are so good at doing research, why don't go and show the real blizzard post saying that it was the fastest selling PC game of all time. So Blizzard weren't lying, and they didn't say it was the fastest selling video game (like CoD which is a multi platformer)
And its not just the fastest selling MMO, its the fastest selling PC game. But instead of correcting the mod who made the error, lets just bash blizzard on something they didn't say.
The fact is its not the fastest sellig PC game (MMORPG) of all time,
Heh ... i came back to WoW (again :S) to see what they have done to the world.
After having hordes only for years, i now rolled 3 alliance characters all in different areas and am enjoying the new and changed content .... a LOT.
Desperatly i[object Window]ve been looking for games that can entertain me as much as WoW can ... but have failed. Though i know it will probably only last for 2 months again.
However ... i did not buy Cata .... i[object Window]m having a blast replaying the 1-60 content and running dungeons ( that dungeon finder thing is awesome!).
[object Window]
The fact that 3.2M players bought cata does not mean only 3.2M are playing WoW
Prior to sale numbers being released - WOW hater: "Look they haven't released numbers that means CATA sales sucked and WOW is dying".
Sales numbers released - "Please like it matters, this isn't news. And Blizzard just manipulates the numbers anyways so its really not that much".
I just find that kinda funny - haters always have an excuse.
And to the gold farmer comment: I have not seen a single one on either server I play on.
Anyone (hater or not) that don't think almost every MMO player will get the next expansion is just delusional.
I did however not think they could sell that much in 24H, but it was more due to logistical reasons than players.
At least 95% of Wows western players will have bought the expansion within 2 weeks.
On the other hand doesn't that mean that the analyst who said that Wow will be the top MMO for another 20 years had any right. The game is not dying but it is aging and it will slowly loose it's western playerbase. When Wow is 10 years old kids would otherwise play the same game as their parents and there is nothing more uncool than what your parents like...
I think Blizzard will continue to cash in a lot for a few more years but it will be somewhat less for every year. Of course that depends on how good games that releases but Wow is still many years from dying and it will keep the crown at least for another year, after that is anybody guess what will happen to the genre.
That's a bit limited. First day sales don't mean as much as marketing people would have you think. Put it this way when you compare total sales of a media franchise WoW is big enough to make all except Star Wars green with envy, Games are bigtime media and have been for a long time. First day of sales cataclysm outgrossed the gross national product of many countries. It's pretty obscene when you think about it.
What countries would that be? Somalia? Please, 3.3 million times 35 bucks or whatever it cost is a lot of money but not for even a really poor country. Give me the number of any single country that it outgrossed, it isn't even enough for Monaco.
That article didn't say that in 20 years wow will still be the largest mmo on the market. It said that no other game would achieve the success that wow is having right now for at least 20 years.
In general (not you) people around here have an interesting way of reading information and then drawing conculsions based on that information.
Originally posted by drake_hound Originally posted by Elidien Prior to sale numbers being released - WOW hater: "Look they haven't released numbers that means CATA sales sucked and WOW is dying". Sales numbers released - "Please like it matters, this isn't news. And Blizzard just manipulates the numbers anyways so its really not that much". I just find that kinda funny - haters always have an excuse. And to the gold farmer comment: I have not seen a single one on either server I play on.
when you have a 3 Million western subscribers .. 3.3 million sales WORLD WIDE isn´t that spectacular . They will reach the minimum of 6 million sales , if they dont . You wont hear about that , i love it when people cheer to logical conclusion of the facts .
Yes they sold more then 0.5 million compared to WOTLK , But that figure was going to be triumphed anyway . Look how many on MMORPG resubbed after 2 years , i seen that in WOTLK , i will see the same people do in the next 2 expansion .. Sadly for the majority that had enough this expansion vindicate everything , nothing NEW . Time to Farm dungeons and heroic and prepare for raids ....
I don't supposed it's occurred to anyone that what most people want really is more of the same, just with updated graphics and a slightly different story? Look at 'Lost' or 'Heroes'. For that matter, look at comic books that have run for the past 40 years or more. Now they are making movies retelling the same stories.
Same thing, new face, make billions of dollars. I'd do it if I could.
I can not remember winning or losing a single debate on the internet.
