Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

CHANGE- WE NEED.

A trail of breadcrumbs...

! Mom: "Hey Thomas, I need you to find my slippers, I last saw them in the cellar but there is a rat down there. -You will recieve [Wooden Sword]-

Level 1 Thomas: "Okay" /stomp rat  *Found Mom's Slippers Complete*

? Mom: "Thanks Thomas, now go talk to the village elder Ronnie, he's been expecting you"

*Several weeks later Thomas is level 50, has completed all available tasks and is now ready for...DRAGONS!!*

 Level 50 Thomas:   "OMG [Awesome Sword]  *Drools*                                                          

                                                                                         THE END

 

This is why people are getting burnt out on the genre..  This is the norm and the masses actually demand this style of play.  A Linear quest grind followed by a boss farming gear grind with gear that holds no other purpose than to get even better gear is not only overused but complete mindless garbage and has become the standard in mmorpg's.  Their is just very little meaning behind it all, and it's only a matter of time before changes to the norm will happen.  I write this to complain about it and possibly help speed the recovery process.

What type of game is better? IMO

-Large exp grind as the primary timesink (with a balanced rested exp system for casuals).  This allows players to interact, farm materials for crafting, and helps create conflict for PvP.

-World bosses, world dungeons (with fast mob respawn).  This makes for fun guild based teamwork, large scale PvP,  group PvE grind.

-Scattered meaningful quests that require exploration to acquire and hours/days to complete.  Endless possibilities here for both rewards and story.

-Factionless PvP with consequences, and many things to fight over in an open world with no instances.  The best recipe for a self propelled PvP system with staying power and player interaction.

-Non binding gear obtainable only through crafting.  Materials/recipies for crafting found from bosses and mobs.  Creates the best economy and makes crafting a worthwhile and rewarding experience.

Further content would only add spice to an already solid foundation, and would alone be much more fun and meaningful than the ever so popular shit that passes off as games these days.

«1

Comments

  • ReizlaReizla Member RarePosts: 4,092

    All your demands are already included in one game: Lineage II :D

  • pye088jpye088j Member Posts: 228

    I read the post and I agree a little bit about everything there (except open worls dungeons) but personally I would never play it. The game you describe is an asian mmo with sprinkles of the west over it. Your description of a game is my description of a job really.

    Not saying that it wouldn´t work at all just saying it´s definetly not for me.

    All statements I make is from my point of view unless stated otherwise.

  • nedoxnedox Member Posts: 99

    You should try Aion, I thik it got all aspects of your "ideal" MMO, I couldnt play it anymore and had to quit, because it consumed too much time, and going from 39 to 40 was taking forever:)

    vps hosting-My VPS hosting choice || web hosting-My Web hosting blog

  • zereelistzereelist Member Posts: 373

    Originally posted by Reizla

    All your demands are already included in one game: Lineage II :D

    Yes, and my hopes have been that perhaps other games will come out similar in style but to no avail.  To me Lineage 2 is used and abused in so many ways that it's too late for it now.  No other AAA titles have even tried to make a similar game.

  • zereelistzereelist Member Posts: 373

    Originally posted by pye088j

    I read the post and I agree a little bit about everything there (except open worls dungeons) but personally I would never play it. The game you describe is an asian mmo with sprinkles of the west over it. Your description of a game is my description of a job really.

    Not saying that it wouldn´t work at all just saying it´s definetly not for me.

    The Asian stereotype is a bad one, and in my belief part of the reason that we have all the WoW clones since anything else is just another asian grinder.  I think if a game feels like a job, and I like that job then it is doing many things right.

  • SovrathSovrath Member LegendaryPosts: 32,939

    Originally posted by zereelist

    Originally posted by Reizla

    All your demands are already included in one game: Lineage II :D

    Yes, and my hopes have been that perhaps other games will come out similar in style but to no avail.  To me Lineage 2 is used and abused in so many ways that it's too late for it now.  No other AAA titles have even tried to make a similar game.

    not sure what "used in abused" means in this context but Lineage 2 is still there and still playable. With some major addtions coming up in their next large update.

    That's that problem, there are so many games out there that fit the bill for one person or another, or come close, but then players say "well, I know but not 'that one', I want another".

    I'm starting to become convinced that among other things, players are just looking for their perfect game at launch and as soon as it ages then they are off to find another perfect game at launch.

