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Perpetuum So Far.

b.alexb.alex Member Posts: 47

Hey all, I just got done checking out perpetuum and I figured id give you all the scoop if you have been thinking about playing or subbing for early access. Here are some of the pro's and the con's in my opinion so far.

 

Pro's

-a really nice game atmosphere and feel.

-pretty good soundtrack so far.

-very similar interface and game mechanics to eve, which makes the game easy to get into.

-kindof hybrid combat system between your traditional fantasy mmo and again, eve. However, I think its actually kindof nice when you learn all the hotkeys, it helps pick up the pace of battle.

 

Con's

-very similar interface and game mechanics to eve, which to some people is too bad, because its nothing new.

-the devs have been caught padding the numbers on perpetuum's hype meter on mmorpg.com. They have since had their hype reset to zero by the moderators of mmorpg.com.

-the devs are taking too much advice from players, which is leading to imbalance in the game.

-the people who are feeding the dev's these changes are greedy and manipulative.

 

conclusion

Well, first im not going to tell anyone who I am in perpetuum as that would surely upset some people lol. However, I have had the pleasure of being in the biggest/oldest corps in the game so far, and they all have connections with the devs. I also had access to the dev's private skype channel with some other folks so I do in a sense know what im talking about.

From what I can see, the dev's lack integrity... and they are getting fed some seriously selfish crap from some serious douches... and they seem to be listening to them. all in all, the game isnt a failure yet, but the masses will surely make it one eventually haha. Most of the people who are in Perpetuum now that are talking with the dev's are ex-eve players that missed the boat by a few years on eve and never got caught up. They are playing perpetuum, from what I can tell, to get in at the ground level, cieze control and own the game. I seriously feel some anger from eve being taken out in perpetuum by those players. That's fine as it is kindof the nature of the game. However, it doesnt bode well for future sub numbers of people looking to get into pvp. They will simply be cannon fodder. Yet again, similar to eve I see a repeat of B.O.B. in the making.

 

I'd like to say lastly that I have no quarrel with this game or the devs etc what so ever, I simply made observations and judged to the best of my knowledge what is going to happen with this game. So please dont flame me or make assumptions about that. I have beta tested countless games and I have seen this before. I was actually really looking forward to this game, and from what i saw it was going good until the community stuck their finger in it. I understand their situation though, their main fanbase on launch will be those people. But its hard to reason with "Me" people. It could be turned around by launch, but in all other cases, it didnt happen, so id say its not likely. I think this game will accumulate stubborn and cut-throat like people, again similar to eve. Which is not a bad thing, people in eve love the way it is lol. Sorry for all the eve references, but really, its the easiest comparison to use for explinations.

anyway, thats my 2 cents, happy gaming all~

 

-bdot

Comments

  • summitussummitus Member UncommonPosts: 1,414

    Mmmm interesting , I played and found it a confusing mess of game ... and tbh comparing this to EVE is like comparing chalk and really good cheese . I think its one of the fastest uninstalls I ever done !

    But I hope those that can figure it out and overlook the very bland presentation enjoy it.  ;)

  • ellisdtrailsellisdtrails Member Posts: 84

    OP, I'm sure I haven't experienced as much as you, I'm glad you have made it known. I linked this thread to a thread I've made as my own. If there is a problem, please inform moderation and have -my- thread removed. I urge you to take a look at the mmorpg perpetuum forums.

    Thanks.

    http://www.mmorpg.com/gamelist.cfm/game/438/view/forums/thread/296681/This-makes-me-think-A-lot.html

  • BoosthungryBoosthungry Member Posts: 137

    M2S I'm assuming?   Anyone involved in the politics would have to assume this unless specified otherwise.

    This is rather upsetting to hear because I am completly happy with the way everything is currently setup.  And I loved the direction I felt the game was going.  I don't know what they are feeding the devs but I do know that one particular group should never be counted on so much by a dev team and I truely hope everything gets resolved over time and the game doesn't get fubbar'd.

    I still have hope even after reading that but you definently put a sense of cautiousness into my hopes.

