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Hello friends after playing for 2 month I can write my first opinion/impression.
To my person: 27 years old student at university in Germany. I am playing mmorpgs since 5 years. All games I played: UO,RYL,EQ2,Horizons,L2,SoR,AC2,Ragnarock,Rose Online,GW and WoW
I am not a Blizzard fanatic and at first glance when I saw WoW I thought of a game contentless like many other new mmos with the aim of just running through a toon-world and kill as much you can for lvling. I also thougth of a lot of kiddies playing and role playing will be non existent.
But what I am seeing now is a huge community with poeple from all over the world of all ages. In a beautiful cartoon world with very nice effects. Compared to all other new games WoW has more depth as I htought it would have. And even roleplaying isnt that difficult because of a lot of nice ->animated<- emotions plus you can sit on chairs and seeing the environment living like NPC dog hunts a NPC rabbit or NPCs start to talk to eachother. The crafting system is simple but not boring there are a lot of stuff which can be crafted. The economic system is very fair done - and the best is that you cant sell ALL items you find, so player have to play to get them self. I also love the possibility of deciding when doing pvp and when not....... and much more....
all in one: I like each part of the game and each detail. This game keeps me more happy than any other games.... maybe someday this will change but still it is best to me.
My advice: play WoW
Comments
-Let's all be ignorant!
wait a sec, the crafting system in wow is like the worst yet. you have to be max level skill in order to make anything worth making, and even then its cost to make is over 500g. even the developers on the WoW official site have said that crafting isnt supposed to make worthwhile items, it only makes "substitute" items until you can get the good dropped instanced items. you also didnt touch on how the economy can be controlled by anyone with a lot of time on their hands. for example, on Mannoroth server one person controlled the plate market for almost 9 weeks. even lv. 40 junk plate costed 5-10g. and this has happened on a lot of servers. furthermore your view of PvP is borderline ignorant following the honor system. on most non-pvp servers what you say is technically true, however what people have resorted to doing is camping your quest mobs and killing them in front of you to force your pvp flag up, which then results in gankings. on pvp servers in contested zones if you can quest at all without being killed every 10 minutes consider yourself lucky.
My Advice: listen to people who actually know what the hell they are talking about rather than the fanbois
So you don't know how to make money using low-mid -range tradeskills, fine. Just don't blame your own inability on the game. There's lots of profit to be made when you know what you're doing and when you can spot when some goods are in demand.
Some people expect the market to work the same from day to day, each and every day. It doesn't do so, and it seems these people get very upset when the stuff that sold well yesterday doesn't sell well today.
As an example, when you notice that some item crafted with Blacksmithing can sell nicely for some ok profit you make a few of them and put them into AH one at a time. You can sell max. half a dozen before a few more people notice the same and flood the market.
Well.. No, not really. Even so, it's a pseudo-open economy where demand and trends have a pretty fast impact on prices. When everyone decides that Demonslaying enchants are the coolest thing on earth, the prices will bounce pretty fast from the 7-10g range to 10-15g range. After a while the boom passes and the prices go down. That's how it goes.
Of course, it's not a perfect economy, and I personally wouldn't mind a number of things tweaked and redesigned. I however do understand that when a game is designed as easily approachable (for the likes of you even though you can't just make it ever simple enough for some) you can't go for such ambitions and creative open, self-regulated and evolving environments such as EVE.
"Force you into..", "Resort to.." Wake up.
First, no matter what the game, it will be played by a number of retards, that is for certain. Was there some surprise revelation in this? Don't think so. Just how do those retards and 12-year old kids force you into anything? Personally I usually call an anti-idiot corpse camping party to show the little twits some manners or just shrug and go somewhere else to do quests. It's not like I could do every quest in the game anyways. Plenty more where they come from.
You're walking into contested zone where you *know* there gank-fanatics are lurking, just waiting for you to show up - and you expect to get away with it? If you're not there to kill and be killed every 10 minutes, how about going somewhere else? Also, if that kind of environment is not your thing, there are always the PvE servers.
My advice would be to stop giving bad advice and go looking for some real life experiences for change to clear up your head. Wipe the saliva from the corner of your mouth while you're at it.