    And then we have all these players saying "I'd play it but it doesn't have enough people". Well, if everyone is waiting for any game to get enough people then no game will ever have enough people.

    Or is that it? all games should have an expiration date so then players can move on to the next game with an expiration date? These things are too expensive to make only to then throw them out and find another.

    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

    Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


    Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547

    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
  • zereelistzereelist Member Posts: 373

    Originally posted by nedox

    You should try Aion, I thik it got all aspects of your "ideal" MMO, I couldnt play it anymore and had to quit, because it consumed too much time, and going from 39 to 40 was taking forever:)

    Have a 50 cleric in Aion, quit after 2 months due to a bad end game pvp design.  If it would have been factionless I think things could have been a lot better.

  • zereelistzereelist Member Posts: 373

    Originally posted by Sovrath

    Originally posted by zereelist


    Originally posted by Reizla

    All your demands are already included in one game: Lineage II :D

    Yes, and my hopes have been that perhaps other games will come out similar in style but to no avail.  To me Lineage 2 is used and abused in so many ways that it's too late for it now.  No other AAA titles have even tried to make a similar game.

    not sure what "used in abused" means in this context but Lineage 2 is still there and still playable. With some major addtions coming up in their next large update.

    That's that problem, there are so many games out there that fit the bill for one person or another, or come close, but then players say "well, I know but not 'that one', I want another".

    I'm starting to become convinced that among other things, players are just looking for their perfect game at launch and as soon as it ages then they are off to find another perfect game at launch.

    And then we have all these players saying "I'd play it but it doesn't have enough people". Well, if everyone is waiting for any game to get enough people then no game will ever have enough people.

    Or is that it? all games should have an expiration date so then players can move on to the next game with an expiration date? These things are too expensive to make only to then throw them out and find another.

    Lol come on, that just isn't true. Ncsoft west let the game fall apart and had they not, the game would still be huge and with other competiton out there.   I think after not playing it for so long there is also a point of no return as it would take far too much alone time to even be competetive again.  You would be surprised at how many gamers are waiting to relive such an experience on an even playing field.

  • Cik_AsalinCik_Asalin Member Posts: 3,033

    Originally posted by Reizla

    All your demands are already included in one game: Lineage II :D

    Correct, but too dated and old for me. However, if Tera  http://www.tera-online.com/?xmv=2374 becomes Lineage 3 while maintating much of that for the western audience, I'm in.  Though, I'm not sure if I would prefer faction pvp in a semi-regimented open world.

  • mmoguy43mmoguy43 Member UncommonPosts: 2,770

    Originally posted by zereelist

    Originally posted by nedox

    You should try Aion, I thik it got all aspects of your "ideal" MMO, I couldnt play it anymore and had to quit, because it consumed too much time, and going from 39 to 40 was taking forever:)

    Have a 50 cleric in Aion, quit after 2 months due to a bad end game pvp design.  If it would have been factionless I think things could have been a lot better.

     

    I'm going to go ahead and assume that by "bad end game pvp design" you mean end game that doesn't appeal to you.

    I don't get how factionless could be all that more appealing except for the fact that it doesn't have one side considerably more populated than the other. It would boil down to a huge messy deathmatch where the largest guild wins.

  • zereelistzereelist Member Posts: 373

    Originally posted by Cik_Asalin

    Originally posted by Reizla

    All your demands are already included in one game: Lineage II :D

    Correct, but too dated and old for me. However, if Tera  http://www.tera-online.com/?xmv=2374 becomes Lineage 3 while maintating much of that for the western audience, I'm in.  Though, I'm not sure if I would prefer faction pvp in a semi-regimented open world.

    Definately won't be or become anything like the lineage series, but it's the closest we will get for now.

  • SovrathSovrath Member LegendaryPosts: 32,939

    Originally posted by zereelist

    Originally posted by Sovrath


    Originally posted by zereelist


    Originally posted by Reizla

    All your demands are already included in one game: Lineage II :D

    Yes, and my hopes have been that perhaps other games will come out similar in style but to no avail.  To me Lineage 2 is used and abused in so many ways that it's too late for it now.  No other AAA titles have even tried to make a similar game.

    not sure what "used in abused" means in this context but Lineage 2 is still there and still playable. With some major addtions coming up in their next large update.

    That's that problem, there are so many games out there that fit the bill for one person or another, or come close, but then players say "well, I know but not 'that one', I want another".