It's true that blockbuster movies like HARRY POTTER can gross a lot more than Cataclysm's opening day sales. But they also cost a lot more: $225 million reported for Deathly Hallows Part 1. That's why they're different businesses. For PC games this is definitely rockstar territory. And of course the other part is that movies don't get to charge you $15/month on the back end after you leave the theater. These box and digital download sales are just the up-front income.
I think in corporate terms, it's hugely important for Blizzard to show it's an important a piece of the Activision puzzle. A few weeks ago Activision was getting insane press for the record breaking Call Of Duty: Black Ops release, with little mention of the upcoming World of Warcraft expansion. Now Blizzard has an answer.
Prior to sale numbers being released - WOW hater: "Look they haven't released numbers that means CATA sales sucked and WOW is dying".
Sales numbers released - "Please like it matters, this isn't news. And Blizzard just manipulates the numbers anyways so its really not that much".
I just find that kinda funny - haters always have an excuse.
And to the gold farmer comment: I have not seen a single one on either server I play on.
when you have a 3 Million western subscribers ..
3.3 million sales WORLD WIDE isn´t that spectacular .
They will reach the minimum of 6 million sales , if they dont .
You wont hear about that , i love it when people cheer to logical conclusion of the facts .
Yes they sold more then 0.5 million compared to WOTLK , But that figure was going to be triumphed anyway .
Look how many on MMORPG resubbed after 2 years , i seen that in WOTLK , i will see the same people do in the next 2 expansion ..
Sadly for the majority that had enough this expansion vindicate everything , nothing NEW .
Time to Farm dungeons and heroic and prepare for raids ....
I don't supposed it's occurred to anyone that what most people want really is more of the same, just with updated graphics and a slightly different story? Look at 'Lost' or 'Heroes'. For that matter, look at comic books that have run for the past 40 years or more. Now they are making movies retelling the same stories.
Same thing, new face, make billions of dollars. I'd do it if I could.
No most people want the same , that has occured , but you honestly think !
That you can play the same as WOTLK in a shorter time period ?
When WOTLK was getting stale , and people screaming for Expansions , this expansion is even shorter then ever.
With reduction on game mechancis (talent trees ) and FOCUS on players mistakes ! (something average casual dont like to be reminded about )
This expansions is shorter then anything else , you got stuff like interrupt the cast .... (half the people in dungeons WTF somebody else will do it ) i still aoe tank the whole the group .
And i say the trash mobs are challenging lovely and challenging , but in time once i hit the 359+ gear i would be laughing and face rolling them again .
This is my analyse after 1 week play and various pugs , CC was always needed in every expansions.
The whole emphasis this time is put on DPSERS finally , i can say DPSER YOU SUCK !!! , can´t cut it ,learn 2 play .
Tanks failing , healing failing are easy to spot , now it put empahsis on DPSERS (that about 75% of wow)
Congrats on how fast the mobs will be nerfed cause of people mailing , i dont like to FAIL .
The fun thing about this expansions , is that trash mobs are harder then bosses in normal dungeons LOL .
No most people want the same , that has occured , but you honestly think !
That you can play the same as WOTLK in a shorter time period ?
When WOTLK was getting stale , and people screaming for Expansions , this expansion is even shorter then ever.
With reduction on game mechancis (talent trees ) and FOCUS on players mistakes ! (something average casual dont like to be reminded about )
This expansions is shorter then anything else , you got stuff like interrupt the cast .... (half the people in dungeons WTF somebody else will do it ) i still aoe tank the whole the group .
(...)
You are basing your assumption that Cataclysm is shorter on what? The rest of your post seems to be a rant on pugs.
I'm playing a trial at the moment, I want to make sure it is worth comming back, I haven't played for the past year, I already played a few hours
and yes, it is worth comming back :-)
Until you realise that it take less than 60 hours of gameplay to pass from lvl 1 to 60.. that you haved play all this time solo without even have to find a group cause why doing instance, if the gears you found will be replace in 1hours?
Of course this is my opinion.. at first i was exited to redo lvl 1-60 with the new zones and i was planning to do dive in cataclysm for a couple of month, but when i put my feet in BC i just lose all interest in a day or 2. I ask myself : why keep playing? in couples of days i will be lvl 85.. and i will be sucking the circle of dungeon grind for gears. So i quit again.. That was my little tale called a short revive in world of warcraft.