  • seridurseridur Member UncommonPosts: 25

    mmorpg's hype meter is crap.. no one try to convince me that the diff. in hype between no #2 and 6 is 0.01 and they rise and go down together (a few weeks ago they all were 7 or something, now 8) The devs may have asked their fans to vote here, but they did not force anyone to vote, or vote 10 whatever so I don't see what is the problem.

     

    I don't realy know what influence you are talking about, what makes those actions "selfish", I can only see the forum and I can agree most of the suggestions made there. hopefully the devs will listen to those and at least consider them.  There are small changes which would make many ppl happy while it may not be important to everyone.

     

    my biggest con with the game that it has not too much to offer to solo players (ok, thats understandable.. don't even try it if you want to solo) or small independent corps (if those would try to visit any beta islands no chance for them..they would be killed very fast)

  • XTinTXXTinTX Member Posts: 36

    Originally posted by seridur

    my biggest con with the game that it has not too much to offer to solo players (ok, thats understandable.. don't even try it if you want to solo) or small independent corps (if those would try to visit any beta islands no chance for them..they would be killed very fast)

     


    If a small corp is willing to ally with one of the power blocks and pitch in to defend the island when PvP happens I don’t believe they’d have any issues getting out to the betas at all.  At this point they can pretty much do as they please so long as they help defend.  If they want to go it alone though, it is a different story. 

  • crunchyblackcrunchyblack Member Posts: 1,362

    Originally posted by XTinTX

    Originally posted by seridur

    my biggest con with the game that it has not too much to offer to solo players (ok, thats understandable.. don't even try it if you want to solo) or small independent corps (if those would try to visit any beta islands no chance for them..they would be killed very fast)

     


    If a small corp is willing to ally with one of the power blocks and pitch in to defend the island when PvP happens I don’t believe they’d have any issues getting out to the betas at all.  At this point they can pretty much do as they please so long as they help defend.  If they want to go it alone though, it is a different story. 

     

    The problem with beta island is that everyone is on alpha island furiously trying to prep and dominate beta island.

     

    There are plenty of people in beta island, but it seems its well established beta testers (50K EP bonus for them), decent sized corporations testing the waters, and this one guy farming himself in starter bots trying to prove a point to the developers.

     

    Give the pvp time.  The only real fault i see with the pvp setup, is the pve only alpha island.  Placating the playerbase ina  pve only starter zone just means more tears to drink when they realize what full loot FFA pvp really means to their shiny new robot that cost a weeks woth of farming to get.

    Do what darkfall did, reduce the time spent protected from pvp (they cut the 24 hour play time noob protection down to 1hr)  This better prepares the new players to learn how not to become attached to in game items.

  • XTinTXXTinTX Member Posts: 36

    I'm out on beta every night, and there's not been any real shortage of PvP.  For a variety of reasons it's not always the best PvP, but there has been plenty.  The French alliance has been particularly active the past few days. 

  • SonictempalSonictempal Member Posts: 55

    We'll see.

  • GeeTeeEffOhGeeTeeEffOh Member Posts: 731

    I have been playing for a few weeks now and I think the OP is pretty-much dead on. I won't be renewing.

     

    To me, it seems this corp the OP speaks of,  was established in Beta, has tremendous advantages.

     

    They have 30K (you start with 20K, they got 50K) extra EP that, yes, in time, the advantage in and of itself will diminish, however, Now it is a huge advantage and Now is when Corps are establishing their dominance.

     

    They are constantly in the forums suggesting game changes to their advantage.

     

    When someone posted a thread about how to balance the difference in EP given, this corp came in and trolled the thread until someone bit, the thread derailed and then they asked for someone elses' thread to be closed. Guess what? The GM closed it.

     

    A thread about not allowing the ability to set a controlled outpost as your home was derailed. Basically, if you die, you re spawn at an enemy’s outpost and are supplied with fresh new bots every time so in effect you can just keep attacking people at their base. (frankly, this in and of itself is a major game breaking problem, it's a well known issue and will probably be addressed, but how remains to be seen) But when someone posts about stopping this kind of “Spam”, this Corp enters the thread and suggest nerfing the bot saying it's too powerful. Which has nothing to do with the real problem. Nefing the bot would further diminish new player's starting strength in effect widening an already insurmountable power gap.