    I'm starting to become convinced that among other things, players are just looking for their perfect game at launch and as soon as it ages then they are off to find another perfect game at launch.

    And then we have all these players saying "I'd play it but it doesn't have enough people". Well, if everyone is waiting for any game to get enough people then no game will ever have enough people.

    Or is that it? all games should have an expiration date so then players can move on to the next game with an expiration date? These things are too expensive to make only to then throw them out and find another.

    Lol come on, that just isn't true. Ncsoft west let the game fall apart and had they not, the game would still be huge and with other competiton out there.   I think after not playing it for so long there is also a point of no return as it would take far too much alone time to even be competetive again.  You would be surprised at how many gamers are waiting to relive such an experience on an even playing field.

    The game did not fall apart. Though I dislike some of the changes they implemented and my opinion is that it suffers from a bit of bloat, it's a very playable game.

    The problem (in my opinion) is that they never had a clear vision of what they wanted to achieve. And of course, the way they developed the game was a bit all over the place so there seems to be things "just added on" without any thought as to how it would affect the rest of the game.

    but in no way did the game fall apart. as long as you can get yourself into a decent clan I see no reason why you can't enjoy it. Leveling is much easier now then launch and though I think the economy is still a bit brutal, it's "less" brutal.

    Lineage 2 suffers from what other older games suffer from. Age and players wanting to move on to something "new" (and not really finding it in many cases).

    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

    Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


    Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547

    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
  • elockeelocke Member UncommonPosts: 4,335

    Change is coming.  GW2 and SWTOR are going to shake up that breadcrumb formula and STILL give you a sense of progression via questlines.  I can't wait to play them.

  • DanbaccaDanbacca Member UncommonPosts: 247

    Originally posted by zereelist

    A trail of breadcrumbs...

    ! Mom: "Hey Thomas, I need you to find my slippers, I last saw them in the cellar but there is a rat down there. -You will recieve [Wooden Sword]-

    Level 1 Thomas: "Okay" /stomp rat  *Found Dad's Slippers Complete*

    ? Mom: "Thanks Thomas, now go talk to the village elder Ronnie, he's been expecting you"

    *Several weeks later Thomas is level 50, has completed all available tasks and is now ready for...DRAGONS!!*

     Level 50 Thomas:   "OMG [Awesome Sword]  *Drools*                                                          

                                                                                             THE END

     I'm still stuck on the fact Thomas was sent to find his Mother's slippers and found his Dad's slippers instead.

    More proof that no-one reads the quests.

  • Creslin321Creslin321 Member Posts: 5,359

    You're really describing the old school themepark design of Everquest and the Lineage Series.  In fact, Everquest 1 has everything you mentioned except for decent PvP, but I hear that Lineage 2 had that.

    Are you team Azeroth, team Tyria, or team Jacob?

  • GdemamiGdemami Member EpicPosts: 12,342


    Who is this 'we' you talk about and how did you get a mandate to speak for them?

  • KorPhaeronKorPhaeron Member Posts: 134

    Originally posted by elocke

    Change is coming.  GW2 and SWTOR are going to shake up that breadcrumb formula and STILL give you a sense of progression via questlines.  I can't wait to play them.

    SWTOR is gonna follow the formula to the last comma, just instead of reading you will have an actor's voice asking you to kill ten space rats for a wooden jedi sword.

     

    sorry to burst yur bubble, SWTOR wont shake anything up, its more of the same old same old and thats why it will fail, $300m or not.

  • RohnRohn Member UncommonPosts: 3,730

    Originally posted by KorPhaeron

    Originally posted by elocke

    Change is coming.  GW2 and SWTOR are going to shake up that breadcrumb formula and STILL give you a sense of progression via questlines.  I can't wait to play them.

    SWTOR is gonna follow the formula to the last comma, just instead of reading you will have an actor's voice asking you to kill ten space rats for a wooden jedi sword.

     

    sorry to burst yur bubble, SWTOR wont shake anything up, its more of the same old same old and thats why it will fail, $300m or not.

     

    I'd agree, SWTOR isn't really likely to institute major changes from other MMOs.  GW appears to be aiming to, but not TOR.

    RIFT is more of the same as well.

    TERA, with the political system, might have some changes for us, but probably not entirely.

    Hell hath no fury like an MMORPG player scorned.