Oh, and not a bad advice, think I'll do just that
wait a sec, the crafting system in wow is like the worst yet. you have to be max level skill in order to make anything worth making, and even then its cost to make is over 500g. even the developers on the WoW official site have said that crafting isnt supposed to make worthwhile items, it only makes "substitute" items until you can get the good dropped instanced items. you also didnt touch on how the economy can be controlled by anyone with a lot of time on their hands. for example, on Mannoroth server one person controlled the plate market for almost 9 weeks. even lv. 40 junk plate costed 5-10g. and this has happened on a lot of servers. furthermore your view of PvP is borderline ignorant following the honor system. on most non-pvp servers what you say is technically true, however what people have resorted to doing is camping your quest mobs and killing them in front of you to force your pvp flag up, which then results in gankings. on pvp servers in contested zones if you can quest at all without being killed every 10 minutes consider yourself lucky.
My Advice: listen to people who actually know what the hell they are talking about rather than the fanbois
Uhh. Since when do you have to be max crafting to make somehting useful? My rogue uses all kinds of great leather items that he made himself?
Ive been using the 6-8 slot bags my tailer has been using for a while aswell?
Heres my Advice: Dont listen to raving forum lunatics who dont know what the hell their talking about i.e you
Alchemy: Level: 1
Can make: Minor healing potion, minor strength potion, minor armor potion. Not useful? riiiiight
Blacksmithing level 1: Sharpening stones. Later on can make keys (level 100) and trinkets that free you from movement imparing effects
Leatherworker level 1: light armor kit, +8 armor to chest, legs, gloves, boots. to ANY armor. leather can make ammo bags
Tailor: they do not have utility stuff at level 1, but at level 35 they can make a GREEN item and at level 45 they can make BAGS.
Enchanter level 1: +5 hit points/+1 defense on your gauntlets.
Engineer level 1: bombs (ie free AoE damage) and better ammo for your gun (better than the one you buy in the shops)
So, that is the "useless" crafting skills.
"If you give a man a fish, you feed him for a day, if you teach him how to fish, you feed him for a lifetime"
IMO, the crafting system is fine for the type in respect to the design of the game. WoW centers around combat, not crafting. I've made enough gold via leatherworking/skinning to buy my mount and some nice gear. Now that I have a lvl 60 character, I'm trying out alchemy/herbalism. Lol, I'm finding I make a nice profit off the lower level healing potions so far.
WoW is a nice change of pace and feels more like a game. I like how I can log in and just play for few hours or even just over a lunch break. There's no 'ramp-up' time and I've rarely had any issues finding a group to do the high end instance runs.
If Blizzard can get a handle on server stability, WoW will definately rank as one of the best games on the market for a long time.
Ico
Oh, cruel fate, to be thusly boned. Ask not for whom the bone bones. It bones for thee.
Crafting is very important to me in a MMOG.
WoW's crafting system is pretty good and I play 5 characters atm covering all tradeskills. There are many items at all levels that can be sold for profit because they are needed for quests or by other tradeskillers.
WoW's system may not be as good as Horizon's was, which was the best I experienced so far, and it lacks the high quality useable in demand armor items that Eqdead had, but the crafted items are good enough, and will be used until better dropped loot becomes available.
Several tradeskills make items that are ALWAYS in demand and needed. Engineering, Alchemy, and Enchanting offer items/services that cannot be eclipsed by dropped alternatives.
The guy who said WoW's crafting system is the worst, doesn't have a clue.
"We feel gold selling and websites that promote it damage games like Vanguard and will do everything possible to combat it."
Brad McQuaid
Chairman & CEO, Sigil Games Online, Inc.