     

    This game is like a ladder, who got their 1st has the advantage. I am all for a game where everyone starts out the same and has the same advantages, disadvantages and opportunities to climb said ladder. Using the in-game mechanics to your advantage is what it's all about. But this group of people is attempting to manipulate the game's mechanics. In effect, they are attempting to smash the ladder's rungs underneath them as they climb, thus getting the code of the game itself manipulated for their advantage.

     

    Yes, this game is truly a sandbox MMO, but it's someone elses' sandbox and the general public is only allowed to pay to play in it and you are not allowed as much sand, pales and shovels as others.

     

    This is a disappointment, because this game would be downright awesome otherwise.



     

  • BoyCBoyC Member UncommonPosts: 89

    Originally posted by GeeTeeEffOh

    Basically, if you die, you re spawn at an enemy’s outpost and are supplied with fresh new bots every time so in effect you can just keep attacking people at their base. (frankly, this in and of itself is a major game breaking problem, it's a well known issue and will probably be addressed, but how remains to be seen)  

    We listen, this issue will be addressed in tomorrows patch.

  • lilsteezlilsteez Member Posts: 31
    Originally posted by GeeTeeEffOh

    I have been playing for a few weeks now and I think the OP is pretty-much dead on. I won't be renewing.
     
    To me, it seems this corp the OP speaks of,  was established in Beta, has tremendous advantages.
     
    They have 30K (you start with 20K, they got 50K) extra EP that, yes, in time, the advantage in and of itself will diminish, however, Now it is a huge advantage and Now is when Corps are establishing their dominance.
     
    They are constantly in the forums suggesting game changes to their advantage.
     
    When someone posted a thread about how to balance the difference in EP given, this corp came in and trolled the thread until someone bit, the thread derailed and then they asked for someone elses' thread to be closed. Guess what? The GM closed it.
     
    A thread about not allowing the ability to set a controlled outpost as your home was derailed. Basically, if you die, you re spawn at an enemy’s outpost and are supplied with fresh new bots every time so in effect you can just keep attacking people at their base. (frankly, this in and of itself is a major game breaking problem, it's a well known issue and will probably be addressed, but how remains to be seen) But when someone posts about stopping this kind of “Spam”, this Corp enters the thread and suggest nerfing the bot saying it's too powerful. Which has nothing to do with the real problem. Nefing the bot would further diminish new player's starting strength in effect widening an already insurmountable power gap.
     
    This game is like a ladder, who got their 1st has the advantage. I am all for a game where everyone starts out the same and has the same advantages, disadvantages and opportunities to climb said ladder. Using the in-game mechanics to your advantage is what it's all about. But this group of people is attempting to manipulate the game's mechanics. In effect, they are attempting to smash the ladder's rungs underneath them as they climb, thus getting the code of the game itself manipulated for their advantage.
     
    Yes, this game is truly a sandbox MMO, but it's someone elses' sandbox and the general public is only allowed to pay to play in it and you are not allowed as much sand, pales and shovels as others.
     
    This is a disappointment, because this game would be downright awesome otherwise.


     

     

    You forgot your /tinfoil hat.
  • astoriaastoria Member UncommonPosts: 1,677

    Originally posted by GeeTeeEffOh

    I have been playing for a few weeks now and I think the OP is pretty-much dead on. I won't be renewing.

     

    To me, it seems this corp the OP speaks of,  was established in Beta, has tremendous advantages.

     

    They have 30K (you start with 20K, they got 50K) extra EP that, yes, in time, the advantage in and of itself will diminish, however, Now it is a huge advantage and Now is when Corps are establishing their dominance.

     

    They are constantly in the forums suggesting game changes to their advantage.

     

    When someone posted a thread about how to balance the difference in EP given, this corp came in and trolled the thread until someone bit, the thread derailed and then they asked for someone elses' thread to be closed. Guess what? The GM closed it.