Until you realise that it take less than 60 hours of gameplay to pass from lvl 1 to 60.. that you haved play all this time solo without even have to find a group cause why doing instance, if the gears you found will be replace in 1hours?
Of course this is my opinion.. at first i was exited to redo lvl 1-60 with the new zones and i was planning to do dive in cataclysm for a couple of month, but when i put my feet in BC i just lose all interest in a day or 2. I ask myself : why keep playing? in couples of days i will be lvl 85.. and i will be sucking the circle of dungeon grind for gears. So i quit again.. That was my little tale called a short revive in world of warcraft.
I think you have to question yourself why you play a game. If you are skipping content because "the gears you found will be replace in 1hours", then you are not playing the game to have fun, you're just trying to leap to the end game as fast as you can.
A long time ago, I'd queue up for Blackrock Depth as many times as I could. Not because of the gear grind, but because I used to think this instance was the next best thing next to tuna sushis and tiramisu. Especially the last part from the Lyceum. I was playing to have fun.
I guess players arnt ready for a new breed of MMO it would seem. With numbers like that how is a company to blame for coming out with MMOs similar to wow in both mechanics and gameplay....its where the $$ is.
Grats Blizzard!! Unfortionately your doing nothing but holding up the evalution of MMO gaming. I geuss we'll be waiting another 5years for some unique games to come out. Enjoy your themepark care-bears lol
But i guess you wouldn´t know what i mean , even if i answer all your questions .
Shorter then TBC , Shorter then Vanialla wow .
If you are new to WOW then this game is the best product you can ever buy .
Will keep you happy for years to come .
But for those who already playing from start , this expansion is the shortest ever !
See not even 7 days and i am set to farm dungeons and heroic >.<
Thats really casual gaming , since i leveled 2 other toons to 82 to experience the different story areas .
If I understand you, you are assuming Cata is shorter because it didn't take much time to reach level 85. Nevermind the rework they did on a lot of zones. Nevermind the streamlining of the leveling experience from 1 to 60.
Well, this is a major difference between Cata and BC or WotLK. Both BC and WotLK had little to no impact on Azeroth (except for the new starting zones for the new races).
I just think your statement 'Cataclysm is shorter than BC or WotLK' is innacurate, or should be changed to 'It takes less time to get from the previous level cap to the new End Game'.
Comments
You can't argue objectively with a WoW player because they rely on sales figures as the basis of their arguements. If we use that logic for everything, Twilight is the greatest book series ever and Justin Bieber is the greatest troubadour of our age.
You can't argue objectively with a WoW hater because they rely on their opinion as the basis of their arguments.
He who keeps his cool best wins.
And you can't argue with a monkey because all he does is fling poo at you.
My earlier comparrison of Cataclysms sales income to movies was not a intended slam on Wow. I was making a point that while Cataclysms sales numbers are pretty amazing compared to other MMO games, when compared to the entertainment industry as a whole, money making wise, MMOs still have a long way to go. And I think that gaming companies, especailly juggernauts like Blizzard need to reflect more on why this is and spend less time on self serving back patting.
"Gypsies, tramps, and thieves, we were called by the Admin of the site . . . "
Not really. If a product is launched and within 24 hours earns 120 or so million dollars you want your name out there to show that.
It drives investors to take a look at you (which is what public listed companies are all about).
Last I checked, the gaming industry is larger than the movie industry. Money wise anyway.
If we take the 12 million sub and estimate that half is europe/US , that's 6million x $15 x 12months = a bit over 1 billion.
Sorry, but an annual revenue of 1+ billion doesn't seem like 'long way to go' to me.
Gdemami -
Informing people about your thoughts and impressions is not a review, it's a blog.
This number probably does include the digital pre-orders. I'd have been really surprised if it was pure box sales in 24 hours from retailers. But it's still a great accomplishment for an MMO, and I say congratz Blizz. Anything that brings more people into the fold, (and I mean MMO's in general, not Blizzard's fold) is a good thing for all of us.
You've got to admit, if any other MMO on this site could boast those same sales figures there would be a lot less arguing and trolling. If Turbine had done it with LOTR, *chuckles* , it would all high fives and hugs, and rainbows in the sky. I think it's more that some people have to hate the flavor of the month no matter what it is. Of course, WoW's been the flavor for the last six years!