Executive Producer, Vanguard: Saga of Heroes
www.vanguardsoh
ok, when you compare the crafting system in wow to the crafting system in say, Daoc, you can hardly say that WoW can even compete. sure alchemy is fine for healing potions, which when mixed with farming your own herbs can be very profitable when sold in good quantity, and sure SOME (and i mean VERY few) engineering things are useful sometimes. but for the most part 90% of all recipes in the game are trash. tailoring bags on my market prices go for about 2.5g for a runecloth bag, of which production cost is roughly 2.3g if you have to buy the runecloth. are they useful? yes, are they worth while? no. most recipes are like this. Shining Silver breastplate and several others are nice yes, they are useful yes, but by and large almost all the recipes are garbage.
engineering especially is worthless at the higher levels since everything you make is usuably by only engineers, who can make it anyways, so whats really the point? Enchanters get dumped on the worst since they take the time to level a difficult craft (im 263 enchanting) but unless you want to sit in town and spam the shit out of iron forge you cant really sell anything.
and for those who havent experienced the crafting system in EQ2 you might want to read a tutorial. the system they have requires pretty much all the same steps as in wow only its entirely interactive and you can vary the durability and quality of the item you make.
so really, when you say i dont have a clue, your really only trying to make your arguement seem better than it is. yes, i understand that you like wow and you feel the need to defend the game even when it doesnt deserve it. but in all reality, when compared to other mmo's like the two above, horizons and even L2 (which i though was bad, but at least was useful) it just doesnt compare. realistically if a lv. 60 is using ANY crafted item outside bags, potions and enchanting and maybe an arcanite reaper than hes an idiot. hell, in all reality id be really suprised to come by a lv. 40 wearing player crafted armor or equipment. serious, walk around and inspect people. its junk through and through. im sorry to break it to you, but it really is.
"Force you into..", "Resort to.." Wake up.
First, no matter what the game, it will be played by a number of retards, that is for certain. Was there some surprise revelation in this? Don't think so. Just how do those retards and 12-year old kids force you into anything? Personally I usually call an anti-idiot corpse camping party to show the little twits some manners or just shrug and go somewhere else to do quests. It's not like I could do every quest in the game anyways. Plenty more where they come from.
You're walking into contested zone where you *know* there gank-fanatics are lurking, just waiting for you to show up - and you expect to get away with it? If you're not there to kill and be killed every 10 minutes, how about going somewhere else? Also, if that kind of environment is not your thing, there are always the PvE servers.
My advice would be to stop giving bad advice and go looking for some real life experiences for change to clear up your head. Wipe the saliva from the corner of your mouth while you're at it.
ok, its clear you play on a pve server, and i wont hold that against you because i have an alt on one too. here is the deal, sure there are 12 year old idiots on the server, only under the honor system everyone is a 12 year old idiot, and blizzard promotes it. you can find an a 95 page thread on the main forums loaded with people griping about it here http://forums.worldofwarcraft.com/thread.aspx?fn=wow-general&t=2732136&p=1&tmp=1#post2732136. also, kalgan himself put up a stickied thread several weeks ago stating that he knew that the game had turned into a monstrous gank fest on all pvp servers, this is not a secret. And your comment "go somewhere else" where do you suggest? there are only so many zones to quest in for each set of levels. what do you do when you get ganked in every one? log off until 4am then play? fight back? well in all reality what the honor system has done is reward people for engaging a player after he has engaged an npc. here is how the honor system now works:
alliance player: you attack mob A
horde player: wait until player has ticked off 1/4th of mobs health, that way agro stays with him, attack in full force
alliance player: dies from combination of mob/horde pummeling
horde player: gets XX amount of honor points
so in effect honor is dished out for the most dishonorable acts. and this isnt just alliance getting ganked by horde, its happening on both sides of the fence, and its happening in any zone. Furthermore, there is no dishonor. a lv. 60 can corpse camp a lv. 3 as long as hes in a contested zone and acrue no dishonor. so really why wouldnt a lv. 60 kill a lv. 30 questing in Alterac or Hillsbrad? most people dont know this but to a lv. 60 a lv. 48 is a green con mob. so a lv. 60 will still gain honor points ganking a lv. 48. how much of a challange do you think that fight is?