     

    A thread about not allowing the ability to set a controlled outpost as your home was derailed. Basically, if you die, you re spawn at an enemy’s outpost and are supplied with fresh new bots every time so in effect you can just keep attacking people at their base. (frankly, this in and of itself is a major game breaking problem, it's a well known issue and will probably be addressed, but how remains to be seen) But when someone posts about stopping this kind of “Spam”, this Corp enters the thread and suggest nerfing the bot saying it's too powerful. Which has nothing to do with the real problem. Nefing the bot would further diminish new player's starting strength in effect widening an already insurmountable power gap.

     

    This game is like a ladder, who got their 1st has the advantage. I am all for a game where everyone starts out the same and has the same advantages, disadvantages and opportunities to climb said ladder. Using the in-game mechanics to your advantage is what it's all about. But this group of people is attempting to manipulate the game's mechanics. In effect, they are attempting to smash the ladder's rungs underneath them as they climb, thus getting the code of the game itself manipulated for their advantage.

     

    Yes, this game is truly a sandbox MMO, but it's someone elses' sandbox and the general public is only allowed to pay to play in it and you are not allowed as much sand, pales and shovels as others.

     

    This is a disappointment, because this game would be downright awesome otherwise.



     

     ...but, the ability of people to band together and create a player driven force to be reckoned with can lead to some of the most meaningful peeveepee. Chances are, they dominate enough and annoy enough people, people will band together and take them down. I haven't played enough on the beta islands to know how the mechanics work to impede or facilitate this.

    "Never met a pack of humans that were any different. Look at the idiots that get elected every couple of years. You really consider those guys more mature than us? The only difference between us and them is, when they gank some noobs and take their stuff, the noobs actually die." - Madimorga

  • MirovenMiroven Member Posts: 1

    First off:

     

    EVERYONE who pre-purchased got ~45k free EP, as a bonus for pre-purchasing.

     

    Second of all, M2S trolls everything, it's what they do, just because they're good at it and have realized that the forums is an effective tool to get their name out there doesn't mean anything other than the fact that people give them all the fanfare they get, want it to stop? stop giving it to them.

     

    third, there are so many people on the forums who want this game to be WoW, where you log in, get your hand held, and walk through a magical land of faries and pretty colors. It isn't, it's not supposed to be, and with a little luck, it wont ever be. For that matter, if M2S was giving the Devs ideas, I'd take their over the other sludge on the forums any day, as they at least understand that the core of the game is about combat, and politics, and groups and alliances struggling against each other for power, not missions or PVE.

     

    I am not a member of M2S, nor do I represent the DEVS or any other group like that, but the fact is 5 minutes or searching can debunk 90% of what you've said. This game deserves a better rep than you're giving it, just becasue you obviously are a clueless moron used to hand holding and easy mode. 

  • BoosthungryBoosthungry Member Posts: 137

    Originally posted by BoyC

    Originally posted by GeeTeeEffOh

    Basically, if you die, you re spawn at an enemy’s outpost and are supplied with fresh new bots every time so in effect you can just keep attacking people at their base. (frankly, this in and of itself is a major game breaking problem, it's a well known issue and will probably be addressed, but how remains to be seen)  

    We listen, this issue will be addressed in tomorrows patch.

     

    Has no one else taken notice of this post?  Patch? Can't find any details of an upcomming patch for tomorrow.  Patch Notes please?

  • BoyCBoyC Member UncommonPosts: 89

    Originally posted by Boosthungry

    Originally posted by BoyC


    Originally posted by GeeTeeEffOh

    Basically, if you die, you re spawn at an enemy’s outpost and are supplied with fresh new bots every time so in effect you can just keep attacking people at their base. (frankly, this in and of itself is a major game breaking problem, it's a well known issue and will probably be addressed, but how remains to be seen)  

    We listen, this issue will be addressed in tomorrows patch.

     

    Has no one else taken notice of this post?  Patch? Can't find any details of an upcomming patch for tomorrow.  Patch Notes please?

    We usually make the patch notes public around the time/during the patch.