  • zereelistzereelist Member Posts: 373

    Originally posted by Sovrath

    Originally posted by zereelist


    Originally posted by Sovrath


    Originally posted by zereelist


    Originally posted by Reizla

    All your demands are already included in one game: Lineage II :D

    Yes, and my hopes have been that perhaps other games will come out similar in style but to no avail.  To me Lineage 2 is used and abused in so many ways that it's too late for it now.  No other AAA titles have even tried to make a similar game.

    not sure what "used in abused" means in this context but Lineage 2 is still there and still playable. With some major addtions coming up in their next large update.

    That's that problem, there are so many games out there that fit the bill for one person or another, or come close, but then players say "well, I know but not 'that one', I want another".

    I'm starting to become convinced that among other things, players are just looking for their perfect game at launch and as soon as it ages then they are off to find another perfect game at launch.

    And then we have all these players saying "I'd play it but it doesn't have enough people". Well, if everyone is waiting for any game to get enough people then no game will ever have enough people.

    Or is that it? all games should have an expiration date so then players can move on to the next game with an expiration date? These things are too expensive to make only to then throw them out and find another.

    Lol come on, that just isn't true. Ncsoft west let the game fall apart and had they not, the game would still be huge and with other competiton out there.   I think after not playing it for so long there is also a point of no return as it would take far too much alone time to even be competetive again.  You would be surprised at how many gamers are waiting to relive such an experience on an even playing field.

    The game did not fall apart. Though I dislike some of the changes they implemented and my opinion is that it suffers from a bit of bloat, it's a very playable game.

    The problem (in my opinion) is that they never had a clear vision of what they wanted to achieve. And of course, the way they developed the game was a bit all over the place so there seems to be things "just added on" without any thought as to how it would affect the rest of the game.

    but in no way did the game fall apart. as long as you can get yourself into a decent clan I see no reason why you can't enjoy it. Leveling is much easier now then launch and though I think the economy is still a bit brutal, it's "less" brutal.

    Lineage 2 suffers from what other older games suffer from. Age and players wanting to move on to something "new" (and not really finding it in many cases).

    Ncwest didn't stop the insanely obvious botting issues for years and caused a giant amount of legit players to quit the game.  When the population dwindles due to poor support then I consider it lettling the game fall apart.  It's not the sole reason as to why players would quit the game but it was a very significant factor. 

     

  • zereelistzereelist Member Posts: 373

    Originally posted by Danbacca

    Originally posted by zereelist

    A trail of breadcrumbs...

    ! Mom: "Hey Thomas, I need you to find my slippers, I last saw them in the cellar but there is a rat down there. -You will recieve [Wooden Sword]-

    Level 1 Thomas: "Okay" /stomp rat  *Found Dad's Slippers Complete*

    ? Mom: "Thanks Thomas, now go talk to the village elder Ronnie, he's been expecting you"

    *Several weeks later Thomas is level 50, has completed all available tasks and is now ready for...DRAGONS!!*

     Level 50 Thomas:   "OMG [Awesome Sword]  *Drools*                                                          

                                                                                             THE END

     I'm still stuck on the fact Thomas was sent to find his Mother's slippers and found his Dad's slippers instead.

    More proof that no-one reads the quests.

    Haha, I will fix that. I had originally made it dad but realized a rat wouldn't have stopped him from getting the slippers.

  • Cik_AsalinCik_Asalin Member Posts: 3,033

    Originally posted by Rohn

    Originally posted by KorPhaeron


    Originally posted by elocke

    Change is coming.  GW2 and SWTOR are going to shake up that breadcrumb formula and STILL give you a sense of progression via questlines.  I can't wait to play them.

    SWTOR is gonna follow the formula to the last comma, just instead of reading you will have an actor's voice asking you to kill ten space rats for a wooden jedi sword.

     

    sorry to burst yur bubble, SWTOR wont shake anything up, its more of the same old same old and thats why it will fail, $300m or not.

     

    I'd agree, SWTOR isn't really likely to institute major changes from other MMOs.  GW appears to be aiming to, but not TOR.

    RIFT is more of the same as well.

    TERA, with the political system, might have some changes for us, but probably not entirely.