As for comparing grosses with movies, thats a very difficult thing to do. Chronicles of Narnia: Voyage of the Dawn Treader was number one in the US with 24 million. If the avergae ticket price was ten bucks, just guessing, that means 2.4 million people saw it. Yes, Yes, I dont have the world box office gross, but thats still a pretty comparable number to argue.
Since you are so good at doing research, why don't go and show the real blizzard post saying that it was the fastest selling PC game of all time. So Blizzard weren't lying, and they didn't say it was the fastest selling video game (like CoD which is a multi platformer)
And its not just the fastest selling MMO, its the fastest selling PC game. But instead of correcting the mod who made the error, lets just bash blizzard on something they didn't say.
Very clever marketing they done.
boosted it up with UK TV adverts wich i havent seen for AGES!!
and the need to actualy own WoTLK aswel
They be smart goblins them working for Blizzard
The fact is its not the fastest sellig PC game (MMORPG) of all time,
its only an expansion pack
and 2million have already fallen into the hands of gold farmers and spammers. Cant wait....
Heh ... i came back to WoW (again :S) to see what they have done to the world.
After having hordes only for years, i now rolled 3 alliance characters all in different areas and am enjoying the new and changed content .... a LOT.
Desperatly i[object Window]ve been looking for games that can entertain me as much as WoW can ... but have failed. Though i know it will probably only last for 2 months again.
However ... i did not buy Cata .... i[object Window]m having a blast replaying the 1-60 content and running dungeons ( that dungeon finder thing is awesome!).
[object Window]
The fact that 3.2M players bought cata does not mean only 3.2M are playing WoW
War does not determine who is right, but who is left.
Anyone (hater or not) that don't think almost every MMO player will get the next expansion is just delusional.
I did however not think they could sell that much in 24H, but it was more due to logistical reasons than players.
At least 95% of Wows western players will have bought the expansion within 2 weeks.
On the other hand doesn't that mean that the analyst who said that Wow will be the top MMO for another 20 years had any right. The game is not dying but it is aging and it will slowly loose it's western playerbase. When Wow is 10 years old kids would otherwise play the same game as their parents and there is nothing more uncool than what your parents like...
I think Blizzard will continue to cash in a lot for a few more years but it will be somewhat less for every year. Of course that depends on how good games that releases but Wow is still many years from dying and it will keep the crown at least for another year, after that is anybody guess what will happen to the genre.
pebkac
l2q
What countries would that be? Somalia? Please, 3.3 million times 35 bucks or whatever it cost is a lot of money but not for even a really poor country. Give me the number of any single country that it outgrossed, it isn't even enough for Monaco.
@Loke
That article didn't say that in 20 years wow will still be the largest mmo on the market. It said that no other game would achieve the success that wow is having right now for at least 20 years.
In general (not you) people around here have an interesting way of reading information and then drawing conculsions based on that information.
when you have a 3 Million western subscribers ..
3.3 million sales WORLD WIDE isn´t that spectacular .
They will reach the minimum of 6 million sales , if they dont .
You wont hear about that , i love it when people cheer to logical conclusion of the facts .
Yes they sold more then 0.5 million compared to WOTLK , But that figure was going to be triumphed anyway .
Look how many on MMORPG resubbed after 2 years , i seen that in WOTLK , i will see the same people do in the next 2 expansion ..
Sadly for the majority that had enough this expansion vindicate everything , nothing NEW .
Time to Farm dungeons and heroic and prepare for raids ....
3.3 million sales WORLD WIDE isn´t that spectacular .
They will reach the minimum of 6 million sales , if they dont .
You wont hear about that , i love it when people cheer to logical conclusion of the facts .
Yes they sold more then 0.5 million compared to WOTLK , But that figure was going to be triumphed anyway .
Look how many on MMORPG resubbed after 2 years , i seen that in WOTLK , i will see the same people do in the next 2 expansion ..
Sadly for the majority that had enough this expansion vindicate everything , nothing NEW .
Time to Farm dungeons and heroic and prepare for raids ....
I don't supposed it's occurred to anyone that what most people want really is more of the same, just with updated graphics and a slightly different story? Look at 'Lost' or 'Heroes'. For that matter, look at comic books that have run for the past 40 years or more. Now they are making movies retelling the same stories.
Same thing, new face, make billions of dollars. I'd do it if I could.