As for the pve servers. it is clear you have never had a 10+ level warlock try to goad you into attacking him. since they still get points for killing you (10+ level still = green con) they just follow you around and fear off your mobs as you attack them. ive had a skull face warrior butcher all my mobs for over 20 minutes until i finally hit him so he could kill me. this kind of shit happens all the time. and since death, for some reason which i cant figure out, doesnt erase the pvp flag i get killed again when i raise for about 5 minutes. it will happen to you eventually, trust me. with no plans on the horizon to institute penalties, which should have been in on launch and CLEARLY listed on page 134 of the game manual, things will stay just as bad, or get worse since people have time to perfect their play styles.
so when you say 'wake up' to me i already have. ive experience pvp for what blizzard wants it to be, and apparently those who engage in the most dirty styles are the ones who reap the benefits.
I'm not sure what server you play on, but that economy sucks. Runecloth bags on my server sell for 15g easily. Also enchanting on my server is probably THE most profitable profession. Even selling just shards has made my alt fairly wealthy.
I don't see why people get so bent out of shape over the crafting system. WoW is a combat centric game. If crafting is that important, play EQ2 or dare I say it, SWG (lol).
Ico
Oh, cruel fate, to be thusly boned. Ask not for whom the bone bones. It bones for thee.
The Honor System is starting to settle out. Sure the first week everyone went around in gank squads killing everything in sight. Then Tuesday came and folks figured out that kills doesn't equate to contribution points. Since then, pvp hasn't gotten much better. Even zerging has been religated to a few areas, like TM.
I think everyone had a knee jerk reaction the first week and some carebears are still going at it. Sure the Honor System needs some tweeks, but I like it overall.
I have an alt on Draenor (PvE server) and the honor system hasn't really affected me at all. When I want to pvp I just hit the switch and go at it. Otherwise, I go on my merry way.
Lol, I think my guild is specifically targetted for camping. The Horde knows that if one of us gets camped, they're in for a good fight ^_^
Cheers!
Ico
Oh, cruel fate, to be thusly boned. Ask not for whom the bone bones. It bones for thee.
I have to agree about the honor system.
At least 5 times yesterday i watched about 5 epics mounts roll though red ridge decimating swathes of lvl 17-22's
Myself included.
I fucking cant understand why people do this, you dont GET ANYTHING FROMM KILLING A LVL 17 MAGE AT 60!!!
Saw them again this morning, im dueling on the bridge in red ridge, and i look over to see about 3 tauren and a few undead mages running towards me.
I hopped off the bridge and hid under it untill they left.
Im f'ing tired of being ganked by 60's who have no busniees being in red ridge except to be assholes.
I'm not trying to be a jerk and this is a question I've had some time. Why do people not join a PvE server if they're that worried about getting ganked? There's plenty of pvp still on those realms and you can choose when you want to fight.
Ico
Oh, cruel fate, to be thusly boned. Ask not for whom the bone bones. It bones for thee.
Im not worried about ebing ganked by some one my own lvl in say STV or hillsbrad.
But these are 60's cruising through red ridge just to waste some one almost 50 levels below them.
I joined a pvp server to level up and fight with horde my lvl or so.
I did not join to get wasted by a 60 while im questing in a lvl 15 zone.
My Advice: listen to people who actually know what the hell they are talking about rather than the fanbois
Jeep is wrong on every major point he tried to make.
1. Needing to be max level to make anything useful. FALSE. I've been making useful items with several toons, using several different trade skills. Last night with my leather worker (120+) I made my entire group a set of shoulders with stats. They were better than what every person in the group was currently wearing...ie useful. I have a toon thats an alchemist (150+), his potions have saved me more times than I can count...ie useful. I also have a toon with engineering (225+), he makes his own headgear, guns, ammo, explosives, target dummies, and other goodies which are situationally useful. You do NOT need to be max level to make useful items, I've been making useful items in every trade skill I've tried and I've been doing it since my skill was in its low teens (about 10 minutes worth of crafting xp). It may change at the end game, but while leveling up the tradeskills are very useful. And if the developers have said that crafted items are just substitue items, thats something you know goign into the game, why expect anything else? (not that I've seen a developer post anything to this effect).