  • JakdstripperJakdstripper Member RarePosts: 2,410

    to OP:

    besides the political update on the biased tendencies of the development team.....how is the actual game? fun? promising? glitch free? huge? a gem? a gem in the rough?

  • TheLizardbonesTheLizardbones Member CommonPosts: 10,910


    Originally posted by Jakdstripper
    to OP:
    besides the political update on the biased tendencies of the development team.....how is the actual game? fun? promising? glitch free? huge? a gem? a gem in the rough?

    You know how the phrase "this game has potential" gets thrown around a lot? Well, this game really does have potential, but without the burden of flawed mechanics, buggy code, etc.


    I would call the game a small but growing gem.*


    * this is an opinion, so...yeah...take it for what you think it's worth

    I can not remember winning or losing a single debate on the internet.

  • VikingGamerVikingGamer Member UncommonPosts: 1,350

    Originally posted by Jakdstripper

    to OP:

    besides the political update on the biased tendencies of the development team.....how is the actual game? fun? promising? glitch free? huge? a gem? a gem in the rough?

    It is absolutely worth checking out. What EVE does right these guys copied and several things that EVE does wrong they chose to do differently. But don't take the comparison to EVE as a knock, it is not. The game itself is 95% impressive with a few things that need fixing, like the issue that BoyC said is being patched. It is obvious that the game is simpler in scope right now when compared to EVE but that is understandable. EVE has an 8 year headstart. The game is also surprisingly stable for having just been released by a small startup company. The way that industry is setup using reverse engineering is really cool also.

    But I do have to say that the BS politics gets tiresome. There are a lot of angry EVE drop outs  that are making it less than enjoyable. And kernal farmers in the newbie areas keeping people from completing their tutorial missions is going to kill the game if they don't do something about it.

    All die, so die well.

  • GdemamiGdemami Member EpicPosts: 12,342


    Originally posted by VikingGamer

    What EVE does right these guys copied and several things that EVE does wrong they chose to do differently.

    imho, this would be more correct:

    What EVE does wrong these guys copied and added several things from Darkfall.


  • crunchyblackcrunchyblack Member Posts: 1,362

    Originally posted by Gdemami

     




    Originally posted by VikingGamer



    What EVE does right these guys copied and several things that EVE does wrong they chose to do differently.




     

    imho, this would be more correct:

    What EVE does wrong these guys copied and added several things from Darkfall.

     

     

    Im so sick of this "copy" lable in mmorpgs.  THis is an EVE type game. this game, because they chose to do an EVE style game, will remind EVE players of EVE in same ways....

     

    JUst like all those wow players, who started mmorpg'ing with wow, now go into any established (some before wow) and say "lolz this game ripps off wow so bad"

     

     

    right now, only 1 out of 2 eve types games can you join on the ground floor.  this is why people who avoided eve, not wanting to join 5 years into it, should try out this game.

     

    Also i kind of disagree witht he comparason to darkfall.  perhaps you could explain that one a bit. 

  • GdemamiGdemami Member EpicPosts: 12,342


    Originally posted by crunchyblack
     
    Im so sick of this "copy" lable in mmorpgs.  THis is an EVE type game. this game, because they chose to do an EVE style game, will remind EVE players of EVE in same ways....
     
    JUst like all those wow players, who started mmorpg'ing with wow, now go into any established (some before wow) and say "lolz this game ripps off wow so bad"
     
     
    right now, only 1 out of 2 eve types games can you join on the ground floor.  this is why people who avoided eve, not wanting to join 5 years into it, should try out this game.
     
    Also i kind of disagree witht he comparason to darkfall.  perhaps you could explain that one a bit. 

    I understand that often similar issues lead to similar solutions but some things are blatant copy-paste without even a trace of own invention or thought, ie. character creation...

    The game has much closer to Darkfall as PVP game rather than sandbox like EVE. The game does not try to accommodate various play styles like EVE does but it is fully centered on PVP only.

    I do not care about labels nor copying if it is actually working well for the game, which isn't really a case of Perpetuum that uses features from other games but fails at implementation.


    Ironically, the best the game has to offer is the combat system which is their very own unfortunately they did not expand from there.

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