I can not remember winning or losing a single debate on the internet.
It's true that blockbuster movies like HARRY POTTER can gross a lot more than Cataclysm's opening day sales. But they also cost a lot more: $225 million reported for Deathly Hallows Part 1. That's why they're different businesses. For PC games this is definitely rockstar territory. And of course the other part is that movies don't get to charge you $15/month on the back end after you leave the theater. These box and digital download sales are just the up-front income.
I think in corporate terms, it's hugely important for Blizzard to show it's an important a piece of the Activision puzzle. A few weeks ago Activision was getting insane press for the record breaking Call Of Duty: Black Ops release, with little mention of the upcoming World of Warcraft expansion. Now Blizzard has an answer.
No most people want the same , that has occured , but you honestly think !
That you can play the same as WOTLK in a shorter time period ?
When WOTLK was getting stale , and people screaming for Expansions , this expansion is even shorter then ever.
With reduction on game mechancis (talent trees ) and FOCUS on players mistakes ! (something average casual dont like to be reminded about )
This expansions is shorter then anything else , you got stuff like interrupt the cast .... (half the people in dungeons WTF somebody else will do it ) i still aoe tank the whole the group .
And i say the trash mobs are challenging lovely and challenging , but in time once i hit the 359+ gear i would be laughing and face rolling them again .
This is my analyse after 1 week play and various pugs , CC was always needed in every expansions.
The whole emphasis this time is put on DPSERS finally , i can say DPSER YOU SUCK !!! , can´t cut it ,learn 2 play .
Tanks failing , healing failing are easy to spot , now it put empahsis on DPSERS (that about 75% of wow)
Congrats on how fast the mobs will be nerfed cause of people mailing , i dont like to FAIL .
The fun thing about this expansions , is that trash mobs are harder then bosses in normal dungeons LOL .
You are basing your assumption that Cataclysm is shorter on what? The rest of your post seems to be a rant on pugs.
Until you realise that it take less than 60 hours of gameplay to pass from lvl 1 to 60.. that you haved play all this time solo without even have to find a group cause why doing instance, if the gears you found will be replace in 1hours?
Of course this is my opinion.. at first i was exited to redo lvl 1-60 with the new zones and i was planning to do dive in cataclysm for a couple of month, but when i put my feet in BC i just lose all interest in a day or 2. I ask myself : why keep playing? in couples of days i will be lvl 85.. and i will be sucking the circle of dungeon grind for gears. So i quit again.. That was my little tale called a short revive in world of warcraft.
I think you have to question yourself why you play a game. If you are skipping content because "the gears you found will be replace in 1hours", then you are not playing the game to have fun, you're just trying to leap to the end game as fast as you can.
A long time ago, I'd queue up for Blackrock Depth as many times as I could. Not because of the gear grind, but because I used to think this instance was the next best thing next to tuna sushis and tiramisu. Especially the last part from the Lyceum. I was playing to have fun.
Shorter then WOTLK !
But i guess you wouldn´t know what i mean , even if i answer all your questions .
Shorter then TBC , Shorter then Vanialla wow .
If you are new to WOW then this game is the best product you can ever buy .
Will keep you happy for years to come .
But for those who already playing from start , this expansion is the shortest ever !
See not even 7 days and i am set to farm dungeons and heroic >.<
Thats really casual gaming , since i leveled 2 other toons to 82 to experience the different story areas .
I guess players arnt ready for a new breed of MMO it would seem. With numbers like that how is a company to blame for coming out with MMOs similar to wow in both mechanics and gameplay....its where the $$ is.
Grats Blizzard!! Unfortionately your doing nothing but holding up the evalution of MMO gaming. I geuss we'll be waiting another 5years for some unique games to come out. Enjoy your themepark care-bears lol
"I play Tera for the gameplay"
If I understand you, you are assuming Cata is shorter because it didn't take much time to reach level 85. Nevermind the rework they did on a lot of zones. Nevermind the streamlining of the leveling experience from 1 to 60.
Well, this is a major difference between Cata and BC or WotLK. Both BC and WotLK had little to no impact on Azeroth (except for the new starting zones for the new races).
I just think your statement 'Cataclysm is shorter than BC or WotLK' is innacurate, or should be changed to 'It takes less time to get from the previous level cap to the new End Game'.