2. Cost of crafted items being outragiously high. FALSE. Its true to a point, if you just run up to the AH and buy whatever is for sale then you might get ripped off. Spend some time shopping, look for a good deal, there are good deals to be had. I got a +5 on my axe the other day for 9 gold. Last night some bozo tried to charge me 19 gold for a +4...all because of the cost of materials. Look for a good deal and you'll find it, it may take a couple of days, but good deals are everywhere.
3. Someone controlling the market, for 2+ months. LOL. I've read stuff like this before, but whats funny about it is that its usually 1-2 people complaining about this type of price fixing. If it were really such a problem, why is there so little said about it? and why do the complaints usually come from someone who is complaining about the game? People with negative views of any game tend to exadurate, some times to extremes, to get their point across. Reality has very little place in their posts. I don't play on the above mentioned server so I can't say with 100% certainty that this didn't happen, but even if it did happen I seriously doubt it happened to the extremes that Jeep mentioned.
4. Non-PvP servers are for wimps, never tried that so I can't speak to that end. Questing in contested zones, if you are dieing every 10 minutes you must be pretty stupid. Get a group. If you can't find groups then get a better guild and/or make more friends. The quest system in WoW is awsome, but not necessarily designed to be done solo on PvP servers. But thats OK, the WoW quest system works equally well in a group as it does solo, if not better. If you want to run around solo and get ganked every 10 minutes, thats your decision....and a bad one. If you make the decision repeadidly, knowing the consiquences, thats just plain stupid. If you can't figure out your mistake, that out its a sure sign that you should be on a PvE server, because you obviously don't have the brains to be playing on a server that requires some thought processes to be going on behind the keyboard.
Sure, go ahead, call me a fan boy, I am, I like WoW better than any other MMORPG currently out. But as with every MMORPG, it does have its flaws, there are some issues with PvP, class inbalances, broke spells, etc.
And obviously Jeep is a fanboy too, otherwise he wouldn't be spending his free time on the WoW message boards. And if he's not a fanboy that means he hates WoW and is just trolling, in which case you can't really listen to his views of the game anyways
ok, this is my last post because im tired of fan bois who have skills 120+ posting about things they have no clue of. everyone - go inspect a lv. 60, inspect 100 of them. i gaurrantee you that not a single one is using a single piece of player crafted equipment unless they are using an arcanite reaper, which has a production cost ranging for 500-700g depending on the cost of crystals on your server. its nice that you can make your own bullets and secondary things, but seriously, if you have using player crafted equipment its because you are too clueless to know what items are dropping in instances for your level.
next point - cost of END GAME crafts are ridiculously high jackass. read my post, it clearly says the cost to make worthwhile end game equipment is high. wow - your a lv. 120 leatherworker, most people could do that in a matter of hours with the proper finanaces. how much money have you made selling leather armor so far? do you really think you are going to make all that much before skill 300? even then do you realize everyone under the sun finds tribal leatherworking a waste? sure stormshroud is good for rogues, but best of luck competing with the free shadowcraft drops.
and sure its funny when people arent controlling the different markets on your server, but go into IF on mannoroth and ask people about Aurom, see if just 1 or 2 people complain.
in the end though, it all comes down to what you said yourself - you dont play on these servers, you dont know what your talking about, given the low level of your crafting i can guess that your main character is around lv. 25 and havent gone into booty bay, badlands, alterac, tanaris or un goro yet, which means you dont have a clue about gankings at higher levels and have no business trying to correct me here. sure life at lv. 25 is great, all those RR and Duskwood quests let you live in relative peace, but it will come to you eventually.
and to correct you - no im not a fanboi. i hang out here because people like you, the ones without a clue, need to be corrected. I like certain aspects of WoW sure, i played it since launch and my account expires on the 16th. i think if blizzard actually produced the game they state in their manual it would great. i think if they hired competant CM's and GM's things might be better too. ive posted here before that it took me over three days to get a GM response to a ticket one time. there are serious flaws in the game and people should know about them before they pick up the box. for me the honor system destroyed the game. with my two jobs and college i only got to play a few hours a week, most of that now is spend in corpse retrieval. and thanks to the way the honor system is structured i have no chance at high rank, or high rank loot, so thats the end of wow for me.
oops