    I'd be floored if TOR or GW2 have open-world consequential, meaningful factionless or faction-based player-centric interaction with many things to fight over in an open world with no instances.  The Lineage series has been in the top 3 subscribed-to mmo's and I thought that that recipe, contributing to a self propelled PvP system had staying power with player interaction; or at least the healthy subscription numbers over a years leadme to suspect that it was contributory.

     

    That's why I mentioned Tera along those lines; not Rift and it's lack of consequence-based death or pvp system, but PvE-heavy system that is more like forced questing on rails like WAR.

  • zereelistzereelist Member Posts: 373

    Originally posted by mmoguy43

    Originally posted by zereelist


    Originally posted by nedox

    You should try Aion, I thik it got all aspects of your "ideal" MMO, I couldnt play it anymore and had to quit, because it consumed too much time, and going from 39 to 40 was taking forever:)

    Have a 50 cleric in Aion, quit after 2 months due to a bad end game pvp design.  If it would have been factionless I think things could have been a lot better.

     

    I'm going to go ahead and assume that by "bad end game pvp design" you mean end game that doesn't appeal to you.

    I don't get how factionless could be all that more appealing except for the fact that it doesn't have one side considerably more populated than the other. It would boil down to a huge messy deathmatch where the largest guild wins.

    It didn't appeal to many since it was flawed.  The abyss had no 42+ mobs, lvls 42-50 were in separate PvE only zones with no rifting allowed.  The castle sieges were very boring and felt pointless.  Players PvE'd for PvP rewards.  Much of the freedom to do what you wanted wasn't there. 

    Factionless is always better in a PvP game imo.  Makes for better politics,drama and freedom to choose.

  • elockeelocke Member UncommonPosts: 4,335

    Originally posted by KorPhaeron

    Originally posted by elocke

    Change is coming.  GW2 and SWTOR are going to shake up that breadcrumb formula and STILL give you a sense of progression via questlines.  I can't wait to play them.

    SWTOR is gonna follow the formula to the last comma, just instead of reading you will have an actor's voice asking you to kill ten space rats for a wooden jedi sword.

     

    sorry to burst yur bubble, SWTOR wont shake anything up, its more of the same old same old and thats why it will fail, $300m or not.

    What part of "sense of progression within a storyline" don't you understand is different from the go kill 10 boars breadcrumb style? It's extrememly different and to top it off will be different for every class you play !!!!!  Sheesh.  that is "shaking it up" if I ever saw it.

  • KenFisherKenFisher Member UncommonPosts: 5,035

    Great list!  I've got 3 of the 5 in my work.

     

    Meaningful quests are tough when done in quantity.  Procedurals always seem to end up as rat tail quests.  Doing it right sounds very labor intensive.

     

    Meaningful non-faction open world PvP is another toughy.  The programming to make it meaningful (buildable, ownable destroyable keeps etc) is the rough part.  I'd be lucky to build a battle grounds and have it be playable.


    Ken Fisher - Semi retired old fart Network Administrator, now working in Network Security.  I don't Forum PVP.  If you feel I've attacked you, it was probably by accident.  When I don't understand, I ask.  Such is not intended as criticism.
  • KenFisherKenFisher Member UncommonPosts: 5,035

    Originally posted by Danbacca

    Originally posted by zereelist

    A trail of breadcrumbs...

    ! Mom: "Hey Thomas, I need you to find my slippers, I last saw them in the cellar but there is a rat down there. -You will recieve [Wooden Sword]-

    Level 1 Thomas: "Okay" /stomp rat  *Found Dad's Slippers Complete*

    ? Mom: "Thanks Thomas, now go talk to the village elder Ronnie, he's been expecting you"

    *Several weeks later Thomas is level 50, has completed all available tasks and is now ready for...DRAGONS!!*

     Level 50 Thomas:   "OMG [Awesome Sword]  *Drools*                                                          

                                                                                             THE END

     I'm still stuck on the fact Thomas was sent to find his Mother's slippers and found his Dad's slippers instead.

    More proof that no-one reads the quests.

     

    Read questS?  Never.  Even if they do make sense or are entertaining, the reading slows down an already intollerably slow questing process in games with quest progression.

     

    Run into the quest hub, kill everything in sight, look for quest turn-ins.   NEXT.


    Ken Fisher - Semi retired old fart Network Administrator, now working in Network Security.  I don't Forum PVP.  If you feel I've attacked you, it was probably by accident.  When I don't understand, I ask.  Such is not intended as criticism.
Sign In or Register to comment.